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Agni in your DM's

July 30, 2018 by Windfall103
Comments: 14    |    Views: 7004    |   


Conquest Mid Lane Burst

Smite God: Agni

Item Purchase Order

Midlane start ( Items 1-2 )
?You can grab boots if you want to rush it instead of rushing Warlocks Staff but boots in S5 5.13 are not always the best to choose as your first (built) item Soul Reaver is also a good alternative to Warlocks Staff if you want to build stacks asap

Build Item Mage's Blessing
Build Item Uncommon Staff
Build Item Mana Potion
Build Item Mana Potion
Build Item Healing Potion

2nd-3rd item choices
?I highly recommend gettings boots as your third item as you will be coming online soon from leveling alone and youll need the movement speed for some of the combos. It's really a matter of preference which boot your complete but Shoes of Focus is cheaper than Shoes of the Magi so you could just replace the shoes of focus with shoes of the magi during late game. If you chose it as your first item after your blessing then start building Warlock's Staff. If you find yourself really needing sustain build Soul Gem it will provide the same magical power as Warlock's Staff but with lifesteal, CDR (Cooldown Reduction)and a passive that will heal you and your allies on every 5th hit on an enemy god. Book of Thoth is another great choice and best picked up early to get the stacks rolling asapSoul Reaver is only here if the enemy has built a health item and its tough to take them down.

Build Item Shoes of Focus Build Item Shoes of the Magi Build Item Soul Reaver Build Item Soul Gem Build Item Warlock's Staff Build Item Book of Thoth

4th and 5th item
?For your 4th and/or 5th item you will have to assess what is most needed. Take a look at the enemy team and decide if you need pen or lifesteal for your 4th item. Typically you'll want penetration but sometimes the enemy has an unorthodox composition and doesn't have much protection and that's when you"ll want lifesteal.

I highly recommend getting pen as your 4th or 5th item if not both.
I personally always grab lifesteal to enable myself to continue to fight after one has already transpired if need be. Again though if the enemies have some tankiness to them grab penetration. You and your team will need it.

Build Item Spear of Desolation Build Item Soul Gem Build Item Obsidian Shard Build Item Divine Ruin

6th item and blessing replacement
?For your 6th item you've got some options. Probably more than listed here so feel free to experiment.

My standard choice here is Gem of Isolation as it allows me to more reliably chase fleeing opponents down if my Path of Flames is down as it can help reduce it's CD or slow them down enough to finish them off. Hell its come in handy to help teammates escape as well.
Rod of Tahuti another item thats great for finishing off opponents, especially tanky ones.
Spear of the Magus is another great choice if the enemies has a lot of protections.
Chronos' Pendanta good choice if you need more CDR. Highly recommended as your 6th item or to replace your blessing.

Build Item Chronos' Pendant Build Item Rod of Tahuti Build Item Spear of the Magus Build Item Gem of Isolation

Relics
?For your relics its pretty simple. Purification Beads to get out of crowd control so you can escape, Aegis Amulet to negate all damage and stay in the fight longer or to facilitate your escape. Horrific Emblem to help you chase down targets or make it easier for teammates to reliably gank. Phantom Veil for if there is a player made barrier you cannot otherwise get through like Odin's ring of spears or Ymir's wall. Shield of Thorns because sometimes I like to face damage and ult on top of myself after using a Blink Rune.
And Blink Rune to either set up for a fight or to escape one.

Build Item Purification Beads Build Item Aegis Amulet Build Item Horrific Emblem Build Item Phantom Veil Build Item Shield of Thorns Build Item Blink Rune


God Skill Order

Noxious Fumes

Noxious Fumes 2 key bind

Flame Wave

Flame Wave 1 4 key bind

Path of Flames

Path of Flames 3 key bind

Rain Fire

Rain Fire 5 key bind


Threats

Click the categories below to view threats.
Extreme Major Even Minor Tiny

Thoth

Thoth is extremely difficult to lane against in early and even mid game simply because of his range. He also has a dash so try to bait that out or burst him down quickly, otherwise you'll want to have jungle gank him.

Agni

Laning against another Agni is also dangerous. Make sure you farm better than him and secure a gank kill on him if behind because if he gets his abilities online before you it can cause you to fall far far behind.


Introduction

Hello, and thank you for taking a look at my guide on Agni. This is my first guide, and I don't consider myself anything other than slightly above average in terms of both my game knowledge and skills. However, since I began playing Smite, the first god I chose to play and learn was Agni. I've read up on a few builds / guides and learned a lot from them, but most don't give you options in case you need to adjust your build to counter the enemy and what not. I will update this guide as need be and I hope that if anyone has suggestions or corrections to please comment them. Make sure to check for these comments too readers as there could be valuable information there!

Thank You!

Agni, the mobile mortar machine

Agni is a very easy character to understand but hard to learn and master. Part of this is because of how the abilities work and knowing how to use and combo them.

1- Noxious Fumes Your combo starter, initiation, escape prevention, potential escape, or used to bait enemies to use their mobility abilities early. It can even help you escape!

2- Flame Wave This will be the first ability you want to unlock, as its the best and only real wave clear ability Agni has available to him at level 1

3- Path of Flames Your escape, catch up, or potential initiation.
you travel a good distance with this ability and it even can be used to combo as well.

4- Rain Fire Agni's ultimate, the butter on the bread. As the name suggests this ability literally drops a flaming meteor on top of your enemies like a mortar. Combos, DEALS SOME DAMAGE, and finishes off fleeing enemies. An amazing ultimate ability

Combos

I've learned that using quick or instant cast on agni is the meta (most effective tactic available) for him. As you get better at aiming your abilities the deadlier you'll become. PRACTICE!

Agni's Noxious Fumes is an aoe (area of effect) ability that ever so slightly damages enemies as long as they are inside of the area. This ability can be ignited however by any of this other abilities to stun any enemies inside of it for a duration of 1 second. This effect can then be followed up by any of his abilites, namely Rain Fire, to deal massive damage in a short amount of time.

Here's my initiation combo for mid to late game:
First, cast Noxious Fumes on or near enemy
Second, cast Path of Flames to get close enough to follow up OR cast Flame Wave at the enemy inside of Noxious Fumes to damage and stun them simultaneously and save Path of Flames to escape.
Third, Aim and fire away with your Rain Fire while they are stunned or fleeing. You get three meteors in total at once and only one fires at a time. So either spam all of them or time them to throw off an enemy or catch one who's trying to dodge your attacks.

If built correctly your cooldowns should be fairly short and you can dish out some serious damage.

Pros / Cons

Good wave clear
Huge burst damage potential
Synergizes well with other gods with hard CC or Slows
Good mid and Late game


Not the best early game
Very squishy
Hard to master

Skills

Skill leveling is really all preference but here's my recommended prioritization from Highest to Lowest:

Flame Wave
Rain Fire
Path of Flames
Noxious Fumes

Highly recommended the first five levels should be followed as shown on the guide but from there you're free to level what you feel is most important to you.

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