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Sands of Time
Shoes
Healing Potion
Mana Potion
Shoes of the Magi
Demonic Grip
Hastened Fatalis
Chronos' Pendant
Rod of Tahuti
Pythagorem's Piece
Soul Reaver
Telkhines Ring
Shaman's Ring
Dynasty Plate Helm
Breastplate of Valor
Stone of Fal
Stone of Binding
Purification Beads
Aegis Amulet
Heavenly Wings
Sundering Spear
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Wheel of Time
Time Rift
Accelerate
Stop Time
Rewind
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You're going duo lane, cooldown shouldn't really be a concern early on. What matters is the early pen and power that it gives you. You can argue |
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Demonic Grip is a staple for these guys such as: |
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I hate this item. But that's just my opinion. In reality, this is kinda needed since they removed it from his 2, |
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If you need to swap out |
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Now if you're going up against a rather tanky team then this is a great item to pick up. Dealing 10% of health in true damage is hefty damage for anyone to take straight and if you land it on a |
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Replacing |
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A new item that got spewed out of S4 mouth is this little ring. Hitting Gods allow you to restore 2% mana and health which can allow for some great sustain but only if you land attack after attack. |
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This helps with just allowing you to tank more damage. The CDR and Mana along with the MP5 is a rather nice bonus to have on this god. |
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You normally get this for the passive since the ability to not get one shot of like a |
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This is more of a cheeky pick then anything else. Sure it can work in a teamfight just giving 10 pen to everyone from your |
TIP#1:IT'S TIME TO STOP!
Stop Time is your main set-up ability so use it as the starter for most your combo's. Use it to set up
Time Rift or use it to get the wind-up for
Accelerate or if need be get the stun off in order to get
Rewind to work. Really versatile.
TIP#2:YOU'LL NEVER HIT IF YOU NEVER SHOOT!
Now this is plain and simple for most hunters and especially for
Chronos,
Sol and
Freya. But I highly recommend training your aim so you can land at least or 3/4 of your shots. Sure, you'll never hit every shot but you gotta make sure you land those hits. Especially when you have a
Polynomicon proc available.
TIP#3:RISK TAKERS ARE PLAY MAKERS!
Considering you have probably the best get out of jail free card at your disposal and you ain't really putting points into it till late game. This allows you to be a bit more ballsy then usual since think about it. You get all your CD's back and your health and mana from 8 seconds ago (which to be honest is a long *** time in Smite.) which can allow you to be aggressive.
Sol!
Season 4 has made Sol fall off somewhat in the ADC role but I might as well cover her here. I always say keep a close eye onto your tower to avoid her passive shredding through towers. Another key thing is to use
Stop Time to secure any AA's or abilities onto her before she's able to
Disapparate.
Freya!
Freya is probably the main threat you'll come across in the ADC role for magic ADC's. She's great at boxing you if ahead so it's all about early aggression which is kinda hard for
Chronos to do unless his support is able to back him up. Late game is where Freya becomes hard to kill due to how much lifesteal she'll have on her and how much damage she's able to pump out.
Skadi!
Skadi has been a popular pick for a good while simply due to how effective her level 1 is with Kaldr and
Piercing Cold being available. She's very hard to box due to Kaldr probably body blocking your own AA's. I'd say to keep calm and wait for her to make a mistake and take advantage of it.
Medusa!
If
Skadi didn't get banned then this slippery little snaaaake is the next thing you gotta worry about. The main thing about her is her
Lacerate into
Viper Shot combo which can chunk most other people down. Make sure you watch out for
Petrify or that'll result in certain death if your
Purification Beads are down.
Chronos is in a pleasant spot right now, not the best mage ADC but certainly not the worst out there. Just make sure that you're able to keep the clock ticking and you may fast forward to a win!
Happy Hunting,
-Sods
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any who, let me make a legit comment so overld doesnt hoe me over as well. since fatalis is no longer in the game, should we swap it for hastened ring or go for something more versatile? say spear of desolation?
toad, please refrain from correcting my grammar. mobile SF is so difficult to use on my phone.
toad, please refrain from correcting my grammar. mobile SF is so difficult to use on my phone.
Can I avail of the same right? :p
He's got a lot of flexibility in his kit, and sometimes he's going to want ability use (especially earlier in a match). As such, I'd stay with