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 Eye Of The Jungle
                    Eye Of The Jungle
                                     Mace
                    Mace
                                     Healing Potion
                    Healing Potion
                                             Multi Potion
                    Multi Potion
                                            Starter upgrade as soon as possible
 Jotunn's Vigor
                    Jotunn's Vigor
                                     The Crusher
                    The Crusher
                                     Arondight
                    Arondight
                                     Heartseeker
                    Heartseeker
                                     Bloodforge
                    Bloodforge
                                     Seer Of The Jungle
                    Seer Of The Jungle
                                    Starter upgrade as soon as possible
 Jotunn's Vigor
                    Jotunn's Vigor
                                     The Crusher
                    The Crusher
                                     Soul Eater
                    Soul Eater
                                     Caduceus Club
                    Caduceus Club
                                     Spirit Robe
                    Spirit Robe
                                     Protector Of The Jungle
                    Protector Of The Jungle
                                    See "Situational Items" section.
 Brawler's Beat Stick
                    Brawler's Beat Stick
                                     Magi's Cloak
                    Magi's Cloak
                                     Mantle of Discord
                    Mantle of Discord
                                     Titan's Bane
                    Titan's Bane
                                     Blink Rune
                        Blink Rune
                     Purification Beads
                        Purification Beads
                     Corrupted Blink Rune
                        Corrupted Blink Rune
                     Temporal Beads
                        Temporal Beads
                     Pyroclast and
 Pyroclast and  Volcanic Lightning level 9
 Volcanic Lightning level 9
            Dont level an ability at level 8 to get a point in  Pyroclast and
 Pyroclast and  Volcanic Lightning level 9
 Volcanic Lightning level 9
Tap each threat level to view Pele’s threats
 Bumba's Hammer is a dead item, as is
 Bumba's Hammer is a dead item, as is  Shifter's Shield. Added glyphs, relic upgrades, removed boots. Cleaned up and reformatted the build to be clearer about which items you should be building.
 Shifter's Shield. Added glyphs, relic upgrades, removed boots. Cleaned up and reformatted the build to be clearer about which items you should be building. Pele one trick. I have around 250 games on her, with a 70% win rate and a 3KDA from masters ranked games, on top of dozens more games in scrims and tournaments. I made this guide to share my builds and some of my tips for her with the community.
 Pele one trick. I have around 250 games on her, with a 70% win rate and a 3KDA from masters ranked games, on top of dozens more games in scrims and tournaments. I made this guide to share my builds and some of my tips for her with the community.
		Overall  Pele is a strong god, with lots going for her. Some of her biggest strengths are:
 Pele is a strong god, with lots going for her. Some of her biggest strengths are:
+ Tons of burst damage, both single target and AOE.
+ Strong mobility with the movement speed on  Magma Rush and the dash on
 Magma Rush and the dash on  Volcanic Lightning
 Volcanic Lightning
+ Decent cc with the knockup on  Eruption and the slow on
 Eruption and the slow on  Volcanic Lightning
 Volcanic Lightning
+ Amazing early game pressure without really falling off lategame 
 Pele's downsides are few, and not too glaring. She lacks instant mobility outside of her ult, her passive is prone to antiheal, she can suffer against knockup immune gods, and her cc isn't great, but that's about it.
 Pele's downsides are few, and not too glaring. She lacks instant mobility outside of her ult, her passive is prone to antiheal, she can suffer against knockup immune gods, and her cc isn't great, but that's about it.
Here's a quick rundown of all of  Pele's abilities and their uses:
 Pele's abilities and their uses:
 Everlasting Flame Gives you a large power and lifesteal boost when you go under half health. This allows you to turn a fight around quickly, especially early game where the enemies don't have antiheal to counter it.
 Everlasting Flame Gives you a large power and lifesteal boost when you go under half health. This allows you to turn a fight around quickly, especially early game where the enemies don't have antiheal to counter it. Pyroclast is your main clear and damaging ability. She has two charges of this ability. You want to level this up first.
 Pyroclast is your main clear and damaging ability. She has two charges of this ability. You want to level this up first. Eruption is a circular knockup ability that increases in range as you level it up. This is used to set up a
 Eruption is a circular knockup ability that increases in range as you level it up. This is used to set up a  Pyroclast auto-attack cancel combo.
 Pyroclast auto-attack cancel combo. Magma Rush is
 Magma Rush is  Pele's best ability in my opinion, it's what allows her quick, fluid, in and out playstyle to work. When toggled on twice, it gives 60% movement speed, and does a solid amount of dps too. This is also your level 1 clear ability. Managing
 Pele's best ability in my opinion, it's what allows her quick, fluid, in and out playstyle to work. When toggled on twice, it gives 60% movement speed, and does a solid amount of dps too. This is also your level 1 clear ability. Managing  Magma Rush's fuel properly is important to play her to her fullest potential.
 Magma Rush's fuel properly is important to play her to her fullest potential. Volcanic Lightning is a nutty ability. A long, fast dash that does way too much damage, followed by three cone auto attacks that do ability damage in a large area. This ability alone can 100 to 0 a squishy lategame, while also almost killing anyone behind them. The dash is also cc immune, making this an amazing chasing, killing, and cc dodging ability.
 Volcanic Lightning is a nutty ability. A long, fast dash that does way too much damage, followed by three cone auto attacks that do ability damage in a large area. This ability alone can 100 to 0 a squishy lategame, while also almost killing anyone behind them. The dash is also cc immune, making this an amazing chasing, killing, and cc dodging ability. Pyroclast and
 Pyroclast and  Volcanic Lightning at level 9.
 Volcanic Lightning at level 9. Magma Rush is your best level 1 clear, so you start with it. At level 2, your best kill potential is with a combination of
 Magma Rush is your best level 1 clear, so you start with it. At level 2, your best kill potential is with a combination of  Magma Rush and
 Magma Rush and  Pyroclast, so get that next. At level 3 you want
 Pyroclast, so get that next. At level 3 you want  Eruption, and from there you start leveling your abilities as above.
 Eruption, and from there you start leveling your abilities as above. Volcanic Lightning and
 Volcanic Lightning and  Pyroclast are your main damage tools, and so you want to level them to max as soon as possible. Next, level
 Pyroclast are your main damage tools, and so you want to level them to max as soon as possible. Next, level  Eruption for the larger knockup area and damage. Lastly, level up
 Eruption for the larger knockup area and damage. Lastly, level up  Magma Rush for some extra damage.
 Magma Rush for some extra damage.
		The starting build is pretty self-explanatory, and is what you should be building on every ability-based jungler like  Pele:
 Pele:
 Eye Of The Jungle is the starter of choice all junglers now with the
 Eye Of The Jungle is the starter of choice all junglers now with the  Bumba's Hammer nerfs in my opinion.
 Bumba's Hammer nerfs in my opinion. Mace is bought as your only real options for first item are
 Mace is bought as your only real options for first item are  Jotunn's Wrath or
 Jotunn's Wrath or  The Crusher (please don't rush
 The Crusher (please don't rush  Soul Eater in jungle)
 Soul Eater in jungle) Pele:
 Pele: Jotunn's Wrath is now buildable again due to the
 Jotunn's Wrath is now buildable again due to the  Bumba's Hammer nerf, as you wont be overlapping CDR by building both now.
 Bumba's Hammer nerf, as you wont be overlapping CDR by building both now. The Crusher is a strong early game damage item, with decent power, pen, a damage passive, and attack speed which is more helpful than you'd think due to quick AA canceling combos and her ult autos.
 The Crusher is a strong early game damage item, with decent power, pen, a damage passive, and attack speed which is more helpful than you'd think due to quick AA canceling combos and her ult autos. Arondight is probably the single best item on
 Arondight is probably the single best item on  Pele, as 75 power is super strong, and the passive will activate immediately after the dash of
 Pele, as 75 power is super strong, and the passive will activate immediately after the dash of  Volcanic Lightning finishes, meaning that the damage will activate on the first auto-attack of the ult. The movement speed passive also helps you continue chasing if you run out of fuel on
 Volcanic Lightning finishes, meaning that the damage will activate on the first auto-attack of the ult. The movement speed passive also helps you continue chasing if you run out of fuel on  Magma Rush.
 Magma Rush. Brawler's Beat Stick, you would generally replace
 Brawler's Beat Stick, you would generally replace  The Crusher with this.
 The Crusher with this.
		I'll briefly describe the use of each situational item and when you should build them:
 Brawler's Beat Stick is a strong penetration and antiheal item, and should be built either before or after
 Brawler's Beat Stick is a strong penetration and antiheal item, and should be built either before or after  Arondight if you require antiheal (for example if the enemy team has a
 Arondight if you require antiheal (for example if the enemy team has a  Hel,
 Hel,  Aphrodite, or lots of self-healing or lifesteal. You can also rush this item straight after boots if you are desperate for early antiheal.
 Aphrodite, or lots of self-healing or lifesteal. You can also rush this item straight after boots if you are desperate for early antiheal. Magi's Cloak is great for avoiding getting cc locked while your
 Magi's Cloak is great for avoiding getting cc locked while your  Purification Beads are on cooldown. It can be built anywhere between fourth and sixth item in either build if you are getting picked by something like
 Purification Beads are on cooldown. It can be built anywhere between fourth and sixth item in either build if you are getting picked by something like  Confound or
 Confound or  Anvil Of Dawn when your
 Anvil Of Dawn when your  Purification Beads are on cooldown.
 Purification Beads are on cooldown. Titan's Bane - hard to recommend really, but if their comp is very tanky you can maybe grab it. Get one of the other items preferably though.
 Titan's Bane - hard to recommend really, but if their comp is very tanky you can maybe grab it. Get one of the other items preferably though. Mantle of Discord - the pickup if you are getting blown up in the damage build path. I probably wouldn't buy this if you already have
 Mantle of Discord - the pickup if you are getting blown up in the damage build path. I probably wouldn't buy this if you already have  Spirit Robe. Get it instead of
 Spirit Robe. Get it instead of  Bloodforge or
 Bloodforge or  Heartseeker.
 Heartseeker. Hydra's Lament, which I don't build, as it doesn't proc on
 Hydra's Lament, which I don't build, as it doesn't proc on  Magma Rush, and
 Magma Rush, and  Volcanic Lightning halves your basic attack damage while the cones are active, which kinda screws over your hydras passive.
 Volcanic Lightning halves your basic attack damage while the cones are active, which kinda screws over your hydras passive. Purification Beads.
 Purification Beads.  Blink Rune. That's it. Order is up to you.
 Blink Rune. That's it. Order is up to you.
Please don't build anything else. This is true for almost all junglers.
Some junglers can skip  Blink Rune for
 Blink Rune for  Aegis Amulet, for example gods like
 Aegis Amulet, for example gods like  Thor who has his ult and hammer to engage, but
 Thor who has his ult and hammer to engage, but  Pele needs blink to engage without
 Pele needs blink to engage without  Volcanic Lightning so she cant really skip it.
 Volcanic Lightning so she cant really skip it.
Go  Purification Beads first if you think cc will either get you killed or stop you getting kills early game (like a ***bakharna), or rush
 Purification Beads first if you think cc will either get you killed or stop you getting kills early game (like a ***bakharna), or rush  Blink Rune if you are confident you can get kills with it early.
 Blink Rune if you are confident you can get kills with it early.
If I had to give you only one tip for playing  Pele, it would be this:
 Pele, it would be this:
 Pele, you should be telling yourself repeatedly "I am Pele. I win this fight." 2v1? You probably win. Half health 2v1 vs 2 early game gods and a full wave? You probsbly still win that one too. Obviously don't be dumb, but err on the side of over-aggression until you get the balance down.
 Pele, you should be telling yourself repeatedly "I am Pele. I win this fight." 2v1? You probably win. Half health 2v1 vs 2 early game gods and a full wave? You probsbly still win that one too. Obviously don't be dumb, but err on the side of over-aggression until you get the balance down. Pele's biggest power spikes are:
 Pele's biggest power spikes are: Pele is the best level 2 jungler in the game. No, there are no exceptions. Hell, she's arguably the best level 2 god in the game full stop. The only argument would maybe be
 Pele is the best level 2 jungler in the game. No, there are no exceptions. Hell, she's arguably the best level 2 god in the game full stop. The only argument would maybe be  Hercules.
 Hercules. Volcanic Lightning "can 100 to 0 a squishy lategame"? The same is true at level 5. This ability does 480 base damage at RANK 1. And that's not even counting the auto-attack damage and the abilities you will be using too.
 Volcanic Lightning "can 100 to 0 a squishy lategame"? The same is true at level 5. This ability does 480 base damage at RANK 1. And that's not even counting the auto-attack damage and the abilities you will be using too. Arondight completed. This gets its own power spike mention due to how much power it gives to her, as mentioned in the item explanation above.
 Arondight completed. This gets its own power spike mention due to how much power it gives to her, as mentioned in the item explanation above. Magma Rush toggled on fully. You should only use the first form of this ability for mobility, and even then not very often.
 Magma Rush toggled on fully. You should only use the first form of this ability for mobility, and even then not very often. Magma Rush above 40 fuel when out of combat, you don't want to get caught with no fuel when you really need it.
 Magma Rush above 40 fuel when out of combat, you don't want to get caught with no fuel when you really need it. Eruption so that you can activate it early so it erupts right as you get into knockup range.
 Eruption so that you can activate it early so it erupts right as you get into knockup range. Magma Rush toggled on fully):
 Magma Rush toggled on fully):  Eruption > auto-attack >
 Eruption > auto-attack >  Pyroclast > auto-attack >
 Pyroclast > auto-attack >  Pyroclast > auto-attack.
 Pyroclast > auto-attack. Volcanic Lightning for either chasing an enemy after they use their movement ability, or to immune a cc that will stop you from killing someone. An exception to this is when the cones can kill someone that you wouldn't be able to reach otherwise.
 Volcanic Lightning for either chasing an enemy after they use their movement ability, or to immune a cc that will stop you from killing someone. An exception to this is when the cones can kill someone that you wouldn't be able to reach otherwise. Volcanic Lightning's dash does cone damage behind it when it hits an enemy, so you get 4 cones in total if you hit it.
 Volcanic Lightning's dash does cone damage behind it when it hits an enemy, so you get 4 cones in total if you hit it. Everlasting Flame activates and you can heal.
 Everlasting Flame activates and you can heal.Hopefully after reading some or all of this guide you've learned something about playing  Pele. If you have any questions about the guide feel free to comment, dm me, or find me on discord DiscoFerry#6038 and I'll do my best to answer. Thanks for reading!
 Pele. If you have any questions about the guide feel free to comment, dm me, or find me on discord DiscoFerry#6038 and I'll do my best to answer. Thanks for reading!
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"See that enemy? GONE!"
"That one escaping? Roasted and toasted"
"The one trying to kill me? Scrambled with a side of toast."
"That other guy trying to kill me? Burnt like my toast."
"See that other guy also running away? Prepare their funeral."
If your timing is off you're likely dead without getting half your damage off, which if it happens just too often puts you to behind that when you do get your damage off it feels lackluster.
Timing is crucial and that makes assassins very difficult to play in most teamfight from the start modes.
- Line abilities (such as Pele's 1 and ult)
- Cone abilities
- AOE (in a circle around you) (such as Pele's 2 and 3)
It makes your casting so much quicker...takes practice to get used to it, but the payoff is worth the growing pains.