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                    Vampiric Shroud
                                    
                    Healing Potion
                                    
                    Mana Potion
                                    
                    Chronos' Pendant
                                    
                    Shoes of Focus
                                    
                    Shoes of the Magi
                                    
                    Warlock's Staff
                                    
                    Gem of Isolation
                                    
                    Spear of the Magus
                                    
                    Rod of Tahuti
                                    
                    Breastplate of Valor
                                    
                    Hide of the Urchin
                                    
                    Bulwark of Hope
                                    
                    Warlock's Staff
                                    
                    Ethereal Staff
                                    
                    Greater Purification
                                    
                    Aegis Pendant
                                    
                    Greater Blink
                                    
                    Divine Ruin
                                    Zhong has tons of damage, utility, and he's a huge value in a teamfight. Zhong Kui is one of my favourite gods, hence my Smite name being "ZhongQueefer". I've nearly got him diamond now, and I understand the works of his kit, and what to build. (Please note that the builds above doesn't specify what I normally build in any order, but it's a good idea to build these items, in my opinion. Let's check out Zhong's abilities.
UPDATE: After playing a lot more Zhong, and after his buff, he has become more potent in the meta and a much stronger mage. Now there's something different for leveling skills.
Max your 2 if you want to do a little less damage, but want sustain over all else.
Max your 1 if you want to snowball and/or playing aggressively, or already winning lane. Your 1 is your strongest ability asides from the ult, and it should be used for nearly everything you do.
Now enjoy the guide C:!
	
	
	
	
 on the entire wave, then use your 
	
		
	
 to heal up to 100+ per soul collected at a max of 3 times, and do an extra 40% damage based on how much damage was left on the 
	
		
	
.
	
	
 Book of Demon's passive is that you'll get a floating book over your head, which fires auto attacks equal to 50% of your basic attack damage! If you activate this ability, it hits for an AOE stun around Zhong Kui, and if they have your 
	
		
	
 Expose Evil on then, it'll double the stun. So at max rank your stun is 0.9 seconds, up to a total of 1.8 seconds!
	
	
	
	
 and 2 
	
		
	
 will be on a 5 second cooldown, and your ult 
	
		
	
 on 40 second cooldown. If you want you can replace this with Breastplate of Valor 
	
		
	
Pros -
Tons of damage mid to late game.
Huge AOE ult that he can use abilities while using his ult!
Great Clear
Amazing Sustain
40 Free protections + another 40 when you're using your ult!
Epic Skins!
Cons -
His early game is meh.
No escape.
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Situational. If they are focusing you hard then Gem. If they have a lot of magic defense built then get spear early. If they have hunters/assassins or any trickster god that can easily escape get gem. Spear gives you a bit more damage but the slow ensures they won't get away. Most people misunderstand that the buying of items is dependent on what you are countering. Look at their gods/items and you will know your priority.
In arena I prefer not to build stacks, Warlocks is a waste. Normally I'll rush straight in CDR Boots, then into Gem, Obsidian Shard, Rod of Tahuti, Spear of Desolation, then Hide of the Urchin or Mantle of Discord (You can build these earlier, like third or fourth item.) You'll basically "ROFLSTOMP" everyone. CDR boots can be substituted for Pen boots
Thinking of starting to play
Guessing that the "Final Build" you have at the top isn't in order. Would you mind rearranging in the correct purchase order? Guessing it's Warlock's Sash,
Situational. If they are focusing you hard then Gem. If they have a lot of magic defense built then get spear early. If they have hunters/assassins or any trickster god that can easily escape get gem. Spear gives you a bit more damage but the slow ensures they won't get away. Most people misunderstand that the buying of items is dependent on what you are countering. Look at their gods/items and you will know your priority.
Guessing that the "Final Build" you have at the top isn't in order. Would you mind rearranging in the correct purchase order? Guessing it's Warlock's Sash,
I find Zhong Kui is best suited for the Solo Lane. A lot of mages either have long range pokes that remain difficult to get a hold of, making it difficult to heal off of them with your 1 & 2 combo...Or they have too good of mobility, making them a pain to deal with. Solo lane provides more opportunity to poke during the wave clear. Granted, some gods like Chaac can still have that long range poke, but at least he has to get close to do any closing damage. Otherwise, Solo is pretty mellow and you are usually a second choice for the Jungler to target, as they should be helping their mid lane for a good portion of the beginning of the match.
Plus, you get mana camp for the extra long sustain. Major plus with Zhong as his sustain is entirely mana dependent. So, if you were to ask me, avoid mid with Zhong at all times, as he counters many solo laners very easily and is countered rather easily in Mid by Gods like Zeus, Nu Wa, Au Puch and Isis.
I personally think he's not very intense when it comes to mana usage, at least in the way I can play him. Regardless, he's a potent pick in either lane. I find mid lane more favorable, because of the new scaling magic resist. But, you can play Zhong however you want! Go out there and experiment!
Plus, you get mana camp for the extra long sustain. Major plus with Zhong as his sustain is entirely mana dependent. So, if you were to ask me, avoid mid with Zhong at all times, as he counters many solo laners very easily and is countered rather easily in Mid by Gods like Zeus, Nu Wa, Au Puch and Isis.
What role is this build for? I think the guide misses out on a lot of info, like actives, situational items, counters, different roles and such.
I didn't do too much, I just put up my core build. I've actually changed my normal build up since this, and I haven't updated it. It's mid obviously, it's his best role.
Great build I love it and when we are beating people with this build they won't think we're a troll anymore :)
You know it! Thanks for the feedback.