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How To (Actually) Play Pele (Masters Jungle Guide)

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Smite God: Pele

Build Guide Discussion (1) More Guides

Purchase Order

Start

Build Item Assassin's Blessing Assassin's Blessing
Build Item Mace Mace
Build Item Healing Potion Healing Potion
Build Item Hand of the Gods Hand of the Gods

Core Items

Build Item Warrior Tabi Warrior Tabi
Build Item The Crusher The Crusher
Build Item Arondight Arondight

Normal Bruiser Endgame

Build Item The Sledge The Sledge
Build Item Void Shield Void Shield
Build Item Mantle of Discord Mantle of Discord

Normal Burst Endgame

Build Item Heartseeker Heartseeker
Build Item Magi's Cloak Magi's Cloak
Build Item Bloodforge Bloodforge

Situational Items

Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Titan's Bane Titan's Bane
Build Item Bloodforge Bloodforge
Build Item The Sledge The Sledge
Build Item Jotunn's Wrath Jotunn's Wrath

Relics

Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads

Pele's Skill Order Notes Dont level an ability at level 8 to get a point in Pyroclast and Volcanic Lightning level 9

Pyroclast

Pyroclast

1 X
2 4 6 7 8
Eruption

Eruption

2 A
3 10 11 12 14
Magma Rush

Magma Rush

3 B
1 15 16 18 19
Volcanic Lightning

Volcanic Lightning

4 Y
5 9 13 17 20
Array ( [major] => Array ( [0] => Array ( [god] => Array ( [god_id] => 68 [display_name] => Khepri [url] => khepri ) [scoreVal] => 2 [notes] => "Oh, you were killing him? Nope" ) [1] => Array ( [god] => Array ( [god_id] => 52 [display_name] => Kumbhakarna [url] => kumbhakarna ) [scoreVal] => 2 [notes] => Best peel god in the game, hard to kill carries when you're being mezzed, rooted, and ulted for 8 seconds ) ) [even] => Array ( [0] => Array ( [god] => Array ( [god_id] => 87 [display_name] => Ganesha [url] => ganesha ) [scoreVal] => 3 [notes] => Silence is very annoying ) [1] => Array ( [god] => Array ( [god_id] => 15 [display_name] => He Bo [url] => he-bo ) [scoreVal] => 3 [notes] => blows you up before you blow him up ) [2] => Array ( [god] => Array ( [god_id] => 67 [display_name] => Ravana [url] => ravana ) [scoreVal] => 3 [notes] => Immunes your knockup combo, you have no escape from the root other than ulting ) ) ) 1

Pele' Threats

Maximum
0
Major
2
Even
3
Minor
0
Tiny
0
Click each Level on the left to view
Pele' threats

Introduction

Guide updated for 7.10 patch. (it was updated for 7.10 before the patch too, nothing changed, but hey ho.) Added threats section.



Hi there! I'm DiscoFerry, and I'm a long time masters ranked player and secret Pele one trick. I have around 220 games on her, with a 70% win rate and a 3KDA from masters ranked games, on top of dozens more games in scrims and tournaments. I made this guide to share my builds and some of my tips for her with the community. You can see some of my gameplay and tips for her in the video linked above. Here are all of my stats on her across both of my accounts:

Strengths & Weaknesses

Overall Pele is a strong god, with lots going for her. Some of her biggest strengths are:

+ Tons of burst damage, single target and AOE.
+ Strong mobility with the movement speed on Magma Rush and the dash on Volcanic Lightning
+ Decent cc with the knockup on Eruption and the slow on Volcanic Lightning
+ Amazing early game pressure without really falling off lategame


Pele's downsides are... uh.... hm. I'm sure there is one... Lack of a global ult? Honestly, she's a super well-rounded character, she doesn't have many glaring flaws. She lacks instant mobility out of her ult, and her cc isn't great, but that's about it.

Abilities & Leveling Order

Here's a quick rundown of all of Pele's abilities and their uses:


Everlasting Flame



Everlasting Flame Gives you a large power and lifesteal boost when you go under half health. This allows you to turn a fight around quickly, especially early game where the enemies don't have antiheal to counter it.

Pyroclast



Pyroclast is your main clear and damaging ability. She has two charges of this ability. You want to level this up first.

Eruption



Eruption is a circular knockup ability that increases in range as you level it up. This is used to set up a Pyroclast auto-attack cancel combo.

Magma Rush



Magma Rush is Pele's best ability in my opinion, it's what allows her quick, fluid, in and out playstyle to work. When toggled on twice, it gives 60% movement speed, and does a solid amount of dps too. This is also your level 1 clear ability. Managing Magma Rush's fuel properly is important to play her to her fullest potential.

Volcanic Lightning



This one's the fun one. Volcanic Lightning is a nutty ability. A long, fast dash that does way too much damage, followed by three cone auto attacks that do ability damage in a large area. This ability alone can 100 to 0 a squishy lategame, while also almost killing anyone behind them. The dash is also cc immune, making this an amazing chasing, killing, and cc dodging ability.


Leveling order:



Level 1-5:


3

>

1

>

2

>

1

>

4


Maxing Order:


1

>

4

>

2

>

3


Don't level anything at level 8 so that you can put a point into Pyroclast and Volcanic Lightning at level 9.



Magma Rush is your best level 1 clear, so you start with it. At level 2, your best kill potential is with a combination of Magma Rush and Pyroclast, so get that next. At level 3 you want Eruption, and from there you start leveling your abilities as above.

Volcanic Lightning and Pyroclast are your main damage tools, and so you want to level them to max as soon as possible. Next, level Eruption for the larger knockup area and damage. Lastly, level up Magma Rush for some extra damage.

Soul Eater (Where is it?)

In short, Soul Eater is a bad item that you shouldn't be building as often as you probably are currently. It only has 35 power, and that's after you finish evolving it.

The cooldown reduction is nice, but you're already getting cdr from Arondight, and you really don't need much more than that. If you feel like you do (you really don't), then you're better off grabbing a Jotunn's Wrath anyway.

10% penetration? Sure, but you're not going to be hitting tanks, and that's 5 to 8 pen on a squishy. Not exactly noteworthy.

The lifesteal though? Well, you have Everlasting Flame to give you a nice sudden burst of healing in fights, and if that can't save you, Soul Eater won't either. Plus, by building it you encourage the enemy team to build antiheal items like Divine Ruin and Brawler's Beat Stick which then counters both your passive and build.

Starting & Core Build

The starting build is pretty self-explanatory, and is what you should be building on every ability-based jungler like Pele:


The core build is the first 3 items you should build in every single game on Pele:
  • Warrior Tabi are the only boots you should buy on Pele. You don't need the extra movement speed from Talaria Boots as Magma Rush has 60% movement speed even at rank 1. Ninja Tabi gives you half the power of Warrior Tabi, and attack speed is not necessary on Pele, as she gets her damage from abilities and auto-attack cancels, not spamming autos.
  • The Crusher is my preference for a second item over Jotunn's Wrath, as cooldown reduction is not that important on Pele, and the extra damage from The Crusher can help secure early kills for you.
  • Arondight is probably the single best item on Pele, as 75 power is super strong, and the passive will activate immediately after the dash of Volcanic Lightning finishes, meaning that the damage will activate on the first auto-attack of the ult. The movement speed passive also helps you continue chasing if you run out of fuel on Magma Rush.

Bruiser or Burst?

Honestly, this choice boils down to just:

  • Are you ahead or have a good number of kills? Go for the burst build.
  • Are you behind or have few kills? Go for the bruiser build.
  • Are you about even? This one's up to you, I prefer the burst build, but the bruiser build is good too.

Situational Items & Selling Boots

I'll briefly describe the use of each situational item and when you should build them:

  • Brawler's Beat Stick is a strong penetration and antiheal item, and should be built after Arondight if you require antiheal (for example if the enemy team has a Hel, Aphrodite, or lots of self-healing or lifesteal.
  • Magi's Cloak is great for avoiding getting cc locked while your Purification Beads are on cooldown. It can be built anywhere between fourth and sixth item in either build if you are getting picked by something like Confound or Anvil of Dawn when your Purification Beads are on cooldown.
  • Mantle of Discord can replace Magi's Cloak in the burst build if you are getting blown up quickly by big damage abilities and you need protections.
  • Titan's Bane is good against tanky gods and enemies building lots of protections. You can build it in either build around fifth to sixth item if the enemies are building tanky.
  • Bloodforge is a great item for getting out or continuing a fight after getting a kill due to the shield and movement speed it gives you with it's passive. Build it around fifth to sixth item if you are getting kills in fights and feel like the passive will help you survive or chain more kills.
  • The Sledge is a good bruiser item, giving power, health, and protections. The passive is good on Pele as she likes to get deep into a fight to do as much damage as possible. You can pick it up instead of Magi's Cloak if you don't need the cc immunity and want to be a little tankier and do a little more damage.
  • Jotunn's Wrath can be bought instead of The Crusher or in the fourth item slot if you feel like you need cdr for some reason. Honestly wouldn't recommend it but it isn't awful?

When selling boots, either pick up Heartseeker if you picked up a situational item and you don't have it yet, or otherwise buy one of Bloodforge, Mantle of Discord, or Titan's Bane, depending on which you need most.

I'll give a quick mention here to Hydra's Lament, which I don't build, as it doesn't proc on Magma Rush, and Volcanic Lightning halves your basic attack damage while the cones are active, which kinda screws over your hydras passive.

I already discussed why there is no soul eater in this build above, so if you missed that, scroll back up.

Relics

Purification Beads. Blink Rune. That's it. Order is up to you.

Please don't build anything else. This is true for almost all junglers.

Some junglers can skip Blink Rune for Aegis Amulet, for example gods like Thor who has his ult and hammer to engage, but Pele needs blink to engage without Volcanic Lightning so she cant really skip it.

Go Purification Beads first if you think cc will either get you killed or stop you getting kills early game (like a ***bakharna), or rush Blink Rune if you are confident you can get kills with it early.

Playstyle & Tips/Tricks

If I had to give you only one tip for playing Pele, it would be this:

You aren't being aggressive enough.



When playing Pele, you should be telling yourself repeatedly "I am Pele. I win this fight." 2v1? You probably win. Half health 2v1 vs 2 early game gods and a full wave? You still win that one too (see 2:30 in the linked video). Obviously don't be dumb, but err on the side of over-aggression until you get the balance down.

Pele's biggest power spikes are:
  • Level 2. Pele is the best level 2 jungler in the game. No, there are no exceptions. Heck, she's arguably the best level 2 god in the game full stop. The only argument would maybe be Hercules.
  • Level 5. Remember earlier in the guide when I said that Volcanic Lightning "can 100 to 0 a squishy lategame"? The same is true at level 5. This ability does 480 base damage at RANK 1. And that's not even counting the auto-attack damage and the abilities you will be using too.
  • Arondight completed. This gets its own power spike mention due to how much power it gives to her, as mentioned in the item explanation above.
  • Heartseeker completed. It's Heartseeker, c'mon, do I have to explain this one? You do a lot of damage.

You should be extra aggressive at these times.

Some more advanced tips:
  • Always fight or clear with Magma Rush toggled on fully. You should only use the first form of this ability for mobility, and even then not very often.
  • Keep Magma Rush above 40 fuel when out of combat, you don't want to get caught with no fuel when you really need it.
  • Learn the timing of Eruption so that you can activate it early so it erupts right as you get into knockup range.
  • Make sure to auto-attack cancel between your abilities. A normal combo is (with Magma Rush toggled on fully): Eruption > auto-attack > Pyroclast > auto-attack > Pyroclast > auto-attack.
  • Save Volcanic Lightning for either chasing an enemy after they use their movement ability, or to immune a cc that will stop you from killing someone. An exception to this is when the cones can kill someone that you wouldn't be able to reach otherwise.
  • Volcanic Lightning's dash does cone damage behind it when it hits an enemy, so you get 4 cones in total if you hit it.
  • If you are close to half health while out of combat, consider letting a camp or minion wave get you down to half hp so that Everlasting Flame activates and you can heal.

Conclusion

Hopefully after reading some or all of this guide you've learned something about playing Pele, even if it's just that you should really stop building Soul Eater. If you have any questions about the guide feel free to comment, dm me, or find me on discord DiscoFerry#6038 and I'll do my best to answer. Thanks for reading!

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Branmuffin17 (327) | October 12, 2020 12:50pm
Another solid build and tips Disco.
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