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"STEALTHED SLAYER" - Season 8 Loki Masters Rework Build

165 19 208,466
9
by DongerErin updated July 30, 2021

Smite God: Loki

Build Guide Discussion 18 More Guides
Choose a Build: Penetration (JUNGLE)
Penetration (JUNGLE) Crit Build (JUNGLE/SOLO) Hybrid Bruiser(SOLO ONLY)
Tap Mouse over an item or ability icon for detailed info

Loki Build

Starter kit

Notes Normally take out speed,back camps, blue, and then mid harpies which should be enough for your first item.

Notes

Normally take out speed,back camps, blue, and then mid harpies which should be enough for your first item.

Build Item Bumba's Dagger Bumba's Dagger
Build Item Mace Mace
Build Item Healing Potion Healing Potion
2
Build Item Hand of the Gods Hand of the Gods

Mid Game

Notes Max out his ability damage along with good cool-down reduction

Get brawlers if enemy has healing
Get crushers if enemy jungler is ahead of you

Notes

Max out his ability damage along with good cool-down reduction

Get brawlers if enemy has healing
Get crushers if enemy jungler is ahead of you

Build Item Bumba's Dagger Bumba's Dagger
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Hydra's Lament Hydra's Lament
Build Item Arondight Arondight
Build Item Heartseeker Heartseeker
Build Item Titan's Bane Titan's Bane

Situational/Late Game

Notes Sell boots for situational items late game

Bloodforge - Good lifesteal and shield passive on kills
Crusher - Bonus damage on abilities, nice for your 2 and Ult
Arondight - Great for your ult to pull off a multikill
Brawler's Beatstick - Reduce any enemy healing with decent ability damage
Serrated Edge - Good pen and bonus power when on cooldown
Soul Eater - Lifesteal with good pen
Malice - Cooldowns with decent crit chance
Transcendence - *Great mana and damage buff
Dominance - 20% Pen for your AA, good for attack cancels

* If youre going with trans, grab it as your first item instead of mace

Notes

Sell boots for situational items late game

Bloodforge - Good lifesteal and shield passive on kills
Crusher - Bonus damage on abilities, nice for your 2 and Ult
Arondight - Great for your ult to pull off a multikill
Brawler's Beatstick - Reduce any enemy healing with decent ability damage
Serrated Edge - Good pen and bonus power when on cooldown
Soul Eater - Lifesteal with good pen
Malice - Cooldowns with decent crit chance
Transcendence - *Great mana and damage buff
Dominance - 20% Pen for your AA, good for attack cancels

* If youre going with trans, grab it as your first item instead of mace

Build Item Bloodforge Bloodforge
Build Item The Crusher The Crusher
Build Item Arondight Arondight
Build Item Brawler's Beat Stick Brawler's Beat Stick
Build Item Serrated Edge Serrated Edge
Build Item Soul Eater Soul Eater
Build Item Malice Malice
Build Item Transcendence Transcendence
Build Item Dominance Dominance

Relics

Build Item Purification Beads Purification Beads
Build Item Blink Rune Blink Rune

Invisible Trickster Build

Notes With this full build, your stealth with always be on a 1s cooldown

Malice paired with Bumbas reduces your cooldowns by 2 secs combined for each ability after AA canceling.

Very useful late game when trying to pick off backlines and being extra slippery. Be aware if the enemy builds spectral

Notes

With this full build, your stealth with always be on a 1s cooldown

Malice paired with Bumbas reduces your cooldowns by 2 secs combined for each ability after AA canceling.

Very useful late game when trying to pick off backlines and being extra slippery. Be aware if the enemy builds spectral

Build Item Bumba's Hammer Bumba's Hammer
Build Item Hydra's Lament Hydra's Lament
Build Item Dominance Dominance
Build Item Arondight Arondight
Build Item Rage Rage
Build Item Malice Malice

Hybrid Build

Notes Given loki's high base damage, it helps to go bruiser to help stay in the fights more often and lets you 100-0 most carries

Notes

Given loki's high base damage, it helps to go bruiser to help stay in the fights more often and lets you 100-0 most carries

Build Item Bumba's Hammer Bumba's Hammer
Build Item Heartseeker Heartseeker
Build Item Shifter's Shield Shifter's Shield
Build Item Ancile Ancile
Build Item Hydra's Lament Hydra's Lament
Build Item Arondight Arondight

Loki's Skill Order Notes
    With Loki's new rework, his 3 will do the most damage/clear to camps so max it first ASAP.
    His 2 is just to activate his new passive to clear camps faster and deter threats away, can still lane clear
    His 1 remains the same so priority max it second
    His ult does so much... upgrade when you can

Notes

    With Loki's new rework, his 3 will do the most damage/clear to camps so max it first ASAP.
    His 2 is just to activate his new passive to clear camps faster and deter threats away, can still lane clear
    His 1 remains the same so priority max it second
    His ult does so much... upgrade when you can

Vanish

1 X Y
Vanish
2 9 10 11 12

Agonizing Visions

2 A B
Agonizing Visions
3 14 15 16 17

Flurry Strike

3 B A
Flurry Strike
1 4 6 7 8

Assassinate

4 Y X
Assassinate
5 13 18 19 20
Vanish
2 9 10 11 12

Vanish

1 X
Loki disappears in a puff of smoke. While invisible, he moves faster, removes Slow effects, and gains immunity to Slow effects. His next Basic Attack from stealth (or for 2s after) applies a bleed to his target, dealing damage every .5s and reveals Loki. If Loki takes damage while in stealth he will be revealed for .33s.

Ability Type: Melee Target
Damage per Tick: 30 / 45 / 60 / 75 / 90 (+25% of your Physical Power)
Maximum Damage: 120 / 180 / 240 / 300 / 360 (+100% of your Physical Power)
Damage Duration: 2s
Stealth Duration: 4s
Stealth Movement Speed: 35%
Cost: 70 / 75 / 80 / 85 / 90
Cooldown: 15s
Agonizing Visions
3 14 15 16 17

Agonizing Visions

2 A
Loki summons a vision of his tortured past at a target location for 4s. Enemies in range of the vision feel the poison themselves, taking damage and having their Damage Dealt reduced. This effect stacks up to 4 times. If an enemy gets 4 stacks they become Blinded, allowing Loki to benefit from Behind You! from any direction for 3s.

Ability Type: Circle
Damage: 13 / 18 / 23 / 28 / 33 (+15% of your Physical Power)
Enemy Damage Dealt: -5% for 2.5s
Vision Lifetime: 4s
Radius: 25
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Flurry Strike
1 4 6 7 8

Flurry Strike

3 B
Loki unleashes a flurry of 5 dagger strikes quickly in front of him, damaging and slowing enemies hit by 15% for 3 seconds. After this flurry he winds up for a final heavy strike that deals higher damage and slowing enemies hit by 30% for 3s. Loki cannot be knocked up while firing this ability. This ability can benefit from Behind You!

Ability Type: Cone
Flurry Damage: 19 / 28 / 37 / 46 / 55 (+25% of your Physical Power)
Final Damage: 55 / 75 / 95 / 115 / 135 (+70% of your Physical Power)
Range: 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Assassinate
5 13 18 19 20

Assassinate

4 Y
Upon activation, Loki teleports to his ground target location. If an enemy god is within the radius, Loki will slice that target doing damage and crippling them for 1s. After he teleports he will wind up a heavier strike, damaging all enemies in front of him and stunning them.

Ability Type: Teleport
Cripple Damage: 70 / 105 / 140 / 175 / 210 (+35% of your Physical Power)
Heavy Damage: 100 / 145 / 190 / 235 / 280 (+90% of your Physical Power)
Stun: 1s
Cost: 100
Cooldown: 90s

Loki Threats

Tap each threat level to view Loki’s threats

Max
4
Major
3
Even
0
Minor
0
Tiny
0

Loki Synergies

Tap each synergy level to view Loki’s synergies

Ideal
0
Strong
3
OK
3
Low
0
None
0

INTRO

THIS NEW LOKI CHANGES EVERYTHING

AS A LOKI MAIN MYSELF

I am quite impressed with this new rework but some tweaks can be made to make him more efficient at jungling instead of solo/split pushing all the time and more of investing time into ganking/teamfight. Ill leave comments and suggestions along this intro on how to improve the new kit. This intro is assuming youve played old loki before.

NEW REWORK ABILITIES


BEHIND YOU!
Bonus 20% damage to Gods hit from behind.
Loki's abilities now benefits from his passive
His basic attack chain is buffed back to 1/.5/.5/.5/1.5x damage

VANISH
Damage per tick: 30/45/60/75/90 + 25% scale
Stealth duration: 4 seconds
Stealth speed buff: 35%

Loki dissppears in a puff of smoke, laughing while entering stealth, removing any slow effects and immune to any new ones.

Basic attacks from stealth will add a Bleed effect to enemies damaging them for 4 ticks.

If Loki takes damage while in stealth he will be revealed for .33 secs

(This removes the stealhy/sneakiness Loki had when ganking but for his opponent now having the time to react before getting ganked. They can tweak this by lowering the laugh audio to be only heard 30 meters away instead of 50m, you can be heard from Gold Fury/Fire Giant when trying to gank...wtf?)

AGONIZING VISIONS
Damage per tick: 13/18/23/28/33 + 15% scale
Damage Dealt: -5-20% for 2.5s

Loki summons a vision of his past to torment and poison enemies. A spectral version of Loki, bound by chains, with poison dripping onto his face is summoned to a location. Enemies nearby take damage every second, enemies hit 4 times by this become blinded. If stood longer in the target location. Enemies have their damage dealt reduced by 5%

Blinded enemies now take damage from “Behind You” when hit by Loki from any direction. Roughly lasts 4s and ticks up to a total of 8 times.

This deployable does not taunt, cannot be damaged or targeted, and does not draw tower aggro. Can still body block opponents.

Should be at 2 or 3 ticks to blind since enemies can easily escape it even without boots or add a poison after-effect since the second you leave the AOE the blind wears off and no poison damage, doesn't make sense, They could do so much more with this ability like prot shred, teleport, or any other form of CC or self-buff

FLURRY STRIKE
Flurry Damage: 19/25/35/45/55 + 25% scale
Final Damage: 40/65/90/115/140 + 70% scale
Slow: 15-30% for 3s

Loki channels into a combat stance, rapidly attacking all enemies in an area in front of him then unleashes a final strike that deals more damage and slows the enemies hit. These attacks can benefit from the bonus damage of “Behind You” if the damage hits enemies in the back.Includes knockup immunity

A stacking slow wouldve been better considering the refresh on the slows for first 5 hits isnt an after effect, meaning enemies can dash out of it without any slow effects before getting hit by the final strike. Making this do 4 total hits would be much better and faster jungle clears

ASSASSINATE
Cripple Damage: 70/105/140/175/210 + 35% scale
Heavy Damage: 100/145/190/235/280 + 90% scale
Stun: 1s

Upon activation, Loki will teleport to a ground target location. If an enemy is within the radius, Loki will damage his target crippling them for 1s. After, he will wind up a heavy strike damaging enemies in front of him and stunning them.

(This is definitely a big buff and lots of teamfight potential, just wish it can stun for 2 secs so loki can get a hit off them since animations take too long)

IN CONCLUSION
Overall, this new Loki rework will definitely change the way people approach or react to Loki since the problems people had with him before still exist but this time they are manageable. So if there's frustration pointed at this new loki, it wont be Loki's own fault given how everything he does now is more on how you would react to him than to complain. This all could still change depending how the devs wanna go about him with more buffs/nerfs.

GUIDE

NEW SKILLS COMBOS

You still have one shot potential given loki's AA buff back to 100% but the rework for now--its best you just do these ability combos for successful ganks.

First, for GANKING
1>>AA>>2>>AA>>3
or
1>>AA>>2>>AA(if building crit)

Vanish before using your 2 when entering the lane. Enemies upon seeing your 2 will run away from the AOE and try to escape, thats where you would sneak behind them AA to get the bleed from your 1 and as theyre leaving do your 3 since it has range and can do BEHIND YOU damage.

Second, for TEAMFIGHTS
2>>3

If youre going against your enemy jungler and mid. Put down your 2 to box in or disperse your enemies and pick off either target with your 3, if they decide to step into your 2 and take the blind and passive dmg then immediately do your 3 and do lots of damage when boxing with them. If you build Brawlers,Crusher, or Heartseeker; His 2 is great for range application so enemies cant heal from a distance when battling against Mages or Hunters

Last, the ULTIMATE combo
1>>2>>ULT>>3

This is your all-in combo to fully kill your target.
Vanish to sneak up on them, activate your 2 to distract them and deter them away from escaping, immediately ult them to cripple and stun them in your 2 AOE zone, from there they will be blinded and take damage from your 3 and the bonus 20% passive damage. Boom, that final heavy strike from your 3 will finish them off

PROS AND CONS

PROS

    Good burst damage
    Average teamfight potential
    Good early base damage
    Passive/Agonizing Visions buffs whole kit alot

CONS
    Still squishiest assassin out of all, low HP/mana stats
    Too long ability animations to land attacks, easy to CC him when using his 3
    Vanish is less sneaky and easier to track
    Old decoy was better at lane clearing/tower pushing
    Very risky late game

SUMMARY / READ ME / PATCH NOTES

ATTENTION



THERE IS NO TELLING IF THEY'LL BUFF/NERF HIS KIT ON RELEASE WEEK OR LATER SO THIS GUIDE WILL UPDATE IF ANY CHANGES ARE MADE



9/18/2020 - Loki rework released on PTS

9/21/2020 - Loki's Flurry Strike includes knockup immunity

9/21/2020 - Loki's Flurry Strike base damage buffed from 15/40 to 19/40

10/6/2020 - Loki rework is released on live servers

10/20/2020 - Loki's Agonizing Visions scaling from 10% to 15%
- Loki's Flurry Strike scaling from 15% to 18% on the first 5 Strikes
- Loki's first 5 flurry strikes apply 15% slow, final hit applies 30%

12/15/2020 - Increased Final Strike Damage from 40/65/90/115/140 to 55/75/95/115/135
- Increased Final Strike Scaling from 60% to 70%

3/23/2021 - Increased Flurry Strike scaling from 18% per strike to 25%(195% total)

This rework is definitely changing up the way people approach Loki, some will hate it and some will be relieved. Majority will say its a buff and makes Loki a B-A+ tier God now. Loki mains will split over this but that was predictable. As a main myself, Its acceptable. Im not in love with it but its a for-the-better change in Loki's kit. Its just that theres so much MORE potential they couldve gave this loki rework but HiRez was afraid their playerbase is stuck with PTSD of old loki so its like they feel if they buff him then its back to the drawing board cuz people will hate it and say hes broken. As you saw in the notes below each ability, there were suggestions on how to improve the kit instead of just bumping dmg numbers but will HiRez listen? Not likely, whatever makes them more money. Loki's new kit couldve been alot better if they stuck with more Lore-wise abilities and more trickery and deceit instead of just this slow poke of a rework that barely covers any abilities of deceit. The Morrigan is more of Loki than Loki himself. And thats just sad. Who knows how theyll change him, im not holding any hopes but im still open for discussions on how to improve the kit.

The problems before still exist today, its just a whole nerf to his kit to slow down those problems. Noobs using new loki will experience the same they did back with old loki considering how easy his kit is to use and how easy it will be for experienced players to counter him. Loki can still pubstomp but higher ranks will know better to have picked a better jungler on their team to be 2 steps ahead.

i am gonna miss proxy laning to troll the enemy team...goodbye old loki

REWORK IDEAS(WIP)

THESE ARE JUST IDEAS TO HIS KIT ON HOW THEY CAN BE REVOLVED AROUND JUNGLING WHILE ALSO BEING AN EFFECTIVE GANKER WITH LOKI'S CORE IDENTITY OF BEING A STEALTHY BURST ASSASSIN WITH BITS OF TRICKERY



SINCE IM SURE DEVS ARE UNWILLING TO REWORK HIS WHOLE KIT AGAIN SINCE THEY SPENT 7 MONTHS ON THIS, I WOULDNT WANNA WAIT ANOTHER 7 JUST TO BE EITHER RELIEVED OR DISSAPPOINTED AGAIN. IF DEVS COULD JUST LISTEN TO THE COMMUNITY AROUND LOKI AND NOT JUST THE ANGRY REDDIT TROLLS CLAIMING "LoKI iZ OP, pLz NErF". ITS LIKE THERES THIS DISCRIMINATION AGAINST LOKI USERS.

HERE ARE MY IDEAS OF A REWORK ONLY FOR HIS 2 AND 3 THAT HAS MORE UTILITY AND MOBILITY TO COMPETE WITH THE ENEMY JUNGLER



NEW 2:
"DECOY"
Ability: Pet/Teleport
Affects: Self and Enemies

Loki spawns a decoy of himself to a target location with 25% of Loki's base health and can only deal 50% basic attack damage. When the decoy expires or loses all HP from taking damage or hit with a hard CC, the decoy explodes dealing damage to all enemies in the radius. This ability can be activated again where Loki teleports to the decoy's location and explodes for 75% damage. Doesn't aggro or taunt minions and towers.
Explosion Damage: 90/140/190/240/290
Radius: 20
Decoy Duration: 8s
Decoy Range: 50m
Cooldown: 10s

Notes:
- Decoy doesn't attack until an enemy is within its radius
- Can be used during Vanish without dispelling it.
- The decoy has unit collision.
- The decoy can target and be attacked by enemy gods
- Cooldown wont begin until after decoy is gone

NEW 3:
"HIDDEN DAGGERS"
Ability: Aura/Line
Affects: Self and Enemies

Loki summons an aura of 5 shadow daggers spinning around him. Nearby enemies are dealt damage and slowed every time a dagger passes through an enemy every .75s. Activating this ability again puts you in a ranged mode being able to send one dagger at a time.
Damage per tick: 30/45/60/75/90
Aura duration: 5s
Aura radius: 15m
Range Damage: 30/40/50/60/70
Range: 30m
Slow per tick: 6/12/18/24/30%

Notes:
- Can be used during Vanish, activating range mode dispells Vanish upon first attack
- Daggers aura can pass thru enemies and ranged daggers stops at first enemy collision
- Can benefit from Behind You! passive

Again these are just ideas not the best but, I have the highest of doubts Hi-Rez will do anything similar to this or even just see this guide itself but youre welcome to share these ideas to the devs on their social media accounts.

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Collapse All Comments

1
Th3Silv3rTiger22 | July 20, 2021 2:37pm
love this build could i recommend you do a bakasura build as well?
2
DongerErin | July 21, 2021 10:19am
1
Pwuntahs | July 15, 2021 4:29pm
Okay, I will ask one more time, why arondight ? :)
1
DongerErin | July 15, 2021 4:32pm
loki's ult at best can stun up to 3 people, then the arondight passive kicks in and you can easily run at the backlines and one shot them with all that bonus damage.
1
DongerErin | July 15, 2021 4:40pm
i understand your guide doesnt feature it and instead has transcedence which i think isnt as good as it was anymore when they reverted the price. Its not worth it when going in the jungle, rushing jotunns or crushers is just way better to pair with a hydras and arondight
Load more comments (1 more replies) →
1
errorproxy | July 1, 2021 3:21pm
no boots?
1
DongerErin | July 1, 2021 3:29pm
yes no boots, next patch theyll be irrelevant so this guide is updated in advanced.
1
errorproxy | July 1, 2021 3:40pm
but for now, which boots. warrior?
Load more comments (1 more replies) →
2
risitas1317 | June 29, 2021 3:39pm
hey man, love your build, I play with a variant of the infinite stealth, with aa cancel to have my 1 up nearly after my combo and it wrecks. Keep it up :D
1
FuroowHD | June 14, 2021 12:09pm
Amazing built and very helpful for different kind of games
1
Rachev11 | March 25, 2021 7:30am
Best assassin in the game!
1
Change_main (2) | March 4, 2021 1:59pm
in the jungle build why do you build rage? im no loki main or anything so im just wondering
1
DongerErin | March 5, 2021 1:02pm
the point is to max out the crit on top of getting some pen late game so the AA cancels with be doing around 700-800 dmg late game
2
tokarev | October 6, 2020 8:36pm
Hey, Overall nice guide, just some overall comments I want to say about your builds from one Loki player to another.

- I personally see a lot of loki players building Jotunn's Wrath, its just a bad item, the stats arent worth it, and it falls of late game anyway. I'd be going The Crusher most of the time if in the jungle.

- Also if you're juggling I wouldn't recommend building Transcendence as that just takes too long to get online, as a jungler you're trying to race against the enemy jungler. You should be opting in for some kind of burst, again The Crusher would be optimal.

- I like the addition of Soul Eater that item is amazing on Loki, people underestimate that item for the stats it provides at such a low cost.

-Moving onto the Crit build. Idk why you have Heartseeker in a crit build. Heartseeker is used purely for ability damage and in a crit build you're trying to get as much AA's off as possible by auto cancelling. Id remove Heartseeker and keep the Titan's Bane.

- Also you mentioned the Crit build should only be used in the jungle because of how expensive the items are. Why is that though? Isnt it the other way around? In Solo you gain the most amount of gold, so you'd come online quicker in the Solo lane than Jungle. I'd prefer going Crit in solo than Jungle.

-Finally Moving onto your last builds: Tanky/Split-push builds. So these must be troll builds right? I do not see any loki player building this, you'd be completely useless, even if you build this as support. His kit is made to do damage and these builds just don't cut it.

-Also you mentioned this is also for split-pushing, there 0% penetration on any of those builds so idk how you're gonna take down objectives. If you want to split push I really enjoy your "backdoor" build on the first page, it provides max % pen and attack speed, plus Berserker's Shield is a pretty good split pushing item on loki


Let me know if you disagree on anything! Just giving my opinions and what works :D
2
DongerErin | October 6, 2020 8:59pm
-Jotunns wrath is solely for the cooldown it helps with camps since youre relying on abilities to cooldown faster than AA and Decoy before, i mention you can go brawlers if theres healing of any kind on the enemy team but Crushers is fine too

-Transcendence is for the big mana and power buff it gives when stacked, thats why i said get it instead of the blessing to get it stacked early

-Soul Eater is underestimated indeed. Great for ability damage and heals

-Heartseeker for crit is interchangeable with Titans, its an option there just in case you want the 65 power and 200 mana. Titans Bane is the way to go if youre just one shotting.

-Crit should be only in the jungle cuz the solo meta right now with the recent buffs to warriors items make its difficult to go against warriors. Thats why the Tanky Bruiser build was made cuz there you actually have a chance

-No im not trolling, with that build, i won almost every game ive gone into solo lane. Loki can be a bruiser since youre getting arondight, glad shield, and sledge. Also loki support is a no go. No peels or heavy CCs. You rely on your 2 and ult so much.

-As for split-pushing, yes you can go with the backdoor build i put if youre going solo lane. You can replace glad shield w/ berzerkers if youd like. Just get the Belt of Frenzy and youll be fine with the Bruiser Build.

Again these are all build that work CURRENTLY and that worked in PTS. So dont knock em til you try it. They work for me and people i advised to build when trying loki for the first time. This guide will update when it needs to, if theres a new build im trying that works better than the ones listed, then ill update it and add it.
2
tokarev | October 6, 2020 10:19pm
- I just feel like Jotunns is a very underwhelming item, I do understand the reasoning, that you want to have more cooldowns for camps, but I think more burst like, Crusher or Brawlers will provide more for the team. And you get cool down already from hydra's and soul eater, or trans. I remember running Jotunn's for the longest time but came to the conclusion there are just much better items.

- I Understand Trans provides a bigger mana pool cause Loki is a hungry monster when it comes to mana, but I think having Assasin's blessing helps with that problem. Plus like I said previously, it just takes too long to get online, and by the time you stack It, the jungler will probably have more burst potential and you'd be behind

- I'm still confused on the reasoning behind heartseeker? Isnt that Counter-intuitive though? You're trying to use as much autos on crit, not abilities, wit his new kit you actually want to ability cancel the 3 so you get another auto-attack faster when this build is fully online, which shows how bad this new loki re-work is.

- IF you're playing loki in solo, I don't think you should be fighting the warrior in the first place, your main priority in the solo lane is to PVE Farm and proxy, and get to rotating to mid and gank to your heart's content lol. Fighting the solo warrior just wastes time, when you could be doing other things.

- With regards to your tanky builds, I just can't believe those builds can be viable, or I need to see the build in action because I know for a fact in high MMR games this won't work. I'm not going to assume your MMR cause you might be in a high MMR but I'm just very doubtful this works in Master ranks. Regardless Loki is not available in ranked yet. Again might be totally wrong, but if it works for you then keep doing you.

Overall reading your Opinions on the new Kit, and as a loki main, I'm surprised you approve of this rework. For me personally, it's very bad. Im not salty or anything, I'm actually all for a loki rework, but this rework is complete ***.

The main reason Low-rez was doing the rework in the first place was to make his jungling better, provide more teamfight potential, and steer away from split pushing. And they only achieved one of those 3 which is making his jungling better, obviously, he clears jungle camps much better than before but that's all. His 1 got Nerfed hard cause they added that laugh sound, his 2 is supposed to provide more teamfight/AOE damage but its the worst ability in his kit because no one is gonna stand in that circle for more than 2 seconds, and his blind isnt actually a blind. His 3 is toooo long and not even CC immune? If you're building crit, and thats fully online its better to abilty cancel the 3 into an auto attack, which says a lot about this ability - useless other than for jungle camps. Finally his Ult just takes too long.

I know these are some points you mentioned and where he could receive buffs to make him better,I just feel like this is a huge downgrade, even if they buff him, people will start complaining and then he'll get nerfed to the ground again... Why not just revert back lol

Also the last thing I wanted to mention was your very last comment on missing his split pushing. I think hes a better split pusher than he was previously. Cause his auto chain got reverted, its faster to take down objectives, and not to mention the damage reduction on his 2 against the titan proves useful.

Overall Loki does the same exact thing as before but worse. I don't see any improvement in Teamfight potential as of now. But this is all subject to change.
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League of Legends Build Guide Author DongerErin
"STEALTHED SLAYER" - Season 8 Loki Masters Rework Build
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