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Is Smite losing players?

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Forum » General Discussion » Is Smite losing players? 51 posts - page 5 of 6
Permalink | Quote | +Rep by loopyman » June 27, 2013 2:30pm | Report
fair enough but you can see where hirez is coming from smite is there for them to make money and if they can apeall to a bigger audience then you can understand why they will try it, it probelly wont work but they should be allowed.
also with all this esports money comming in i bet they are under pressure to show that they are doing something to improve and change the game

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Permalink | Quote | +Rep by All4Games » June 27, 2013 2:36pm | Report
loopyman wrote:

fair enough but you can see where hirez is coming from smite is there for them to make money and if they can apeall to a bigger audience then you can understand why they will try it, it probelly wont work but they should be allowed.
also with all this esports money comming in i bet they are under pressure to show that they are doing something to improve and change the game

if they want esports money they need competitive team's well the amount of competitve eu team's has slimed down greatly since jungling was intoduced. that does not bod well for them and right now a large part of the smite player's want's to take a hiatus from smite which also does not mean good to them.
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

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Permalink | Quote | +Rep by loopyman » June 27, 2013 2:44pm | Report
true just even more pressure for hirez to deal, well i said my peice getting out of this jungle conversation fiasco

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Permalink | Quote | +Rep by All4Games » June 27, 2013 2:59pm | Report
loopyman wrote:

true just even more pressure for hirez to deal, well i said my peice getting out of this jungle conversation fiasco

I agree with you on 2 thing's.
1 we should stop this disgussion
2 jungling is a fiasco
never forget dawngate and never forgive EA. Freia will hunt them for eternity.

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Permalink | Quote | +Rep by SacredElite » June 27, 2013 3:04pm | Report
Smite has its flaws indeed,

But do not forget what they have improved so far. I was impressed with the new map really, not to forget that the trees creates a whole new theme

Opinions always will be different about jungling and future changes, but the game is going into the good direction right?
Where there is desire there is gonna be a flame

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Permalink | Quote | +Rep by Sunfall » June 27, 2013 3:19pm | Report
Well, this escalated quickly. I'm gonna step away from the jungle issue for a moment, since it's already been beaten to the floor. I'm going to look at a few of the other issues that were brought along.

The only remotely promising thing that came out of these past few weeks was the 3rd-tier item splits, and even those feel like wasted potential. The problem is that most of them have a clearly superior option over the other.
Why would you ever want the +7% crit rate from Ninja Tabi when you can have more reliable and better penetration bonus from Warrior Tabi? Especially when there are already staple crit items like Rage and Deathbringer that you will build anyways on carries?
Ankh of the Golem was never buffed to put it on par with the clearly-superior Ankh of the Bear either, so that decision is also already made for you.

I knew Blink was going to be a slippery slope, and I was right: now we have Combat Blink, which lets you teleport even in the midst of combat. Aside from the fact you need to pay 1,1000 gold, it's exactly like Flash from LoL. One of the most despised abilities from that game which ended up being used 95% of the time because of the sheer utility it provided, and the fact it was only counterable by taking Flash yourself.
Anyone who says it won't be popular is lying to themselves: instant mobility on anyone, especially for gods that normally lack escapes, is a huge boon to survival. On gods that already have them? Now they'll be even harder to chase down! Good luck trying to catch that fed Fenrir that can dash with Brutalize, leap with Unchained, and teleport with Combat Blink! And if you don't take it yourself? Have fun never catching up to them, and always dying because you cannot escape their teleports either!

I won't even go into Fog of War. I'm just going to say it makes absolutely no sense for it to exist with an over-the-shoulders perspective where you should be able to see anything that's directly ahead of you and isn't hiding behind walls.
Waiting on a good new MOBA, please.

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Permalink | Quote | +Rep by SacredElite » June 27, 2013 3:31pm | Report
Sunfall, I can agree with you on the blink.. But the tier braches have different prices. Yes, the Warrior Tabi is better then the Ninja Tabi but around the 100 gold more expensive.

The fog of war, adds new tactics and possibilites, yet restricts you from your Smite eaglevision. Imo I find the fog of war challenging, and great. Though ganks will be harder.

I'm mostly happy that Hi-Rez made the fog run smooth, and not glitch sometimes like in dota so you get a ulti in your face and you can't see from were.

Though I kinda feel that I've been living under a rock :I, I have never EVER experienced any issues with blinks or junglings. While a whole anarchy of angry forum threads are going on, though, happy to help ^^
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Permalink | Quote | +Rep by BestMinionEver » June 27, 2013 3:52pm | Report
I agree about Blink to (always hated flash when I played LoL), so I really hope the take that away.
Maybe make one of the tier the ability to teleport to wards and the other as it was before at rank 3?

And when it comes to the boots, the only god I could think Ninja Tabi good is on Anhur. Who you normally get executioner, Titans and Voidblade on, that way you could get something else than rage maybe.. They should up it to 15 percent crit or something to, 7 percent isn't worth much :p

Can't say much about the fog, because I haven't experienced it myself.
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Permalink | Quote | +Rep by RazeMage » June 27, 2013 5:59pm | Report
I think that the combat blink is not good in arena because its cooldown is so long

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Permalink | Quote | +Rep by Sunfall » June 27, 2013 6:47pm | Report
RazeMage wrote:

I think that the combat blink is not good in arena because its cooldown is so long


You're guaranteed about 5 uses of Combat Blink over the course of an arena match. That's five times you can either cheat death or secure the kill against a fleeing opponent.

Overall, it's more useful than Aegis Amulet and Purification Beads. Aegis might block a strong attack, but you're stuck to the spot, which means you aren't out of the clear just yet. Purification Beads might break the CC, but you still gotta keep running. Combat Blink allows you to create distance between enemies that these two abilities couldn't. The only thing Combat Blink can't save you from is Ares ult, and even that can be avoided simply by knowing when he's preparing to use it. It's pretty obvious when he is going to use it.
Waiting on a good new MOBA, please.

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