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Shoes of Focus
Chronos' Pendant
Spear of the Magus
Charon's Coin
Obsidian Shard
Rod of Tahuti
Bancroft's Talon
Divine Ruin
Rod of Tahuti
Soul Reaver
Staff of Myrddin
Demonic Grip
Chalice of Healing
Chalice of Mana
Chalice of the Oracle
Shield of Thorns
Purification Beads
Magic Shell
Teleport Fragment
Gem of Isolation
Void Stone
Spear of Desolation
Mantle of Discord
Smite is an online battleground between mythical gods. Players choose from a selection of gods, join session-based arena combat and use custom powers and team tactics against other players and minions. Smite is inspired by Defense of the Ancients (DotA) but instead of being above the action, the third-person camera brings you right into the combat. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds.
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And I have no idea why you mentioned Demonic Grip. Merlin is not a Mage “Hunter” / Mage ADC and doesen’t really benefit from that item through application of it himself.
Relics: Aegis/Shell, Beads.
- 10% from
Shoes of Focus.
- 20% from
Chronos' Pendant
- 10% from
Spear of Desolation
- 10% from
Genji's Guard
- 20% from
Breastplate of Valor
You should drop both Genji's and Valor because you rarely need that much protections; in those cases where you do,You only have 20 flat pen from
In Arena (or pretty much any other mode outside of Assault), the only two relics you should be giving serious consideration to are:
All three chalices are useless, especially in Arena due to their cost and how close the fountain is. In Conquest you're looking for
The above are the reasons as to why I cannot recommend your build. I'm free to discuss anything you disagree with and/or want more clarification on.
I would consider