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Anhur 8.7 Builds (ADC)

40 3 51,334
9.4
by Pwuntahs updated August 8, 2021

Smite God: Anhur

Build Guide Discussion 8 More Guides
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Anhur Build

Starter (Pen)

Notes Leather Cowl to be upgraded into Hunter's Cowl at level 20
Short Bow to be upgraded into Ichaival
Pick up Purification Beads

Notes

Leather Cowl to be upgraded into Hunter's Cowl at level 20
Short Bow to be upgraded into Ichaival
Pick up Purification Beads

Build Item Leather Cowl Leather Cowl
Build Item Short Bow Short Bow
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
Build Item Purification Beads Purification Beads

ADC (Pen)

Notes Hunter's Cowl will provide us with the lifesteal we need, 60 power, 20% attack speed, 15 MP5, and an insane 25% attack speed aura. If you are not near a teammate, you are granted 10% movement speed

Ichaival will provide you with 80 power at maximum stacks, 30% attack speed, and slows enemy attack speed by 21%, this is an insane early power spike. As you will have 35% attack speed with Leather Cowl

Odysseus' Bow provides us with 40% attack speed at a very cheap price of 2100 gold, not only that, but it provides us with an awesome passive. The passive is that every fourth basic attack triggers a chain lightning that damages nearby targets which help with boxing and wave clear. This item is a killer in team fights as the enemy's health zap down drastically.

Atalanta's Bow provides 25% attack speed (45% attack speed with passive proc), 40 power, and 10% pen, with 30% less movement penalty to backpedaling, attacking, and strafing with the passive proc.

Qin's Sais provides us with good power, attack speed, and extra damage to high-health enemies.

Titan's Bane provides you with 40 power and 20% penetration, plus your first ability is granted 20% additional penetration every 10 seconds. We are building this mostly for 20% pen that we will be getting on our auto attacks, that make us SHRED tanks and objectives much faster.

Notes

Hunter's Cowl will provide us with the lifesteal we need, 60 power, 20% attack speed, 15 MP5, and an insane 25% attack speed aura. If you are not near a teammate, you are granted 10% movement speed

Ichaival will provide you with 80 power at maximum stacks, 30% attack speed, and slows enemy attack speed by 21%, this is an insane early power spike. As you will have 35% attack speed with Leather Cowl

Odysseus' Bow provides us with 40% attack speed at a very cheap price of 2100 gold, not only that, but it provides us with an awesome passive. The passive is that every fourth basic attack triggers a chain lightning that damages nearby targets which help with boxing and wave clear. This item is a killer in team fights as the enemy's health zap down drastically.

Atalanta's Bow provides 25% attack speed (45% attack speed with passive proc), 40 power, and 10% pen, with 30% less movement penalty to backpedaling, attacking, and strafing with the passive proc.

Qin's Sais provides us with good power, attack speed, and extra damage to high-health enemies.

Titan's Bane provides you with 40 power and 20% penetration, plus your first ability is granted 20% additional penetration every 10 seconds. We are building this mostly for 20% pen that we will be getting on our auto attacks, that make us SHRED tanks and objectives much faster.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Ichaival Ichaival
Build Item Odysseus' Bow Odysseus' Bow
Build Item Atalanta's Bow Atalanta's Bow
Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane

Starter (Crit)

Notes Leather Cowl to be upgraded into Hunter's Cowl at level 20
Short Bow to be upgraded into Ichaival
Pick up Purification Beads

Notes

Leather Cowl to be upgraded into Hunter's Cowl at level 20
Short Bow to be upgraded into Ichaival
Pick up Purification Beads

Build Item Leather Cowl Leather Cowl
Build Item Short Bow Short Bow
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
Build Item Purification Beads Purification Beads

ADC (Crit)

Notes Hunter's Cowl will provide us with the lifesteal we need, 60 power, 20% attack speed, 15 MP5, and an insane 25% attack speed aura. If you are not near a teammate, you are granted 10% movement speed

Ichaival will provide you with 80 power at maximum stacks, 30% attack speed, and slows enemy attack speed by 21%, this is an insane early power spike. As you will have 35% attack speed with Leather Cowl

Asi provides 25 power, 20% lifesteal, 25% attack speed, and 15 flat pen. The passive adds up to 35% lifesteal in total, this is triggered when you go below 30% health and this can only occur every 15 seconds.

Wind Demon provides 25 power, 15% attack speed, and 20% critical strike chance. With the passive, for every time you hit a critical strike, your attack speed is increased by 15%, movement speed by 10%, and 10% penetration.

Deathbringer provides us with 50 power, 25% critical strike, and the passive increases crit damage by 30%. This is a very expensive item but will make you hit like a truck in the late game.

Notes

Hunter's Cowl will provide us with the lifesteal we need, 60 power, 20% attack speed, 15 MP5, and an insane 25% attack speed aura. If you are not near a teammate, you are granted 10% movement speed

Ichaival will provide you with 80 power at maximum stacks, 30% attack speed, and slows enemy attack speed by 21%, this is an insane early power spike. As you will have 35% attack speed with Leather Cowl

Asi provides 25 power, 20% lifesteal, 25% attack speed, and 15 flat pen. The passive adds up to 35% lifesteal in total, this is triggered when you go below 30% health and this can only occur every 15 seconds.

Wind Demon provides 25 power, 15% attack speed, and 20% critical strike chance. With the passive, for every time you hit a critical strike, your attack speed is increased by 15%, movement speed by 10%, and 10% penetration.

Deathbringer provides us with 50 power, 25% critical strike, and the passive increases crit damage by 30%. This is a very expensive item but will make you hit like a truck in the late game.

Build Item Hunter's Cowl Hunter's Cowl
Build Item Ichaival Ichaival
Build Item Asi Asi
Build Item Demon Blade Demon Blade
Build Item The Executioner The Executioner
Build Item Deathbringer Deathbringer

Situational

Notes Shadowsteel Shuriken can be placed in the crit build if you need anti-heal, you can replace Wind Demon for this.

Asi can be placed in the pen build if you want the extra lifesteal.

Notes

Shadowsteel Shuriken can be placed in the crit build if you need anti-heal, you can replace Wind Demon for this.

Asi can be placed in the pen build if you want the extra lifesteal.

Build Item Shadowsteel Shuriken Shadowsteel Shuriken
Build Item Asi Asi

Relics

Build Item Purification Beads Purification Beads
Build Item Aegis Amulet Aegis Amulet

Anhur's Skill Order Notes Be sure to combo your abilities by the following:
Place Shifting Sands behind your enemy and then Impale them into it

or

Disperse into them, this will knock them up, and you can Impale them into a wall or the Shifting Sands that you placed before the leap if you're more advanced with it.

Notes

Be sure to combo your abilities by the following:
Place Shifting Sands behind your enemy and then Impale them into it

or

Disperse into them, this will knock them up, and you can Impale them into a wall or the Shifting Sands that you placed before the leap if you're more advanced with it.

Shifting Sands

1 X Y
Shifting Sands
3 8 11 12 14

Impale

2 A B
Impale
1 4 6 7 10

Disperse

3 B A
Disperse
2 15 16 18 19

Desert Fury

4 Y X
Desert Fury
5 9 13 17 20
Shifting Sands
3 8 11 12 14

Shifting Sands

1 X
Anhur erects an obelisk from the ground, blocking all player movement. The surrounding sands Slow enemies and increase the damage of Anhur's Basic Attacks against targets in the sands.

Ability Type: Circle, Debuff
Slow: 15 / 20 / 25 / 30 / 35%
Damage Buff: 8 / 11 / 14 / 17 / 20%
Lifetime: 7s
Range/Radius: 70/30
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Impale
1 4 6 7 10

Impale

2 A
Anhur hurls his spear with great might. If the spear hits a god, they take damage and are knocked back. Gods knocked back into a wall are Stunned. Enemies hit by the pushed god take damage. The spear passes through minions, doing damage to them as well.

Ability Type: Line, Crowd Control, Damage
Damage: 105 / 170 / 235 / 300 / 365 (+80% of your Physical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 12s
Disperse
2 15 16 18 19

Disperse

3 B
Anhur leaps to his ground target location, doing damage and knocking back all enemies in the radius where he lands.

Ability Type: Circle, Leap, Damage
Damage: 70 / 110 / 150 / 190 / 230 (+60% of your Physical Power)
Range/Radius: 55/15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15 / 14.5 / 14 / 13.5 / 13s
Desert Fury
5 9 13 17 20

Desert Fury

4 Y
Summoning the fury of the desert, Anhur hunkers down and throws empowered spears that pass through everything, doing damage to all enemies in their path. He is immune to Crowd Control for the duration.

Ability Type: Line, Damage
Damage Per Spear: 65 / 90 / 115 / 140 / 165 (+30% of your Physical Power)
Spears Thrown: 8
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90s

Anhur Threats

Tap each threat level to view Anhur’s threats

Max
0
Major
4
Even
0
Minor
0
Tiny
0

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Collapse All Comments

1
OtakuJuanma | December 10, 2021 10:18pm
I've tried the pen and crit builds, but I feel like I'm always lacking in damage compared to almost every other hunter, specifically Artemis, Charybdis and Medusa which I've been using lately (I'm trying to find my first main Hunter).

The others deal some ridiculous amounts of damage in a short time, Anhur seems to not be able to deal much damage, even to mages and fellow hunters (I'll admit it deals a nice sustained damage to bulky targets, even Athena and Belona with their 100% damage reduction to AA, especially compared to the other hunters I mentioned)
1
Branmuffin17 (394) | December 11, 2021 12:33am
Will provide some basic info which may or may not help, and I also have questions for you.
  • These builds were more viable a few patches ago. I wouldn't go with these builds right now, as this hasn't been updated in months and they're probably not optimal. Question: do you check enemy ADC builds during/after the game? If you can recall, what have they been building typically?

  • If you want a general, more current ADC build to try, check the ADC chapter in my Conquest guide here.

  • Anhur is considered an early-game god, at least with regard to his damage potential in comparison to some of the more late-game hunters like Art. In order to take advantage of this, you need to play pretty aggressively in the early game. If you're trying to find your first main hunter, is it possible that you're playing a bit timid, or just not comfortable with the game mechanics or other details in general that might not allow you to play in an aggressive way?

  • One key to getting bonus damage is to trap the enemy in his Shifting Sands, which also should allow you to more easily connect with your basics due to the slow.

  • How would you evaluate your skill level with regard to using his skills well? This build set doesn't provide any details on using his skills, so if you're not using them well, that can be a big difference-maker.

    If you're not finding yourself able to use his Impale into either his pillar or a wall to get the stun, that's a big loss of potential.

    You can use his leap if enemies are attempting to gank you by jumping straight up and down, which can also be used to avoid incoming damage if you can anticipate well.

    You can use his leap on enemies, which creates a knockup. That knockup immobilizes them to the point where if you're quick enough, you can then combo w/ Impale.

    If you hit 5 before the enemy, take as much advantage of that as possible. If they don't have an escape, use it on them if they're hurt at all and go for a kill. If they do have an escape, try to have it baited out so you can use your ult without them getting out of range, etc.

  • In a general sense, you want to also avoid damage as much as possible. Poke when you can, avoid taking damage you can anticipate. For example, don't stand in the minion wave when facing gods that use line wave clear like Charyb or cone wave-clear like Medusa...stay away from the minions overall against Art, so she has to choose to blow her best wave-clear on either the minions or you.
There are a ton of other things we could potentially cover here, but that might be a start. I don't know your experience level so it's a bit hard to advise. Hope this helps.
1
SirPeanuts | August 18, 2021 6:24am
Hey I'm new to the game and I have a small question, when do you go for the pen build and when do you go for the crit one? is it based on preference or on the gods that you are facing/playing with?
1
Kriega1 (143) | August 18, 2021 6:36am
Bow build comes online earlier, crit build comes online a bit later but has more single target AA DPS.
2
Branmuffin17 (394) | August 18, 2021 9:32am
I also feel some of it is preference, and some of it is god specific. Like, you'll get way more out of the bow build / Silverbranch if your god has a steroid that can greatly boost their AS. Artemis, Apollo, Rama, Izanami, Chernobog etc. all have very strong steroids with good duration (or in Apollo's case pretty quick refresh) that can help push a high AS bow build significantly past the cap and get the most out of Silver's passive.

You're going to get way less overall from the meta bow build (Cowl, Ich, Ata, Silver, Qin's, O-Bow) if you've got a god like Anhur who has no steroid. (Granted, the build recommended here is using a variant of the bow build that's much better for Anhur and I'd follow that for him)

As Kriega said, you're looking at a different power curve when you go with a crit build. Bow builds start early with Ichaival, which provides a huge power boost and strong boxing potential. If you go with a crit build, you may or may not build Ich in that spot. Crits are also typically much more expensive items, so you'll finish your build a bit later. But crits are great against objectives like the GF and FG, and in general give you a much higher overall average DPS...it's just not as reliable due to the RNG of crit chance %.
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League of Legends Build Guide Author Pwuntahs
Anhur 8.7 Builds (ADC)
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