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Lady Bell is Queen of the Jungle - A Jungle Bellona Guide

5 0 19,724
by TunaPotatoLord updated July 21, 2015

Smite God: Bellona

Build Guide Discussion 1 More Guides
Tap Mouse over an item or ability icon for detailed info

Bellona Build

Jungle start #1

Build Item Bumba's Mask Bumba's Mask
Build Item Potion of Power Potion of Power
Build Item Healing Potion Healing Potion

Jungle start #2

Build Item Bumba's Mask Bumba's Mask
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Ward Ward
Build Item Creeping Curse Creeping Curse

Core Items

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Frostbound Hammer Frostbound Hammer

Defensive

Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Midgardian Mail Midgardian Mail
Build Item Mystical Mail Mystical Mail
Build Item Witchblade Witchblade
Build Item Hide of the Urchin Hide of the Urchin
Build Item Bulwark of Hope Bulwark of Hope

Damage

Build Item Asi Asi
Build Item The Executioner The Executioner
Build Item Hastened Fatalis Hastened Fatalis
Build Item Qin's Sais Qin's Sais

Usual/Example Final Build

Build Item Ninja Tabi Ninja Tabi
Build Item Ichaival Ichaival
Build Item Frostbound Hammer Frostbound Hammer
Build Item Mystical Mail Mystical Mail
Build Item Midgardian Mail Midgardian Mail
Build Item The Executioner The Executioner

Actives

Build Item Greater Purification Greater Purification
Build Item Heavenly Agility Heavenly Agility
Build Item Weakening Curse Weakening Curse

Bellona's Skill Order

Shield Bash

1 X Y
Shield Bash
3 15 16 18 19

Bludgeon

2 A B
Bludgeon
1 4 6 7 10

Scourge

3 B A
Scourge
2 8 11 12 14

Eagle's Rally

4 Y X
Eagle's Rally
5 9 13 17 20
Shield Bash
3 15 16 18 19

Shield Bash

1 X
Bellona dashes forward and bashes with her shield, dealing damage and Slowing enemies. Bellona gains 1 Stack of block for each enemy god hit. Block absorbs all damage from a single Basic Attack and reflects a portion of the damage around her.

Bellona then makes Basic Attacks with sword and shield until she has not taken or dealt damage in the last 7s. Every 3 successful basic attacks she gains another Stack of block (max. 3).

Ability Type: Dash, Slow, Damage
Damage: 90 / 130 / 170 / 210 / 250 (+50% of your Physical Power)
Block Reflect: 30%
Slow: 20% for 2s
Range: 45
Cost: 60
Cooldown: 14s

*NOTE* Basic attack progression in this stance is 0.5/1/1x damage and swing time.
Bludgeon
1 4 6 7 10

Bludgeon

2 A
Bellona summons a hammer and spins, hitting every enemy around her and then smashing forward in an overhand attack. Each enemy god hit in the spin increases the damage of the overhand attack.

Bellona now makes Basic Attacks with her hammer until she has not taken or dealt damage in the last 7s. Every hammer attack hits all enemies in melee range and only benefits from 33% of Bellona's total Lifesteal.

Ability Type: Circle, Damage
Spin Damage: 35 / 65 / 95 / 125 / 155 (+25% of your Physical Power)
Slam Damage: 70 / 130 / 190 / 250 / 310 (+60% of your Physical Power)
Slam Damage Increase: 25% Per Enemy God Hit
Radius: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s

*NOTE* Basic attack progression in this stance is 1.5/1/1.5x damage and swing time, with each attack hitting all enemies in melee range.
Scourge
2 8 11 12 14

Scourge

3 B
Bellona summons a scourge, dealing damage to all enemies in a line. Enemies hit are Disarmed, and cannot make Basic Attacks.

Bellona now makes Basic Attacks with a scourge until she has not taken or dealt damage in the last 7s. Basic Attacks have extended range (+4) and every third attack heals Bellona.

Ability Type: Line, Disarm, Damage
Damage: 90 / 130 / 170 / 210 / 250 (+50% of your Physical Power)
Disarm Duration: 1.4 / 1.6 / 1.8 / 2 / 2.2s
Healing: 20 / 24 / 28 / 32 / 36
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s

*NOTE* Basic attack progression in this stance is 1/0.5/1x damage and swing time.
Eagle's Rally
5 9 13 17 20

Eagle's Rally

4 Y
Bellona plants a Roman flag, granting Protections and increased Physical Power to allied gods. Enemies directly under where the flag is placed take damage and are Stunned for 1.25s.

Ability Type: Circle, Stun, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+50% of your Physical Power)
Protections: 15 / 20 / 25 / 30 / 35
Physical Power: 20 / 30 / 40 / 50 / 60
Magical Power: 35 / 45 / 55 / 65 / 75
Flag Duration: 8s
Radius: 40
Cost: 100
Cooldown: 90s

Introduction

HI i'm TunaPotatoLord. I mainly play ranked and I am in silver III currently. This is my first attempt at a guide here on smitefire so i am open to criticism. Ever since bellona has been released, I've always loved playing her and still do. I mainly play her in the jungle, but every once in a while ill play her in the solo. So this is my guide on how to play/ build Bellona. Enjoy!

Pros / Cons

Pros

+ Very Versitile
+ Great jungle clear
+ Counters AA based gods
+ Tanky while still doing damage
Cons



- Bludgeon can be cancelled
- Countered by ability based gods
- No good escape except for ult
- Not tanky until Frostbound Hammer is built

Skills

Master of War
When hit by basic attacks you gain protections and movement speed.
This helps in both fighting and escaping. This is one of the MANY reasons why bellona couters basic attack oriented gods.

Shield Bash
// A short dash that slows and switches Bellona to her sword and sheild stance
This is your initiate or chasing ability. It can be used to escape but the dash is very short so it is not a very effective one. It is easy to chain the slow with the slow from Frostbound Hammer. The sword and sheild stance is great for 1v1 situations because it can block incoming basic attacks.

Bludgeon
Spin around and then slam your hammer down doing more damage the more people you hit with the spin. Switches Bellona to hammer stance
This is your jungle/lane clear. Max this ability out first. Early into the game this ability does a lot of damage. It allows Bellona to get ahead early because of her high kill potential. The dowside is that this ability can be cancelled by any form of CC.

Scourge
Whip a scourge in a line that disarms opponents and switches Bellona to scourge stance.
This skill will not allow your opponents to basic attack, which makes it great in 1v1 situations. While in scourge stance, Bellona gains extra basic attack range and a heal every 3 basic attacks. This is bellona's sustain. The extra basic attack range also makes it easier to apply the slow from Frostbound Hammer. You will max this skill after Bludgeon

Eagle's Rally
Jump and place a flag where you land, stunning all enemies in the middle and creating a circle that buffs your team
This skill is your main form of initiation. It is very easy to combo Eagle's Rally right into a Bludgeon. It can also be used as a get away if needed. It is also on a very low cool down, so don't be afraid to use it.

Items

1st Item

I prefer to build Ninja Tabi over Warrior Tabi because Bellona thrives of of attack speed.
2nd Item
Ichaival I feel is stronger because it gives 10% more attack speed and helps you box AA based gods. Asi is good option because it gives more sustain with the lifesteal and also gives 5 more pen than Ichaival. Build Asi if you need more sustain. Otherwise build Ichaival.
3rd Item
This is Bellona's core item. It should almost always be built on this god. It helps you stick to your target and also slowing their attack speed. This should always be one of your first 3 items.
4th and 5th Item
These 4 are your core defensive items. Mystical Mail is my preference for 4th item most of the time. But if your opponents have a basic attack heavy team comp(any hunters, Kali, Chronos, Freya, etc), I like to build Midgardian Mail 4th and maybe even a Hide of the Nemean Lion 5th item. If it is just a normal comp, I prefer Mystical Mail 4th and Hide of the Urchin 5th.
5th Item
The Executioner is an extremely strong item for the penetration it gives. At max stacks, The Executioner removes 16 protections and another 21% of their protections. I buy this item over Qins's Sais 85% of the time. I only build Qin's Sais if they have an extremely tanky tea comp.

Summary

Bellona has a kit that heavily counters AA oriented gods. She could 1v1 a late game Xbalanque. Which sounds impossible, but it's not. It is important to think about the stance switches of the abilities. If possible, when fighting dont use Bludgeon stance. Scourge and Shield Bash stance are so much better in those situations. Bludgeon stance is great for clear jungle camps and provides strong wave clear. In a fight try to use Bludgeon first so that by the time your abilities go on cd, you aren't in Bludgeon stance. Some of my favorite combos are as follows.

Gank/team fight combo
+ + +
1v1 combo
+ + 3 basic attacks + + More basics
chase combo
+ 1-2 basic attacks + + + Keep basic attacking

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1
Zilby (132) | July 16, 2015 1:01pm
Good guide, not really a whole lot to say in terms of feedback. You may want to consider magical defense items more if it's a problem that match, or possibly invest in crits if you want to go more offensive.

Overally though, still good stuff in here. +1 from me
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League of Legends Build Guide Author TunaPotatoLord
Lady Bell is Queen of the Jungle - A Jungle Bellona Guide
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