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Starters may vary, but I like going 2 Multi Potion for any trades instead of a
Mana Potion that works better for jungle clearing
Relics vary depending on the enemy setup, I like to start with Purification Beads most of the times, because it let me be more aggressive in the jungle against
Thor or
Awilix for example
Claw Shard or
Wing Shard?? Both do really good but I prefer
Claw Shard for the extra life steal and physical power on the abilities, specially when I'm facing enemies without jumps or leaps that makes
Brutalize really strong in early game
Horn Shard has proved to be a really powerful early game relic that helps in both situations, aggresive or defensive but I usually use it for ganks only
Party Punch Gives some extra damage on ganks, but
Bountiful Bao it's also really useful in overall situations
Jotunn's Wrath stills being the best early game item right now + the extra 10% cd of speed/blue helps a lot too
Protector Of The Jungle looks like the best starter for almost all the junglers right now, some other starters like
Bumba's Hammer or
Bumba's Spear can work with
Fenrir but I personally prefer this one the most
This build focus on the early/mid game with fen, choosing Hydra's Lament or
Serrated Edge as 2th item will grant different early advantages...
Hydra's Lament helps a lot on 1v1 situations and mana sustain and
Serrated Edge mostly focuses on the early snow ball with high power and movement speed with a great passive for ganks or teamfights
Last item it's flex, I would usually choose Heartseeker or
The Crusher as offensive options
Berserker's Shield it's a really good option to add into this build as 4th item
Other defensive items like Magi's Cloak or
Spirit Robe could be added into the build as 5th or 6th item replacing
Hydra's Lament
Max Seething Howl first, instead of
Brutalize if they have jumps and high cc on their comp
Seething Howl extra power and attackspeed helps a lot with the snowball that
Fenrir generates in early game towards the mid game with
Bloodforge online
I think that, Ragnarok it's an underrated ultimate that should be maxed properly in order to have that extra damage and protections when used, but you can leave it at last if u want
Tap each threat level to view Fenrir’s threats
Tap each synergy level to view Fenrir’s synergies
This build works really good if u wanna replace Jotunn's Wrath from your builds
Soul Eater can replace
Bloodforge if u want that full cd
Heartseeker and
Hydra's Lament both increase
Transcendence passive with the extra mana, but if u like having some extra attack speed another option could be
Dominance or
The Crusher
Ideal build for a squishes game, with really high burst-damage and shorter cooldowns with Malicious Deathbringer passive.
Can start with Bumba's Dagger instead of
Eye Of The Jungle and build
Bumba's Hammer for even more shorter cd's (in this case you could build
Transcendence instead of
Jotunn's Wrath for extra power and mana sustain)
Magi's Cloak: Makes u immune to cc when using
Brutalize and works extremely good against hard cc comps
Runebreaking Hammer: It's passive works pretty fine with Fenrir's stun on his first ability
Unchained along with excellent defensive stats (The extra mp5 helps a lot too)
Brawler's Beat Stick: Situational item for anti healing
Berserker's Shield A defensive option that works really good with
Fenrir due to his boxing potential with basic attacks
In order to be more aggresive in the early game, Fenrir benefits from having high damage midlaners like
Kukulkan that can push waves with ease improving your early fights and rotations on the mid camps, but in general any mage with a decent wave clear and good chase like
Poseidon are gonna be helpful
Speaking of other good synergies with Fenrir, we have to look for those teams comps with
Purification Beads wasters like
Ares to make sure we can use our ultimate more often and make those carries more vulnerable
On the enemy side, there's a few gods who can be a problem... a Geb with his shield that cancels your ult,
Awilix who counters your jumps and has really good early game like you and ofc, any god in general with immune ults and jumps combined like
Anhur for example
Your gameplay it's gonna be pretty much the same every game, but having these things in count are gonna be helpful in the long run, so remember to check builds and items, watch some people play and keep trying new things to build some confidence with fen, just keep it up and have fun
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I agree with you with some things that you say,
However, I'm gonna hold my point on Fenrir's decrease on his carry potential in late game, I'm not saying that he's useless, just not strong enough to fight close to any gods with strong cc as
Don't get me wrong,
I'm not expecting that people play like the pro's they see and use advanced game mechanics as well, but in general
I hope I have expressed myself clearly, I'm currently learning how to express myself in English, So I'm sorry if something it's out of place and I'm gonna try to change this portion of the guide to clarify my point of view. Thanks to you again!
Another situational item that could be used its brawlers, it depends on the match, some people dont like heartseeker on fenrir and prefer titans instead.
I personally disagree with buying crusher right now, i think its a little bit behind from the rest of pen items, anyway this is only a thought and its an item that's still working with fen