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I haven't tested damage on her with Ninja Tabi over Warrior Tabi but I assume it's not worth with her 3 having nearly 100% up-time when it's needed and she has 4 scaling abilities with favorable burst.
I chose Soul Eater instead of Gladiator's Shield because Gladiator's Shield only gets 1 proc on her ult per god hit and while Gladiator's Shield doesn't work with her 3 Soul Eater does work.
Building full power on her is hilarious because her 3 Ult AA's will actually LOSE damage because the scaling is less than 100% and the base damage can be out-scaled by building full power.
The Crusher is decent enough on her since the 20% AS is never wasted (none of her abilities channel to prevent AA's for their duration). Penetration is Pele's best stat as it helps out all of damage equally and is already a great offensive stat.
Brawler's Beatstick is another option over The Crusher. It isn't necessary when the opponent has low sustain but the 15 Flat pen and the ease of applying it on her Ult makes it pretty good while against sustain it's pretty necessary.
*I had previously considered Hydra's Lament a poor option on her due to the interaction with her Ult and her 3 but it actually gives pretty good burst with specific combos. I'd like to thank Branmuffin17 for pointing this out to me.
Void Shield is really good on her since she's able to do a lot of damage in melee range and regardless of her safe ranged poke she can still be overwhelmed pretty quickly. Masamune was just a last second thought to tag onto the build for some safety and damage. Stone Cutting Sword can't build up stacks on her ult so I feel that Masamune passive is preferred. As for Basic Attack items and crit I don't see a reason to ever build these, even if you wanted to stick with a Hastened Katana or a Frostbound Hammer, you lose those effects on your 3 Ult AA's.
Substituting Defense or Utility items in place of Masamune is pretty good if you need survivability. In fact I wouldn't recommend going full damage if you aren't snowballing insanely hard and even so her late game would suffer. I didn't favor much CDR because her 1 cool down can be juggled pretty easily and her 3 doesn't benefit from it at all. Thoughts? This is my first Smite Fire post I have posted on other platforms in the past.
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