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Arachne Season 8 Conquest, Jungle Queen

110 18 262,082
9.4
by Zx Eternal xZ updated July 23, 2021

Smite God: Arachne

Build Guide Discussion 15 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

First 8 minutes

Notes The start to your destructive path.

Notes

The start to your destructive path.

Build Item Manikin Scepter Manikin Scepter
Build Item Golden Blade Golden Blade
Build Item Stone Cutting Sword Stone Cutting Sword

Easy cookie cutter Crit-build

Build Item Manikin Scepter Manikin Scepter
Build Item Golden Blade Golden Blade
Build Item Berserker's Shield Berserker's Shield
Build Item The Executioner The Executioner
Build Item Wind Demon Wind Demon
Build Item Deathbringer Deathbringer

Arachne's Skill Order

Venomous Bite

1 X Y
Venomous Bite
2 3 6 7 10

Cocoon

2 A B
Cocoon
4 15 16 18 19

Web

3 B A
Web
1 8 11 12 13

Night Crawler

4 Y X
Night Crawler
5 9 14 17 20
Venomous Bite
2 3 6 7 10

Venomous Bite

1 X
Upon activation, Arachne's next basic attack within 5s does additional damage and infects the target with Venom, dealing damage over time and healing Arachne every 0.5s for 3s.

Ability Type: Stim
Initial Damage: 50 / 75 / 100 / 125 / 150 (+35% of your Physical Power)
Damage Per Tick: 10 / 18 / 26 / 34 / 42 (+10% of your Physical Power)
Healing Per Tick: 8 / 16 / 24 / 32 / 40 (+8% of your Physical Power)
Damage (Total): 110 / 183 / 256 / 329 / 402 (+95% of your Physical Power)
Healing (Total): 48 / 96 / 144 / 192 / 240 (+48% of your Physical Power)
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14 / 13 / 12 / 11s
Cocoon
4 15 16 18 19

Cocoon

2 A
Arachne spindles her webbing, and her next 3 successful basic attacks are executed with increased attack speed for 6s. If all three attacks hit the same target, that target is stunned.

Ability Type: Stim
Attack speed: 30 / 40 / 50 / 60 / 70%
Stun: 1 / 1.1 / 1.2 / 1.3 / 1.4s
Cost: 70
Cooldown: 15s
Web
1 8 11 12 13

Web

3 B
Arachne shoots a line of Web forward. She is Immune to Slows and moves faster on Web. If the Web reaches max range a Web trap will spawn. Enemy gods who walk through the trap or get hit by the projectile are Slowed by 15%, revealed to Arachne, leave a trail of Web behind them, and are attacked by Pet Broodlings.

Arachne can only have 3 Web traps or projectiles active at a time and the Webs last 240s.

Ability Type: Projectile
Slow Duration: 4 / 4.5 / 5 / 5.5 / 6s
Movement Speed: 40%
Broodlings: 2
Broodling Damage: 20 / 30 / 40 / 50 / 60 per hit
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16s
Night Crawler
5 9 14 17 20

Night Crawler

4 Y
Arachne flips up to her infinite web, hanging upside down above the lane and increasing her movement speed. She may leap off the web to deal damage to all enemies in the target area and create a large web around the target area. The web area provides the same slow to enemies and benefit to Arachne as her Web Trail.

Arachne may activate Ability 1 and 2 while running on this web.

Ability Type: Channeled
Damage: 150 / 250 / 350 / 450 / 550 (100% of your Physical Power)
Duration On Web: 5s
Movement Speed: 40%
Damage Radius: 15
Web Radius: 25
Cost: 100
Cooldown: 90 / 85 / 80 / 75 / 70s

Arachne Threats

Tap each threat level to view Arachne’s threats

Max
0
Major
2
Even
1
Minor
0
Tiny
0

Extended Build

Your starters and Relics

Notes These are the best choices in starters available for Season 8's Jungle.
These Relics can be used in the best of situations as a S8 Jungler.

Notes

These are the best choices in starters available for Season 8's Jungle.
These Relics can be used in the best of situations as a S8 Jungler.

Build Item Manikin Scepter Manikin Scepter
Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads
Build Item Sundering Spear Sundering Spear
Build Item Aegis Amulet Aegis Amulet

Example Cookie-Cutter Build

Build Item Manikin Scepter Manikin Scepter
Build Item Golden Blade Golden Blade
Build Item Berserker's Shield Berserker's Shield
Build Item The Executioner The Executioner
Build Item Qin's Sais Qin's Sais
Build Item Dominance Dominance

Situational Items

Build Item Toxic Blade Toxic Blade
Build Item Bloodforge Bloodforge
Build Item Void Shield Void Shield
Build Item Ancile Ancile
Build Item Shield of Regrowth Shield of Regrowth

Introduction

Welcome to the Web. Hahahafunnyok.

With Arachne being an auto-attack based character, you won't need any of the ability-based items such as Transcendence. Season 8 has taken a turn against Crit-items for the better, as hopefully they'll be taken out of the game entirely.

Her only escape is her ultimate, so don't be jumping in to fights with it unless you can guarantee you'll escape. You can engage using your Web ability, then charge at them with your Venomous Bite as well as the Cocoon. You can use all 3 abilities at once, but always engage with your Web.

The goal for her is to get in quick, and leave with kills in her favor just as quickly. That being said, you'll need attack speed with pen items in order to burst anyone down quick enough. You'll obviously want to focus on the more squishy gods first, so stick to farming mid lane, the enemy jungler, along with their carry. Avoid fighting the tanks until mid to late game if you can single them out.

Early Game

One of the main focuses I do my bset to go for, is the early-game farm and with Arachne, it couldn't be any easier.

SO, first thing you need to do once you get out of the Fountain is make an immediate rush to your speed buff. Lay one spider web on the spawn-point of the big creep, then put the other two webs you are allowed to lay down on the Primary-Harpy Camp, You only have 3 spider webs, keep that in mind. 2 on your primary-harpy camp, 1 on speed buff. Which opens a new avenue a lot of junglers don't get the privledge to: early gank of mid lane before their wave is even cleared.

Depending on your playstyle, you could blink on their mid laner and attempt to get a kill early and be set for a long while. Or, if you're the more casual farmer, you can clear mid-harpies and be on your way to every available jungle buff in sight. Once that is done, your speed buff will be back up. Getting the golden blade built as early as possible is a must.

Pros / Cons

Pro's:

    Easy burst-down capability
    High sustain
    Built in lifesteal, getaway, stun, slow
    Created for clean-ups and 1 v 1's
    Decent clear
    Amazing at chases
    CC-getaway ultimate and provides a slow if you're crazy enough to use it to engage in a team fight
Con's:
    Vulnerable to CC
    Not an amazing fighter in team-fights, but it can be done if you act as the clean-up crew.

Leave a Comment

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Collapse All Comments

1
Fojs | April 20, 2021 8:07am
Very helpfull thank you
1
Arctic_Viper | April 27, 2020 3:47pm
What would the second relic be? Would you put a teleportation relic for solo or an aegis/beads as a second for the jungle?
1
Kriega1 (126) | April 27, 2020 3:59pm
Jungle is Beads/Aegis 2nd.

Solo you can maybe get Teleport or you can get a normal relic and skip teleport.
1
FootFetish (4) | January 26, 2020 4:36pm
Hi, so being totally honest some things are a little off but in general it's a good guide. I think it could use some colors and some BBcoding to catch attention in the most important parts and to make it more entertaining to read. But overall it's an up vote from me :)
1
QuiescentSkai | October 27, 2019 9:49am
Im a little confused on this guide. The ability line says to start with venomous bite, yet your description in the earl-game section suggests one should start with web? Or am i missing something? Should i be doing Web then Venomous bite x2 instead of Venomous and then web?
1
Zx Eternal xZ | November 13, 2019 8:24am
So you start with your web for early game clear, but the moment you hit level 2 and 3, venomous bite is the next ability to get. The earlier you get it maxed, the better as it has a nice amount of burst damage and tick.
1
Branmuffin17 (358) | November 13, 2019 1:14pm
*and early sustain.
1
Kriega1 (126) | October 27, 2019 11:17am
Pretty sure you should start with web at level 1
1
Zx Eternal xZ | November 13, 2019 8:20am
Yes, you are supposed to start with your web, my mistake.
1
Kriega1 (126) | May 11, 2019 11:02am
Are you sure you want to prioritise The Executioner over Qin's Sais?

Also add Magi's Cloak and Mantle of Discord as situational choices.

For damage, Runeforged Hammer can work as well.
1
boogiebass (46) | May 11, 2019 4:07am
Have you tried magi's cloak? Also, the guide would benefit from bb coding.
1
Vini_sds (13) | April 9, 2019 9:52pm
I like the start and the core items you listed, but why are you listing Hydra's Lament? I don't think Arachne is a god that does well with aa-canceling. I'd replace Hydra's with Qin's Sais (it goes well with The Executioner).

I'd also replace Asi with Bloodforge.

Don't list Berserker's Shield, it's a bridge item and shouldn't be a real defensive option. Pick Void Shield instead. Also, Armored Cloak is a tier 2 item, you should list Hide of the Urchin instead.
1
boogiebass (46) | May 11, 2019 4:06am
Yea but asi isn't bad in a qins sais build for the AS.
1
Zx Eternal xZ | May 11, 2019 12:55am
Vini_sds wrote:
I like the start and the core items you listed, but whyare you listing Hydra's Lament? I don't think Arachne is a god that does well with aa-canceling. I'd replace Hydra's with Qin's Sais (it goes well with The Executioner).

I'd also replace Asi with Bloodforge.

Don't list Berserker's Shield, it's a bridge item and shouldn't be a real defensive option. Pick Void Shield instead. Also, Armored Cloak is a tier 2 item, you should list Hide of the Urchin instead.



You are right, I meant to do Hide of the Urchin over Armored Cloak. I completely spaced there. Bloodforge wouldn't be a bad item to sub for that Asi.
Thanks for your input!
1
Gulfwulf (81) | April 9, 2019 10:51pm
Hastened Katana is good on her as well.
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League of Legends Build Guide Author Zx Eternal xZ
Arachne Season 8 Conquest, Jungle Queen
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