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One thing I will say about this start is you get NO early attack speed outside of the Gilded Arrow passive.
The +20 basic attack damage does be hitting though, the lack of early AS is just especially noticeable on Izanami with her weird autos.
Sell Ichaival for Qin's Sais or Deathbringer.
Stolen from TheOtherFrost and/or BaRRaCCuDDa, I don't know who built it first but I've seen both using it.
Very fun and good casual/ranked build. Gilded Arrow keeps you even if not ahead of the enemy duo, even if you die multiple times early you have a lot of comeback potential.
Devourer's Gauntlet is really cheap and you get the stacks fast, especially with Izanami where you can hyper farm every time the enemy duo backs.
The reason Wind Demon is in every build, even as the sole crit item, is because it is a very stat-efficient item for the price. You get power and attack speed + 10% penetration and more attack speed for 5s whenever you crit. Once you have it online, you are attacking fast enough that you will be critting at least once every 5 seconds and you will be getting full value 90% of the time
This might be problematic but I am an Izanami 1 maxer and I will explain why...
Izanami is 99% auto attacks and she already clears the wave really well from level 1. You are never struggling to clear wave, so I don't see the point in maxing her 2 first.
When you are boxing in lane, you can throw out her 2 and potentially miss it and then be forced to auto with her 1 that has 1 point in it OR you can throw it out for the slow vs. damage and then beat their *** with her 1 that you are maxing, especially if you have Ichaival.
Her 1 is also good for clearing support buff, scorpion (big and small), and harpies early game since they are singular targets.
Tap each threat level to view Izanami’s threats
Tap each synergy level to view Izanami’s synergies
Very good early pressure and wave clear with her special autos.
➝ You can damage multiple enemies at once; clear the wave + poke, auto multiple enemies at once in teamfights, etc.
➝ VERY good at hyperfarming.
Very powerful stim that gives up to 75% attack speed and 25 bonus power - very good for boxing and objective shred (towers, FG, GF, etc.)
Stealth in her dash makes ganking/flanking/breaking enemy ankles much easier.
➝ The dash is a bit jank and easy to predict but it's still valuable.
It takes a bit to get used to her autos - not really a con but something to be mindful of.
Her dash is pretty easy to predict and it can be interrupted.
Her ultimate is a little underwhelming, especially if you miss it.
➝ It definitely HAS value, the silence and damage are good, you can hit multiple enemies, etc. but compared to other ultimates it's a bit ehh.
She is not really in the meta anymore but she still does well in casual + ranked.
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