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Hello people and welcome to my guide for Sha- Loki! First of all, thank for taking time to read this guide. Now, I am UnknownPandr, a competitive player (Or wants to be) I am by all means not mlg, but I really know what I'm doing. This guide is to teach you about MY Loki playstyle. I play Loki as a jungler rather then a solo laner, because he has great damage output and if he can catch an enemy off guard it's always a kill for you or your laning partner. One of the really big cons for Loki jungle is: Unlike other jungles he doesn't really have any CC other then Aimed Strike and hes a god who gos in for the kill.
Behind You!
Loki deals more damage from his basic attacks when hitting enemies from behind.
Ability: Buff
Affects: Self
Bonus Damage: 20%
Basic Attack Progression
Explanation:
This passive is quite amazing when Jungling with Decoy and pretty much chasing down kill's with Aimed Strike remember to use this to your advantage, because when people run away from you and you land your combo they start digging there own grave!
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Vanish
Loki disappears in a puff of smoke. While invisible, he moves faster, is immune to slows and takes 25% less damage. His next basic attack from stealth (or for 2s after) applies a bleed to his target, dealing damage every .5s and reveals Loki.
Ability: Melee Target
Affects: Enemy/Self
Damage: Physical
Damage per Tick: 30 / 45 / 60 / 75 / 90 (+25% of your physical power)
Damage Duration: 2s
Stealth Duration: 4s
Stealth Movement Speed: 35%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Explanation:
This is your most important skill in your kit, because it's used for getting away and chasing. The Damage Per Tick is amazing for those escapers who run away so the bleed can finish them off! Back then I maxed this skill, but they lowered the Scaling on Aimed Strike, so I max this out 2nd.
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Decoy Decoy
Loki spawns a decoy version of himself that taunts all nearby enemy minions. After a short time, the decoy explodes dealing damage to all enemies in the radius.
Ability: Ground Target
Affects: Enemy
Damage: Physical
Radius: 20 D
amage: 90 / 155 / 220 / 285 / 350 (+80% of your physical power)
Decoy Lifetime: 3s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Explanation:
This is is Loki's main minion farming skill and used for jungling. Use this skill mainly for Jungling and Body Blocking, when jungling use then land your full basic attack progression with
Behind You! and you'll clear camps in no time.
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Aimed Strike Aimed Strike
Upon activation, Loki's next basic attack does additional damage with a short time. The enemy hit is also slowed.
Ability: Buff
Affects: Self
Damage: Physical
Damage: 60 / 100 / 140 / 180 / 220 (+100% of your physical power)
Buff Lifetime: 5s
Slow: 25%
Slow Duration: 3s
Cost: 50
Cooldown: 12 / 11 / 10 / 9 / 8 s
Explanation:
Now this skill is your bread and butter, without this you would most likely never get kills. You use this for the slow and damage, but remember to spam this in battle as it has a very low cooldown lategame.
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Assassinate
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will backstab that target doing damage and stunning them.
Ability: Ground Target
Affects: Enemy Gods
Damage: Physical
Damage: 150 / 225 / 300 / 375 / 450 (+120% of your physical power)
Stun: 1s
Cost: 100
Cooldown: 90s
Explanation:
Assassinate is mainly used for finishing off far away targets like if there recalling. But if you need to shut down high burst targets like
Anubis,
Poseidon, etc use your
Assassinate in your combo right away so you can kill them as fast as possible.
Now as you can see my Loki Hardly consists of attack speed, that's because the new
Loki's basic attacks are pretty fast the basic attack progression is insanely strong!
Start and now get:
Warrior Tabi really explains itself what
Loki wouldn't get this? It gives some nice penetration right at the start which is insanely strong on
Loki. I really enjoy Focused VoidBlade mainly, because it adds to the penetration of
Warrior Tabi and it's a really strong item now giving you more defense from Physical Gods and Jungle Camps.
Hydra's Lament is INSANE on
Loki, because it combos so well with your Aimed Strike while still giving it to you even if Aimed Strike cooldown for when you use
Vanish. I highly you get this item quickly, because it turns you into a damage machine with all of the combined penetration you have now.
Penetration options:
Now this is the best part: CHOOSING!!! Now Titan's Bane gives you a HUGE penetration bonus build this if you targets stacking heavy Physical Proc! Now Executioner is just really when targets hardly have any Physical Proc or if you just down right need the Attack Speed.
Jotunn's Wrath is an item I LOVE, giving you nice mana and penetration I grab this almost always as
Loki because he needs the mana from it and pene and the physical on is very nice almost reaching up to 50 and the Cooldown just means you can spam Aimed Strike more.
Lifesteal options:
Now these lifesteal items are pretty important on Loki, because with blood forge it's more damage and lifesteal, per hit. Now with Qin Sias this really is made for for
Loki, because the the lower your target is the more damage you do. So this item overall helps taking out squishy's.
Bloodforge is really nice if you just want the flat attack power and more lifesteal, helps with 1v1's much more.
Now for a standard starting on jungle, you would go for the fury's and then start getting buffs. You get red buff for yourself and then blue buff for your laning partner. From there you would take out two side lane fury camps or level 2 gank. Once you gank or get the fury camps hopefully you red is down, so you can go straight for your orange buff! A thing you should always remember as Loki is you most not be afraid! This means going in to gank when the lanes seems rough or risky counter jungling. You have to remember that you and the laner most work together, first the laner attacks and then you come in and do tons of damage or get a kill.
Now some of you may not know what Counter Jungling is! It's basicly sneaking into the opposite sides jungle and stealing there camps if they have a jungler.
Now Counter Jungling is a bit rishy, because the opposite sides god might see or there jungler might see you it's pretty hard. The main thing is not to get afraid if your afraid there just going to counter jungle you and steall all of your farm. You cannot be afraid and that also counts for ganking lanes, it's something you most do as a jungler if your afraid you'll slip up. What can be really needed is getting your team and planning an invade, which I mean by invading the opposite sides jungle killing them at there camp and stealing there buff.
Now I'm gunna list some Common and Uncommon junglers!
Common:
[*] Hun Batz!: Hun Batz is amazing jungler with some nice clearing speed. His
Overhand Smash can easily steal your buffs or close the gap distance. You should be fine fighting this guy in the jungle, just watch for
Overhand Smash if you can dodge his other skills you'll most likely win the fight. Just remember his passive Infoused Strikes.
[*] Ne Zha!: Now this guy (Yes, he seriously is a guy) is an insanely hard jungler with
Universe Ring Toss, because this and his passive gives him some easy jungling speed and can easily take you out if not careful. Try avoid this guy till he wastes his ult and you have a full combo.
[*] Tyr!: You better watch for guy he brings insane disable to the battle and can easily shut you down. What you really have to watchout is for
Fearless he easily take you out with this and the combo of
Power Cleave while still closing the gap on his defensive stance
Fearless. You wanna try to counter jungle and tell your team to help you kill him. You need to shut him fast.
[*] Thor!: Now THOR! He's another hard one, with cap closer and his passive and
Berserker Barrage he can be easily hard. The thing is he can't steal buffs as affetively as others if his
Berserker Barrage is on cooldown. You mainly just need to watch out for his ult, he can come from ANYWHERE.
Thank for reading my guide! I hope my Loki build helped out. Please, if you have the time check out my others guides for
Thanatos,
Ra, and
Sun Wukong(Coming Soon)
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Still...I don't like that they removed the lifesteal. I'd have prefered a different stat get removed. You need boots, malice, and deathbringer on ADC's, then you take Sais, then a lifesteal item...and then you can EITHER get Fatalis OR a penetration, not both. If sais was still a lifesteal item, I could forego it and get both of the other two items. Oh well.
upvoted. +1
Build
A solid build with flexibility. I disagree with the Executioner because Loki doesn't really basic attack multiple times, since most of his damage comes from the first. Good, but not much else to say.
Items
I think you could explain them a little more, like how Loki relies on burst damage and so raw power and penetration are good on him and whatnot. But regardless, you do a good job explaining the core items.
The lifesteal and penetration items, on the other hand, seem odd. You don't give a cue to buy one or the other. I guess you get penetration first? (Personally, I think additional penetration is more useful later, since enemies would have finished their items by then, while doing it now is kinda overkill.)
The penetration items should come with a slightly better explanation. Titan's Bane is multipurpose, while Jotunn's has better stats, but comes with the downside of wasting 5 penetration. Yadda yadda. I wouldn't put the Executioner at all, and you give poor reasons for it.
The lifesteal, I guess can be useful for killing jungle camps and soloing the map objectives. Unfortunately, you lose points since this section's incomplete.
Overall, this section could have been better.
Skills
You explain what the skills do, and where and when to use them, but there's a lack of a how, at least for the skills section.
Also, please remove the copypasta. It goes straight to my thighs.
Guiding/Gameplay
Unfortunately, this is the worst part of the guide. The jungling section offers merely generic advice, and the matchups section is lacking in stuff.
Er, I'll clarify. You give a reason why the matched god is a difficult obstacle, but you don't really give answers to the problem they pose. If a guide ever creates problems, it has a duty to solve them. For without honor, guides are merely collections of bytes and bits.
I'd put down a section of the ganking proccess, how and when and why, little tips and tricks, and stuff like that. Maybe a spot on how to contest jungle camps? Also, I'm not entirely sure about this, but does Decoy still distract towers? I do remember that Vanish used to not be revealed by towers.
Details
You lack BBC coding, but the guide isn't an eyesore.
Your Pros and Cons are graceless but they give great info. If I had to add a major Con, I'd be that Loki cannot "feed" his lanes like a
As I mentioned earlier, you do have some unnecessary copypasta'd info, and I'd appreciate it if the items section was split into individual items. The last one isn't necessary, and I like the uniqueness of how it is now.
Summary
This guide has potential. It's info is good, but this is quite incomplete. Sadly, I can say that this guide doesn't really deserve the amount of upvotes it has.
The matchups bit is good. You show a good understanding of Loki, but I wish you could better share that understanding with the rest of us. It shows promise, but it definitely needs expansion.
My verdict is no vote. Too good to downvote, too incomplete to upvote. I hope you'll be expanding this.