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One Warrior Above All (Solo)

89 12 103,673
7.2
by Didacted updated March 23, 2021

Smite God: Mulan

Build Guide Discussion 3 More Guides
Tap Mouse over an item or ability icon for detailed info

Mulan Build

Start

Notes Buy whichever starter you want then the consumables. You can only buy one starter.

Notes

Buy whichever starter you want then the consumables. You can only buy one starter.

Build Item Warrior's Axe Warrior's Axe
Build Item Bluestone Pendant Bluestone Pendant
Build Item Tainted Steel Tainted Steel
Build Item Chalice of Healing Chalice of Healing
Build Item Healing Potion Healing Potion
3

Axe Variation

Notes Sell your boots for Titan's Bane.

Notes

Sell your boots for Titan's Bane.

Build Item Warrior's Axe Warrior's Axe
Build Item Warrior Tabi Warrior Tabi
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Void Shield Void Shield
Build Item Sundering Axe Sundering Axe
Build Item Pridwen Pridwen

Bluestone Variation

Notes Substitute Witchblade for Winged Blade into teams with a lot of slows.

Sell Bluestone Pendant for Pridwen when you get to your last slot.

Sell your boots for Titan's Bane.

Notes

Substitute Witchblade for Winged Blade into teams with a lot of slows.

Sell Bluestone Pendant for Pridwen when you get to your last slot.

Sell your boots for Titan's Bane.

Build Item Bluestone Pendant Bluestone Pendant
Build Item Warrior Tabi Warrior Tabi
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Witchblade Witchblade
Build Item Void Shield Void Shield
Build Item Pridwen Pridwen

Tainted Variation

Notes Substitute Witchblade for Winged Blade into teams with a lot of slows.

Sell your boots for Titan's Bane.

Notes

Substitute Witchblade for Winged Blade into teams with a lot of slows.

Sell your boots for Titan's Bane.

Build Item Tainted Steel Tainted Steel
Build Item Warrior Tabi Warrior Tabi
Build Item Void Shield Void Shield
Build Item Ancile Ancile
Build Item Witchblade Witchblade
Build Item Tainted Breastplate Tainted Breastplate
Build Item Pridwen Pridwen

Relics

Notes Get Purification Beads first if you need it vs your lane opponent or the enemy jungler but usually, you'll go Blink Rune first. The "Relics" chapter has situational pick-ups.

Notes

Get Purification Beads first if you need it vs your lane opponent or the enemy jungler but usually, you'll go Blink Rune first. The "Relics" chapter has situational pick-ups.

Build Item Blink Rune Blink Rune
Build Item Purification Beads Purification Beads

Mulan's Skill Order

Cross Strike

1 X Y
Cross Strike
2 8 11 12 14

Spear Thrust

2 A B
Spear Thrust
1 4 6 7 9

Grapple

3 B A
Grapple
3 15 16 18 19

Divine Mastery

4 Y X
Divine Mastery
5 10 13 17 20
Cross Strike
2 8 11 12 14

Cross Strike

1 X
Mulan swings her sword with precision, striking twice and dealing damage to all enemies hit.

Skilled – Mulan gains an Attack Speed increase after using this ability.
Adept – Mulan strikes a third time in a large cone in front of her.
Mastered – Mulan gains 10% Attack Speed.

Ability Type: Area, Buff, Damage
Damage per Hit: 75 / 95 / 115 / 135 / 155 (+30% of your Physical Power)
Attack Speed: 25%
Duration: 6s
Range: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Spear Thrust
1 4 6 7 9

Spear Thrust

2 A
Mulan brings forth her spear striking in front of her, dealing damage and slowing all enemies hit.

Skilled – Mulan heals for up to 3 enemies hit.
Adept – Mulan strikes a second time further in front of her, dealing bonus damage if she hits the same enemy.
Mastered – Mulan gains 5% Power.

Ability Type: Line, Slow, Damage
Damage per Hit: 100 / 140 / 180 / 220 / 260 (+35% of your Physical Power)
Slow: 30%
Duration: 3s
Heal: 12 / 23 / 34 / 45 / 56
Bonus Damage: 20 / 30 / 40 / 50 / 60 (+10% of your Physical Power)
Range: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 13s
Grapple
3 15 16 18 19

Grapple

3 B
Mulan readies herself and fires an arrow with a rope attached to it. If she hits an enemy god she stuns them, dealing damage and pulling them towards her while dashing and hitting them again for extra damage.

Skilled – Mulan gains a Protection buff after hitting an enemy god.
Adept – Mulan is able to dash to walls.
Mastered – Mulan gains 5% Movement Speed and 5% Protections.

Ability Type: Line, Stun, Damage
Arrow Damage: 90 / 135 / 180 / 225 / 270 (+50% of your Physical Power)
Stun Duration: 1s
Bonus Damage: 40 / 50 / 60 / 70 / 80 (+20% of your Physical Power)
Protection Increase: 25 / 30 / 35 / 40 / 45
Duration: 6s
Range: 60
Cost: 60
Cooldown: 13s
Divine Mastery
5 10 13 17 20

Divine Mastery

4 Y
Mulan brings forth her entire arsenal dashing forwards with sword slashes, dealing damage and rooting enemies for 1s. If she hits an enemy god during the dash, Mulan uses her new divine energy to knock up enemies with her spear before firing a large projectile attack with her bow.

Dealing damage with any part of this ability gains Skill towards the weapon used. Mulan also gains Protections for the duration.

Ability Type: Area, Crowd Control, Damage
Sword Damage: 80 / 140 / 200 / 260 / 320 (+60% of your Physical Power)
Spear Damage: 100 / 140 / 180 / 220 / 260 (+40% of your Physical Power)
Arrow Damage: 175 / 225 / 275 / 325 / 375 (+60% of your Physical Power)
Protections: 30%
Range: 65, 65, 85
Cost: 100
Cooldown: 90s

Mulan Threats

Tap each threat level to view Mulan’s threats

Max
0
Major
0
Even
4
Minor
13
Tiny
1

Introduction


This guide is made by the mentor team from the SMITE Official Discord. Anyone can join and receive help from the mentors, participate in inhouses, look for people to play with, or just talk about the game with other people who enjoy SMITE.

Of all the solo laners, Mulan has the best laning phase. Her high yet bursty damage allows her to fight into every match-up early game and she can even out-trade gods like the all-powerful Guan Yu and Cu Chulainn. With great setup from Grapple and initiation with Divine Mastery, Mulan is impactful in team fights and remains a threat long after the other gods with strong early games fall off.

Strengths & Weaknesses


Strengths
Great early game
Good setup
Good buff secure
Can immune damage and crowd control with Grapple
Wins almost every lane match-up

Weaknesses

No immediate mobility
Has a lot of interruptible damage
Susceptible to early ganks



Which Build Is Right For You?

Axe Variation
Mulan's early game is one of, if not, the best in SMITE. She doesn't need help from a starter item to win lane early on, so the best starter item for her in most situations is Warrior's Axe. Sundering Axe (the upgrade) is an insanely powerful item and she doesn't suffer at all for going a starter item that doesn't do much to help her clear or her trade potential because she already outclasses most solo laners in these things. This is the go-to build on Mulan.
Bluestone Variation
Bluestone Pendant is a more aggressive starter item which makes your laning phase better because the power and passive of the item boosts clear speed and gives you more damage when trading. The sustain is also nice and allows you to be less conservative with mana. The only time this starter is the best option on Mulan is when she's playing into a solo who can match or overcome her pressure if they go Bluestone Pendant and she doesn't. If you're comfortable with Mulan, then Cu Chulainn and Sun Wukong are the only two gods that you'll want to go Bluestone Pendant into.
Tainted Variation
Tainted Steel has very strong stats for trading with the enemy in lane and plays similarly to Warrior's Axe. Tainted Breastplate is a great upgrade and the 50% reduced healing in the passive makes it the best anti-heal item in the game. This path is for when you want to have anti-heal in your build.

Relics


In most games as Mulan, you should get Blink Rune and Purification Beads. Blink Rune will almost always be your first relic, It helps you dive the backline easier in team fights, gives you better kill potential in lane, and synergizes well with Grapple and Divine Mastery. Purification Beads is a necessary relic on Mulan because she's an immobile god after she uses Grapple which is what you'll start fights with. Grapple has a long prefire animation and can be cancelled so she's very easy to lock down. You shouldn't have to use Divine Mastery for crowd control immunity every time because you'll lose a lot of your damage and initiation which could otherwise be used to pressure the enemy instead of escaping them. If you're playing into a team with a lot of healing, Cursed Ankh can be worth it. Sundering Spear is a good second relic option if you're playing into teams with very little hard crowd control and it's very easy to confirm with Grapple.

Early Game

Start off by buying Warrior's Axe, Bluestone Pendant, or Tainted Steel and a Chalice of Healing. Get three Healing Potions and Blink Rune. Mulan doesn't need Multi Potions because she'll out-trade the enemy solo laner regardless. The extra mana sustain from them isn't needed because Mulan will get the first Totem of Ku which basically gives her unlimited mana for the next two waves.

Go to speed buff at the start of the game. Clear it as fast as possible and then head to mini harpy camp. Your jungler will be on the bigger harpy camp and will pull them towards you. Don't use Spear Thrust on the minis, hold it for clearing blue buff. After both camps are down, head to blue. Clear blue then go to lane.

Once you get to lane you should use your abilities primarily on the wave because you want to play for the first Totem. You will out clear most gods and you should try to group the wave before clearing it. Once you have Totem, you can play aggressively in lane. Look for poke, fight them for no reason, whittle them down. You will have more mana sustain than them which means you can fight for longer, and Mulan wins all trades early game anyway. If an enemy is under their tower and can't walk up to the wave, freeze the wave and zone them from getting any gold or xp from the dying minions. If you have an aggressive jungler, you can try to invade second blue as soon as it spawns. If you see the enemy jungler on the map or have recently seen them and know they can't get to blue on time, take the blue then run to your blue. It's important not to waste time once you've completed an invade. You just need to secure your own buff to prevent a counter invade then back for Warrior Tabi. The goal is to get full boots on your first back. If you don't get a kill in lane or invade, you'll have enough gold once you clear the wave that comes after you get your second blue buff.

Warrior Tabi is the best boots option on Mulan because you want to be able to clear quickly and have enough power to be able to take most of the enemy solo's health after you hit them with Grapple. Once you get boots, you want to play off of your lane pressure. Get every Totem of Ku, freeze the wave and zone the enemy solo from them, proxy if you can then invade blue and back camps and rotate to gank mid lane or look for a Gold Fury, kill the Greater Scorpion then look for Pyromancer. Do whatever you can do to PUSH YOUR LEAD.

Team Fights

As the solo laner and frontline during team fights, you want to be initiating for your team and pressuring their backline so they're not free casting onto your jungler and backline. As Mulan you want to be using Blink Rune to get in range for Grapple or Divine Mastery so your team can follow up and quickly kill them, or to use Spear Thrust and play to kill them on your own. The goal is to either initiate for your team and make space so your backline can play up and your jungler can get in there, or to let your team pick someone with your crowd control. You can blink onto the enemy backline, use Spear Thrust and Cross Strike, then use Divine Mastery to dash away from them and towards your team. You're effectively going on someone and if they can't immediately cc and burst you down, they take even more damage while you safely dash away. Mulan's Divine Mastery does a lot of damage mid to late-game and she can cancel it so if enemies get out of range, or are blowing her up, she can adjust and continue to dominate the fight.

Tips and Tricks

You can use Divine Mastery into a wall so that you don't give the enemy you're going on distance. You'll dash and do the full ultimate animation in place.

Grapple has immunity frames. When you hit an enemy god, you're immune in the air while pulling them for a short amount of time. This lets you do a lot of things that others can't. For example, you can Grapple Medusa's Petrify and continue going on her while most gods would have to use an ultimate to immune it or have to look away and give her breathing room.

Spear Thrust does so much more damage when it evolves and gains its second hit. Use it on cooldown on the enemy solo. You don't even have to fully fight them, just Spear Thrust and walk back away if you have other things to do. Use it on minions who would otherwise die to an auto attack. Use it as much as possible, even if it's unnecessary, until you get the second hit.

You want to evolve Grapple as fast as possible. It's Mulan's only mobility outside of Divine Mastery. Just like I said to do with Spear Thrust, use Grapple on cooldown even if it's unneeded until you can use it on walls.

You can cancel Divine Mastery right after you knock an enemy up to confirm Grapple. It's a very good crowd control chain and can result in more damage done than if you didn't cancel the ultimate.

Conclusion

Mulan is an oppressive warrior who, just like her weapons, needs skill and practice to master. She can be punished harder than most warriors when she makes mistakes, but, if played perfectly, Mulan will be dominant from the moment minions spawn to the moment the enemy titan falls.

"Train your skill in each of your weapons and gain mastery throughout the battle!"

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1
NovaPrime1123 | July 1, 2021 8:42am
This is exactly what i needed. thank you!
1
GetNoSkopedd | March 27, 2021 1:14pm
Amoral's right.
3
AmoralOne (11) | March 9, 2021 6:27am
Mulan may not be SS but this guide is easily top tier! Well done
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