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Assassin's Blessing
Boots
Healing Potion
Mana Potion
Purification Beads
Warrior Tabi
Deathbringer
Demon Blade
Asi
Stone Cutting Sword
Mantle of Discord
Titan's Bane
Malice
Bloodforge
Winged Blade
Magi's Cloak
Blink Rune
Aegis Amulet
Heavenly Wings
Assassin's Blessing
Katana
Healing Potion
Mana Potion
Purification Beads

Fastest God Alive (Passive)
For every 1 ft. traveled, Mercury gains a 0,5% physical power bonus on his next basic attack (max 50). Mercury also gains additional physical power equal to 25% of movement speed form items or abilities.
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Click to view explanation
Made You Look
Mercury moves in the blink of an eye, dealing one melee attack to every enemy within the target area. Each hit may trigger item effects for basic attacks, and can critical hit.
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Click to view explanation
Maximum Velocity
Mercury passively gains movement speed. When this ability is activated, Mercury increases his attack speed and is immune to slows for the duration.
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Click to view explanation
Special Delivery
Mercury dashes forward, knocking aside minions, grabbing the first enemy god he encounters and spinning them. The enemy god takes damage until the effect ends, and Mercury throws the god in the direction of his choice.
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Click to view explanation
Sonic Boom
Mercury gathers energy for a powerful dash, with the range extending as he does so. He travels the distance faster than the speed of sound, dealing damage to all enemies, stunning them and spinning them around in a random direction.
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Click to view explanation
Starter items
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A must have item for all junglers both for sustain.
The 10 penetration you get for evolving the item is also nice, but don't be afraid to replace it as soon as you don't need the sustain and selling it can get you an important item. |
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Just some extra movement speed and to let you get a heads start on
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Two healing potions is normally enough for me but you can go for three if you want to. But I like saving the 50 gold.
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Again I prefer going just two, but you can go three if you want to. Mercury is pretty mana hungry early so going three is definitely not a bad idea. You can also switch the
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Core items
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The early damage from warior tabi is perfect for Mercury just to rocket launch you into the game. I definitely recommend this over
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Critical hits is your main damage source so
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Wind Demon
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Normally I would build this as my third item (after
to make you deal insane damage before anyone has built much protection. But you can also go for |
Fastest God Alive
Auto canceling
Passive
Made You Look
Clearing
Fighting
Maximum Velocity
Offensive
Defensive
Special delivery
Jungling
Teamfighting
Sonic Boom
Ganking
Teamfighting
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As we can see,
As a rare Merc player this guide has helped me tremendously and made him one of my favorites this season so thanks for that.
I generally go for the alternate start you have listed and run
Thanks! :)
He is still really good though, just not stupid OP :)
But crit is just so important for merc. Because you are going DB and Wind Demon. So I kind of like the early DB more than the Stone cutting. If you are going Stone Cutting you should start lvl 1 katana though and not boots.
What you also could do is go Wind Demon first, but Ive felt it is not as impactfull as the DB.
This is a good question, and I'll try to explain when a typically late-game item like
So, you know that DB is usually best purchased late. Why?
- It's expensive (one of the most expensive in the game). Building this can slow you down in the early/middle parts of a build, allowing enemies to get full tier 3 items before you, which can give them a temporary advantage over you.
- Critical damage is enhanced by multiple things. 1: Power gives you a higher potential base of damage. 2: Penetration allows you to deal more damage via bypassing enemy protections to some degree. 3: Attack speed gives you more opportunities in the same time frame of getting a critical hit. If you get DB early in a build, it's likely you have very little of the above, which decreases its overall potential.
- DB enhances crit damage, but is often best as the 2nd crit item in a build.
Rage, for example, is not only cheaper, but once evolved, gives you an incredible 40% crit chance...getting DB after that means it's going to have that much more of an opportunity to crit. This sequence gives you a smoother progression of build and damage potential, while not holding you back too long due to price and other factors.
Now, getting DB earlier in a build, and/or as the first crit item, can work for some gods...usually, it's due to something in their kit giving them enhanced use of crit items. Some examples:
Artemis gets 0-15% crit chance as her passive...15% + the 25% that DB provides is a nice 40% crit chance, and can give her an early boxing advantage.
Jing Wei's
Explosive Bolts gives her up to 20% crit chance for 3 basic attacks after activating the ability...similar to Art, the crit chance in her kit is in some ways like having a 1st crit item, giving more chance for DB's crit damage boost to take effect.
Ne Zha automatically crits (with proper use of timing) in his ult.
Flaming Spear also gives 15% crit chance while active. He's perhaps the best example of a god that can use an early DB, as the basically ensured crits in his ult mean DB will provide extremely reliable enhanced damage.
- And the one in question here,
Mercury can take advantage of an early DB in a couple of ways...1, his
Made You Look is a great poke tool, and can proc basic attack functions including crits. So, if you can get lucky, you get a nice boost of damage from that.
Fastest God Alive provides a 50% power boost...this is huge for his damage potential (and is also a reason you build him for very high power in a glass cannon build rather than as a bruiser with protection items). If you get lucky with a DB-enhanced crit on that basic, you have MASSIVE damage potential.
Maximum Velocity, which provides a large attack speed boost, so if he's boxing an enemy, he'll get more chances to get crits off.
It's questionable ifIn addition, a fully stacked
Finally, on consecutive hits, he can activate
Does that answer your question?
You have great tips on abilities, ability use, and comboing...solid guide, especially for something "short."
Maybe I should add "feel free tk ask me about the rest of the items in the comment section or just PM me." But I can answer you here and maybe I will add it later. Not likely though, want to keep it "short".
Titans bane against tons of protections that would be if the mid has BoV and Nemian, the jungle has 1-2 physical prot items etc for example. And I would switch it for eiter
Im sorry mate :P
Welp, no more
i peffer to go warrior boots , Malice , Deathbringer , blood forge , qins sais , and focused voild blade . really the last time you can put what ever you want bc after you get your first 3-4 items you'll be 2-4 hitting mages and other phys gods and you can shreds tanks alway well , and never go golden bow on merc its not a smart items to use with him but all and all your info on how to use everything was fine
Cheers!
-CMB