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Hi and welcome to the first of many Arena specific guides I will be making!
Today we are looking at Cupid and the reason for this is besides being a God with a balanced kit, when I myself looked for some guidance on him, I found only two guides and they were both geared more towards Conquest.
I imagine that if you are here reading this, then you are already aware of the major differences in gameplay and builds between Arena and other game modes, so lets get started!
PROS:
Built in damage buff
Self/Team heal
Personal MP recovery
Can initiate or escape easily
Decent crowd control
Can finish low enemies fleeing into base with a well timed Heart Bomb
CONS:
Super Squishy
Small damage output early game due to only having one damaging ability
Slightly long cooldowns
Relies heavily on CC from Heart Bomb and Fields of Love
Requires a good amount of attack speed and physical power
Again these purchases should be situational.
I will usually wait until part way through the match before buying these unless there's an Ares like I said before. The reason for this is because unlike every other kind of items, these can't be sold and replaced.
Choose wisely.
and
are two I like to purchase for extra damage and chase potential.
Lets keep this section short. I don't feel like I need to state the obvious and if its not obvious to you well... read some more guides.
Keep your teammates healthy with Share The Love every chance you get. Try to keep the hearts behind them so they don't have to go into the enemy to retrieve them.
You can help a teammate escape by creating a path with Flutter to increase their MOV SPD. You can further help by sticking their pursuer with a Heart Bomb to slow them as well.
Fields Of Love synergizes well with a number of other gods fourth abilities.
Odin
Zeus
Poseidon
Hades
Ares
Nu Wa
Agni
Ymir
Thanks for taking the time to read my guide!
I hope that at the very least, I inspired you to have a new idea about your own build. Like I said before, there is no perfect build. Find something that suits your play style and go from there. That being said, remember to stay open minded. Lots of people will have other ideas that you never thought of that might work better for certain situations.
I'm open to all comments, both positive and negative so please feel free to comment so we can all learn and grow as players together.
True knowledge comes from our failures, not our victories.
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I'd say that the build is ... Decent, I guess.
I go with a similar build that he posted, except I go with Warrior Tabix2 first, followed by some potions. My build veers off his suggested build after I've obtained Hastened Fatalis, which are situational.
In regards to the quin's sais suggestion: while it may be useful in its attack speed/physical power, it no longer provides a lifesteal bonus. I'm unaware of which patch it was removed, but I do believe it was about ... Two-three patches ago? In my opinion, I prefer Asi as my #2 item based on the lifesteal/attack speed/crit chance benefits it adds to in early game.
Qin's Sais are pretty much mandatory for most ADCs/carries. They practically double your basic attack damage.
The skills descriptions are literally just telling me what the skills do. Not how to use them.
Item descriptions are pretty much the same. Tell my WHY I need these items over other items. Not just that they have lifesteal or something. We can all read that in the description.
No gameplay. This is pretty self explanatory.
It's a good start, but needs improvement. Gonna have to be a downvote from me.
I go with a similar build that he posted, except I go with Warrior Tabix2 first, followed by some potions. My build veers off his suggested build after I've obtained Hastened Fatalis, which are situational.
In regards to the quin's sais suggestion: while it may be useful in its attack speed/physical power, it no longer provides a lifesteal bonus. I'm unaware of which patch it was removed, but I do believe it was about ... Two-three patches ago? In my opinion, I prefer Asi as my #2 item based on the lifesteal/attack speed/crit chance benefits it adds to in early game.
All in all, the guide does seem a little sloppy. Perhaps some more editing to the BBC Coding will make the guide shine a little better. I'd suggest re-making the guide to make it more "suitable" for people to read, as well as understand how Cupid works in whatever mode you've chosen. Maybe add in what Gods synergize with Cupid, what supports/tanks are amazing with him, etc..
Fatalis should should be entirely removed from the build, and replaced with Deathbringer as the last item.
Oh, and Malice is just statistically better than Rage, I would replace it.
The guide isn't harsh on the eyes, colors aren't overused, but the BBCoding could be improved overall.
Also, no gameplay section makes this less of a guide and more of a long description of Cupid+a build.
Downvote from me.