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King Bumba build - Season 8

3 4 8,125
by Zahar1CH updated February 9, 2021

Smite God: Hun Batz

Build Guide Discussion 6 More Guides
Choose a Build: Main build
Main build Crit build
Tap Mouse over an item or ability icon for detailed info

Build Summary

Start Purchase

Build Item Bumba's Dagger Bumba's Dagger
Build Item Morningstar Morningstar
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Main build

Build Item Transcendence Transcendence
Build Item Ninja Tabi Ninja Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker
Build Item Bumba's Hammer Bumba's Hammer
Build Item Elixir of Speed Elixir of Speed
Build Item Qin's Sais Qin's Sais

Hun Batz's Skill Order


1 X Y
2 15 16 18 19

Overhand Smash

2 A B
Overhand Smash
1 4 6 7 10

Sacred Monkey

3 B A
Sacred Monkey
3 8 11 12 14

Fear No Evil

4 Y X
Fear No Evil
5 9 13 17 20
2 15 16 18 19


1 X
Hun Batz flips through the air, crashing down at his target location, doing damage to all nearby enemies and slowing them.

Ability Type: Circle, Leap, Damage
Damage: 65 / 105 / 145 / 185 / 225 (+70% of your Physical Power)
Slow: 30 / 32.5 / 35 / 37.5 / 40%
Slow Duration: 2s
Range/Radius: 55/15
Cost: 60
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Overhand Smash
1 4 6 7 10

Overhand Smash

2 A
Hun Batz smashes his staff to the ground in front of him, doing damage to all enemies. While Hun Batz is channeling, he is immune to Knockups.

Ability Type: Cone, Damage
Damage: 85 / 140 / 195 / 250 / 305 (+95% of your Physical Power)
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 12 / 11 / 10 / 9 / 8s
Sacred Monkey
3 8 11 12 14

Sacred Monkey

3 B
Hun Batz commands a monkey through the air that pounces on enemy targets, doing damage on each pounce. It can hit minions more than once, but can hit each enemy god only once. Pressing the button again teleports Hun Batz to the next target hit.

Ability Type: Line, Teleport, Damage
Damage per Hit: 80 / 135 / 190 / 245 / 300 (+70% of your Physical Power)
Max Targets: 4
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13s
Fear No Evil
5 9 13 17 20

Fear No Evil

4 Y
Hun Batz summons a totem from the ground to ward off all evil. Any enemy caught within the radius is feared directly away from the totem and takes damage every .25s.

Ability Type: Circle, Fear, Damage
Damage Per Tick: 50 (+15% of your Physical Power)
Lifetime: 1 / 1.25 / 1.5 / 1.75 / 2s
Damage (Maximum): 200 / 250 / 300 / 350 / 400 (+60 / 75 / 90 / 105 / 120% of your Physical Power)
Range/Radius: 35/35
Cost: 100
Cooldown: 120 / 115 / 110 / 105 / 100s

Hun Batz Synergies

Tap each synergy level to view Hun Batz’s synergies


Extended Build


Build Item Arondight Arondight
Build Item Malice Malice
Build Item Serrated Edge Serrated Edge
Build Item Dominance Dominance
Build Item Toxic Blade Toxic Blade


Build Item Blink Rune Blink Rune
Build Item Aegis Amulet Aegis Amulet
Build Item Horrific Emblem Horrific Emblem
Build Item Purification Beads Purification Beads
Build Item Cursed Ankh Cursed Ankh


This build focused on passive advantage of Hun Batz - base attacks after abilities doing more damage, and try to boost that.
Basic gameplay is simple - you just alternately use your skills and base attacks: ability get buffs by Bumba's Hammer and Heartseeker, charging your next base attack by Bumba's Hammer and Hydra's Lament, next skill and e.t.c.
Something like:
BA - Base attack.
That's mean you nead to good CDR too. Bubma's hammer perfectly fit for that again, but you can focus on more CDR with variance of build with critical strike chance.

Item Description & Alternatives

It's obviosly item was created especially for Hun Batz. It fits him perfectly. Our core item.

Not the best parameters, it seems that it has lost its relevance back in the 7th season, but it perfectly complements the main build as a core item. Pretty weak by itself, in my opinion, that's why I decide to change it in crit build.

Someone could see my reflections about this item and and the more he will be surprised seen that I give it to Hun Batz... Actually, it is first replacement candidate XD

Alternatives. Gives you more penetration and vitality.

Alternatives for core build instead of Hydra's Lament.

Alternatives. Replace The Crusher.

Replace Wind Demon to fet more pen in Crit Build.

Also to replace Wind Demon and get more antiheal.


Standard first relic for most of junglers.

Second safety relic. One from CC's and one from high burst, of course.

Cause Hun Batz don't have a real stun, you have to rely on mates and ulti, so, it would be a good addition to ulti, and useful in teamfight to catching up enemies, or retreating.

Anti-heal is obviously important, moreover now, when heal was upped , i think the optimal decision would be a relic, to have additional antiheal to gank specific gods.

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KingKatura | October 25, 2021 2:59am
Old build, items have changed
the mortal that killed al | February 13, 2021 1:18pm
Never make a build again
Gulfwulf (81) | February 13, 2021 1:21pm
That's pretty harsh. I looked at the build and didn't see any glaring issues with it, so what's your issue with it? I'm curious because I may have overlooked something.
Branmuffin17 (395) | February 13, 2021 3:26pm
No, that comment is just in poor taste and unsubstantiated by any actual explanation. Zero effort comment.

This may not be the most optimal build but it's far from troll. It shouldn't rush Trans (that's a major build delay in Jungle), but rather start with Mace. There are some other things that should be adjusted perhaps (Warrior, not Ninja), but these are all functional items for him (probably wouldn't go Qin's though).
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hotsaucemusubi | February 10, 2021 3:07pm
it works
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League of Legends Build Guide Author Zahar1CH
King Bumba build - Season 8
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