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Bloodforge
Crimson Claws
Qin's Sais
The Ferocious Executioner
Bladed Boomerang
Devoted Deathbringer
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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- You have 3 items with lifesteal (Asi, BF, Crimson), on top of
Arachne's ability to heal. Any lifesteal is going to strongly counter the features of half of your build. Having 3 lifesteal items also limits the rest of your build. Choose one lifesteal item, 2 is okay if including
Serrated Edge, and move on.
- You have one crit item. In order to make crits more effective, you want your % chance to be higher, which typically means you want 2 crit items at minimum.
- Crits increase effectiveness not only with attack speed (more chances to crit when basic attacking), but they also scale off of power.
Odysseus' Bow is great for AS but has 0 power so other items with AS + power are recommended.
Ichaival is maybe an okay item but it's likely a bit underpowered. It's also better as an earlier-game item.
- There's no starter item. Maybe that's okay if this is a non-Conquest build, but otherwise it's something that should be in the build.
- You're missing functional pen. Yes, both Asi and Ichaival have some flat, but you want a lot more. Typically people go for
The Executioner.
- A core item for Arachne is typically
Qin's Sais, which pairs extremely well with Exe. If you don't have it in here, it's likely because you don't understand the reason why.
Kali is another great example.
Tons of reasons why this current build is not optimized.Her attack chain is .5/1/1, meaning she's going to get more attacks in (and thus more Qin's passive damage) than the standard god. Qin's should be considered in any full offense, basic attack build where gods have these enhanced attack chains.
This is also something that ties in negatively in ways to crits. That first hit is 0.5. This means the crit is only going to multiply off of 1/2 her standard damage. That's still okay if you're getting in multiple hits in a row, but something to understand.
I always use Arachne and thought I might not have enough firepower if I didn't use that weapon as much, so I tried it and was able to cut faster against the Guardian while maintaining the HP shaving of the other rolls. Thanks for the advice!