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Fellow Smite players, welcome to my guide to Hi-Rez's newest guardian: Xing Tian.
My name is Zahmby and this is my first guide which can be universally used for Conquest, Joust, and Arena.
While Xing Tian is officially classified as a guardian, he is more akin to a magical warrior which allows him to be an extremely versatile god to play. This being said, he can switch between two very different roles. This build in particular has Xing Tian focus on dealing as much damage as he can while simultaneously working as a support.
PROS
- Great AOEs and CCs.
- Decent passive that grants HP5.
- Capable of soloing mid - late game.
- Allows for an amazing push when using his Ult.
- Can easily change the flow of the game.
CONS
- Low defenses early game, making him extremely squishy.
- Long cool downs on his abilities.
- Abilities use a lot of mana early game.
- No real abilities that can support an ADC.
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Xing Tian's passive allows him to gain stacks every time he hits an enemy with an ability which then grants him 3 HP5 per stack up to a maximum of 36 HP5. These stacks are fairly useful as they grant Xing Tian a decent amount of sustain; especially when you use his ![]() |
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Maxing out Xing Tian's cool down reduction early game is a very crucial part of making him a viable threat against an enemy team. This makes ![]() |
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If you would prefer to lean on the bulkier side then I highly recommend utilizing ![]() ![]() ![]() ![]() |
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If you feel that you definitely need the extra physical protection, however, then you may want to grab ![]() ![]() |
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You definitely need CDR, but I tend to agree that
Unfortunately, this god has poor base damage and high scaling, which does not make him really efficient without MP items (which probably explains your build).
I have included
Yeah, I can respect that. It makes sense, I guess I just hate the item, because I can't proc that hit when I want... I have to play around it. haha
3.5 things
1. In your build where it says (third item), it should probably say (fourth item)
2. I think you should list
3. His passive gives 3 HP5 a stack, up to 36 HP5.
3.5. I tend to disagree with
Nice guide. I like that you put in some decent HP5 regen items, I think this is how to build him, because he can extend fights like none other. It's a pain, lol
The reason why my i list
I also used to prefer
Unfortunately, this god has poor base damage and high scaling, which does not make him really efficient without MP items (which probably explains your build).
1. In your build where it says (third item), it should probably say (fourth item)
2. I think you should list
3. His passive gives 3 HP5 a stack, up to 36 HP5.
3.5. I tend to disagree with
Nice guide. I like that you put in some decent HP5 regen items, I think this is how to build him, because he can extend fights like none other. It's a pain, lol