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Solo Cabrakan: Time to Get Crackin'! (WIP)

1 1 17,313
by Technotoad64 updated December 14, 2016

Smite God: Cabrakan

Build Guide Discussion 4 More Guides
Choose a Build: Build Matrix
Build Matrix Example builds
Tap Mouse over an item or ability icon for detailed info

Cabrakan Build

Recommended finished build

Build Item Warlock's Staff Warlock's Staff
Build Item Shoes of Focus Shoes of Focus
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Void Stone Void Stone
Build Item Polynomicon Polynomicon
Build Item Mantle of Discord Mantle of Discord

Core

Build Item Warlock's Staff Warlock's Staff
Build Item Dynasty Plate Helm Dynasty Plate Helm
Build Item Void Stone Void Stone

Shoes

Build Item Shoes of Focus Shoes of Focus
Build Item Reinforced Shoes Reinforced Shoes
Build Item Traveler's Shoes Traveler's Shoes

protection

Build Item Mystical Mail Mystical Mail
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Witchblade Witchblade
Build Item Spirit Robe Spirit Robe
Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Hide of the Urchin Hide of the Urchin

still being tested

Build Item Winged Blade Winged Blade
Build Item Spectral Armor Spectral Armor
Build Item Spear of the Magus Spear of the Magus
Build Item Soul Reaver Soul Reaver
Build Item Relic Dagger Relic Dagger
Build Item Midgardian Mail Midgardian Mail
Build Item Mail of Renewal Mail of Renewal
Build Item Ethereal Staff Ethereal Staff
Build Item Chronos' Pendant Chronos' Pendant

damage

Build Item Polynomicon Polynomicon
Build Item Gem of Isolation Gem of Isolation
Build Item Soul Reaver Soul Reaver
Build Item Ethereal Staff Ethereal Staff

starters/consumables

Build Item Soul Stone Soul Stone
Build Item Mark of the Vanguard Mark of the Vanguard
Build Item Ward Ward
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
Build Item Multi Potion Multi Potion
Build Item Potion of Magical Might Potion of Magical Might

Recommended Relics

Build Item Blink Rune Blink Rune
Build Item Cursed Ankh Cursed Ankh
Build Item Aegis Amulet Aegis Amulet
Build Item Purification Beads Purification Beads
Build Item Shield of Thorns Shield of Thorns
Build Item Teleport Fragment Teleport Fragment

Cabrakan's Skill Order

Seismic Crush

1 X Y
Seismic Crush
2 6 14 16 19

Refraction Shield

2 A B
Refraction Shield
1 8 11 15 18

Tremors

3 B A
Tremors
3 4 7 10 12

Tectonic Shift

4 Y X
Tectonic Shift
5 9 13 17 20
Seismic Crush
2 6 14 16 19

Seismic Crush

1 X
Cabrakan becomes enraged, increasing his movement speed. While active, Cabrakan gains 70% increased Attack Speed and his next successful Basic Attack will Stun and do bonus damage. Additionally, Cabrakan gains Haste and is immune to Slows and Roots while this ability is active.

Ability Type: Stun, Damage
Damage: 80 / 125 / 170 / 215 / 260 (+50% of your Magical Power)
Stun Duration: 1s
Movement Speed Increase: 15 / 20 / 25 / 30 / 35%
Duration: 5s
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Refraction Shield
1 8 11 15 18

Refraction Shield

2 A
Passive: As Cabrakan's shields take damage they store energy and gain Protection stacks.

Active: Cabrakan slams his shields together creating a concussive blast and damaging enemies in front of him, granting him Mana per enemy hit. If his shields have the maximum number of stacks then the enemy gods hit are Stunned, and the Stacks are removed.

Ability Type: Cone, Stun, Damage
Damage: 80 / 135 / 190 / 245 / 300 (+50% of your Magical Power)
Stun Duration: 1.1 / 1.2 / 1.3 / 1.4 / 1.5s
Protections per Stack: 2 / 3 / 4 / 5 / 6
Mana: 10 / 14 / 18 / 22 / 26
Max stacks: 5
Range: 20
Cost: 10
Cooldown: 10s
Tremors
3 4 7 10 12

Tremors

3 B
Cabrakan repeatedly slams the ground with his shields creating an earthquake and causing enemy gods around him to Tremble. Enemies in the earthquake also take damage and are caught in a Vortex which drags them towards Cabrakan. This ability can only be channeled for a maximum amount of 10s.

Ability Type: Circle, Tremble, Damage
Damage: 18 / 28 / 38 / 48 / 58 (+35% of your Magical Power) every 0.5s
Radius: 30
Cost: 20 / 30 / 40 / 50 / 60 every 0.5s
Cooldown: 4s
Tectonic Shift
5 9 13 17 20

Tectonic Shift

4 Y
Cabrakan stomps the ground, creating a wall of earth and a fissure that travels out in front of him and damages any enemies caught in its path. The walls may be destroyed if they take enough hits. Cabrakan may destroy his own walls with a single basic attack.

Ability Type: Area, Wall, Damage
Damage: 150 / 250 / 350 / 450 / 550 (+60% of your Magical Power)
Hits to Destroy: 3
Range: 35
Cost: 100
Cooldown: 75s

WIP

This guide is a
WORK IN PROGRESS

Pros/Cons

Cabrakan - Pros & Cons

........ Pros ........

- Tanky, even from the start.
- Stronger Crowd Control than most solo-laners.
- Potential for insane burst damage.
- Damage combo can lock down enemies.
- Super easy-to-use passive.
- Decent wave clear with Tremors.
- Tectonic Shift to trap your target.
....... Cons .......

- Tankiness fluctuates, especially early game.
- Easily countered initiation without blink.
- Building damage sacrifices some survivability.
- Seismic Crush speed buff is his only escape.
- Missing your 1 means missing m***ive damage.
- Wave clear leaves you stuck in place.
- Your walls can be jumped over.

Skills



0 (Passive) - Shadow Zone
Stay close.
Shadow Zone is one of those passives that is just that... passive. Allies near you, yourself included, take 5% less damage from all sources. This is not protections, it is damage mitigation, meaning that it ignores penetration. If your jungler ganks, this can help them somewhat, but the real worth is in teamfights, where your mere presence can give your whole team an advantage.

1 - Seismic Crush
Crush. Kill. Destroy.
When activated, you move a bit faster, basic attack faster, gain immunity to roots and slows, and can basic attack with no movement penalty. On your next successful basic attack within a short time, you will stun the target and apply bonus damage.

2 (Passive) - Refraction Shield
Everybody get up,
Every time you take damage, you gain a stack of protections, up to 5 stacks. This is your real passive. Your stacks are lost if you are out of combat for more than 8 seconds, but the stacks can be regained at any time. Keep in mind that this doesn't have to be damage from gods. Taking an arrow from a minion archer counts as taking damage once, and so does taking a hit from a jungle buff monster. Being attacked by a full wave of minions will stack up your full passive almost instantly.
2 (Active) - Refraction Shield
It's time to slam now.
This is a cone attack that does moderate damage in a moderately sized area. At full stacks of your passive, Refraction Shield will stun all enemy gods hit. This is your jungle camp clear, so put a point in it first. After that, upgrade it with moderation.

3 - Tremors
I could do this all day.
You create a circle around yourself that does damage and applies a special debuff called "tremors". Tremors makes the enemy's screen shake and pulls them towards you.[/spoiler]
4 (Ultimate) - Tectonic Shift
There's no way out!
Ult description here.

Chapter Title

With the whole "extra attack speed and Fatalis" thing, you might be tempted to hold left click and spam rock shift at them, but notice how activating the buff counts as using an ability. I have Polynomicon as core here because if you activate the buff and then land your first attempted basic attack, the extra damage from the buff is applied at the same time as the extra damage from Polynomicon. This extra damage is equal to 50+70=120% of your magical power. For a guardian, this is insane scaling!

This combo right here is why some people call Cabrakan "Fat Loki", and you'll see why in a minute.

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1
overld1 (18) | November 30, 2016 8:51am
So far the guide USB looking great there just BBcoding errors. Builds are fine just keep the steam train moving
1
Branmuffin17 (394) | October 21, 2016 4:03pm
Cabra is one of the 4 or so gods I still haven't unlocked, LOL.

I'd suggest, on the first build, that your first set of items is a final build example...this first line is what is displayed when people search in the guide listing.

In Solo, I think I can figure out how I'd build him. Obviously there's some counter-building going on, so depends partially on your lane enemy and the Jungler type.

Starters, making him initially tanky should work well...I see you have Warlock's Sash in the list of "raw power" items, and that might be a good starting item for him. Not so sure about the other stacking items being good for him. I'd be scared to get those myself, but I suck, so...

Shoes list is fine, and in Solo, I'd probably default to Shoes of the Magi for the early pen, but if I'm facing a physical basic-attacker like Osiris or Erlang, I might consider Reinforced Greaves instead.

For the first true counter-build protection item, if against physical Soloers, I don't think Breastplate of Valor is necessary...since he's in Solo, as long as he's regularly picking up the Mana buff, he shouldn't have too many issues with mana, right? I'd think about Witchblade against a basic attacker, Hide of the Urchin if the Jungler is magical and a serious threat, or Dynasty Plate Helm if I want to be aggressive.

Against a magical Soloer, if they have healing, Pestilence is good which is in your list. Otherwise, I'd probably go Void Stone (which is also in your list). See, you already would have a good amount of health from Sash, so just the added protections should be fine...don't know if you'd need Bulwark of Hope, at least early.

Not sure how I'd finish up...would depend a lot on how the match is going and what enemy comp is, but I'd really consider adding Gem of Isolation as an option somewhere. Make it more difficult to get out of Tremors if their escapes aren't up, and add slows to all of the stuns he has. For Pen, between Magi, Void, and Dynasty (if chosen), you could tack on more pen with Spear of the Magus, or if you didn't get Void, you could consider Obsidian Shard I guess, vs. a pretty heavy tank team. At some point in the late game, if Dynasty is chosen I'd look to replace with a stronger physical protection item with some utility.

I have no clue how Poly works with him. Guessing it can be pretty nice extra damage?

Anyway, those are my thoughts so far.
1
Technotoad64 (46) | October 22, 2016 5:56pm
Do you mind clarifying when to buy each item?

Also, Valor and Poly are definitely needed. Cabrakan is very mana hungry compared to other solo laners, hence Valor. The CDR is also nice. Meanwhile, Polynomicon procs on his Seismic Crush, making the damage on it jump up to 125% scaling. With a full damage build including Polynomicon and Soul Reaver, Cabrakan can 1-hit some mages. My main goal with this guide is to make that crazy burst damage viable in Conquest.
1
Branmuffin17 (394) | November 8, 2016 2:13pm
Oops, didn't see your reply! Sorry about that.

I see you've moved Warlock's Sash to item #1 in most situations...would you still consider Breastplate of Valor to be as necessary for your argument of needing mana, since he gets a ton from Sash, to go with the Mana buff? How important is CDR on him?

As the unfinished guide stands right now, you list Dynasty Plate Helm as a core item, but it's nowhere in your recommended finished build. Maybe that becomes a situational item, and you just keep the other 3?

Look forward to seeing this guide completed.
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League of Legends Build Guide Author Technotoad64
Solo Cabrakan: Time to Get Crackin'! (WIP)
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