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You can chase down people so well with using your 1 and then while being in the air you use your 3 and it gives you no basic attack penalty and you shoot faster, locking down the kills super easy
Your ult is actually a very very weak source of kill secure, and is mostly used to get out of things very fast
Your 1: This is for a waveclear and also for taking out camps easy due to the fact that you get more attack speed out of this ability. Use this on the front minons for a couple levels and then around level 5 or 6 you use it on the archers and it 1 shots them. You have to walk into this gust in order to actually receive the attack speed buff, this also sets up your dash (3)
Your 2: This locks in 3 bolts into Jing Wei's Crossbow, this ability has no duration, so use it in spawn before you leave, it gives you less of a cooldown, less time spent casting, and it also makes you leave with more mana in a way. This has an AoE effect, and it also has a larger hitbox for aiming, this is another form of waveclear in her kit
Your 3: This is a dash that removes the movement speed while shooting penalty, this gets more distance when you are knocked in the air, that means if someone else knocks you up, you get more distance off of it. This is mostly used with your 1 as either an escape or a chase.
Your Ult: This is something that you do not want to level up past 1 until super late game, it actually hurts you to level it up fast, it will cost more mana and have a longer cooldown if you level it up, the damage is useless until maybe late game. This is just an escape especially if you are out of your dash combo. The advantage of this is that it is also a jump so you can go over objects.
Passive: This is used to have constant lane presence. Whenever your opponent leaves lane, recall, use your 2, buy and then leave, you will get there with time to spare before your opponent. If you really feel greedy, you can snag a camp before you actually get back into lane. This passive makes it so that you dont really need potions due to the constant lane presence. This has no cooldown so feel free to exploit it as much as you want.
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With jing wei passive, you will still get to lane fairly quickly, but you sadly wont be able to box and your mobility for late game team fights wont be good either.
This build also cost 14750, which is extremely expensive...
First Id suggest boots over masamune as its passive isnt too useful until late game, when you will be shredding people anyway. Buying boots would save you $700 in gold, and get you that much closer to finishing you ichaival sooner so you can box.
Also because jing wei has built in crit with her Explosive Bolts, you dont need triple crit. Id suggest replacing Malice with The Executioner for better attack speed, pen, time to kill, and a much cheaper price of $750 gold less.
Changing those two items would reduce your final build by $1450
making the overall total = $13300. Which affordable enough to even be picked up in arena.
You don't state it, but I'm guessing it's pretty obvious this is a jungle build, rather than ADC, due to you getting Bumba's Mask...but you say something at the top about "only in conquest ADC" and I'm not sure what that means...if it means use only as ADC in Conquest, then...no-no on Bumba's Mask.
This is an interesting take when considering move speed. Even with the speed buff (if you're Jungling), I wonder if Masamune is enough standard move speed to rotate well. In a teamfight, sure you're fine because you'll get the Wind Demon procs, plus her Fatalis effect from Agility. But if speed isn't available (say the enemy steals the camp), you're sort of at a disadvantage for a while, and a Jungler can really use added move speed. In any case, you should almost always have at least 18% move speed standard, otherwise you're easier to catch.
3x crit isn't necessary (or probably suggested) on Jing...she's already got some built-in crit to help her burst when using Explosive Bolts. Thus, in late game as you get that leveled up, 2 crit items, and even considering starting with Deathbringer, is quite functional.
Also, late-game, you should consider talking about the option of switching Ichaival out for The Executioner.
Regarding the Jungle build...it's not complete, and I do have some comments:
So... Bumba's Mask, Warrior Tabi, Heartseeker, Asi, Deathbringer, Malice, sell Bumba's and get Odysseus' Bow if you want (or better, get another item with power, like Titan's Bane or The Crusher so you have some penetration, which you're definitely lacking in the current build). That's how I'd do it...aaaand, if you ever get that far, replace Warrior Tabi with Masamune last.