Their are few gods having some seriously outdated skills. Few of the gods need graphical update relaunch.
1. Sobek needs a graphical update with a modified passive.
2. Arachne with a reworked 3rd ability.
3. Loki model is outdated, fix the decoy to something useful.
-I wish to see more engrossing map graphics with detailed environment.
OH, I almost forgot. I feel like Ymir is an urgent god.
His passive and ultimate don't really fit that of a guardian, and his kit with that much power is a bit too much (if the ymir builds full mp). Plus his in-built stats for his tankyness are crazy.
It's a typical Hi-Rez logic.l They give tanks pure damage abilities. His ultimate is a tad bit more reasonable, as it can be used for zoning and slow, but his passive just doesn't fit.
He is not the only one. Athena has two features in her kit that are pure damage - Reach and Shield Wall. And Shield Wall is a freaking ridiculous ability. Okay, so she's a Guardian, and she has an ability with over 500 base damage and 100% scaling, which isn't even her ultimate. A Guardian.
Just for comparison, no other Mage in the entire game has an ability which isn't their ultimate with 100% scalings, apart from Anubis' Plague of Locusts and Isis' Spirit Ball at max range. Janus is could also be there, but he has to use 3 of his abilities to make his Unstable Vortex scale that much.
Ares has his Searing Flesh, which not only is a pure damage skill, but it's a bad one at that, as opposed to Athena's.
Plus his in-built stats for his tankyness are crazy.
Ymir has the best defensive innate base stats in the game because he has the worst mobility and self defense out of all the guardians. I don't know if you've played much against Ymir in duo lane, but he is so punishable.
His lack of mobility means that he has no disengage and terrible initiation. And because of his kit, he has to put himself close up in person with the enemy, meaning that he is very vulnerable. If he has missed his stun, he is a sitting duck. A good Sobek absolutely destroys a Ymir in the lanining phase. If he can time right his pull so it's exactly when Ymir casts his stun, it's a free kill. And if Ymir falls behind, he feeds a lot.
And it's not just tanks who get Mage-like abilities. Isis has ******ed amount of CC for a Mage with lots of burst and utility.
Mercury, I don't know if you have noticed it, but has a Charge Prey on steroids. Seriously, it's identical to Sobek's hook, but it is faster, can go through minions, and you can actually decide where you want to throw the enemy. And he's an ASSASSIN. Same goes for release Ullr.
Apollo has freaking two knock ups, a low and a 2.3s mesmerize. On a 13s cooldown at max rank. And he has insane mobility and a great steroid and good wave clear and basically everything. And people wonder why other people say he's broken.
His lack of mobility means that he has no disengage.
Wut. Ice Wall, Glacial Strike, Frost Breath...do you mean engage? Because in terms of disengaging power, Ymir has the best "GTFA from my team" skills in the game.
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