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Having teleport glyph allows nemesis to move around the map even more and upgrading it mid to late game helps by allowing her to teleport to wards for surprise attacks.
You shouldn't need blink because of your dash and at full build you'll have 500+ movement speed but if you're looking to do hit and run then blink is for you.
If you're already getting a lot of kills, bloodforge would suit nemesis the best at this time because you'd be able to stay in combat longer and it will add to your shield health dramatically.
If you're fighting a healer then beatstick will help toxic blade if thats not enough.
If you're trying to inflict more damage upon tanks like King Arthur for example then Qin Sai's will help along with stonecutting sword which shouldve been your third item
This nemesis build will allow you to quickly move around the jungle helping your teammates. When playing the role of Jungle, you need to be able to rotate around the map and be able to come to your teammates' lane when they need help. This build allows you to inflict damage, chase down enemies and help your teammates. Happy Jungling!
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For actual help, I wouldn't get Golden blade on her. Her clear is decent enough that it's kinda wasted on her imo. Like others have said, Blink is super useful on her since you can use blink to initiate and still have the dash to escape with. I'd also prioritize the ult at every level you can get it.
I see kriega has rubbed off on you.
Edit: finally home so I can now post my base build for Nemesis.
Warrior Tabi, Stone Cutting Sword, either The Crusher or Brawler's Beatstick, a defense item like Ancile or Void Shield, Magi's Cloak usually, and finish off with a situational but usually go with Masamune.
Is it still up to date, Shini?