Hello, and thank you for taking a look at my guide on Agni. This is my first guide, and I don't consider myself anything other than slightly above average in terms of both my game knowledge and skills. However, since I began playing Smite, the first god I chose to play and learn was Agni. I've read up on a few builds / guides and learned a lot from them, but most don't give you options in case you need to adjust your build to counter the enemy and what not. I will update this guide as need be and I hope that if anyone has suggestions or corrections to please comment them. Make sure to check for these comments too readers as there could be valuable information there!
Agni is a very easy character to understand but hard to learn and master. Part of this is because of how the abilities work and knowing how to use and combo them.
1- Noxious Fumes Your combo starter, initiation, escape prevention, potential escape, or used to bait enemies to use their mobility abilities early. It can even help you escape!
2- Flame Wave This will be the first ability you want to unlock, as its the best and only real wave clear ability Agni has available to him at level 1
3- Path of Flames Your escape, catch up, or potential initiation.
you travel a good distance with this ability and it even can be used to combo as well.
4- Rain Fire Agni's ultimate, the butter on the bread. As the name suggests this ability literally drops a flaming meteor on top of your enemies like a mortar. Combos, DEALS SOME DAMAGE, and finishes off fleeing enemies. An amazing ultimate ability
I've learned that using quick or instant cast on agni is the meta (most effective tactic available) for him. As you get better at aiming your abilities the deadlier you'll become. PRACTICE!
Agni's Noxious Fumes is an aoe (area of effect) ability that ever so slightly damages enemies as long as they are inside of the area. This ability can be ignited however by any of this other abilities to stun any enemies inside of it for a duration of 1 second. This effect can then be followed up by any of his abilites, namely Rain Fire, to deal massive damage in a short amount of time.
Here's my initiation combo for mid to late game:
First, cast Noxious Fumes on or near enemy
Second, cast Path of Flames to get close enough to follow up OR cast Flame Wave at the enemy inside of Noxious Fumes to damage and stun them simultaneously and save Path of Flames to escape.
Third, Aim and fire away with your Rain Fire while they are stunned or fleeing. You get three meteors in total at once and only one fires at a time. So either spam all of them or time them to throw off an enemy or catch one who's trying to dodge your attacks.
If built correctly your cooldowns should be fairly short and you can dish out some serious damage.
Good wave clear
Huge burst damage potential
Synergizes well with other gods with hard CC or Slows
Good mid and Late game
Not the best early game
Hard to master
Skill leveling is really all preference but here's my recommended prioritization from Highest to Lowest:
Path of Flames
Highly recommended the first five levels should be followed as shown on the guide but from there you're free to level what you feel is most important to you.
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