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So I feel you have a small misconception about what the site fully is. In your quote, you start off right it is to share your ideas and that it does not have to be the next pro thing. However, it is also still the internet so everyone is entitled to their opinions. The other thing we long-term users pride the site on is its teaching aspect as most visitors will be looking for guidance. and this guidance comes in multiple things from general moba questions to item builds and god guides.
Essentially smitefire is a tool for certain things, but if you do not know how to handle the tool for the specific task. for the task of guidance it can easily become a hard tool to use.
The hardest thing for new players is knowing which guides/builds are helpful or harmful. Unless the title specifies something, they won't know it. That is why the voting system and comments exist.
for your last lines I do want to point out the following
I've taken off the guide request for comments/feedback.
As this quote shows this author had the asking for feedback checked on before. Therefore, people do make it known if they agree with any part of the guide including, but not limited to the build. (since this is mostly a build not much more to provide feedback on)
Also sadly one thing that will stay subjective is the way people receive criticism/feedback or provide it. I have been around long enough to see some people write solid helpful feedback about thing X or Y and then a creator reacting like he got harsh criticism reacting with personal attacks back, while the original feedback would be considered the nice not to direct way of telling someone. Not saying there isn't plenty unhelpful 'this build is bad' comments out there.
If none of us told others how to improve half of us would still be in Silver. I am very open minded towards different ways of building off-meta but you can't let someone teach people incorrect information and then come along and say "it's fine!" the way that you are. If people disagreed on this point there would be a lot more upvotes than downvotes.
If the build is in fact off-meta or not regularly viable (e.g. ADC Thoth w/ attack speed), and doesn't state this (perhaps because the person maybe even feels it's completely viable), we also have, directly within the system, the capability and the right to vote the way we see fit.
The regular members of SMITEFire that have invested a good amount of personal time into the site have also strived to educate people, whether it's why a build isn't optimal, or if a mechanic isn't understood, etc. I feel we do a pretty good job of that, especially in not just providing basic feedback such as build adjustment, but explaining why as well.
The biggest problem that unfolds from the above is what Devampi has described, that some people take initial criticism very, very personally. As I've said to you in PMs, I understand that it can be frustrating if you've put in work / effort and the first response you get is that something is wrong with your build and it should be fixed, especially if you really believe in your build. At the same time, I feel some of the criticism of some of the item choices have been absolutely valid, e.g. Rod of Asclepius on Ares with the admitted concept "for speed." There was even effort to explain WHY this wasn't an optimal choice, that there's a movement speed soft cap that comes into play with diminishing returns (which you admittedly didn't understand or realize was a thing)...this is besides the general component that Asclep isn't a great choice for Ares because he doesn't have significant healing/group healing in his kit, which is another valid criticism of the choice.
You talk about being "open-minded." Again, we can absolutely do that, when it comes to admitted off-meta builds. If the build is not stating as such, and if the creator checks that they want feedback, they are subject to response. Even if they don't check that they want feedback, it's still an open forum and people are free to comment; it just becomes a situation that our feedback may or may not be considered.
With regard to "trying" a build, when you've played this game long enough and you've learned the mechanics and calculations and you intimately understand how the items work in given situations, I just don't feel we need to try it out to have the right to give feedback. I can tell you, if I build 5 legitimate Support items that work well for Ares, and tack on Rod of Asclepius at the end:
In addition, we can understand a concept but state that we feel that concept is weak or has issues. We don't have to "respect" the concept as in putting it on a pedestal or saying "okay, you have a purpose behind this build so we're 100% cool with it." I don't get that idea.
So understand that it's also frustrating for us. We ALSO take our own personal time to comment and try to educate. SF historically has a pretty common negative outlook from the community for the amount of "bad" builds on the site that can be published by absolutely anyone. We've been trying to change that viewpoint, by promoting good builds and guides, and helping people improve the ones that need improving. Part of that is handled by the system we have in place, which is voting.
Public forums and published builds and ideas create the opportunity for criticism. Functionally operating in an online forum requires an understanding and acceptance for the possibility for conflicting opinions. From what I've seen, the majority of reasonable discussion has come from many of the veterans and regulars of the site. It seems that even though you requested feedback by checking the feedback box, what you were truly looking for was full approval and praise of your build and nothing else. In a different world, I would wish when effort is put forth, the person is given props. But here, we're talking about build function and critique. I expect that, going forward, this will be understood.
We are allowed to express our opinions with the voting system. You publicly published this guide, meaning you open yourself up to our feedback. We are allowed to agree/disagree with your build, and likewise, you are allowed to take/ignore our feedback.
You mention we started filling your guide with negative comments. This just isn't true. Everyone here gave constructive criticism of why we thought your guide was wrong. No where did we attack you personally.
If anything, it was you who started the negative comments with your reply to AmoralOne, "...hanging around with the staff won't help people with your build choices though. You can see straight everything by looking into your guides. I feel bad for the new players." Implying AmoralOne is getting favors by hanging around the SmiteFire staff and his guides are super generic and unhelpful to newer players.
If you feel I've misinterpreted something, then feel free to correct me.
Also, I think you slightly missed your goal as it revolves around Blink Rune No Escape combo. if this was really you're goal then why are you not grabbing Relic Dagger straight after thebes? The impact of an early Witchblade is not that much as most gods still rely on their ability damage. a start of Sentinel's Gift- Shoes of Focus- Gauntlet of Thebes- Relic Dagger will suit you better for the purpose. yes you will still be low on prot, but the higher health from Relic Dagger slightly helps with that.
after that, I think there are better items to utilize the Ares passive, then witch blade and especially Genji's Guard. items like sovereignity, Contagion, Pestilence (which you already noted), Shogun's Kusari, Void Stone. and if we include non aura the list continues. However, if we are assuming to keep these 2 items I would just grab witch blade after genji's as at this point an adc attack speed becomes dangerous. (so you can still opt it to something else otherwise)
and then we end with Rod of Asclepius. Which just asks why? The only reasons to get it on Ares would be on a team having a lot of healers when there is no cadeuces shield being build or rod by the other gods. in that case phytagorem's piece will better fulfill the job.
and as your argument below was for the speed. I would have recommended something like Talisman of Energy or Winged Blade 20x over rod. yes they do not give you power, but you could switch genji's out for one of those and then end of with Mantle of Discord or another item.
I fully know I contradicted myself as during the last sentence I even acknowledge that you will still lack prot. the best way to fix it is either skip thebes for Sovereignty+magic defense combo or grab Reinforced Greaves.
Until Thebes gets stacked, because health, prots and price - being able to get it pretty early Witchblade gives you some survivability. Again Relic is also pretty cheap, won't take long. This way I see it more effective of an order.
Order is really subjective to how you play the game, the reason I swap them is that in mid the 100 extra hp and 10% ccr has a bigger effect than the AS reduction which mages don't use. Might be slightly more useful against the jungle but most are burst reliant not AA. and honestly Witchblade is too situational as it value depends on AA reliant gods. Just grabbing it because there is 1 aa reliant person while I could also grab sovereignity. honestly my build for this type of game would be:
( Sentinel's Embrace- Shoes of Focus-sovereignity- Shogun's Kusari- Relic Dagger. trading out the stacking requirement of thebes for immediate dive potential from sov grabbing the cdr and boosting my team with kusari (mostly picked for the stats than the attack speed). as embrace will do thebes job right now.
As per other suggestions, it is clear already form the notes and the comments here why the chosen items. I don't choose Rod of Asclepius based on passive, I was clear before why it is used. But, hey, not directed to you, do we have a problem with reading or is the website missing something, There Are Stated ALTERNATIVES. Is it such a problem I refuse to displace Rod?
Honestly, most of your notes don't really explain a lot about the item choices just grouping them under spamming blink ult. which to an experienced player is attributed to having Relic Dagger, after that you explain Genji's for mana. all other items are not or barely explained to why, most of your explanations are mentions. meaning people will just grab the sample build (as tons of people do not look at notes when they quickly search for a build)
on the alternatives point, the reason rod gets picked on is that your alternatives are 10x better for your sample build, leaving the question why rod is more important than the other 2 alternatives. and the argument of 'it's a good stat stick' being super weak for an item as expensive as rod compared to the stats or price on your alternatives
what sixth item and what shoes replacement (hopefully Rod :P).
Burning beads, CCR immune ults, getting then some kills for my pals with ulting the enemy. Speed for survival, jukes and fun (I don't play him and gods like him much, but when I do, I want some fun, being low mobility, without adding to it, it is not fun for me but also fares pretty good).
the other item can be even more things as it is not bound towards needing a certain stat. you can think things like Divine Ruin/ Contagion/ Pestilence (although in that case I likely would have swapped items earlier in the build) for anti heal. Spectral Armor for heavy crit and midguardian mail for heavy AA again. Spear of the Magus Ethereal Staff Void Stone or Pythagorem's Piece for more offensive options. I can even consider Gauntlet of Thebes or Oni Hunter's Garb for more tankyness. and if I want to be speedy Talisman of Energy, Winged Blade enter the equation or turn a 180 on the opponent with a Gem of Isolation making myself faster by slowing them. even Staff of Myrddin might be fun for more shackles. although I am not sure how it interacts.
rod is sadly not really on that list as it requires a strong healer and they often build it themselves.
If one decides to go Spirit Robe as the sixth. Do you think after Elixir of Speed one should buy Mantle of Discord/defense or something damage like Pythags, Ethereal or Rod(:P)?
I think with the combination of your other prot items if you grab Spirit Robe you want something providing a bit more health and slightly more offensive, unless you get burned down by a lot of AA focussed gods or crits (in that case midguardian mail or Spectral Armor will help a ton). So in most situations Spear of the Magus (damage boost for you and your team to whichever opponent it is applied to), Ethereal Staff (good offensive and defensive combo), Pythagorem's Piece (provide more power and lifesteal to your team). that will be my pickups for the most common scenarios. likely with pythags or spear being my favorite for ares
So right off the bat you got the starter right, that will end up being Sentinel's Embrace. You have CD boots, which I guess is fine for the most part but Reinforced Shoes is very bloated and really nice, not to mention if you are wanting to build Gauntlet of Thebes you should probs grab some early protections to help get you through the stacking. So going Reinforced Shoes into Stone of Binding gives you early protections, both are cheap, and you get the passive from Binding. Then if you still want to stack Gauntlet of Thebes you have prots to get you through the early game, and your binding adds to the pressure needed to play Ares successfully. I personally wouldnt build thebes rn cause there is no reason to. Its still good, and you'll see it in a lot of my guides for guardian supps but rushing Sov after boots/binding is going to let you fight so much sooner. Anyway if you skip your thebes, you can go into Sovereignty giving you the ability to tank towers, and adds to the Ares passive. Then getting Heartward Amulet gives you magic prots, and another stack on your Ares passive. You'll notice you dont have a lot of cd in this build, and thats fine, you can grab a last item of Pridwen and now you have 20%, Sell your boots for either Spirit Robe or Mantle of Discord both give great prots, 10% CD, and a really nice passive either way you choose. now you have 30% plus a Potion of Power for 40%. Going into what you are looking for which is cooldowns quickly based off your notes the build I would go is: Sentinel's Embrace - Reinforced Shoes - Gauntlet of Thebes - Pridwen - Relic Dagger - Mantle of Discord This gives you cooldowns, but keeps you tanky enough to do your job. You have to have good protections otherwise you will get blown up, and be useless during the match. If you want to add a damage item into this cooldown build you can sell boots for like Spear of the Magus Your actives were fine, Blink Rune and another teamfight active. I get these types of builds you made work well in like Arena, and lower elo conquest games, but if you tried this in a higher up lobby against good players you'll be punished hard.
Something that we see frequently is players who are in a lower elo using builds do have issues, sometimes big and sometimes small and they believe that because it is objectively good in their games that it is good no matter what. Realising this difference and even at least attempting to see if feedback is good or not by testing in comparison is one of the first steps to actually improving not only in your builds but as a player as well.
Hey I've been there too. My builds used to suck, some of them probably still do. I had criticisms of my builds and I thought these guys were just trying to **** on my effort but once you sorta take a step back and try new or different things openly you realise that not everything you think you know is what you thought. I've learned a lot about this game and I'm still learning now, and I'm sure most others here are in that same boat.
You need to understand that this is a Concept how to play Ares. There are tens, hundreds of ways to play him. This is one way, one concept. I think one needs to be tolerant to diversity, and not try to personalize, throw every guide into some other unknown/disfigured concept.
I'm open to different opinions and feedback, but not to nonsense changing the idea to some generic patterns while being unable to grasp the written and obvious logic. I do get the reason though, someone needs some hugs from you guys. While you group hug, my build will stay for the time being as it is. It is not perfect, and i'm sure it will need updated timely and errors corrected if needed.
You talk about Support and Guardians when you have like 5 or 10% games with them? Most of your games are different roles from guardian/support.
"You can check my smite.guru every single game I play I end up late game right next to boots." -man you are a strong liar. Go on and see your games, you have only one or two games where it came to boots replacement as a MAGE. NONE as a support/guardian - little number of games in it as you have.
Just want to make it clear, from the first of your comments, if I wanted to climb ranked/elo I know what is to be done, but I don't like repetitiveness. I like to get the best out of the game, try new things, new gods, different builds, get the most fun out of it while being as much effective and of help into matches. In the mean time, you grind Elo Casual Conquest with premade comps.
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You know, I can spot copy cat, same pattern builds like yours from a mile away. Good luck together with didacted.
If you go back to AmoralOne's profile and you take a look at the Ranked tab, you'll see that he's a Masters player. Same with Didacted. I think that's pretty strong proof that he's a strong overall player with good knowledge. And he didn't feel the need to actually state this, because it's not all that important to the conversation, which is about build and itemization.
Im down to talk supp with you, but you just wanna fight about everything else lol im still waiting for the only question I asked to be answered though, what support guide do I have that is wrong?
Also yes I spam the same 1-2 builds because they are the best standard builds. lol
Dude, stop lying to yourself. I'm sorry for being somewhat harsh to you but you need to create something of your own first, to be able to comment on something else.
You see, we have different priorities. I want to enjoy the game with something of my own, you want to grind the ladder and copy the meta. That makes sense to you I believe.
So again I ask you, which one of my build guides is incorrect?
cLaw is admittedly not looking for a meta build, or to produce a meta build. They feel this is a legitimate build because they feel it has worked for them. This is thus not an intentional troll build.
Points have been brought up about possible improvement to the build, and cLaw does not like them or want to utilize them. That is their prerogative. They also do not want to acknowledge or answer certain questions or demands (e.g. no acknowledging proof of mechanics understanding, no straight answer on which builds they feel aren't solid, etc.), so it's not doing anything to keep asking.
I can appreciate trying to think outside the box. If everyone just built meta and was in it just to win rather than have fun, this game would suck. (Not accusing anyone of this, mind) At the same time, I feel good, mature discussion should be had without the need for personal insults, and if that's not going to happen, then the conversation isn't worth the time.
Thanks to everyone for attempting the conversation, even OP, and for refraining from further comments on this. I've taken off the guide request for comments/feedback.
Not agreeing is a weird thing to argue on being a personal reason. The example comments below not agreeing with you isn't something that I see being personal. Taking something personal is..."I don't like your tone." "I don't like your attitude." "You insulted me and now I'm going to insult you." This isn't that from what I see. Rather, the build has some issues, these people are addressing and commenting on those issues. Those are legitimate reasons for a downvote IMO. Not understanding that there's a MS soft cap (2 in fact) isn't a crime, but it's a point that strengthens an argument against a build that's specifying into a high amount of MS (Shoes, Witch, Relic, late Asclep, when you've already got some solid MS potential through your kit). If we're talking objectively evaluating a build as you've suggested would be great, the presence of Asclep being an option while something like Void Stone or some key counter-items or maybe situational utility like Gem of Isolation not being mentioned is objectively a reason not to upvote.
Again, I feel the build is generally solid. There are some other options you have, and granted you don't have to list them or agree with them, but they're there...
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Why downvote for shoes replacement when lately, rarely it does get to it. Not using these matches to prove my point but actually rarely it gets there. Then downvoting when clearly there are stated for New and Other players The Alternatives for that. It is left for - personal reasons. Anyway, good luck with the builds.
Stating Diminishing Returns as a problem in item choice when it affects for hardly 2.8% in total is invalid, it is not soft cap. Unless I am wrong. If you know the mechanics better, prove it.
You misunderstood, I said Dowonvoting for personal reasons (aka Downvoting because I don't agree with you) is not objective and it is harmful. That is what happened here in this guide. You are a part of it, so its ok,the guide isn't directed to the elevated members of the forum.
If you think you are right, try the build in the field. I'm 100% sure you will have a different opinion. Theoretizing without applying based on the meta, arguably if there is still one formed in this season, is not helpful.
I could create a new account and potentially run newer players into the ground with a terrible build. Examples are and aren't fully applicable. The first sample match you provided is a ranked conquest game in Silver. This generally means there's a lot more flexibility to get away with certain things due to the general skill level. It may feel like the build is quite effective, but if you were to play against higher skill people, it might be less so. Then again, it can still work, as it again depends on quite a large set of variables. In the reverse, I could run the exact same build on a god as a Pro and still lose. Build isn't everything, skill and matchup plays a huge role, but we have control over the build, and so maximizing its potential is one thing we can do to improve our chances.
I'm not trying to pick on you, but I feel certain arguments and points need to be addressed appropriately. Some of your arguments just don't feel valid or make sense.
The problem with the item choice with regard to Rod of Asclepius isn't just MS diminishing returns. It's ONE argument against it. But it's one that I felt was valid to explain because you don't understand that component. Another argument is that he's not going to get pretty much anything out of the bonus heal except in specific situations. It's like saying Divine Ruin is core for a mage EVEN IF there's no healing on the enemy team.
And trivializing the choice because some games don't get to that stage isn't a good argument. This is an extreme case, sure, but I'll throw it out there to make a point. You're King Arthur, and you have a very solid build. Then you say "replace Boots with Deathbringer. Well it doesn't matter what you choose anyway because you probably won't get that far in your match." Point being, that argument is just not a good one.
In terms of proving a soft cap, read this well-known mechanics guide called The Word of Thoth. The explanation on movement speed and diminishing returns due to the 2 soft caps is found in section 1.6/1.6.1 on page 9.
You say you don't understand that component, but a comment before you came to the same conclusion like me - different number units but same conclusion. Can you make more sense?
Just like you are using invalidly the soft cap (negligible) like it's not the only one, but it adds, same I added that to the other arguments I presented here. Simple as that, the shoes replacement item there is not a reason to downvote. Why? Because there ARE stated The Alternatives Clearly. I don't even have to explain the reason for the downvotes, it is has become even more obvious. Btw, getting entirely out of contest with analogies doesn't make much sense either.
As I said earlier, I have no problem with most of the general build choices; there are just one or two things that I feel should be adjusted to make it more functional. I proved my mechanics understanding as requested (does it now make more sense and did I in fact prove my understanding to you? You didn't address that); reading the rest of the guide may help your overall understanding of the various calculations behind the game as well.
There are plenty of other items that provide you with HP, and power isn't necessary on a Guardian as much because scaling isn't important. So it is entirely useless.
Either way your argument for picking up an item that has as much synergy on a god as any other item with the same base stats is "invalid".
Ares has a base MS of 365. This is the value you use to calculate percentages.
18% MS on Shoes of Focus would go like this: 365 * 1.18 = 430.7.
If we consider Focus (18%) + Witch (7%) + Relic (7%) + Asclep (7%), we're looking at 365 * 1.39 = 507, which is right in the middle of the first soft cap (457-540.5). The actual MS would then be 457 + 0.8(507-457) = 497. Not a huge drop honestly.
But then we really should consider Shackles. You gain 15-45% MS depending on how many unique targets you have shackled.
MS at max would be 365 * 1.84 = 671.6. That calc would be 523.8 + 0.5 (671.6-540.5) = 589.35. At that point you're getting closer to dropping 100 MS points, and that's where you see the 2nd soft cap come into stronger play.
Granted, you're not often going to have 3 targets. But at the same time, the more of any stat you build, the less valuable it becomes. Arguing that Asclep is still a valid item partially due to the MS it brings is honestly not a good argument.