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Transcendence gives 3% of your mana is converted into physical power 15 mana x 50 stacks.
Soul Eater 200 mana + 25 power and 15% life steal upon completion.
This is not a double stack build as soul eater you Do NOT have to kill minions to get stacks just be within 80 units of a kill for stacks.
I recommend poking with Thunder Strike to minion archers and players at the start til you at least have bought Transcendence.
Reminders
Rain Dance won't heal you that well til your level 16+.
you will have low mana til you buy transcendence and start getting minion kills which probably wont happen til your able to completely buy soul eater by yourself.
DO NOT use abilities on any tanks/warriors keep them for mages/hunters/assassins just hit tanks/warriors with your basic attack which will charge your passive Overflow for free use of a ability.
Jungling
To start you can Poke with your Axe and use your spin to kill minions with ease as long as you have at least 1 other person near you helping. Later on in game you can solo jungle for anyone by later on (at least having completed or close to completing Soul Eater).
Pros
after you complete Soul Eater this build becomes very tanky where you can press forward against hunters/mages/assassins.
Cons
Slow mana start so you have to stay back poking at archer minions or other players so mages/hunters/assassins can kill minions.
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Yours is more heavily on the damage side, but with a questionable set of items.
As such, it's good you've employed some protections (full glass cannon Chaac would be awful), but not building any items with health isn't optimal.
Only thing is, I wouldn't build this every time. If I had teammates that would benefit more from their own stacking (Devo's for an ADC or Thoth for a high-scaling mage), then I would probably not get Trans, or at least delay it. Your build gives you no option to do elsewise, so the flexibility of this build is lacking. Better direction or options for readers would be preferred.
Also, since he has healing, there's a decent chance the enemy team will build anti-heal, rendering the lifesteal aspects of the item a lot weaker. You might also have another healer on your team, making it an even greater chance you get countered here.
http://smite.guru/match/ps/140502540
http://smite.guru/match/ps/140501473
http://smite.guru/match/ps/140504319
I'm just going to argue that you're not getting the most out of your kit. You could likely be doing better if you didn't go SCS and got BBS (and changed out SE).
Also, if you were playing PC, I have a feeling your stats wouldn't be as good with this build, but that's just a guess.
Second game i don't remember all that much other than a achilles always retreating for mana.
third game i remember ullr being extremely aggressive pushing alone most of the time
as you can see with third game i cant tank as much as a guardian but i am not far from it while having ability to kill enemies. Like you said this is PS4 i have tried other builds with chaac like i said and none of them worked well with my playing style. just because this build works for me doesnt mean it will for everyone i just put this here as a build i use and my experience with him. All i can say is try it out if you can't get it to work than go back to what you prefer. PC players may play differently than PS4 players idk i dont have hand eye coordination or muscle memory to play PC which would force me to play more defensively and use more defensive items probably though