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Hello! I hope you are doing well today, if not, then I hope this guide makes your day a little better :) Ymir is a great support who offers a ton of CC and can really be a hassle the enemy team can't deal with. You will be able to set up kills for both yourself and teammates, while protecting your entire team. Ymir is an aggressive support that can dominate the early game and can (I believe) stay relevant all game.
Sets teammates up well
Has killing power
Small chase potential
Very cheap build
Frostbite - "All of Ymir's abilities that affect enemies apply a Debuff to the enemy called Frostbite. All of Ymir's Basic Attacks against a target afflicted by Frostbite do 100% more damage. Enemies afflicted by Frostbite deal 10% less damage. Lasts for 4s."
This allows you to really punish an enemy that gets caught in your combo. Though, one might argue your damage from abilities is punishing enough...
Meditation: Mediation allows you to Med bait, save yourself, and save your allies. Maybe all three at once. End game when you have 3700 health, this will restore ~500 health. To you, that may not be significant, but to the assassin, mage, or ADC next to you, that is a butt load of health. Getting this early can let you and your ADC stay in lane just a little longer than your opponent.
Purification: If your enemy teams has someone with a big CC ult, this may be a good choice. If Thor ganks you, use this as he lands, freeze him then kill him to remind him not to gank you.
Sprint: You are slow. This makes you not as slow.
Blink: SURPRISE FREEZE, MOFOS!!!
Shell: Not my top pick with this build, but if you and your teammates need more protection, maybe consider this.
Curse: You are slow. Now everyone is slow. You can finally catch them.
Your full combo consists of Frost Breath, Glacial Strike, Ice Wall, then Shards of Ice. You stun them, hurt them, trap them, then kill them.
If your ult isn't up, Frost Breath, Glacial Strike, a few punches, then an Ice Wall as you run away to protect yourself.
If they are running away, give them a wall to run into, stun them, then hurt them badly.
If you know someone like Loki or Thor is trying to gank, save your Frost Breath so you can stun them and either drive them away or kill them.
As a support, you are really only as good as your team. Ymir has lots of tankiness and a good amount of damage output. But without a good team, you will fail miserably.
Wards: Try to keep two wards up. Basically, you can get vision on the junction from the nearest and middle side entrance to the lane with one ward. Same for the far and middle junction. Doing this means two wards covers three entrances.
Ymir is a fun god to play as. You have a lot of control over a fight and you are strong enough to get kills as a support. Being a support is about helping your teammates, but admittedly it is fun to fight and kill people. I enjoy playing as Ymir and I hope you do too.
This is my first guild and I am by no means an expert or crazy amazing good player. But, I have found that this build and strategy works for me and so it might work for you. Certainly there are other viable builds for Ymir and maybe this one isn't for you. That said, if you have any thoughts on what could be better, feel free to let me know!
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