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Just Plain Loki I Guess

0 0 4,326
by Lonestar1499 updated January 26, 2016

Smite God: Loki

Build Guide Discussion 2 More Guides
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Loki Build

Goods you'll need

Build Item Transcendence Transcendence
Build Item Warrior Tabi Warrior Tabi
Build Item Hydra's Lament Hydra's Lament
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Titan's Bane Titan's Bane
Build Item The Executioner The Executioner

Possible Actives (optional)

Build Item Combat Blink Combat Blink
Build Item Girdle of Inner Power Girdle of Inner Power
Build Item Greater Meditation Greater Meditation
Build Item Shield of the Underworld Shield of the Underworld
Build Item Teleport to Gods Teleport to Gods

Consumables (optional)

Build Item Elixir of Power Elixir of Power
Build Item Potion of Power Potion of Power
Build Item Multi Potion Multi Potion

Loki's Skill Order

Vanish

1 X Y
Vanish
2 7 12 15 18

Agonizing Visions

2 A B
Agonizing Visions
1 3 6 10 14

Flurry Strike

3 B A
Flurry Strike
4 8 11 16 19

Assassinate

4 Y X
Assassinate
5 9 13 17 20
Vanish
2 7 12 15 18

Vanish

1 X
Loki disappears in a puff of smoke. While invisible, he moves faster, removes Slow effects, and gains immunity to Slow effects. His next Basic Attack from stealth (or for 2s after) applies a bleed to his target, dealing damage every .5s and reveals Loki. If Loki takes damage while in stealth he will be revealed for .33s.

Ability Type: Melee Target
Damage per Tick: 35 / 50 / 65 / 80 / 95 (+20% of your Physical Power)
Damage Duration: 2s
Stealth Duration: 4s
Stealth Movement Speed: 35%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Agonizing Visions
1 3 6 10 14

Agonizing Visions

2 A
Loki summons a vision of his tortured past at a target location for 4s. Enemies in range of the vision feel the poison themselves, taking damage and having their Damage Dealt reduced. This effect stacks up to 4 times. If an enemy gets 4 stacks they become Blinded, allowing Loki to benefit from Behind You! from any direction for 3s.

Ability Type: Circle
Damage: 13 / 18 / 23 / 28 / 33 (+15% of your Physical Power)
Enemy Damage Dealt: -5% for 3s
Vision Lifetime: 4s
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Flurry Strike
4 8 11 16 19

Flurry Strike

3 B
Loki unleashes a flurry of 5 dagger strikes quickly in front of him, damaging and slowing enemies hit by 15% for 3 seconds. After this flurry he winds up for a final heavy strike that deals higher damage and slowing enemies hit by 30% for 3s. Loki cannot be knocked up while firing this ability. This ability can benefit from Behind You!

Ability Type: Cone
Flurry Damage: 19 / 28 / 37 / 46 / 55 (+25% of your Physical Power)
Final Damage: 55 / 75 / 95 / 115 / 135 (+65% of your Physical Power)
Range: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Assassinate
5 9 13 17 20

Assassinate

4 Y
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will slice that target doing damage and crippling them for 1s. After he teleports he will wind up a heavier strike, damaging all enemies in front of him and stunning them.

Ability Type: Teleport
Cripple Damage: 70 / 105 / 140 / 175 / 210 (+35% of your Physical Power)
Heavy Damage: 100 / 145 / 190 / 235 / 280 (+90% of your Physical Power)
Stun: 1s
Cost: 100
Cooldown: 90s

Introduction

First of all, I want to say hello and thank you for looking at my build. I usually play this build in Arena and get 9-13 kills on average and just as many assists. You are extremely squishy and I recommend avoiding getting stunned unless you like dying a lot. If you happen to play me online, may the better Loki win.

Pros / Cons

Extremely high damage
Easy chasing after basic attacks (because of Frostbound)
Faster leveling than some other Loki builds
Making the other team your *****
WINNING

Squishy
Most likely an instadeath after a stun
Might get a lot of hate for kill-stealing (don't be that person)

Strategy

Stick to the jungles if you want to sneak up on the enemy with little to no detection.

Early Game


Use decoy on groups of minions to weaken/kill and distract them. Use starting cash on Charged Morningstar. I then recommend buying transcendence to gain more mana with minion/god kills. I usually buy Warrior next to move around easier and escape sticky situations.

Mid Game


Continue to buy the max rank of all the items listed above. Start to get a bit more aggressive.

Late game


Be aggressive, get those kills. Continue to kill those minions, even if you are max level.

Getting kills tips

Can vary based on situations

    Find someone who thinks they can hide behind the tanks (preferably hunters or mages).
    Use decoy to distract and kill enemy minions (friendy minions will distract the enemy players).
    Use vanish to poof into thin air. DO NOT USE AIMED STRIKE IT IS LOUD AND WILL GIVE YOU AWAY.
    Sneak up BEHIND or use Assassinate (if fleeing) to initiate damage.
    You can use Aimed Strike if quick enough and/or desperate enough to deal more damage.
    Slice, Dice, and make Thor hammered (upvote if you get the reference)

Skills

Transcendence this skill is important because it will give you a lot more mana after each minion or god kill. It stacks up to 50 and stays even with death.

Warrior Tabi Bonus speed, bonus damage, what's bad about that?

The Executioner This skill reduces the victim's protection with each basic hit, making them more and more vulnerable from your attacks.

Jotunn's Wrath This increases mana and reduces the cooldown on your abilities. Great for when you need a quick escape while your abilities are on cooldown.

Titan's Bane Massive penetration equals massive damage.

Hydra's Lament This item's special "perk" deals even more (25% more) damage from the next basic attack after using one of your abilities for 8 seconds. This is amazing for your ultimate: Assassinate.

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1
Lonestar1499 | January 22, 2016 6:47am
Hello Branmuffin17, I want to say thank you for checking out my guide and giving me helpful advice. I did look at your guide and sadly I haven't been able to test it yet. It appears to be successful and looks beautiful as well. I will keep in mind the tweaks you suggested and will test them out as well. I have aimed strike so late into the game because I personally don't use it. I probably should haha. I will test your guide as soon as I possibly can and will edit my guide probably tomorrow.I personally use decoy earlier so then I can try to secure some minion kills earlier in the game. Thank you again for the assistance.
1
Branmuffin17 (394) | January 21, 2016 1:13pm
Hi Lonestar, and welcome. Since I also have a Loki arena guide, thought I'd provide my own experience here. Would be curious to have you try my build and skill order and give me feedback on your thoughts.

First, with skills...no aimed strike until level 14? I think I understand the thinking here, as it looks like your main focus is to clear waves via Decoy (and build Trans stacks), but that is a HUGE amount of potential burst damage you're passing up. Since it activates on a basic attack (along with Vanish), it doesn't make sense to completely ignore it. I'd also argue the major concern you have with "giving yourself away" with Aimed strike. The whole arena map is a big battlefield. In the jungle in Conquest, sure, it's a reason to activate while still far enough away, but in Arena? There's significantly less to hide behind, and so much going on, that I don't see it being a huge issue.

Now with item choices...

Obviously, no contest regarding the following item choices: Warrior Tabi, Jotunn's Wrath, Titan's Bane.

I understand the draw of something like Transcendence, and in fact, I had it as a potential item in an early iteration of my build. He's definitely mana-hungry early on, and the high power at full stacks is enticing. The biggest reasons I don't think it's the best are:
  • Until you've built up enough power from items, Decoy isn't an assured wave clearer. Also, getting a stacking item means you're competing against others that get stacking items (or even just others with stronger wave clear). Personally, I feel that Decoy is best served by controlling the location of the minion wave, allowing your team to push forward and pressure, or preventing the wave from hitting your portal.
  • As I summarize in my guide, it seems an item like Transcendence, with up to 98 power, will have the most effect on damage, but calculations have told us otherwise, at least when considering end ability damage considering protections. It might have more of an effect if you focus more on basic attacks (in combination with things like Qin's Sais, but I haven't calculated that.

The other two items, to me, are extremely questionable as to build efficiency and consideration for his kit, and turn this build into multiple personalities. As you mention, Loki is squishy. This means he doesn't want to be in one place for too long, as he can be burst down easily. You can sort of counter that with lifesteal items, protection items, or both, to turn him into a boxer. Although you have one item with a health boost ( Frostbound Hammer), it by itself won't do much for your survivability.

Now, all of your other items ( Jotunn's Wrath, Titan's Bane, Warrior Tabi...are all items to mainly help ability damage. You're combining them with basic attack items. And, in order to make Qin's Sais worthwhile, you need to basic attack. I get the synergy between Qin's and Frostbound Hammer, but if you're using Aimed Strike, you've already got a built-in slow, making Frostbound Hammer much less necessary.

All of this together, if you're finding relative success with Loki, I'd say it's more your skill level than the build. I suggest trying my build if you're focusing on ability damage. If you like the basic attack part, I'd suggest building at least 1 protection item (e.g. Hide of the Urchin) along with at least 1 crit item to increase your damage. I'd use The Executioner instead of Qin's Sais at that point, and Deathbringer or Malice in place of Frostbound Hammer. If you're committed that much to basic attacks though, you'd probably also consider switching Jotunn's Wrath out.

In the end, optimally, you want to maximize ability function, and stay out of fights. If you're open to it, try my build, get Aimed Strike up way earlier, and see how you do. Don't be scared to use Aimed Strike because of the sound.

Hope this helps!
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