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Can I even take damage? (Xing Ti[T]an)

7 6 38,299
by Dishydead updated November 21, 2019

Smite God: Xing Tian

Build Guide Discussion 9 More Guides
Tap Mouse over an item or ability icon for detailed info

Xing Tian Build


Build Item Guardian's Blessing Guardian's Blessing
Build Item Chalice of Healing Chalice of Healing
Build Item Magic Shoes Magic Shoes

The second time you visit the fountain

Build Item Glowing Emerald Glowing Emerald
Build Item Emerald Mail Emerald Mail

This is what your build should look like past halway through the match

Build Item Guardian's Blessing Guardian's Blessing
Build Item Reinforced Shoes Reinforced Shoes
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Stone of Gaia Stone of Gaia

Right before your endgame moves

Build Item Guardian's Blessing Guardian's Blessing
Build Item Reinforced Shoes Reinforced Shoes
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Stone of Gaia Stone of Gaia
Build Item Ethereal Staff Ethereal Staff
Build Item Mantle of Discord Mantle of Discord

With justement, you should have a combination of those items, you are in the endgame now

Build Item Elixir of Speed Elixir of Speed
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Stone of Gaia Stone of Gaia
Build Item Mantle of Discord Mantle of Discord
Build Item Mail of Renewal Mail of Renewal
Build Item Ethereal Staff Ethereal Staff
Build Item Hide of the Urchin Hide of the Urchin
Build Item Polynomicon Polynomicon
Build Item Book of the Dead Book of the Dead


Build Item Magic Shell Magic Shell
Build Item Blink Rune Blink Rune
Build Item Meditation Cloak Meditation Cloak
Build Item Purification Beads Purification Beads

Xing Tian's Skill Order

Furious Roar

1 X Y
Furious Roar
1 4 8 12 16

Hook Slam

2 A B
Hook Slam
3 7 11 15 19

Sky-Cutting Axe

3 B A
Sky-Cutting Axe
2 6 10 14 18

Whirlwind of Rage and Steel

4 Y X
Whirlwind of Rage and Steel
5 9 13 17 20
Furious Roar
1 4 8 12 16

Furious Roar

1 X
Xing Tian shouts from his chest with great force, damaging enemies and reducing their Basic Attack damage. Enemies also take damage over time based on their max health.

Ability Type: Line
Damage: 80 / 115 / 150 / 185 / 210 (+60% of your Magical Power)
Damage (DoT): 1 / 1.5 / 2 / 2.5 / 3% per second
Damage Reduction: 20 / 27.5 / 35 / 42.5 / 50%
Duration: 4s
Range: 45
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Hook Slam
3 7 11 15 19

Hook Slam

2 A
Xing Tian first launches an attack with his axe, knocking the opponents into the air before slamming them into the ground and rooting them.

Ability Type: Cone, AOE
Axe Damage: 25 / 40 / 55 / 70 / 85 (+25% of your Magical Power)
Slam Damage: 50 / 80 / 110 / 140 / 170 (+45% of your Magical Power)
Root Duration: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Radius: 25, 20
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 18s
Sky-Cutting Axe
2 6 10 14 18

Sky-Cutting Axe

3 B
Xing Tian leaps forward, dealing damage to enemies when he lands, and he may leap again within 3s. While in the air, Xing Tian has increased protections, which are refreshed if he connects with a target.

Ability Type: Leap
Damage: 60 / 80 / 100 / 120 / 140 (+30% of your Magical Power)
Protections: 10 / 15 / 20 / 25 / 30
Duration: 3s
Radius: 12
Cost: 65 / 75 / 85 / 95 / 105
Cooldown: 15s
Whirlwind of Rage and Steel
5 9 13 17 20

Whirlwind of Rage and Steel

4 Y
Xing Tian spins and hits enemies with his axe, hooking them and spinning them on it up to three times in succession, before throwing them. Deals damage on the hook, on each spin, and on the throw. Targets who fail to be hooked will still take damage while in the area.

This ability has a casting time of 1s.

Ability Type: Radius
Damage: 25 / 45 / 65 / 85 / 105 (+35% of your Magical Power)
Max Damage: 125 / 225 / 325 / 425 / 525 (+175% of your Magical Power)
Radius: 20
Cost: 110/100/90/80/70
Cooldown: 90s

Xing Tian Threats

Tap each threat level to view Xing Tian’s threats


Buying order and the gambles you have to make

Buy the guardian's blessing, make assists on them minions and level it up to the max
I suggest leveling up the boots to tier 2 and starting on the third item
Now, depending on the enemy, either buy the staff or the gaia, watch for the passive as they will affect the way you will respond to the enemy's attacks
As for the defense, again go with how the enemies approach you, i really like the mantle as it gives a lot of resistance but the hide of urchin has a usefull passive
Then, you sell the boots and buy the speed potion so you can buy the mail of renewal.
At that point you are just a chunk of health and HP5, you can then sell the guardian item and buy an adaptive item, either go for more health or chunk up you magical power for more devastating attacks, i put three items i recommend as a replacement
Relics are a touchy subject, some like to get the cloak and others like the invulnerability. I recommend the Meditation Cloak as one of the relics, this will help you heal your team, it can be the little extra your carry will need to save himself, as the other relic, i like the beads if there are a lot of stuns on the other team, otherwise the blink rune can get you where you need to be at that crucial instant!

Roar them away

Starting off with the roar can give you that extra damage over time you need to finish off or kill off an enemy. As mentioned plenty of time, this is a guardian, try to go for the assist, it will advantage you and your carry.

Did you say I can swing?

The best technique for easy kills at the beginning is using your ult. The best way is to wait for the enemy to be close and then you jump on them with sky-cutting, ult them into the tower and then you stun them with the slam. Its a guaranteed kill if your carry is with you (as i recommend you should wait for him to be there)

Best pals

Make sure you stick with your carry as much as possible(do not leave tower unattended though), follow your carry and try to get as many assists as possible, this will boost your items and take full advantage of your position. You are a support!

Did you say that guy attacked me?

As you approach the late game, your HP5 should be through the roof, you get extra for being attacked from three sources, everytime you take damage, your healing goes up and your max health increases for a short period of time. You can tank the hell out of the fights. This is not a solo build, you can take a good amount of hit but make sure you jump away if you are not backed up by a damaging god. Of course you can hurt them but this build is for a support, be a bro and don't feed by thinking you can tank 5 ults (even though 4 is a doable lol)

Is that a tower or a minion?

Do not hesitate to jump the giant, you can take a beating, hulk up the fight and it might just be what your team needs for the final blow! Most important, have fun
SIIIKEE! Laugh it up as the enemy team just gets annoyed at how much you can take, this build is ridiculous, be careful and you will never die. A headless warrior cannot be killed

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Kriega1 (126) | November 20, 2019 11:30am
Beads and Meditation are 2 items that shouldn't be built on a support (judging by the starter, though it could be for solo, though teleport isn't mentioned).

Build needs fixing too, Gaia and Mail of Renewal are not necessary and completely selfish item options.
Dishydead | November 20, 2019 2:48pm
I use meditation to heal others, as for the beads, i mentioned that it is a personnal preference. AS for the two items, gaia is used for avoiding to die, you get more health and hp5, therefor you can tank more. As for the mail, i mentioned that those items are propositions and that it is up to the user to determine what is needed late game
Kriega1 (126) | November 21, 2019 5:19am
Dishydead wrote:
AS for the two items, gaia is used for avoiding to die, you get more health and hp5, therefor you can tank more.

If you want to avoid dieing you want prots and damage mitigation, not just health.
Kriega1 (126) | November 21, 2019 4:21am
Dishydead wrote:
I use meditation to heal others

And Meditation is useless lategame. Shell performs the same function as Meditation early game to save teammates, while also being a much better relic when upgraded lategame compared to Meditation.
Branmuffin17 (358) | November 20, 2019 5:13pm
Hi Dishy,

To explain perhaps a bit more, although the items you've chosen on perhaps a surface level are not bad and provide you with stats you want, they're also not really optimal for a Support role.

Meditation Cloak is actually not a bad relic for a Support in the early game. In some cases, it could be a lifesaver, or help you and your ADC to continue the pressure if you're running out of mana. The thing is, it helps a lot more in the early game, and not much in the late game. Why? Early, no one's built anti-heal, for example, and with a lower health/mana pool due to lower levels and few items, the amount of health/mana it provides is more significant. But as you get to the late game, anti-heal can really decrease whatever heal you're getting from it, and most players have enough mana that they're not really running out in most situations. The upgrade IS nice in a way for the 1s CDR, but the other part of that (30% less mana cost for ability use) is again probably not that important.

This is why Magic Shell ends up being more appreciated/suggested over Med, especially late-game and when you get the upgrade. Although the shield provides roughly the same amount of "health" as Med, it's a shield, and is not subject to reduction from anti-heal. And that upgrade really can help, especially against late game ADCs or certain Assassins...2 complete basic blocks can be the equivalent of an additional few hundred health (especially if you would have been hit by hard crits).

As for Stone of Gaia and Mail of Renewal...they both provide good health, and a means of health and mana regen. Again, on a surface level, that's great, as tanks definitely appreciate health (and HP5/MP5). But there's a reason these items are not used often, and you almost never see them at higher levels of play.

Both of these items provide absolutely nothing else (outside of Renewal's 10% CDR for maybe more ability use that helps set up or peel) to your teammates. You might argue "more health means I can stay in the fight and tank longer." Sure, but there are other items that provide you with extra tankiness (health, protections/mitigations, or both) while also providing some other stats that help your teammates. You at least have Gauntlet of Thebes in there (and the aura helps teammates at least to some degree), but other options should also be considered, and considered before Gaia and Renewal.

Other standard Support aura items include Sovereignty, Heartward Amulet, Emperor's Armor, and Shogun's Kusari (and I guess Jade Emperor's Crown though I don't like the item and it's more aggressive). For a bit of added offense for you and magical teammates, Void Stone should be considered. Anti-heal options include Pestilence and Contagion. If you want more functional ways to mitigate damage, Spirit Robe and Oni Hunter's Garb can be considered. And though it seems like a weird item, Relic Dagger can be great...goes very well with Blink Rune for ult use.

And if we're going with the anti-selfish concept, Mantle of Discord, Book of the Dead and Hide of the Urchin should probably also go, though there's reasonable argument to keep Mantle as an option. In actuality, BotD and Polynomicon should just not even be within sniffing distance of a Support build like this. You're not building damage, so you get very, very little out of Poly. If you want to consider offensive support lifesteal, you consider Pythagorem's Piece or nothing. Ethereal is functional though.

So in essence, your build is really lacking in functional items that help you define the role of Support. Almost none of the items I listed are present as options here. Hope this helps.
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