Makes abilities deal more damage than usual. If you want to activate it use Threshold
. Save Portal
for something else unless necessary.
Use this to help allies escape through walls, set up kills, or escape. This skill is like Freya
. This means if you place the Portal
on the ground and go through it while someone tries to deal damage to you, it would be avoided. This takes timing and practice of course.
Keep in mind that it takes time for the portal to be placed and you to get in it. As Hi-Rez has said before, every ultimate ability has a sound effect that will allow you to predict what will happen.
An interesting fact is that some gods like Amaterasu
, and others can go through portals while using their ultimates. This provides a high gank potential. It also means that in arena you can pair up with an Ares
to ult and drag enemies into based. Don't forget to spam laugh. Non-ultimates like Bellona
can as well.
You can find the full list of what can and can't here
This is your wave clear and main source of damage. Its easy to miss due to it's curvature. Try to get both energy balls to hit the target. It'll deal a lot more damage. When aiming for a moving target, keep in mind that Unstable Vortex
is relatively slow. Always account for speed and distance. If hitting a minion wave ahead of you fire the ability when the minions are roughly 1.5 Khepri
es away. Late game this has the potential to wipe out half of an enemy god's health.
Use this to slow enemy gods or buff yourself to activate Passages
. It'll make your abilities easier to hit in addition to dealing more damage. Also useful for escaping with your team and making lane minions go faster. Use this to activate your passive so you can save Portal
for another day.
Through Space and Time
Deals a lot of damage from quite a far distance. Aiming and timing is hard. Use this to get your entire team across the entire map. Or, save an ally who's being chased by the enemy team. Beware though, there's a 1 second delay before the ultimate is fired.
Another use for this is ganking another lane to help out. Try to aim for the enemy god. IF you didn't hit him/her, that's fine. Why? The damage was just one part of why you did it; teleporting over there to help secure a kill therefore putting that said teammate slightly ahead is another part to the equation.