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Hello everyone, my name is Xarenfr, i'm lvl 29 yet, i know not yet 30, not in league yet, but still wanted to share some things i have considered about our new god Osiris. Btw, this is my first guide, i'm trying to use bbcode in a good way, but feel free to comment as you want, about the presentation or the build itself.
Pros
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+ Nice harass + Crazy control + Ghost form ! + Nice overall team job |
Osiris has a good harass using his Spirit Flail mainly, trying to keep the enemy god low life, keeping him from farming. He has a lot of control with his Sickle Strike and Judgement Tether, and the Spirit Flail that can boost the Sickle Strike's slow. Fragmented will permit you some great escape like from Odin Ring of Spears, the Ice Wall of Ymir, at the same time it is really nice to avoid the slow from auto attacks. All the crowd controll abilities are quite great mid late game, when the teamplay shows the differences in the comp |
Cons
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+ Squishy for a warrior + Meh damage + Only real escape is ult + Ult easy to miss + Can be mana hungry |
Osiris is really, i mean really squishy if not well stuffed, or not making good profit of Fragmented or Judgement Tether's dmg mitigation. As you're squishy you will need to build some tankiness, and keep the dmg items for mid/late game, cause, it is more important to survive and win lane than miss some kills and die. The aoe of Lord of the Afterlife is a little small, and has a lil time before landing, if your opponent is lil nervous moving, it can be easy to miss. And of course using a lot you're abilities to do you're job will make you consume a lot of mana, so take care not to be oom in a critical time. |
Here comes the skills, i found this skill order pretty nice, it can look strange at first, but i will explain it later.
Fragmented: This is your PassiveIt changes you into a ghost, really cool yea, but over that, you will be able to go through walls, gain some damage physical damage mitigation, and will not be subject to the slow from the auto attacks.
This will proc after launching eight abilities, you can try to keep it around 5 or 6, to make it proc when you feel it is good time to try to get some kill on youre lane, but don't take to much care about that. It will be better to keep the pressure on your opponent using Spirit Flail. And anyway the time you will try to get some kill, you will usually use your ult, to jump and for the damage, wich will make proc Fragmented anyway. What i recommend, keep in mind the possibility you have when it procs.
I will explain in a different way than usual guides, when to take the items, step by step from early to late game, and at the same time about why i choosed them.
Starter
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From the start you will need something more than Spirit Flail to clean the waves fast and take the blue buff, so for that we take Hand of the Gods directly at lvl 2, for the short cd, and later on up it to lvl 3 to secure fire giant or gold fury. Death's Toll will grant you the lil extra that is need to feel good, with life, life and mana steal and physical power. The Healing Potion will be needed since you're gonna go melee to kill or finish some minions, and therefore take some damage. |
First item
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or or |
The first item back will depend on who you'r opponent is, physical or magical, and how you're doing t'ill now. If you're facing a physical, go for Breastplate, its all you will need, cdr, to be able to use you're Spirit Flail more often, mana, no need to explain, and protection, all of that for a nice price. Melee should be more easy to handle for you thanks to Judgement Tether, and the range of you're Spirit Flail. If you face a magical, it is more tricky, if you're doing good, Ninja Tabi would be nice, but if you're encountering some problems, go for a Stone of Gaia. Ninja Tabi will enforce you with more power, speed, and the cdr, this will allow you to keep the pressure. Stone of Gaia will allow you to handle the fight more confidently, with lot of sustain and magical resist. Don't hesitate to ask you're jung for a gank if needed. |
Mid game
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or + + or |
So that's the time we start, or we are about to roam the map, some towers should have fall, and you're starting to feel how the game is going. In mid game you should almost have three items. you should have your tabi ninja, a defense item( Breastplate of Valor or Stone of Gaia), and a damage item( Rage or Frostbound Hammer). Usually i take Rage, to get the crit, and more overall dps, but sometimes, when your team already has nice damage output Frostbound Hammer will be a good choice, for the health and the slow(Yea, more slow, someone is gonna hate you :) ). I take Rage before Deathbringer, because it is faster to finish, 500g less, but that's up to you. Another thing, the defense items, are a MUST have into the 4 first items. That's usually, if the game is well balanced in therms of kills, towers and gold, where the difference into the team fights, and the comp will show up. And you definitely don't want to be the first dead into the melee. So your fourth item should always be the second defense item. PS: Don't forget to finish your Hand of the Gods |
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Of course Osiris becomes mana hungry if you build him with full CDR. Why not build him like an auto attacking bruiser like Vamana instead of a mix of auto attack and ability spam. The combination of a slow debuff and a runspeed buff makes him able to stick to targets very well, so no need for full CDR.
Crit or static damage is a matter of choice, but I would swap Breastplate of Valor for either Qin's Sais, The Executioner or a defensive item like Runeforged Hammer. Also Warrior Tabi instead of Ninja Tabi.
First i wanted to apologize, i'm not english native speaker, so i made a mistake while translating the patch from yesterday. I correct it, crippled means slowed, i used a translator, which i understand something like root. I corrected the error today. Sorry about that
Pentargonite, about Frostbound Hammer, it was interesting because of the huge amount of life it provides, actually all depends on my team comp, if i need to go tanky or not. But still i know there are better items. I will update that next, and rework a bit the item section wich is more now a walkthrough.
BUYACUSHUN, glad you liked the guide :), your build is more full dps than bruiser, i would feel too squishy, but i will try it. I'm sure the lifesteal is nice since with the aoe of the basic attack from Osiris. Should bring him enough sustain. But i don't know if you can handle a gank so good or roam safely. Maybe now it is ok with the up of his life base.
I'm interested if you can give me some feedback about how you're doing with this build on the solo lane. I know usually people build him more dps than me, but i feel than his rôle in the groupe is to kill and slow/stun squishys and still be able to handle damages and stay with the team.
Actually after reading back im thinking i should have detailled more the damage items cause many could fit. At least instead of Frostbound you re right. Even i half of the time skip it for quin ´sais or asi. More pen is good too, but Titan s bane acting on a % of pen i already has, and i have none with this build so maybe another pen item would be better.
I will update this soon!
Feedback appreciate! :)
Just test out the Titan's Bane, I think you'll like it more than Frostbound.