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Shoes of Focus
Chronos' Pendant
Demonic Grip
Hastened Fatalis
Rod of Tahuti
Greater Sprint
Greater Purification
Aegis Pendant
Weakening Curse
Hide of the Nemean Lion
Mystical Mail
Magi's Cloak
Obsidian Shard
Spear of the Magus
Witchblade
Winged Blade
Gem of Isolation
Midgardian Mail
Freya is an amazing goddess full of potential, and while she's not perfect, she's an incredible goddess with pros that vastly outweigh the cons.
Pros:
Before you can do anything with her, you need to know what Freya's skills can do!
| Brisingamen's Blessing | This provides 15% magical lifesteal, which is very useful for staying alive in the jungle or in the lane. It can also provide just enough health to survive an encounter with an enemy. |
| Irradiate | This is your power steroid, it gives your auto attack a huge boost in power in the form of a second attack. When this is activated your basic attack will do its usual damage + a magical hit from Irradiate |
| Pulse | This makes your basic attacks ranged, adds damage in the form of a second hit, and grants your attacks area damage. The initial target will take both hits, while any other targets in the vicinity only take damage equal to that of a basic attack. |
| Banish | This is your initiation skill. If you manage to land this you're guaranteed two hits on your opponent in a 1v1 at mid-late game, which becomes extremely deadly after you've finished your build. It can also be used to take key targets out of team fights or to save you if you're being hunted down. It takes a fair amount of precision to use, and is very easy to waste. |
| Valkyrie's Discretion | This is your ultimate, and what an ultimate it is. You fly into the air becoming damage and CC immune, and can fire four shots of intense magical damage. You're on a timer and if you fail to use your shots, you'll land regardless. This can also be used as an escape in some cases, but you only have normal movement speed so it's best used as a nuke in most cases. |
|
1
Pulse |
2
Irradiate |
3
Banish |
4
Pulse |
5
Valkyrie's Discretion |
6
Pulse |
7
Pulse |
8
Irradiate |
9
Valkyrie's Discretion |
10
Pulse |
11
Irradiate |
12
Irradiate |
13
Valkyrie's Discretion |
14
Irradiate |
15
Banish |
16
Banish |
17
Valkyrie's Discretion |
18
Banish |
19
Banish |
20
Valkyrie's Discretion |
Freya is a very versatile goddess, despite being fairly straightforward. She is viable in the ADC, Jungle, and Solo roles, though most commonly she will be in the ADC role. When playing Freya the builds you use will remain the same regardless of your role. With the changes in Season 2 and the return of penetration on Shoes of the Magi, the full damage build is ideal.
Keeping her versatility in mind, Freya is most comfortable in the ADC role. She has fairly strong clear and can outclear a large amount of hunters, and comes online much sooner. She enjoys the farm and possible matchups on duo lane, though can be successful in the jungle and on solo lane depending on the team compositions.
| Shoes of Focus |
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Demonic Grip |
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| Shoes of the Magi |
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Demonic Grip |
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Spear of the Magus |
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| Aegis Pendant |
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| Weakening Curse |
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| Heavenly Agility |
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| Greater Purification |
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| Magi's Blessing |
Magi's Blessing is an item you will very rarely ever need, however against |
| Witchblade |
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| Winged Blade |
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| Spear of the Magus |
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| Midgardian Mail |
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Freya is an excellent addition to any team fight, bringing in massive damage as well as CC to take a key target out just long enough to let your team set up a combo or to save them from a massive threat just long enough to re-position themselves.
When in a team fight recognizing when to use your
Irradiate+
Pulse combo, or when to only use Pulse is important. Your combo can be bodyblocked, whereas
Pulse by itself is trickier and requires the enemy gods to have distance between them to block it. A general rule of thumb is to use your burst combo if on a target if they're spread out, and to only use Pulse if they're grouped up. This will also slow all of the targets in range of the area of effect, making escape more difficult for the enemy team.
Banish is tricky to use in a team fight, you can ruin your team's burst combos just as easily as you can save them from certain death with it. A Freya who uses Banish well is a huge asset to their team, while one that can't make good use of it will do nothing but hinder them. Banish can be used as a great initiation skill, or as a way to secure a kill by keeping them airborn long enough for your team to catch up and end them.
Valkyrie's Discretion brings a huge nuke to any teamfight, and if you manage to catch the enemy team grouped up they're in for a world of hurt. It's also a great way to ensure anything under half HP won't escape, or at the very least can't turn their situation around.
Pulse makes dealing with minion waves or jungle camps much easier early game, and allows you to plow through them in seconds by mid game. Freya's ability to hit hard with constant AoE makes her an excellent jungler.
Jungle Starting Items:
| Bumba's Mask |
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Potion of Magical Might |
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Healing Potion |
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8/14/2014 -
Updated situational items.
Added situational items to purchase order list.
Fixed grammatical errors.
1/25/2015 -
Added Valkyric Destruction build (traditional
Freya build).
Edited Introduction slightly.
Updated Situational Items.
Updated Jungling Items.
Updated Jungling guide.
Edited the name of
Hades' ultimate to be correct.
Edited various parts of the guide to be more visually appealing.
1/29/2015 -
Switched the Notes and Changelog sections.
Added a 1v1 video of
Freya vs
Bakasura to the Videos section.
2/6/2015 -
Corrected various grammar mistakes.
7/25/2015 -
Added a Viable Roles section.
8/14/2015 -
Edited Jungle section and corrected typos.
Removed old Replays from Videos section.
Updated Builds (Specifically Actives).
9/9/2015 -
Removed Video section description since I have a video up.
Removed
Fist of the Gods as an optional active item. (Due to the ineffectiveness of HoG)
Replaced
Greater Aegis with
Aegis Pendant
This guide is a work in progress, things may be changed or added.
Suggestions are always welcome, feel free to suggest any improvements you can think of.
-2/6/2015-
We have exciting new conquest changes ahead of us, unfortunately I'm unsure if I'll be able to invest a lot of time with Freya on the new map. Even if I can it will take a while to incorporate the new items and actives into the builds/playstyles, however if I can find time I will certainly try.
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Hey Zanryuu,
Great guide. Upvoted. I'm thinking of making an arena guide for her, and I think my general build (mentioned in more detail in my assault guide) is similar to yours overall.
Since you probably have a ton more experience with her than I do, wondering how you might differ a general build for an arena match. I'm trying to decide if at least 1 CDR item would be worth it, or if 1 protection item (e.g.
I start out the same way your Valkyric Destruction does...
So, final 2 items. Depending on how people are building,
With regard to your guide, if you like your setup right now, more power to you. But since there are large chunks of text, have you thought of using spoilers? Check out one of my guides to see how I employ it myself. Might make it look a bit cleaner.
With regard to the 1/2 combo, you might go into a bit of detail to how you can start with
Finally, I think you only mention
Thanks a lot, I appreciate your opinion of my guide. I was worried about my guide having too many words when I first created it, I always brought it up when I asked the people I know what they thought of my guide so it's good to have feedback on that. I'll definitely work on including the defensive potential of Hastened Fatalis when I have some time to really get in there and edit my guide, since there are a few other things I want to change as well.
As for your question, in Arena I consider Shoes of the Magi, Hastened Fatalis, Demonic Grip, and Rod of Tahuti (with Rod being the 6th item) core items. For the remaining two slots I usually build Spear of the Magus and Bancroft's Talon/Pythagoreom's Piece. I'd recommend keeping Spear of the Magus for dealing with warriors and gaurdians. Spirit Robe would be great against CC heavy teams, especially if it's magic AND physical damage that's taking you out. If it's mostly physical, consider a Breastplate of Valor or Hide of the Nemean Lion if they have two or more basic attacking gods. If you want a little bit of cooldown and some extra sustain after kills the new Mail of Renewal is pretty good. If magic is taking you out consider trying a Stone of Gaia.
I personally prefer full damage, but if you want a bit more utility then Chronos Pendant is good. I'm not a fan on Polynomicon on Freya anymore, since it's harder to confirm that hit after banish and you can't hold the proc from Poly, as once you've used your steroids if you don't attack you're just wasting them. If you want to be a jerk, Gem of Isolation is a great item. It basically ensures that anyone without anti-slow can't get away from you unless they have an escape. If it's got Gem of Isolation in it, call it the Doombringer build 'cause there's not really much anyone can do to get away from that kind of slowing power. It's easily one of my favorite things to build on her.
Great guide. Upvoted. I'm thinking of making an arena guide for her, and I think my general build (mentioned in more detail in my assault guide) is similar to yours overall.
Since you probably have a ton more experience with her than I do, wondering how you might differ a general build for an arena match. I'm trying to decide if at least 1 CDR item would be worth it, or if 1 protection item (e.g.
I start out the same way your Valkyric Destruction does...
So, final 2 items. Depending on how people are building,
With regard to your guide, if you like your setup right now, more power to you. But since there are large chunks of text, have you thought of using spoilers? Check out one of my guides to see how I employ it myself. Might make it look a bit cleaner.
With regard to the 1/2 combo, you might go into a bit of detail to how you can start with
Finally, I think you only mention
With the first build here, with
I personally prefer
There was also a
Also ive been using
My friends also tell me shes a Mid lane.. And its pretty rough. Ive been pit against Poseidon and Anubis. That nonsense dont feel right :/
Actually that's what I do these days, at the time of writing the guide I primarily did 1v1 and I used the same build in Conquest because I enjoyed the ability to take towers easily. It was written before the changes to
Not a problem, good guide, thanks for taking the time to write all of this. +1
Have you ever thought about getting
Actually that's what I do these days, at the time of writing the guide I primarily did 1v1 and I used the same build in Conquest because I enjoyed the ability to take towers easily. It was written before the changes to
Thanks for your reply! :)
In the meantime, I had plenty of time to test that by myself and confirm what you said! :D
Awesome! Good to hear you're enjoying Freya and interested in maximizing her potential. Freya is bae yo
In the meantime, I had plenty of time to test that by myself and confirm what you said! :D