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Shoes of Focus
Midas Boots (M)
Sovereignty
Void Stone
Breastplate of Valor
Mystical Mail
Witchblade
Bulwark of Hope
Pestilence
Stone of Gaia
Ethereal Staff
Gem of Isolation
Pythagorem's Piece
Rod of Tahuti
Midas Boots (M)
Sovereignty
Void Stone
Witchblade
Pythagorem's Piece
Bulwark of Hope
Wrath of the Gods
Greater Blink
Heavenly Agility
Purification Beads (Old)
Shoes of Focus
Breastplate of Valor
Void Stone
Gem of Isolation
Sovereignty
Pestilence
Fist of the Gods
Greater Blink
Weakening Curse
Greater Aegis

Hello fellow
Ares lovers and welcome to my guide on Smitefire!
Ares is a tanky and highly aggressive guardian. He possesses a huge amount of crowd control (Hard and soft), which helps him secure kills and/or protects him allies. He's not extremely tanky in the early phase but, he have protection steroids for all the team and he can do a lot of damage without offensive items. He possesses the ability to enable the allies to deal huge AOE damage to a bunch of targets which makes him synergise well with bursty champions thanks to
No escape
As a aura carrier plus your steroids with Bolster defenses bolster defenses your entire team will be stronger , everybody loves
Ares.
In his spare time between war, strife, chaos, and murder of those weaklings worms , he still have time to bang her brother´s wife
Aphrodite , the goddess of beauty.
If you are looking for play a nearly OP lategame Tank with abusive damage(for a tank) and massive buffs for your team , you dont need to pick nothing but ares, the Manliest and badass god of war. Your entire team will **** his pants when you pick him
blessed presence |
This is your passive and the reason why you are the perfect aura carrier, you can stack a impressive amount of magic power with this. |




Ares you will find a surprising number of douchebags that think still have a chance dueling against you in some phases of the game. If you did a facecheck while roaming in the jungle, and found a
and other idiots like him i encourage you to bait him , run to him face as you were a autoatacker moar and land your chains in enemy face when you cant miss if you dont find comfortable with
shackles yet, once your 3 chains reach your enemy, usually they will start to run for his life like a *******, proceeds to chase them and
their ***.
-> BUFF UP bolster defenses -> CHASE THOSE RATS with
As Ares
you can think you have to destroy the entire enemy team but remember, your teammates also want to bathe in the blood of those worms.
It would be rude kill you all, so you are going to initiate so your comrades can join to the carnage.
greater blink --->
heavenly agility--->
<<<also not bad>>> Weakening curse--->
After iniciate you MUST land your
(the more the merrier) and buff up your team bolster defenses
Then begins to wreak havoc with
,you better focus first on those cowards weaklings like
and other rats in the business of jumping into your squishy partner.
If you have not the upper hand engaging you can ----> bolster defenses ---> greater blink ---->
---->
-->
(extra inicial tankiness in your team and good aoe damage , then use your chains and deny retreat of the survivors)
Feel free to enjoy you manliness tower diving like a boss , Ulting them for put their *** out and savor the carnage in your team hands.
Building
Ares with Aura items let you become a serious threat for your enemy and mostly of the time a MVP for your team (Buffs from your items, granting your team protections with bolster defenses Bolster Defenses and a huge ammount of utility by your kit)


sovereignty |
Absolute Core item , i just cant imagine a scenario where this item is not a MUST BUY. This item gives you very good tankyness, nice hp boost and will help your entire team while buff your magic power up by passive as well. |

pythagorem's piece |
Another Aura item for increasing the amount of damage you will be able deal. Not only will it increase your damage but it will also increase the Magical Power of your team. Obviously the value of this item scale hard if your team have more magic power gods. A bit of magical lifesteal its a nice bonus. |





ethereal staff |
This item works when you need increase your hp pool and you can´t give up on damage yet. Buying this like your last item can give you near to 100 of magical power , 600 of hp and 300 of mana. Is not hard to understand why this item is a solid situacional item. |



|
|
Raise your manliness to the sky with this item. You are
, go to represent violence, force, and slaughter; the reasons of your born.Enjoy buying this if your team are facestomping or you are fed. |


hand of the gods |
Hand Of The Gods is an obvious choice for tanks. Nice and easy way to clear lanes, and get some extra gold.You can take Wrath of the Gods over Fist of the Gods for secure fire giant and gold fury. |



|
|
Not much to say here , hardcore cc is ruining you? are you facing your badass twin brother
in the enemy team? pick this
|

Ares belongs to the duo lane , you will be the guardian of a hunter , your tasks like a support will be:
-protect your lane mate
-disturb the enemy farm
-Help your team to secure objetives (fire giant , gold fury)
-provide intel for your team with wards.
-push your lane and destroy the enemy tower
-wreck those weaklings enemies who dare to farm in your lane.
TO START , CHOOSE YOUR STARTER PACK FOR FULFILL DESTRUCTION:
Watcher's GiftWatcher's gift is a great Support item to start with, the disadvantage is, that you are squishy for a tank. Always your ADC last hits minions, you earn the same amount of gold as he did ,also you gain another piece of gold every five seconds. your inicial purchase Watcher's Giftfollowed by Midas Boots (m) give you a strong gold income to buy your core items.
Mark of the VanguardMark of the vanguard is a great tank item to start if you are new , or a bloodthirsty madman. If you play agressive you will be hurt by those minions (OP minions), the passive of the item helps a lot to mitigate damage.
Healing Potionhealing potions I encourage you to always pick healing potion over
in your starter pack , most of the time you will buy Watcher's Gift so , the more time in the lane, the more gold in your pocket when you make your first back.
hand of the gods Hands of gods you will use this to clear the mana camp and give the buff to your lane mate at the start of the game, also you will use to secure Harpies and other camps during the game. if you upgrade it on level 3 you can instant kill the Firegiant or Gold Fury when they are below 25% of hp, the hpbar will turns yellow in the moment you can crush them.
ward Ward You always should place wards , in fact the whole team have to place wards. Its worth it buying 2 at the start. Use one of them to ward before the lane phase if you are concerned about suffer an inicial invasion.
Viable starter packs:
Watcher's Gift + hand of the gods+Healing Potion+ Healing Potion+Healing Potion+ Healing Potion+ ward + ward
Guard boots (M) + hand of the gods+Healing Potion+ Healing Potion+Healing Potion+ Healing Potion+ ward + ward
mark of the vanguard + hand of the gods+Healing Potion+ Healing Potion+Healing Potion+ Healing Potion+ ward + ward ( for beginners who have not annihilated before)

Check your stuff and head to the enemy mana camp to put a ward near the camp (do it from a safe distance , wards have op range). Now head to your mana camp , crush it with your
and hand of the gods and let your mate take it.( usually Mid laner and your mate will secure those Harpies in the meantime).He will pick the mana buff and both can head to the lane already.
Visual example
toolkit to disrupt and punish anyone out of position (they Pushing your lane too hard, an enemy's failed attempt to engage, or simply pushing without minions).
Visual example
them into your tower)
+ Wrath of the Gods
you can go for some damage if your team is doing right and pick por example pythagorem's piece or
after your core.
but you can not kill them all if you facechek into a trap. Watch the map constantly and keep a close eye of your teammates health and mana and ultimates to engage in beneficial team fights.
![]() |
* Black dots are lane phase wards. * White dots are Teamwork wards, always ward on golden fury and fire giant. * Yellow dots, are late game wards, if the towers are pushed. * Grey dots, are just for backdooring with teleport the enemy team. (thanks to Setolino´s map) |
Thank you for reading it folks. I hope I have covered the true basics, a simple guide for people new to Ares was my intention. I will work in deep soon in a chapter about play arena as
.
This is my first guide so all the feedback and constructive criticism is always much appreciated.Sorry if I made grammatical mistakes, English is not my native language. Feel free to point them to fix it.
( I could not have done without this )
code-blue-bbcoding-for-beginners
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Reinforced Greaves sucks hard you never want to buy them in any situation.
Midas Boots or Shoes of Focus.
Take Mystical Mail out,replace it with Sovereignty as long as you are not on solo lane you wont need it. Iam happy Witchblade is in your build.
Magical Protection is fine.
Well the most dmg items you listed you wont buy in in conquest because due to your passiv you alread have enough dmg to take out squishes with your chains.
Maybe add Hide of Urichin/Magis Blessing. Void Stone is with Sovereignty and Witchblade the best item on ares to add in his core build btw.