Smitefire logo

Join the leading SMITE community.
Create and share God Guides and Builds.

Create an MFN Account






Or

Vote received! Would you like to let the author know their guide helped you and leave them a message?

Banner for Loki guides

"STEALTHED SLAYER" - Season 11 Loki Masters Build

408 76 558,721
8.1
by DongerErin updated February 27, 2024

Smite God: Loki

Build Guide Discussion 30 More Guides
Tap Mouse over an item or ability icon for detailed info

Loki Build

Starting Strat

Build Item Bumba's Dagger Bumba's Dagger
Build Item Mace Mace
Build Item Healing Potion Healing Potion
Build Item Party Punch Party Punch
Build Item Horn Shard Horn Shard

Invisible Trickster Build

Notes Max out his ability damage along with good cool-down reduction

Notes

Max out his ability damage along with good cool-down reduction

Build Item Bumba's Spear Bumba's Spear
Build Item Transcendence Transcendence
Build Item Jotunn's Cunning Jotunn's Cunning
Build Item Hydra's Lament Hydra's Lament
Build Item The Crusher The Crusher
Build Item Heartseeker Heartseeker

Crit Build

Build Item Bumba's Hammer Bumba's Hammer
Build Item Transcendence Transcendence
Build Item Hydra's Lament Hydra's Lament
Build Item Rage Rage
Build Item Malicious Deathbringer Malicious Deathbringer
Build Item Dominance Dominance

Situational/Late Game

Notes Sell boots for situational items late game

Bloodforge - Good lifesteal and shield passive on kills
Serrated Edge - Good pen and bonus power when on cooldown
Soul Eater - Lifesteal with good pen
Dominance - 20% Pen for your AA, good for attack cancels

Notes

Sell boots for situational items late game

Bloodforge - Good lifesteal and shield passive on kills
Serrated Edge - Good pen and bonus power when on cooldown
Soul Eater - Lifesteal with good pen
Dominance - 20% Pen for your AA, good for attack cancels

Build Item Bloodforge Bloodforge
Build Item Serrated Edge Serrated Edge
Build Item Soul Eater Soul Eater
Build Item Malicious Deathbringer Malicious Deathbringer
Build Item Dominance Dominance

Relics

Notes Blink to an enemy while in stealth to burn them then apply the bleed from your stealth ability, this will one shot any backlines mid game.

Notes

Blink to an enemy while in stealth to burn them then apply the bleed from your stealth ability, this will one shot any backlines mid game.

Build Item Scorching Blink Rune Scorching Blink Rune
Build Item Temporal Beads Temporal Beads

Loki Threats

Tap each threat level to view Loki’s threats

Max
5
Major
2
Even
8
Minor
8
Tiny
1

Loki Synergies

Tap each synergy level to view Loki’s synergies

Ideal
0
Strong
3
OK
3
Low
0
None
0

INTRO

THIS NEW LOKI CHANGES EVERYTHING

AS A LOKI MAIN MYSELF

I am quite impressed with this new rework but some tweaks can be made to make him more efficient at jungling instead of solo/split pushing all the time and more of investing time into ganking/teamfight. Ill leave comments and suggestions along this intro on how to improve the new kit. This intro is assuming youve played old loki before.

NEW REWORK ABILITIES


BEHIND YOU!
Bonus 20% damage to Gods hit from behind.
Loki's abilities now benefits from his passive
His basic attack chain is buffed back to 1/.5/.5/.5/1.5x damage

VANISH
Damage per tick: 30/45/60/75/90 + 25% scale
Stealth duration: 4 seconds
Stealth speed buff: 35%

Loki dissppears in a puff of smoke, laughing while entering stealth, removing any slow effects and immune to any new ones.

Basic attacks from stealth will add a Bleed effect to enemies damaging them for 4 ticks.

If Loki takes damage while in stealth he will be revealed for .33 secs

(This removes the stealhy/sneakiness Loki had when ganking but for his opponent now having the time to react before getting ganked. They can tweak this by lowering the laugh audio to be only heard 30 meters away instead of 50m, you can be heard from Gold Fury/Fire Giant when trying to gank...wtf?)

AGONIZING VISIONS
Damage per tick: 13/18/23/28/33 + 15% scale
Damage Dealt: -5-20% for 2.5s

Loki summons a vision of his past to torment and poison enemies. A spectral version of Loki, bound by chains, with poison dripping onto his face is summoned to a location. Enemies nearby take damage every second, enemies hit 4 times by this become blinded. If stood longer in the target location. Enemies have their damage dealt reduced by 5%

Blinded enemies now take damage from “Behind You” when hit by Loki from any direction. Roughly lasts 4s and ticks up to a total of 8 times.

This deployable does not taunt, cannot be damaged or targeted, and does not draw tower aggro. Can still body block opponents.

Should be at 2 or 3 ticks to blind since enemies can easily escape it even without boots or add a poison after-effect since the second you leave the AOE the blind wears off and no poison damage, doesn't make sense, They could do so much more with this ability like prot shred, teleport, or any other form of CC or self-buff

FLURRY STRIKE
Flurry Damage: 19/25/35/45/55 + 25% scale
Final Damage: 40/65/90/115/140 + 70% scale
Slow: 15-30% for 3s

Loki channels into a combat stance, rapidly attacking all enemies in an area in front of him then unleashes a final strike that deals more damage and slows the enemies hit. These attacks can benefit from the bonus damage of “Behind You” if the damage hits enemies in the back.Includes knockup immunity

A stacking slow wouldve been better considering the refresh on the slows for first 5 hits isnt an after effect, meaning enemies can dash out of it without any slow effects before getting hit by the final strike. Making this do 4 total hits would be much better and faster jungle clears

ASSASSINATE
Cripple Damage: 70/105/140/175/210 + 35% scale
Heavy Damage: 100/145/190/235/280 + 90% scale
Stun: 1s

Upon activation, Loki will teleport to a ground target location. If an enemy is within the radius, Loki will damage his target crippling them for 1s. After, he will wind up a heavy strike damaging enemies in front of him and stunning them.

(This is definitely a big buff and lots of teamfight potential, just wish it can stun for 2 secs so loki can get a hit off them since animations take too long)

IN CONCLUSION
Overall, this new Loki rework will definitely change the way people approach or react to Loki since the problems people had with him before still exist but this time they are manageable. So if there's frustration pointed at this new loki, it wont be Loki's own fault given how everything he does now is more on how you would react to him than to complain. This all could still change depending how the devs wanna go about him with more buffs/nerfs.

GUIDE

NEW SKILLS COMBOS

You still have one shot potential given loki's AA buff back to 100% but the rework for now--its best you just do these ability combos for successful ganks.

First, for GANKING
1>>AA>>2>>AA>>3
or
1>>AA>>2>>AA(if building crit)

Vanish before using your 2 when entering the lane. Enemies upon seeing your 2 will run away from the AOE and try to escape, thats where you would sneak behind them AA to get the bleed from your 1 and as theyre leaving do your 3 since it has range and can do BEHIND YOU damage.

Second, for TEAMFIGHTS
2>>3

If youre going against your enemy jungler and mid. Put down your 2 to box in or disperse your enemies and pick off either target with your 3, if they decide to step into your 2 and take the blind and passive dmg then immediately do your 3 and do lots of damage when boxing with them. If you build Brawlers,Crusher, or Heartseeker; His 2 is great for range application so enemies cant heal from a distance when battling against Mages or Hunters

Last, the ULTIMATE combo
1>>2>>ULT>>3

This is your all-in combo to fully kill your target.
Vanish to sneak up on them, activate your 2 to distract them and deter them away from escaping, immediately ult them to cripple and stun them in your 2 AOE zone, from there they will be blinded and take damage from your 3 and the bonus 20% passive damage. Boom, that final heavy strike from your 3 will finish them off

PROS AND CONS

PROS

    Good burst damage
    Average teamfight potential
    Good early base damage
    Passive/Agonizing Visions buffs whole kit alot

CONS
    Too long ability animations to land attacks, easy to CC him when using his 3 or ulting
    Vanish is less sneaky and easier to track
    Old decoy was better at lane clearing/tower pushing
    Very risky late game

SUMMARY / READ ME

ATTENTION



This rework is definitely changing up the way people approach Loki, some will hate it and some will be relieved. Majority will say its a buff and makes Loki a B-A+ tier God now. Loki mains will split over this but that was predictable. As a main myself, Its acceptable. Im not in love with it but its a for-the-better change in Loki's kit. Its just that theres so much MORE potential they couldve gave this loki rework but HiRez was afraid their playerbase is stuck with PTSD of old loki so its like they feel if they buff him then its back to the drawing board cuz people will hate it and say hes broken. As you saw in the notes below each ability, there were suggestions on how to improve the kit instead of just bumping dmg numbers but will HiRez listen? Not likely, whatever makes them more money. Loki's new kit couldve been alot better if they stuck with more Lore-wise abilities and more trickery and deceit instead of just this slow poke of a rework that barely covers any abilities of deceit. The Morrigan is more of Loki than Loki himself. And thats just sad. Who knows how theyll change him, im not holding any hopes but im still open for discussions on how to improve the kit.

The problems before still exist today, its just a whole nerf to his kit to slow down those problems. Noobs using new loki will experience the same they did back with old loki considering how easy his kit is to use and how easy it will be for experienced players to counter him. Loki can still pubstomp but higher ranks will know better to have picked a better jungler on their team to be 2 steps ahead.

i am gonna miss proxy laning to troll the enemy team...goodbye old loki

REWORK IDEAS(OUTDATED, PRE-REWORK)

THESE ARE JUST IDEAS TO HIS KIT ON HOW THEY CAN BE REVOLVED AROUND JUNGLING WHILE ALSO BEING AN EFFECTIVE GANKER WITH LOKI'S CORE IDENTITY OF BEING A STEALTHY BURST ASSASSIN WITH BITS OF TRICKERY



SINCE IM SURE DEVS ARE UNWILLING TO REWORK HIS WHOLE KIT AGAIN SINCE THEY SPENT 7 MONTHS ON THIS, I WOULDNT WANNA WAIT ANOTHER 7 JUST TO BE EITHER RELIEVED OR DISSAPPOINTED AGAIN. IF DEVS COULD JUST LISTEN TO THE COMMUNITY AROUND LOKI AND NOT JUST THE ANGRY REDDIT TROLLS CLAIMING "LoKI iZ OP, pLz NErF". ITS LIKE THERES THIS DISCRIMINATION AGAINST LOKI USERS.

HERE ARE MY IDEAS OF A REWORK ONLY FOR HIS 2 AND 3 THAT HAS MORE UTILITY AND MOBILITY TO COMPETE WITH THE ENEMY JUNGLER



NEW 2:
"DECOY"
Ability: Pet/Teleport
Affects: Self and Enemies

Loki spawns a decoy of himself to a target location with 25% of Loki's base health and can only deal 50% basic attack damage. When the decoy expires or loses all HP from taking damage or hit with a hard CC, the decoy explodes dealing damage to all enemies in the radius. This ability can be activated again where Loki teleports to the decoy's location and explodes for 75% damage. Doesn't aggro or taunt minions and towers.
Explosion Damage: 90/140/190/240/290
Radius: 20
Decoy Duration: 8s
Decoy Range: 50m
Cooldown: 10s

Notes:
- Decoy doesn't attack until an enemy is within its radius
- Can be used during Vanish without dispelling it.
- The decoy has unit collision.
- The decoy can target and be attacked by enemy gods
- Cooldown wont begin until after decoy is gone

NEW 3:
"HIDDEN DAGGERS"
Ability: Aura/Line
Affects: Self and Enemies

Loki summons an aura of 5 shadow daggers spinning around him. Nearby enemies are dealt damage and slowed every time a dagger passes through an enemy every .75s. Activating this ability again puts you in a ranged mode being able to send one dagger at a time.
Damage per tick: 30/45/60/75/90
Aura duration: 5s
Aura radius: 15m
Range Damage: 30/40/50/60/70
Range: 30m
Slow per tick: 6/12/18/24/30%

Notes:
- Can be used during Vanish, activating range mode dispells Vanish upon first attack
- Daggers aura can pass thru enemies and ranged daggers stops at first enemy collision
- Can benefit from Behind You! passive

Again these are just ideas not the best but, I have the highest of doubts Hi-Rez will do anything similar to this or even just see this guide itself but youre welcome to share these ideas to the devs on their social media accounts.

Leave a Comment

You need to log in before commenting.

Collapse All Comments

1
Branmuffin17 (394) | July 11, 2023 7:03am
Yo Erin, you're overcapped on CDR in your first "invisible" build. The main CDR items are all pretty important, so I'd probably say change the starter/upgrade? I guess another option would be to drop Jotunn's altogether, or consider dropping Trans? It's not that I particularly like other CDR options like Aron, but you don't have to get a full 40%, right?

I would also like to see Brawler's Beat Stick as an option. His 2 makes it so, so easy to apply the anti-heal effect that even when he's not going all-in, he can still contribute to fights with that effect.
2
WeebSim | June 30, 2023 1:58pm
Amazing build and guides. We need more like you
1
The6thEspada | June 1, 2022 7:09pm
Anyone got a loki arena build
2
Branmuffin17 (394) | June 1, 2022 8:11pm
You can pick and choose from all of the standard items for him. You can (and probably should) skip a starter item, though you can choose an upgraded starter as a late-game item if you like a specific one. If you do want the starter, probably go for Bluestone Pendant just for the tick damage, which is super easy to apply via Agonizing Visions.

I'll list the general items you should consider.
  • Transcendence: Yes you have to stack. Yes, it's generally pretty easy to do so, but you also don't really need as much mana as it provides. The high power is the big appeal, and the CDR once stacked is nice. But since you don't get the CDR until it's stacked, I'd suggest prioritizing Jotunn's Wrath before it.

  • Jotunn's Wrath: I'd probably rush this first purely for more ability use.

  • The Crusher / Brawler's Beat Stick: Both are fine, but I'd only get one. If you don't need anti-heal, go for Crusher for the tick damage. You also can just skip these.

  • Hydra's Lament: If you can get in basics here and there, this is a solid item for the bonus damage, and also for the CDR and % pen. If you have to very carefully choose your spots due to enemy skill level or a high CC comp, you may consider passing on this.

  • Heartseeker: Get this as 4th/5th/6th item. It's expensive but you can get it as early as 4th if you want because gold-spooling in Arena is quick.

  • Titan's Bane / Serrated Edge: Grab one for the 20% (or higher) pen, since everyone's tankier since 9.5.

  • Bloodforge: Consider late to help stay alive after going for a kill.

  • Bluestone Brooch: If you got Pendant at the start or you just want this as a 6th item, it's great for the tick damage. You can get a good amount of tick damage if you have this + The Crusher + Heartseeker.
Build with Trans: Jotunn's -> Trans -> Crusher/BBS -> HS -> TB/Serrated -> Brooch/BF

Build without Trans: Jotunn's -> Crusher/BBS -> Hydra's -> HS -> TB/Serrated -> Brooch/BF

Other combos or orders will work just fine also.
1
Kriega1 (143) | June 2, 2022 4:24am
I think you should always go Hydra's on Loki if im being honest
1
Cooldillan (3) | May 10, 2022 4:07am
Ima be honest. I think chaotic beads are terrible. Just go the cdr beads instead especially on a god like Loki. Other than that cool build.
5
SatanistCosplayer | October 2, 2021 7:53pm
I really like what you did with this but this isn't good.
-2
DongerErin (2) | October 2, 2021 8:03pm
it must suck to be in the minority, sorry everything doesnt revolve around how you want things to be. THanks for the feedback tho.
1
SatanistCosplayer | October 8, 2021 11:38pm
Dude,these items are horrendous. Idk how the hell you got to masters w this, but hey, guess now they let anyone in huh. btw, if the majority are people who agree with this, then you should realize everyone here just started.

these are standard damage builds, how evet they aren't the best for him.


edit: the explanation and stuff is amazing, but i think the builds should be changed as if rn loki uses trans and other items.
Load more comments (3 more replies) →
1
Th3Silv3rTiger22 | July 20, 2021 2:37pm
love this build could i recommend you do a bakasura build as well?
2
DongerErin (2) | July 21, 2021 10:19am
1
Pwuntahs | July 15, 2021 4:29pm
Okay, I will ask one more time, why arondight ? :)
1
DongerErin (2) | July 15, 2021 4:32pm
loki's ult at best can stun up to 3 people, then the arondight passive kicks in and you can easily run at the backlines and one shot them with all that bonus damage.
1
DongerErin (2) | July 15, 2021 4:40pm
i understand your guide doesnt feature it and instead has transcedence which i think isnt as good as it was anymore when they reverted the price. Its not worth it when going in the jungle, rushing jotunns or crushers is just way better to pair with a hydras and arondight
Load more comments (1 more replies) →
1
errorproxy | July 1, 2021 3:21pm
no boots?
1
DongerErin (2) | July 1, 2021 3:29pm
yes no boots, next patch theyll be irrelevant so this guide is updated in advanced.
1
errorproxy | July 1, 2021 3:40pm
but for now, which boots. warrior?
Load more comments (1 more replies) →
2
risitas1317 | June 29, 2021 3:39pm
hey man, love your build, I play with a variant of the infinite stealth, with aa cancel to have my 1 up nearly after my combo and it wrecks. Keep it up :D
1
FuroowHD | June 14, 2021 12:09pm
Amazing built and very helpful for different kind of games
1
Rachev11 | March 25, 2021 7:30am
Best assassin in the game!
Loading Comments...
Load More Comments
League of Legends Build Guide Author DongerErin
"STEALTHED SLAYER" - Season 11 Loki Masters Build
Table of Contents

SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.

Copyright © 2019 SMITEFire | All Rights Reserved