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When I play Cernunnos, I'll use his Winter Aspect to support my team (Slowing low health enemies, slowing a pursuer), and I'll use Brambles and Ult the same way. This build gives you the crit ability to snag kills, as well as the lifesteal to sustain-especially combo'd with a slowing ability like Brambles.
Keep in mind, this is a support build, so hang back a bit. It's great to push and you will definitely have to in order to maximize potential, but there is something to be said for hiding behind a Guardian and tossing out Winter Glaives and Brambles whenever they are ready.
Spring and Winter Aspects are self explanatory. Spring should be used when below half health to help expedite Lifesteal. Winter Aspect is used for fleeing enemies for when you're being pushed. Summer Aspect was not covered, but can be used to melt Minions, Siege Minions, and Large Jungle Beasts.
Brambles are good for slows and AOE, use as needed. Once you build Malice and are criting often and reducing your cooldowns, you can use it more expendably.
Horn Rush is a great escape, and that's how I use it. It can also be used to ram Gods (As it says in the ability description), and chase low health enemies.
Lord of the Hunt is a great combo setter for your team, allowing them to fight unimpeded for 2 seconds. It's also great for disrupting a team fight.
Pros:
You get to be a good teammate
You can get a good amount of assists or kills (Depending)
Good Sustain
Escape Options
Cons:
Very low solo potential
This build ignores Autumn Aspect
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Anyway, thanks for listening to feedback. Have a +1.
Warrior Tabi
The Crusher
The Executioner
Bloodforge
Qin's Sais
Odysseus' Bow
I implore you to please archive this. SmiteFire is a site where we want to educate and discuss theory crafting to help players optimize their builds/gameplay in various situations against good competition.
Your build, which I am sure can be very fun, is NOT helping Smitefire's cause. This is especially true for newer players who may not know better.
So again, I ask that you please consider the archival of this. Thank you for your time.
Sincerely,
A concerned SF user.
I'm more than happy to discuss your build if you like. Off-hand I'd say that Bloodforge is a bit early and you don't need two life-steal items; also, Malice is pretty terrible in its current state and Cernunnos is more of an ability/hybrid hunter, not a crit one, so you're looking at items like The Executioner, Qin's Sais, The Crusher, etc.