October 31, 2018
This is my first build/guide on smitefire. I haven't seen any recent Nemesis builds so I decided to make my own. As I try my hand at this, I may flesh this one out to a more expansive guide in the future. I'll appreciate any criticism that comes this way as well. Any tips on conquest builds for Nemesis is appreciated as well, as I plan on adding that to this guide.
This is the build that I use most often when it comes to gamemodes such as Arena or Clash. It is based on my own personal taste and playstyle.
The focus of this build is all about speed and power! As it doesn't play to Nemesis' more defensive potential,I reccomend using this when your team already has two other tanks.
Start with Warrior Tabi in order to get your cheap power and speed early, then rush Hastened Katana for that sweet mix of both attack AND movement speed! Let's not forget the Haste passive on it either, because once you've tagged your target it'll let you chase 'em without being bogged down by that dreadful Basic Attack Penalty.
I particularly have a bias for this item because of the freedom from the BAP I get. I can take advantage of this new maneuverability by slicing my opponent while simultaneously dodging incoming attacks and positioning myself towards another kill or an escape(at least with considerably more ease without Hastened).
For the next item, you can choose between Jotunn's Wrath or The Crusher.
Jotunn's Wrath gives you 20% cooldown reduction and +150 mana, with slightly more power than The Crusher, which provides you with a tasty 20% attack speed and 20 + 15% of your physical power over 2 seconds in bleed damage.
It's your choice whichever you get, I tend to build Jotunn's more often because the cooldown reduction is a real lifesaver, giving you more oppurtunities to dash in or out, burst and catch up with Slice and Dice, and very importantly keeping Retribution up in as that shield heal is critical to staying in the fight.
Either way, both items accent Nemesis' abilities well.
Next up on the shopping list is either Stone Cutting Sword or Talisman of Energy.
This is a more situational slot, so feel free to get a more specific defensive item that caters best to your needs in the match.
I bring Stone Cutting Sword along if the enemy team leans towards the physical side, or if the enemy team has considerably more magical damage output I take Talisman of Energy. Both items will give you speed, and either will provide protections for either damage type.
Stone Cutting Sword will further shred physical protections off your target if you haven't ulted them yet, and requires that you are attacking an enemy to make use of those protections. The +50 power will help you dish out damage too.
Talisman of Energy is a particularly interesting item, providing a base +300 health and +60 magical protection and a passive. This passive grants stacks of 2% movement speed, 2% attack speed, and 10MP5 for up to 6 times that lasts 8 seconds. Ths reaches a max of 12% movement speed, 12% attack speed, and 60MP5 at a full 6 stacks.
I initially ignored Talisman the first time I saw it because of how it states that each stack is given upon a kill or assist on enemies, asking myself how will I get 6 stacks if there are only 5 enemy gods in the game? Well, I was mega pleased to find out that the "enemies" mentioned also includes MINIONS. So, if you stack up on a wave before a fight, you AND your teammates within 70 units will get these buffs! WHich also means, for a good 8 seconds you get extra attack AND movement speed! This will accent Nemesis' maneuverability and basic attacks even more.
Now you have two item slots left, so top off your build with crits from Wind Demon and Deathbringer.
It's not a big surprise as to why I choose to build Wind Demon, as its passive provides additional attack AND movement speed!(by 20% for 5 seconds after a crit) It also gives +10% attack speed, +30 power, and +20% crit chance.
Deathbringer being the standard crit topper, joins your arsenal giving your critical hits the oomph they need, and gives you the pricking power of +40 physical power and +25% crit chance, for a total of 45% crit chance.
So now you're a real deal Speed Demon! Remember that the main goal is to survive, so never be afraid to fall back if you think you'll take dangerous damage otherwise all this speed we took over tank will go to waste! Chase with haste those squishy backliners and slice 'em as you tank their abilities with ease with your shield heal! Make sure to find that opening in team fights so the enemy's big guys won't get to you first!