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Osiris test build (Arena)

0 5 24,338
by Heartwire updated May 6, 2014

Smite God: Osiris

Build Guide Discussion 6 More Guides
Tap Mouse over an item or ability icon for detailed info

Osiris Build

First purchase

Build Item Warrior Tabi Warrior Tabi

Second Purchase (pick one)

Build Item Breastplate of Valor Breastplate of Valor
Build Item Jotunn's Wrath Jotunn's Wrath

Third (pick one)

Build Item Shifter's Shield Shifter's Shield
Build Item Hydra's Demise Hydra's Demise

Fourth Purchase (Pick one)

Build Item Rage Rage
Build Item Runeforged Hammer Runeforged Hammer

Fifth Purchase (Situational)

Build Item Deathbringer Deathbringer
Build Item Stone of Gaia Stone of Gaia
Build Item Rage Rage
Build Item Runic Shield Runic Shield
Build Item Void Shield Void Shield

Sixth Purchase (Situational)

Build Item Qin's Sais Qin's Sais
Build Item Titan's Bane Titan's Bane
Build Item Asi Asi

Example build #1 (DMG)

Build Item Warrior Tabi Warrior Tabi
Build Item Jotunn's Wrath Jotunn's Wrath
Build Item Shifter's Shield Shifter's Shield
Build Item Rage Rage
Build Item Deathbringer Deathbringer
Build Item Titan's Bane Titan's Bane

Example build #2 (Support/Tankish)

Build Item Warrior Tabi Warrior Tabi
Build Item Breastplate of Valor Breastplate of Valor
Build Item Hydra's Demise Hydra's Demise
Build Item Runeforged Hammer Runeforged Hammer
Build Item Void Shield Void Shield
Build Item Asi Asi

Osiris's Skill Order

Sickle Strike

1 X Y
Sickle Strike
1 8 11 12 14

Spirit Flail

2 A B
Spirit Flail
2 4 6 7

Judgement Tether

3 B A
Judgement Tether
3 10 15 16 18 19

Lord of the Afterlife

4 Y X
Lord of the Afterlife
5 9 13 17 20
Sickle Strike
1 8 11 12 14

Sickle Strike

1 X
Osiris throws his Sickle forward. It passes through minions and stops on the first god hit, dealing damage and Slowing them. If the Sickle hits a god, it remains for the duration of the slow. Additionally, the Sickle only deals 75% damage to minions.

Ability Type: Line, Slow, Damage
Damage: 70 / 120 / 170 / 220 / 270 (+45% of your Physical Power)
Slow Duration: 3s
Slow: 20%
Range: 55
Cost: 30
Cooldown: 6s
Spirit Flail
2 4 6 7

Spirit Flail

2 A
Osiris imbues his flail with spiritual energy, striking at the target ground location. Enemies hit take damage, and Osiris gains movement speed. If an enemy is under the effect of Sickle Strike, the target's slow is increased in power and duration.

Ability Type: Circle, Slow, Damage
Damage: 90 / 145 / 200 / 255 / 310 (+75% of your Physical Power)
Sickle Slow Increase: 40% for 3s
Speed Buff: 20% for 3s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 11s
Judgement Tether
3 10 15 16 18 19

Judgement Tether

3 B
Osiris flings out mummy wraps, tethering himself to all nearby enemy gods. Targets hit have their Attack Speed reduced and deal reduced damage over the next 4s. The tether can be broken by targets moving far enough away from Osiris. Targets still in range when the duration expires are Stunned.

Ability Type: Circle, Stun
Damage Reduction: 10 / 12.5 / 15 / 17.5 / 20%
Attack Speed Reduction: 20 / 22.5 / 25 / 27.5 / 30%
Stun Duration: 1.4s
Radius: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Lord of the Afterlife
5 9 13 17 20

Lord of the Afterlife

4 Y
Osiris sheds any remaining fragments, gaining the benefit of his Passive, and leaps forward. Osiris targets all enemy gods in the landing area, and rips a fragment of their spirits out, dealing damage, afflicting them with negative Cooldown Reduction, and preventing them from healing. Targets are rooted for 0.4s during the attack. Enemy minions in the target area also take damage.

Ability Type: Circle, Leap, Damage
Damage: 220 / 320 / 420 / 520 / 620 (80% of your Physical Power)
Negative CDR: -20%
Healing Reduction: All Healing
Duration: 6s
Range/Radius: 60/15
Cost: 100
Cooldown: 70s

Testing builds

Hi,
I'm mainly just testing out builds for Osiris, figured I'd share what I'm currently using right now (The first build).
Feedback and idea's appreciated.

Leave a Comment

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Collapse All Comments

1
Raventhor (158) | May 7, 2014 11:04am
Only mana item I'd ever consider on him I'd jotunn's wrath, tbh. Nothing else packs enough of a punch as an assassiny bruiser
1
Merranyth | May 7, 2014 2:06am
Raventhor wrote:

His Sickle Strike costs 30 at every rank why would he need to stack mana

Don't stack it (like with Trancendance), just have a little. More spam :D
1
Raventhor (158) | May 6, 2014 8:10pm
His Sickle Strike costs 30 at every rank why would he need to stack mana
1
JararoNatsu (51) | May 6, 2014 7:46pm
Posting test builds... doesn't work.

Anyone can test out builds, but posting them is not only the opposite of helpful, it's pointless for that very reason. It's like telling someone that you're doing exactly what they're doing.

Your comment has more information than the guide... which has nothing. If you're going to post a guide on a God that was released the same day, at least give us something to look at.

The items are all over the place. What kind of build are you attempting to go for? CDR, penetration, protections, mana, what? It's impossible to tell with this jumble of items that look like they were randomly clicked.

No info on gameplay, nothing on why the items work, nothing.

It's bad, sir. It's really bad.
1
Heartwire (16) | May 6, 2014 4:05pm
His mana costs seem to be rather low.
More mana seems a bit absolete 30/70/80/100
Where as Nemesis for example has 90/80/80/110

I have not found myself mana deprived with Osiris yet fortunately.
Though mind you, I only play Arena for most part.
Playing Nemesis mainly and now Osiris, I find myself having more mana issues with Nemesis when on a kill streak, than with Osiris.

As for the 40% CDR, I was debating to go fully with it, though with 25% CDR, his sickle has a 3.7 second cooldown, however, 40% does bring it down to 3, which pretty much gives you a constant slow (assuming you're capable of hitting everytime)

I'm just a bit in the middle of wether to focus on power/spd or crit right now damage wise.
Crit does seem to be the better option considering his attacks don't really hurt that much.
I'll play around a bit, and try your first suggested build.

Thanks for the reply and feedback.
1
Merranyth | May 6, 2014 3:39pm
Hi !

With Osiris, 40% CDR and mana is needed.

You have two cores :
- Hide of the Urchin + Ninja Tabi + Hydra's Demise + Witchblade (after asking to allies to don't take it) ;
- Breastplate of Valor/ Jotunn's Wrath + Warrior Tabi + Hydra's Demise.

Hydra's Demise is really fine with Osiris, I think. I don't like Shifter's Shield. That's costly, and pretty useless IMHO.

After that, Runeforged Hammer is a must when you went for the 2nd core, prefer Void Shield/ Runic Shield (Versus physical or magical) if you took the 1st.

Titan's Bane is obligatory in my mind, Qin's Sais are needed, but earlier, in the 2nd core.

For resume, I suggest this for an AD-trend Osiris :
- Breastplate of Valor/ Jotunn's Wrath
- Warrior Tabi
- Qin's Sais
- Runeforged Hammer
- Hydra's Demise
- Titan's Bane

And for a tanky-trend Osiris :
- Hide of the Urchin
- Ninja Tabi
- Void Shield/ Runic Shield
- Witchblade
- Hydra's Demise
- Titan's Bane

Enjoy tests !
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League of Legends Build Guide Author Heartwire
Osiris test build (Arena)
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