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The Inescapable and Unkillable -Bellona

0 3 15,127
by WhiteLightning00 updated July 26, 2018

Smite God: Bellona

Build Guide Discussion 13 More Guides
Tap Mouse over an item or ability icon for detailed info

Bellona Build

The Start

Notes This build is a bit unorthodox as it doesn't involve boots, but it involves working with her passive. To start with this build, you'll need the essentials to get you moving until you're ready to ease into the build.

Notes

This build is a bit unorthodox as it doesn't involve boots, but it involves working with her passive. To start with this build, you'll need the essentials to get you moving until you're ready to ease into the build.

Build Item Boots Boots
Build Item Warrior's Blessing Warrior's Blessing
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
3

Atalanta's Bow

Notes This item is going to be one of your best starting items for this build, as it is very well aligned with her passive. This compensates for no boots in an unconventional way as if she is hit, she gains movement speed. Now it's the same for when she hits anything. Disclaimer, keep your tier 1 boots until you've built this item and the number 2+3 items on this build.

Notes

This item is going to be one of your best starting items for this build, as it is very well aligned with her passive. This compensates for no boots in an unconventional way as if she is hit, she gains movement speed. Now it's the same for when she hits anything. Disclaimer, keep your tier 1 boots until you've built this item and the number 2+3 items on this build.

Build Item Atalanta's Bow Atalanta's Bow

Masamune

Notes This Is an essential item for this build due to warriors naturally being the interrupting role in team fights on conquest or hybrid tanks for joust. This item will give you protections (Up to a max of 35 of each protection) which is a good chunk for no protection items, given that you are surrounded by enemy gods.

Notes

This Is an essential item for this build due to warriors naturally being the interrupting role in team fights on conquest or hybrid tanks for joust. This item will give you protections (Up to a max of 35 of each protection) which is a good chunk for no protection items, given that you are surrounded by enemy gods.

Build Item Masamune Masamune

Stone Cutting Sword

Notes This is another great item for this class because if you're dealing with: a hunter, assassin, or another skilled warrior; you'll be able to reduce and increase your physical protections up to a max of 30, plus the 35 that you can potentially get from Masamune. (Now you can sell the boots.)

Notes

This is another great item for this class because if you're dealing with: a hunter, assassin, or another skilled warrior; you'll be able to reduce and increase your physical protections up to a max of 30, plus the 35 that you can potentially get from Masamune. (Now you can sell the boots.)

Build Item Stone Cutting Sword Stone Cutting Sword

Jotun's Wrath

Notes This is a great item, not only does it give you a good chunk of power along with some physical penetration, it gives you half of the max cooldown reduction you're able to build. Not only does it do this for you, it gives you more mana to work with as warrior abilities tend to eat mana.

Notes

This is a great item, not only does it give you a good chunk of power along with some physical penetration, it gives you half of the max cooldown reduction you're able to build. Not only does it do this for you, it gives you more mana to work with as warrior abilities tend to eat mana.

Build Item Jotunn's Wrath Jotunn's Wrath

Ancile

Notes This is the only magic protection item that you'll need as a warrior for this build. It gives you a good chunk considering that Belona's passive gives you protection when you get hit and by this point, you'll have already built Masamune. Another thing, this also gives you your semi-final chunk of cooldown reduction.

Notes

This is the only magic protection item that you'll need as a warrior for this build. It gives you a good chunk considering that Belona's passive gives you protection when you get hit and by this point, you'll have already built Masamune. Another thing, this also gives you your semi-final chunk of cooldown reduction.

Build Item Ancile Ancile

Gladiator's Shield

Notes This is the final item, giving you a leg-up on your physical protection, and giving you the maximum of 40% cooldown reduction. This also gives you a nice chunk of physical power and allows you to get 2.5% of your health whenever you cast an ability. Ta-Da, the build is made, enjoy.

Notes

This is the final item, giving you a leg-up on your physical protection, and giving you the maximum of 40% cooldown reduction. This also gives you a nice chunk of physical power and allows you to get 2.5% of your health whenever you cast an ability. Ta-Da, the build is made, enjoy.

Build Item Gladiator's Shield Gladiator's Shield

Bellona's Skill Order

Shield Bash

1 X Y
Shield Bash
1 7 12 17 18 19

Bludgeon

2 A B
Bludgeon
2 4 6 9 11

Scourge

3 B A
Scourge
3 8 13 14 16

Eagle's Rally

4 Y X
Eagle's Rally
5 10 15 20
Shield Bash
1 7 12 17 18 19

Shield Bash

1 X
Bellona dashes forward and bashes with her shield, dealing damage and Slowing enemies. Bellona gains 1 Stack of block for each enemy god hit. Block absorbs all damage from a single Basic Attack and reflects a portion of the damage around her.

Bellona then makes Basic Attacks with sword and shield until she has not taken or dealt damage in the last 7s. Every 3 successful basic attacks she gains another Stack of block (max. 3).

Ability Type: Dash, Slow, Damage
Damage: 90 / 130 / 170 / 210 / 250 (+50% of your Physical Power)
Block Reflect: 30%
Slow: 20% for 2s
Range: 45
Cost: 60
Cooldown: 14s

*NOTE* Basic attack progression in this stance is 0.5/1/1x damage and swing time.
Bludgeon
2 4 6 9 11

Bludgeon

2 A
Bellona summons a hammer and spins, hitting every enemy around her and then smashing forward in an overhand attack. Each enemy god hit in the spin increases the damage of the overhand attack.

Bellona now makes Basic Attacks with her hammer until she has not taken or dealt damage in the last 7s. Every hammer attack hits all enemies in melee range and only benefits from 33% of Bellona's total Lifesteal.

Ability Type: Circle, Damage
Spin Damage: 35 / 65 / 95 / 125 / 155 (+25% of your Physical Power)
Slam Damage: 70 / 130 / 190 / 250 / 310 (+60% of your Physical Power)
Slam Damage Increase: 25% Per Enemy God Hit
Radius: 25
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14 / 13 / 12 / 11 / 10s

*NOTE* Basic attack progression in this stance is 1.5/1/1.5x damage and swing time, with each attack hitting all enemies in melee range.
Scourge
3 8 13 14 16

Scourge

3 B
Bellona summons a scourge, dealing damage to all enemies in a line. Enemies hit are Disarmed, and cannot make Basic Attacks.

Bellona now makes Basic Attacks with a scourge until she has not taken or dealt damage in the last 7s. Basic Attacks have extended range (+4) and every third attack heals Bellona.

Ability Type: Line, Disarm, Damage
Damage: 90 / 130 / 170 / 210 / 250 (+50% of your Physical Power)
Disarm Duration: 1.4 / 1.6 / 1.8 / 2 / 2.2s
Healing: 20 / 24 / 28 / 32 / 36
Range: 55
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18 / 17 / 16 / 15 / 14s

*NOTE* Basic attack progression in this stance is 1/0.5/1x damage and swing time.
Eagle's Rally
5 10 15 20

Eagle's Rally

4 Y
Bellona plants a Roman flag, granting Protections and increased Physical Power to allied gods. Enemies directly under where the flag is placed take damage and are Stunned for 1.25s.

Ability Type: Circle, Stun, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+50% of your Physical Power)
Protections: 15 / 20 / 25 / 30 / 35
Physical Power: 20 / 30 / 40 / 50 / 60
Magical Power: 35 / 45 / 55 / 65 / 75
Flag Duration: 8s
Radius: 40
Cost: 100
Cooldown: 90s

Bellona Threats

Tap each threat level to view Bellona’s threats

Max
1
Major
1
Even
1
Minor
1
Tiny
1

The inspiration.

Have you ever wondered what it would be like to have a powerful build that is sleek and durable, just like a knife? Here it is, after hours of thinking and consideration along with viability testing. This build is the definition of interrupt and chasedown capability as this build is not only focused on speed, but it's also focused on the sole quote of "Divide and conquer." (Sorry, don't remember who said that.) This build is mainly focused around improving Belona's passive as it makes her both tanky and fast enough to either flee or chase the enemy down to secure the kill. Enjoy. Note, Relics are not included.

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1
Gulfwulf (81) | August 1, 2018 10:49pm
This is how you build a proper Bellona in a non-conquest match.
1
WhiteLightning00 | August 4, 2018 11:08pm
Sorry, nevermind. I clicked a button and found them, my mistake.
1
WhiteLightning00 | August 4, 2018 11:08pm
@Gulfwulf I don't see any build for Bellona in this link. I do see that their Bellona did well this match, but I can't see what items that they happen to build.
1
Kriega1 (143) | July 27, 2018 11:09am
This build is terrible. Someone can either fix this or can agree it is a troll build.
1
Branmuffin17 (394) | July 27, 2018 11:36am
Although Bellona has good basic attack function in her kit, it's less for fighting, and more for good wave clear via the AOE from Bludgeon. Her passive isn't something to build around...rather, it is just a nice benefit.

"This build is a bit unorthodox as it doesn't involve boots..." (I see " Boots" in the start...guessing the build creator meant T3 boots, but still...)

The concept of not getting Tabi is okay, at least for some gods, and I like that the creator is thinking outside the box. But that's all I like here. Atalanta's Bow just isn't a great item for most gods that this item is actually intended for...and to throw it on Bellona...don't like it.

In a more functional, meta concept of not getting boots...it's really more of a late-game option. Boots provide strong stats for the price, which really helps with early game, when things are slower. Masamune is absolutely a functional item for her, and so picking this up means, after most items are built, you can definitely replace your boots with another item with move speed...but I wouldn't do this early game for her.

Getting Gladiator's Shield last? This is a bad idea. It's a bridge item very specifically meant to help with early game flow and counter-protection against a specific lane enemy, with intent to sell it late-game, since its stats aren't as good as appropriate T3 items.

The writeup and quote of the phrase "divide and conquer" doesn't fit this build concept either. Bellona isn't a god that can technically divide enemies...in the literal sense, it's more appropriate for gods that have zoning tools. Bellona is just a bully.

@WhiteLightning...not meaning to down you or your build. You do mention hours of thinking and viability testing...but I'm curious about what situation the testing was done. What mode, what team comps (do you only ever play with friends that might build to complement you or make up for your build's deficiencies?), and what general skill level of competition (maybe SmiteGuru reference might be an okay initial evaluation).

@Kriega, I honestly don't think this is has "troll" intent...but it's not something I would ever recommend.
1
Kriega1 (143) | July 27, 2018 11:44am
We not going to mention the Jotunn's Wrath on Bellona?
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1
Gulfwulf (81) | July 27, 2018 11:35am
It's a troll build. Bell needs protections just like any other warrior.
1
Branmuffin17 (394) | July 27, 2018 11:39am
Gulfwulf wrote:
It's a troll build. Bell needs better protections just like any other warrior.

(technically it does have prots...Masa passive, Ancile, SCS w/ stacks)

Reason I say it's not a troll build is because troll has intent. It's meant to be funny, or mislead people, or piss people off.

The way this person writes, it sounds like there's actual effort to make this functional.
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League of Legends Build Guide Author WhiteLightning00
The Inescapable and Unkillable -Bellona
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