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Ne Zha Solo King

1 2 1,007
by Nyarlathotep661 updated April 20, 2021

Smite God: Ne Zha

Build Guide Discussion 15 More Guides
Choose a Build: Getting a Starter Late
Getting a Starter Late Auto Attack Focused The Basic Solo Lane
Tap Mouse over an item or ability icon for detailed info

Build Summary

Start of the Game

Notes For this build on Ne Zha, rushing into boots is your main goal, so afk farming at the start of the game would be ideal. Use your Universe Ring Toss to get some poke on the enemy god and sit closer to the back. Unless they are trying to stop your wave XP then do your best to stay alive in this phase or you will have a rough time after this.
Teleport Glyph is for if you're unsure of yourself and your boxing potential early in the game. Is also useful to back for T3 boots early and still make it to the wave.
Blink Rune is great in combo with your sash and can easily get you an early kill.
Purification Beads is almost a must on Ne Zha because of your lack of get away except for your Ultimate.

Notes

For this build on Ne Zha, rushing into boots is your main goal, so afk farming at the start of the game would be ideal. Use your Universe Ring Toss to get some poke on the enemy god and sit closer to the back. Unless they are trying to stop your wave XP then do your best to stay alive in this phase or you will have a rough time after this.
Teleport Glyph is for if you're unsure of yourself and your boxing potential early in the game. Is also useful to back for T3 boots early and still make it to the wave.
Blink Rune is great in combo with your sash and can easily get you an early kill.
Purification Beads is almost a must on Ne Zha because of your lack of get away except for your Ultimate.

Build Item Combat Boots Combat Boots
Build Item Chalice of Healing Chalice of Healing
Build Item Multi Potion Multi Potion
3
Build Item Teleport Glyph Teleport Glyph
Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads

Selling Boots

Notes After Selling your boots there are a couple of items to go depending on how your team is doing.
Heartseeker is a good damage item to go for it's Passive and the 10% Pen it gives. Typically go this if your team is doing better or you need more damage for the enemies.
Mantle of Discord is a good item to go for a little bit more CDR and the large amount of Prots it gives for survivability. Typically go this item if your getting melted or you need to be CC'ing the enemies more.
Brawler's Beat Stick is mainly for if you are facing a lot of enemy god healing.

Notes

After Selling your boots there are a couple of items to go depending on how your team is doing.
Heartseeker is a good damage item to go for it's Passive and the 10% Pen it gives. Typically go this if your team is doing better or you need more damage for the enemies.
Mantle of Discord is a good item to go for a little bit more CDR and the large amount of Prots it gives for survivability. Typically go this item if your getting melted or you need to be CC'ing the enemies more.
Brawler's Beat Stick is mainly for if you are facing a lot of enemy god healing.

Build Item Gladiator's Shield Gladiator's Shield
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Void Shield Void Shield
Build Item Protector Of The Jungle Protector Of The Jungle
Build Item Elixir of Speed Elixir of Speed
Build Item Heartseeker Heartseeker
Build Item Mantle of Discord Mantle of Discord
Build Item Brawler's Beat Stick Brawler's Beat Stick

Ne Zha's Skill Order Notes Universe Ring Toss will be your main wave clear and will give the solo laner the physical prots debuff. Hitting the enemy with your 1 will allow you to group up the wave for your AA chain.
Flaming Spear will be great for getting a heal in the middle of a fight with the Solo Laner and will also provide a little bit of Crit Chance to hit a little bit harder.
Armillary Sash will hit like a truck early on in the game but should be used more as a support ability in the team fights of the game.
Wind Fire Wheels is a very all around ability. Your ult is a great get away skill if your in trouble but it will also help secure a kill in the laning phase of the game. During the team fights it would be ideal to be up front with the enemies and to take the biggest threat off the field first and to have your team be prepared to finish the kill on landing. This ability is also good at forcing actives on the enemy team.

Notes

Universe Ring Toss will be your main wave clear and will give the solo laner the physical prots debuff. Hitting the enemy with your 1 will allow you to group up the wave for your AA chain.
Flaming Spear will be great for getting a heal in the middle of a fight with the Solo Laner and will also provide a little bit of Crit Chance to hit a little bit harder.
Armillary Sash will hit like a truck early on in the game but should be used more as a support ability in the team fights of the game.
Wind Fire Wheels is a very all around ability. Your ult is a great get away skill if your in trouble but it will also help secure a kill in the laning phase of the game. During the team fights it would be ideal to be up front with the enemies and to take the biggest threat off the field first and to have your team be prepared to finish the kill on landing. This ability is also good at forcing actives on the enemy team.

Universe Ring Toss

1 X Y
Universe Ring Toss
1 4 6 7 10

Flaming Spear

2 A B
Flaming Spear
2 8 11 12 14

Armillary Sash

3 B A
Armillary Sash
3 15 16 18 19

Wind Fire Wheels

4 Y X
Wind Fire Wheels
5 9 13 17 20
Universe Ring Toss
1 4 6 7 10

Universe Ring Toss

1 X
Ne Zha throws the Universe Ring, bouncing several times, dealing damage, applying a Physical Protection Debuff for 3s and Slowing for 1s. Each hit also stacks a movement speed buff on Ne Zha for 2s. Subsequent hits on the same target deal 35% less damage.

Ability Type: Projectile
Damage: 75 / 100 / 125 / 150 / 175 (+20% of your Physical Power)
Bounces: 4 / 5 / 6 / 7 / 8
Protections Debuff: 5 / 7 / 9 / 11 / 13 per hit
Slow: 12.5% stacking up to 2 times
Movement Speed: 5% per hit
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14s
Flaming Spear
2 8 11 12 14

Flaming Spear

2 A
Ne Zha empowers himself with fighting spirit, igniting his spear for increased Attack Speed and Critical Strike Chance for a short duration. Upon activation, Ne Zha is healed depending on how many stacks he currently has from his passive ability, Righteous Spirit.

Ability Type: Buff
Attack Speed: 15 / 25 / 35 / 45 / 55%
Critical Strike Chance: 15%
Duration: 4 / 4.5 / 5 / 5.5 / 6s
Heal Per Passive Stack: 2 / 4 / 6 / 8 / 10 (+5% of your Physical Power)
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 18 / 17 / 16 / 15 / 14s
Armillary Sash
3 15 16 18 19

Armillary Sash

3 B
Ne Zha throws out his Armillary Sash hitting the first enemy god in its path. The target is Stunned as Ne Zha yanks himself toward the target, dealing a powerful blow to all enemies in the area as he arrives.

Ability Type: Projectile, Dash
Damage: 70 / 120 / 170 / 220 / 270 (+150% of your Physical Power)
Stun: 1s
Radius: 10
Cost: 75
Cooldown: 14s
Wind Fire Wheels
5 9 13 17 20

Wind Fire Wheels

4 Y
Ne Zha dashes forward and becomes immune to Crowd Control. If he hits an enemy god, he lifts them into the sky, banishing them for 4s, unleashing a 3-hit combo (successfully timed attacks during the combo result in critical strikes), then smashing them back to Earth in his starting location. This ability hits one initial time upon knockup, the 3-hit combo, and then again dealing additional damage to enemies in the radius as he lands for a total of 5 hits. While knocked skywards, enemies are not considered Crowd Controlled. When Ne Zha lands, he gains protections for 5s.

Ability Type: Dash
Damage Per Hit: 20 / 35 / 50 / 65 / 80 (+40% of your Physical Power)
Damage (Initial/Landing): 50 / 105 / 160 / 215 / 270 (65% of your Physical Power)
Protections: 20 / 25 / 30 / 35 / 40
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Ne Zha Threats

Tap each threat level to view Ne Zha’s threats

Max
2
Major
0
Even
0
Minor
0
Tiny
0

Extended Build

Core Items

Notes Between Gladiator's Shield and Shifter's Shield you will get some good Damage and a lot of early Prots for Solo Lane. Shifter's Shield is cheap and gives you some good damage early and will keep you alive when you need it to.

Notes

Between Gladiator's Shield and Shifter's Shield you will get some good Damage and a lot of early Prots for Solo Lane. Shifter's Shield is cheap and gives you some good damage early and will keep you alive when you need it to.

Build Item Warrior Tabi Warrior Tabi
Build Item Gladiator's Shield Gladiator's Shield
Build Item Shifter's Shield Shifter's Shield

Mid Game

Notes Ancile offers 60 power while giving 30 magical prots for rotations and is very Stat to Cost efficient.
Void Shield is very good for some more Phys Prots and the passive offering you 10% Enemy Prot Reduction.

Notes

Ancile offers 60 power while giving 30 magical prots for rotations and is very Stat to Cost efficient.
Void Shield is very good for some more Phys Prots and the passive offering you 10% Enemy Prot Reduction.

Build Item Warrior Tabi Warrior Tabi
Build Item Gladiator's Shield Gladiator's Shield
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Void Shield Void Shield

Protector Late Game

Notes Eye Of The Jungle isn't the greatest item to get in the Solo Lane but Protector Of The Jungle gives you a decent boost in Damage and Protections in the Jungle while also providing a little more power and Attack Speed outside of Jungle.

Notes

Eye Of The Jungle isn't the greatest item to get in the Solo Lane but Protector Of The Jungle gives you a decent boost in Damage and Protections in the Jungle while also providing a little more power and Attack Speed outside of Jungle.

Build Item Warrior Tabi Warrior Tabi
Build Item Gladiator's Shield Gladiator's Shield
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Void Shield Void Shield
Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Protector Of The Jungle Protector Of The Jungle

Summary

I really like Ne Zha as a god and between his CC and his Crits he is really satisfying to play as. However, I haven't played him enough yet to determine Threat levels other than some of the basic ones like King Arthur and Guan Yu.
I'm really hoping that I can get feed back on my assumed bad builds and maybe where you would change them for your own games.

Thanks for the support and I hope to see some feedback soon.
Your Boi, Nyarlathotep

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1
puppeht | April 26, 2021 2:58pm
Not sure about considering Guan Yu a high level threat. If you are patient, you can interrupt his Taolu Assault. He'll have to go for the inefficient Warrior's Will to clear.

Teleport Glyph is not useful if you are rushing boots in my opinion.

Pardon my language, but Bluestone Pendant is busted as **** right now, I would go this every game in solo.

You got the right ideas, glad to see another enlightened Ne Zha solo player.
1
Kriega1 (122) | April 28, 2021 7:36am
Teleport is better if you're rushing boots, otherwise there's not much reason to run it. I don't think Ne Zha solo is that good right now anyway. And yeah you'd probably not starter skip to play for a starter upgrade late, you'd just go bluestone.
1
puppeht | May 1, 2021 3:22pm
Why? If Teleport Glyph is to get back to lane quickly, wouldn't it lose value because you get back to lane quickly anyway?
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1
Big damage (28) | April 26, 2021 10:09pm
Guan is generally just a high level threat because he's OP right now. You have a decent match up into him but he still comes out on top.
1
puppeht | April 27, 2021 3:42pm
Then why not just put the whole top line of the tier list? It's a character specific guide
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1
Nyarlathotep661 | April 20, 2021 11:45pm
I did update the build now and changed a lot of it with, hopefully, good explanations on why each item was picked and where to get them. The only thing I kept in the build was in the AA Focused with Berserkers Shield instead of Glad Shield just from the few games I played today and some Jungle Practice. I didn't want to just copy and paste what you put personally but what you put was fairly accurate from what I played and with the Basic Solo lane I was able to outbox a Bellona and we traded back and forth later on.
1
Big damage (28) | April 20, 2021 4:41am
Honestly Breastplate of Valor isn't exactly necessary for Ne Zha, he needs bruiser items to make use of his power scaling. Deathbringer is only good in a jungle build where he has power to back his crits up. The basic Solo lane build overcaps CDR. Just not a lot of on point choices for Ne Zha Solo.

Late Protector Of The Jungle

Warrior Tabi > Gladiator's Shield > Shifter's Shield > Ancile > Void Shield > Protector Of The Jungle > Swap boots for Heartseeker / Brawler's Beat Stick / Mantle of Discord

AA focused (not recommended)

Death's Toll > Ninja Tabi > Shifter's Shield > Frostbound Hammer > Ancile > Void Shield > Death's Temper > Swap boots for Qin's Sais / Toxic Blade

Basic Solo Lane

Bluestone Pendant > Warrior Tabi > Gladiator's Shield > Shifter's Shield > Ancile > Void Shield > Bluestone Brooch > Swap boots for Heartseeker / Brawler's Beat Stick / Mantle of Discord

I would suggest trying these builds out and seeing how they feel, if you want some explanation as to the difference in item choices I'm more than happy to if you're interested.
1
Nyarlathotep661 | April 20, 2021 5:23am
Hey, thanks for the feedback! I can understand a lot of what you chose for each build I made actually so I will have to edit mine when I can again.
The only 2 I'm not sure of personally would be Ancile on the AA Focused Build instead of say Shogun's Kusari if I were to change it to give some AA Speed. I know Ancile gives 60 power but it has very little magical protections.
I get taking Berserkers Shield out because of the price but what about getting it later for the AA Speed.
Then for the Basic Solo Lane build why go with Bluestone Pendant over Warrior's Axe Warrior's will give you some early Prots for fighting in lane.
And I didn't specify it in the Notes for the Basic Solo Lane but when you sell boots you can choose from Pridwen or Mantle of Discord where Pridwen will put your CDR at 40% and Mantle will put it at 30%, I'll have to fix that.
1
Big damage (28) | April 20, 2021 5:41am
Overall in Solo, you don't need that many magical protections unless you're getting an item for its passive. Ancile is very bloated and for 2150 the amount you get is super efficient, I would consider it a 'fill' slot so it can be swapped out if you prefer another option such as Shogun's Kusari, you could even go for Shield of Regrowth to be super slippery.

As Ne Zha, your wave clear isn't the greatest and generally as an assassin the power is appreciated on your ability scalings meanwhile Warrior's Axe is pretty useless early game. The prots don't make a huge difference to your survivability and yes Sundering Axe is great late game but without the help on your early wave clear with Bluestone Pendant you're unlikely to get there, also Bluestone Brooch is busted now they've buffed it.

Yeah those are both fine options for Ne Zha, I would add though that Pridwen will only be useful landing your 3 > Ult combo because if you just ult from range, it will land you back where you starter the ult, not where the enemy lands so you're unlikely to land in a teamfight.
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League of Legends Build Guide Author Nyarlathotep661
Ne Zha Solo King
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