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Nemesis (Y11, 11.1) Conquest Jungle guide

123 14 192,117
9.4
by ElLobezno updated January 29, 2024

Smite God: Nemesis

Build Guide Discussion 3 More Guides
Choose a Build: Nemesis Build
Nemesis Build Unusual builds
Tap Mouse over an item or ability icon for detailed info

Build Summary

Starter

Notes I prefer going Party Punch, but Golden Gooseberries it's also good if you are farming a lot

Notes

I prefer going Party Punch, but Golden Gooseberries it's also good if you are farming a lot

Build Item Eye Of The Jungle Eye Of The Jungle
Build Item Short Bow Short Bow
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2
Build Item Blink Rune Blink Rune
Build Item Vibrant Shard Vibrant Shard

standard

Notes
This build should be the same on almost every game, the only thing that changes it's the priority within the items:

Atalanta's Bow This item provides a lot of stats on the early game making it really strong against any comp and it can be combined with Brawler's Beat Stick for the extra flat pen

Bloodforge: Better against squishies comps with a lot of potential of snowballing the jungle if you are ahead at the start of the game

Arondight Essential Nemesis item that works really nice when ganking solo/duo laners with dashes or jumps

Hydra's Lament Helps a lot on mana sustain and early fights, make sure to run it against boxing gods, like Mercury/ Bakasura

Last item it's flex ( Heartseeker it's another good option)

Notes

This build should be the same on almost every game, the only thing that changes it's the priority within the items:

Atalanta's Bow This item provides a lot of stats on the early game making it really strong against any comp and it can be combined with Brawler's Beat Stick for the extra flat pen

Bloodforge: Better against squishies comps with a lot of potential of snowballing the jungle if you are ahead at the start of the game

Arondight Essential Nemesis item that works really nice when ganking solo/duo laners with dashes or jumps

Hydra's Lament Helps a lot on mana sustain and early fights, make sure to run it against boxing gods, like Mercury/ Bakasura

Last item it's flex ( Heartseeker it's another good option)

Build Item Seer Of The Jungle Seer Of The Jungle
Build Item Atalanta's Bow Atalanta's Bow
Build Item Hydra's Lament Hydra's Lament
Build Item Arondight Arondight
Build Item Serrated Edge Serrated Edge
Build Item Bloodforge Bloodforge
Build Item Greater Blink Rune Greater Blink Rune
Build Item Greater Purification Beads Greater Purification Beads

Nemesis's Skill Order Notes In my opinion, its better to max Divine Judgement at level 13-14 and this is only because it adds extra movement speed into pairs 10/10/15/15/20% and for me this should be 10/12.5/15/17.5/20%, but idk just give prior on Slice and Dice and Retribution on early/mid game and then max ult at 13/14/17/20

Notes

In my opinion, its better to max Divine Judgement at level 13-14 and this is only because it adds extra movement speed into pairs 10/10/15/15/20% and for me this should be 10/12.5/15/17.5/20%, but idk just give prior on Slice and Dice and Retribution on early/mid game and then max ult at 13/14/17/20

Swift Vengeance

1 X Y
Swift Vengeance
2 15 16 18 19

Slice and Dice

2 A B
Slice and Dice
1 4 6 7 9

Retribution

3 B A
Retribution
3 8 10 11 12

Divine Judgement

4 Y X
Divine Judgement
5 13 14 17 20
Swift Vengeance
2 15 16 18 19

Swift Vengeance

1 X
Nemesis dashes in a line, dealing damage to enemies in her path and may dash again within 2s. She may use Basic Attacks and Abilities between the dashes.

Ability Type: Dash, Damage
Damage: 50 / 80 / 110 / 140 / 170 (+35% of your Physical Power)
Cost: 50
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Slice and Dice
1 4 6 7 9

Slice and Dice

2 A
Nemesis swings her blade, dealing damage in an area in front of her. Enemies in the center of her swing are struck for 2x damage and Slowed for 2s.

Ability Type: Cone, Slow, Damage
Damage: 55 / 85 / 115 / 145 / 175 (+40% of your Physical Power)
Damage (Center): 110 / 170 / 230 / 290 / 350 (+80% of your Physical Power)
Slow: 30%
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 11s
Retribution
3 8 10 11 12

Retribution

3 B
Nemesis activates a temporary Shield around herself that protects her from a set amount of damage, or until time expires. A percentage of incoming damage from gods is healed and reflected back to the source. Hard Crowd Control effects remove the Shield.

Ability Type: Buff, Damage
Damage Reflect: 50% of damage received
Healing: 70% of damage received
Shield Health: 150 / 225 / 300 / 375 / 450
Duration: 2.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Divine Judgement
5 13 14 17 20

Divine Judgement

4 Y
Nemesis chooses a single enemy god, reducing their Health and movement speed and stealing a portion of their Protections for a time period. Her movement speed is also increased during this time.

Ability Type: Buff
Damage: 15 / 17.5 / 20 / 22.5 / 25% of current HP
Protections: 25%
Movement Speed: 10 / 12.5 / 15 / 17.5 / 20%
Target Debuff Duration: 5s
Nemesis Buff Duration: 5s
Cost: 90 / 95 / 100 / 105 / 110
Cooldown: 90s

Nemesis Threats

Tap each threat level to view Nemesis’s threats

Max
1
Major
2
Even
1
Minor
0
Tiny
1

Nemesis Synergies

Tap each synergy level to view Nemesis’s synergies

Ideal
0
Strong
1
OK
0
Low
0
None
0

Extended Build

Attack speed

Notes Can mix other offensive items like Arondight

Can mix defensive items like Berserker's Shield

Notes

Can mix other offensive items like Arondight

Can mix defensive items like Berserker's Shield

Build Item Seer Of The Jungle Seer Of The Jungle
Build Item Atalanta's Bow Atalanta's Bow
Build Item Qin's Sais Qin's Sais
Build Item Serrated Edge Serrated Edge
Build Item Envenomed Executioner Envenomed Executioner
Build Item Dominance Dominance
Build Item Greater Blink Rune Greater Blink Rune
Build Item Greater Purification Beads Greater Purification Beads

Crit Build

Notes Can also start with Rage and run full crit build without Atalanta's Bow


Seer Of The Jungle -> Rage ->
Hydra's Lament -> Deathbringer ->
Serrated Edge -> Arondight [/center]

Notes

Can also start with Rage and run full crit build without Atalanta's Bow


Seer Of The Jungle -> Rage ->
Hydra's Lament -> Deathbringer ->
Serrated Edge -> Arondight [/center]

Build Item Seer Of The Jungle Seer Of The Jungle
Build Item Atalanta's Bow Atalanta's Bow
Build Item Hydra's Lament Hydra's Lament
Build Item Rage Rage
Build Item Devoted Deathbringer Devoted Deathbringer
Build Item Serrated Edge Serrated Edge
Build Item Greater Blink Rune Greater Blink Rune
Build Item Greater Purification Beads Greater Purification Beads

Relics

Build Item Scorching Blink Rune Scorching Blink Rune
Build Item Temporal Beads Temporal Beads

Alternatives

Notes Bumba's Hammer Works pretty well with Hydra's Lament so make sure to run both on your build, the build usually goes the same as Protector Of The Jungle ones

Brawler's Beat Stick: Pretty strong early game item, with 45 power and +15 flat pen, recommended against self healing gods like Pele

Golden Blade: Right now it's not really necessary to buy if you have Golden Gooseberries, but it's really helpful if your goal it's to maximize the farm and snowball the game in those terms

Magi's Cloak: Defensive item ideal against to hard cc comps

Notes

Bumba's Hammer Works pretty well with Hydra's Lament so make sure to run both on your build, the build usually goes the same as Protector Of The Jungle ones

Brawler's Beat Stick: Pretty strong early game item, with 45 power and +15 flat pen, recommended against self healing gods like Pele

Golden Blade: Right now it's not really necessary to buy if you have Golden Gooseberries, but it's really helpful if your goal it's to maximize the farm and snowball the game in those terms

Magi's Cloak: Defensive item ideal against to hard cc comps

Build Item Bumba's Hammer Bumba's Hammer
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Golden Blade Golden Blade
Build Item Magi's Cloak Magi's Cloak

Intro


Nemesis
"Goddess of divine retribution"




This is a strong midgame/lategame god, really difficult to stop her once she ults someone. So powerfull in the 1v1s and long trades

Remember that the builds are situational and you can buy whatever you want

I hope this build helps you with your games and have fun!

Tips

Tips for Nemesis in general gameplay


Build


Nem usually benefits more from AS and MS (and flat pen obviously) because of her passive Scales of Fate and her ult Divine Judgement, it's because of this that items like Arondight/ Golden Blade and recently Atalanta's Bow are perfect for the early/mid game phases with this god, granting all what you need in order to stack your passive faster and make full usage of your ult in a short time

Cdr it's also important, but on this meta an item like Jotunn's Wrath which is really good with nem doesn't get purchased so often and instead is Atalanta's Bow who take the place giving better stats and passive. Also in this case that 20% cdr it's replaced with the blue tiki + Potion of Power

Defensive item's like Magi's Cloak provides cc immunity that synergies with nem's 3 Retribution, this is also essential against certain jg god's like Kali/Merc in order to 1v1 them properly

Hydra's Lament it's another controversial option at least for a few people, on this case it's important to know how to cancel basics in order to take full advantage from it's passive and once done it's clearly noticeable what's this item capable of


Abilities


Passive - Scales of Fate It's really important when trading on any stage of the game to stack your passive before using any other ability on someone, keep that in mind when you're about to burst someone (Don't spread your basics like nothing, focus on one target at a time)

1st Ability - Swift Vengeance This dash it's one of your biggest weapons on the early game if used correctly, canceling basics within dashes can make the difference within a kill or not. I would personally recommend to keep it as a last resource when fighting and use it as an scape in most of the times

2nd Ability - Slice and Dice Not much to say about this ability, just make sure to land on the center properly and remember that it would be easier to hit if you keep it at max range

3rd Ability - Retribution The most powerful 1v1 non-ultimate ability on the game, be sure to use it when it cant be canceled and to reflect the maximum amount of damage. It's perfect for baiting certain abilities when you're low on HP and diving into towers

Ultimate - Divine Judgement Just use it on those who cant really scape from you being mostly hunters/mages and with tanks that are bad positioned. On ganks, wait for your target to waste any escape or get overextended so it would be easier to chase with your full kit... (It can be purified with beads and cc immune ults like Hachiman/ Fenrir)

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1
KernelPanic | February 18, 2024 1:57am
Very good alternative to crit damage
1
Shinigami66 | June 6, 2023 8:22am
in your skills build you can swap jotunn´s vor hydra´s it works very well in the erly game
1
ElLobezno (1) | June 6, 2023 12:35pm
I agree with that and I would like to see the full build... maybe something like this:


And speaking of Jotunn's Wrath, we know that right now, it's not the best option to buy, but I'm gonna let it be on this build for now, I'll put Hydra's Lament in there too instead of having The Crusher and in any case, I will change it on the next patch depending on how it goes
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League of Legends Build Guide Author ElLobezno
Nemesis (Y11, 11.1) Conquest Jungle guide
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