This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Hello Everyone! My name is ToX1C K9 and this is my first guide on the Egyptian Weaver of Fate Neith! I am an Xbox Player who practically only plays Smite and almost nothing else. I hope you guys get good information out of this guide and please comment on how I could improve my guides.
When playing Neith in the Solo lane, you should start with Bluestone Pendant and a Potion of Physical Might. These two items will allow you to clear the wave relatively quickly in the early stages of the game. With the addition of the Potion of Physical Might, it allows you to put some early aggression onto the opponent. Just make sure you clear the wave of minions first so that you do not take to much poke damage from minions.
The first items you should focus on are Warrior Tabi and Transcendence. I do not prefer using Ninja Tabi at all anymore because of the amount of attack speed you will have with your full build. Transcendence should be your second item. It is quite an expensive item, but gives massive amounts of power at full stacks and will easily allow you to clear wave with one Spirit Arrow. It is all up to you whether you want to build Transcendence or Warrior Tabi first.
Like every other hunter, Neith NEEDS Lifesteal. Asi is your best bet when it comes to lifestealing items. Asi gives +20% attack speed and +15% physical penetration! This may not seem like a lot, but the solo lane is full of tanky Warriors and will most certainly help you compete against them in lane.
Now for your 4th item, I personally prefer Jotunn's Wrath for many reasons. Jotunn's Wrath brings serveral different benefits to you when you include it into this build. The most beneficial thing that it brings is cooldown reduction. having this additional CDR will allow you to set up more kills for yourself or your team with a Spirit Arrow or World Weaver. Jotunn's Wrath also gives additional penetration for each of your abilities. This additional pen makes your Spirit Arrow pack quite the punch when it hits an enemy. Another side bonus to Jotunn's Wrath is the extra 150 mana that comes with it. This is very minor since you already have Transcendence, but it still doesn't hurt to have.
When it comes to my 5th item I prefer Odysseus' Bow. The Odysseus' Bow will give you EXTREME amounts of attack speed. Which I really like since this build lacks in attack speed without it. This item helps because whenever you're abilities are on cooldown. Odysseus' Bow will allow you to stay in the fight by auto attacking. The passive on Odysseus' Bow is quite minor, but I personally really like it because it adds a very small amount of extra poke onto enemies.
Your 6th and final item should be Titan's Bane. Titan's Bane is a very strong item in my opinion. It provides plenty of power and penetration. With the added 33% penetration, your Spirit Arrows and World Weavers will be hitting like a truck. But not only does Titan's Bane provide plenty of penetration towards enemy players, but it also increases your auto attack damage towards map objectives. This will allow Neith to become an important part of the team when it comes to taking down towers, phoenixes and the titan.
Counter building is a key part of winning a game. This really rings true with the solo lane and all the high sustaining warriors that dominate it. Because of this, Brawler's Beat Stick is almost a necessity when laning against a warrior like Chaac or Guan Yu. Brawler's Beat Stick is a very effective item on Neith. Since Neith is mostly an ability based hunter, this will allow her to hit the enemies quite hard with a Spirit Arrow. With the additional effect or reducing their healing by 40% for 8 whole seconds!
The next item is most certainly not needed for every situation. That item would be The Crusher. The Crusher is a very interesting item, it provides INSANE amounts of objective penetration, and it gives some good ability power towards enemies. The Crusher is mostly only needed if you want to finish a game quick, or you're team is behind in objectives. Neith benefits from this item because it gives her more ability power, and allows her to destroy objectives quickly.
Relics are very important for any hunter. Neith is no exception and will definitely benefit from any relic that will get her out of a bad situation. When playing in the solo lane with any character, I always go with teleport. I personally ADORE this relic and I hope that you would also be using it when playing in the solo lane. teleport will allow you to get a free back and buy some items or after you were killed. This helps a slow hunter like Neith to get to lane MUCH faster.
purification is probably the most used relic in the entire game. purification allows you to escape out of very bad situations. This relic helps with enemy junglers like Thor and Fenrir. purification will also allow you to get out of any CC from the enemy support.
The last relic I will mention is sanctuary. This has to be the most ANNOYING relic in the early game. sanctuary however is more of a situational relic. I would only recommend getting sanctuary when the enemy team has something like a Thanatos, He Bo, or even Anubis. sanctuary will allow you to ignore all damage taken by these powerful ultimates. It also never hurts to have against Nu Wa or an enemy Neith too.
Out of all of the hunters. Neith has the most reliant and dangerous abilities out of any hunter.
Neith's Spirit Arrow is one of the most rewarding skill shots to hit in the entire game. Spirit Arrow not only does a decent amount of damage but it can also set up kills for the rest of your team in the late game. It also allows your jungler to easily gank your lane and pick up a kill with ease. To make your laning phase easier, make sure to put down a Broken Weave with your Back Flip. These broken weaves in the early game are practically tiny nuclear bombs. They also help drastically with clearing waves in the early game.
Unravel is one of the only reasons why Neith can be in the solo lane. Unravel allows Neith to sustain and stay in lane for quite a long time. It is also a good wave clear and poking tool. Just remember that Unravel only heals you if it hits minions or an enemy. You can also use a Broken Weave to heal yourself if there are no minions to heal yourself off of.
Back Flip is practically your only way of getting out of a gank from the enemy jungler or mid laner. The bad part is, Back Flip is not the best escape in the entire game. It only gives you a little bit of distance from the enemy. You can also get stuck on a wall so be careful of where you are jumping. backflip is also the best way of putting down a Broken Weave. The weaves give all sorts of benefits to your other abilities.
Neith's ultimate World Weaver is a great ultimate for the solo lane. World Weaver allows neith to support other lanes without even being there. It can also be used to finish off an enemy with extremely low health. But if your duo lane just barely drops a kill, as long as they have vision on the target, you can pick them off with your World Weaver. Same goes with finishing off the enemy mid laner. It also allows ganks to be easier to achieve.
The Broken Weave passive is a great passive for the solo lane. It gives great lane dominance and a large root with the combination of your Spirit Arrow. It is a great poking tool and can clear wave very fast in the early game. The most efficient way of putting down these weaves is to use your Back Flip. Just be careful that your not being ganked because then you won't have an escape to get away.
Neith is definitely balanced in her pros and cons. She REALLY excels in some things and REALLY sucks in other things.
Neith will more than likely struggle in the first couple minutes in the game when it comes to wave clear. But with Bluestone Pendant and Potion of Physical Might, Neith does a large chunk of damage with Spirit Arrow regardless of who shes up against. If you plan on playing aggressive, make sure to clear the minion wave first. Minions will do a large amount of damage to you in the early stages of the game. Another recommendation is to buy a Ward early on in the game so that you don't get ganked. Especially when playing against an early game jungler like Awilix or Thor. A Broken Weave will definitely help with controlling where your enemy will position themselves in the lane. So make sure to play a mix of passive and aggression play style at the early stages of the game.
The Mid game is when Neith shines. This is when your wave clear is really good and you should be out clearing even warriors like Bellona and Tyr. Your damage should still be strong and you should be able to compete with the enemy team. But Mid game is also when the enemy team will start rotating so you have to be careful even when you have purification or sprint. Just to be safe, you should place wards around the fire giant so you have vision on the enemy. And even though this is when Neith is the strongest, try not to over commit and don't get baited or caught into a bad situation.
This is when Neith starts to fall in power. The late game is when Neith really falls off and gets out shined by the other hunters in the game. When in the late game, try not to box with hunters like Xbalanque or Artemis. This is mostly because Neith doesn't have a steroid for her basic attacks. So boxing someone with a steroid is a terrible idea. But even though neith doesn't have much damage, she makes up for this with all of her crowd control. Spirit Arrow, Back Flip, and World Weaver all have crowd control to them. And her Unravel debuffs enemy attack speed if they get hit by it. Use this crowd control to your advantage to set up kills for the rest of your team.
This may surprise a lot of people, but Neith does exceptionally well against Aphrodite. Aphrodite pre level 8 can hardly clear a wave with 2 abilities. Neith on the other hand can fully clear wave at around level 5 and 6. Spirit Arrow can lock down Aphrodite and it allows Neith to put a bunch of poke damage into her as shes rooted. Just make sure to buy Brawler's Beat Stick or Wind Demon and bait out her ultimate.
Ok, yes, Sobek is very good in the solo lane. But if you play right you can out lane a Sobek as Neith. First thing is that you want to save your Back Flip for Sobek's Charge Prey. Mostly so you can get out of a bad position very quickly. But be careful that he doesn't bait out your Back Flip so that he can use his Lurking In The Waters to kill you. You can also try to bait out his Charge Prey so your jungler can gank him or so you can root him with a Spirit Arrow. You may have to buy Qin's Sais and Brawler's Beat Stick (or Wind Demon) early though to pull this off.
Loki might seem very dangerous for a squishy hunter like Neith to lane against. But in all reality he is probably one of the easiest gods to lane against as Neith. With the amount of CC Neith has, you can get a very early kill on Loki or at least force out his Assassinate. You still have to be careful though, its best to buy purification or sanctuary early on in the match. But if you catch Loki with a Spirit Arrow or World Weaver, its practically a free kill for you as long as he hasn't used his Vanish to escape.
Sol is definitely the most powerful mage-hunter in the entire game. She is a very safe pick with her Disapparate ability and brings great wave clear and damage with her Stellar Burst. But just like in the duo lane. Neith can counter her in the solo lane too. When playing against Sol as Neith, you want to poke her down as much as possible and bait out her Disapparate so you can get a clean hit on her with your Spirit Arrow. Sol's main weakness, like many other mages, is CC. Since Neith has CC in 3 of her abilities, it makes her a great contender to Sol.
Nemesis is a very interesting and advanced goddess to play in the solo lane. But it definitely is possible in the hands of an advanced player. Neith can be a really good contender to her though. Nemesis really struggles against gods with hard CC. Spirit Arrow and World Weaver are great abilities to use against her. Make sure to use these abilities only when her Swift Vengeance is down. Even though you have an advantage. You still have to watch out for her Slice and Dice and Divine Judgement. As she is an Assassin and can still kill you rather quickly.
There is practically nothing to be said. Bellona easily counters ANY hunter in the game with her Scourge ability. Bellona will put a lot of early pressure onto you and will probably take half of your health with her Bludgeon. Her Shield Bash also gives her block. which prevents you from doing any sort of auto attack damage. The only upside is that Neith will have better wave clear than Bellona in the mid game. But Bellona is literally an anti-hunter warrior.
Ravana is quite similar to Bellona when it comes to how much damage he can do towards a squishy hunter like Neith. Ravana's Prana Onslaught will do a HUGE chunk of damage. His 10-Hand Shadow Fist will root you and will allow him to auto attack you to death. Fortunately, Ravana's wave clear isn't amazing early game. So you will more than likely be able to out clear the minion wave with a Spirit Arrow. If you are in a situation where you have to lane against Ravana, play VERY PASSIVELY.
Awilix is a HUGE threat to a hunter like Neith. Neith is an easy target for Awilix because of her ultimate, Gravity Surge. Once you use your Back Flip, she will automatically pull you with Gravity Surge. But just like Ravana you will easily out clear Awilix with just one Spirit Arrow. Take advantage of this and try to kill her very early on in the match.
Hel is definitely past her glory days, but that doesn't mean that she isn't a huge pain for a hunter in the solo lane like Neith. Hel has a great heal with Inspire, a large AoE damage ability that does a lot of damage, and a Cleanse that can get her out of your CC. Unless you build Brawler's Beat Stick or Wind Demon, laning against her will be a nightmare. Hel will also get lots of free poke on you with her Inspire. So keep your distance and play very passively if you end up laning against her.
Amaterasu has seen quite a bit of popularity since her release. She has a great heal with her Divine Presence, a cripple with her Glorious Charge and a lot of CC with her Dazzling Offensive. With all of this CC, this could definitely spell disaster for a hunter like Neith. Dazzling Offensive will set the kill up for her and then she'll finish you off with her Heavenly Reflection. Remember that Amaterasu can kill a hunter like Neith quite quickly. purification will help A LOT when fighting against Amaterasu.
Thank You for Reading!
Thank you for reading my Solo Neith guide! This is my first guide on SmiteFire so if you have any suggestions on how I could make this better, Please tell me. I put a lot of time into to this so please give feedback. Thank you for reading and I hope you try out my build and you take my tips into consideration if you ever play Neith solo.
Ever since Season 3 came to xbox, the guide has changed quite a bit. These are the changes I have made.
You need to log in before commenting.
[-] Collapse All Comments
SMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved