Hello everyone this build is something that I have not tested but thought it could be a fun build that utilizes Hun Batz new passive rework. Hope you enjoy the Build.
High Damage and Burst of both basic and ability damage
Amplifies new passive Rework
Has a hard time with CC
There is a couple of Items that I would like to highlight that I believe will be very beneficial for this build aside from the must have hydras lament. Below will be each Item that are in the Core Items section along with some others that you can build that would complement well with those core items and the new passive rework for Hun Batz.
Hydras lament: Start with this item instead of boots as it will give you some power in the early game to clear the jungle camps quicker. This item gives your character a whopping 50% extra basic damage after the use of an ability and is a must on any Hun Batz build. This complements his passive of plus 20% basic damage after the use of an ability giving your basic attack a total of 70% increase. Plus it gives you 10% CDR which is absolutely necessary for Hun Batz.
Warrior Tabi: max this first after you get 1600 gold from jungle camps then max out hydras. Gives you the movement speed you need and some Power
Next you should either build both crit items or Penatration. I prefer to build Penatration first so you can start helping out solo Lane and deal with tanks alot better.
Jotunn's Wrath: You can really change this out with any other Penatration Item but the 20% CDR you get will help you get your abilities off and helps to reproc Hydras.
Deathbringer: This alongside Hydras and your passive and make your basic attack after an ability hit like a truck. As it makes your critical hits 30% stronger. This however does involve you to go into crit now as deathbringer isnt going to give you enough crit to make it very Viable.
For your fifth Item you can go a couple of different ways.
Malice and Heartseeker: These two together can make a rediculous combo (if done right). If you plan out your attacks where you still have one more basic before your Heartseeker hits and you use an ability to start your gank weave an auto attack get your critical hit then hit another ability both of these should proceed and increase the damage of your ability by 115% making this a deadly lat two items.
Or you can go...
Poisoned Star and Stone Cutting Sword: These both Complement each other as they reduce the damage output of your enemy and give you protections while also deacreasing the enemies. If you want a little more sustain and penatration this is the way to go. What I recommend is to go in auto attack twice + sacred monkey + auto + overhand smash. This will increase you physical protections and decrease the enemies by 30 and then your critical basic after the ability will do much more damage as well as slow them by 20 % and make the enemies basic and ability damage 20% weaker.