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Great Sage, Equal of Heaven: Sun Wukong Guide (S4)

August 13, 2017 by Stuke99
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Smite God: Sun Wukong



Great Sage, Equal of Heaven: Sun Wukong Guide (S4)

Stuke99
August 13, 2017


My Introduction

Hello Stuke here again, and this will be my second guide I released on SmiteFire. This guide will help you play Sun Wukong, the Monkey King of China and the main character of the Chinese Epic, Journey to the West. Note: you don't have to follow this guide to the smallest detail, these are suggestions on how to play Sun Wukong. I encourage you to look at the comment section below and see others suggestions.

Who is Sun Wukong?

Sun Wukong is a physical, melee, warrior that is great at being a obnoxious threat to the enemy team as he has high poke damage and can get out of danger real quickly with multiple abilities. His kit makes him the most flexible god in Smite so far. Sun can play in any lane and take on any role in any game, you can play Sun either as a Solo Laner, Support, or a Jungler with ease.

Pros / Cons


Pros
High Defense.
Most Unique kit.
High Movement Speed.
High Poke Damage.
Strong Passive
Most flexible god in the game.
Best escapes in the game (Bird of Nope and Nimbus Cloud).
A clone that fights back (take that Loki).
Voiced by Sean Schemmal, that's right Goku.



Cons
CC can stop his 72 Transformations.
Hard to escape when 72 Transformations or Somersault Cloud are on cooldown.
Considerably the worst warrior stat wise.
Heals only from ultimate.

Skills


This is what makes Sun Wukong such a aggressive force. This passive can do some serious damage to your opponent for doing damage to you. You gain added protection and physical pwoer when your health goes below the a threshold of health and it can be what saves or kills you if you stick around to test it out.


This is what puts Sun in the Lane. You slam your cudgel down dealing damage to anything that's you target over with. This ability is a great tool for either clearing the lane, out poking your opponent into retreating, or killing your target who think they are far enough from your attacks. Since this ability dose an extra damage to minions and jungle camps, this can also make Sun a good Jungler as well.


Sun spins around in a circle and slows any target caught in the radius. A great ability for your ADC if you are in the Support role or to set up you or the team to finish off the target.


One of the most unique and versatile abilities in the game that I can think of. Each of his transformations have different roles when in use. Ox form does a knock-up, Tiger form provides a stun, and Eagle form is great for escaping any doom heading your way (why I call it the Bird of Nope).


Not only do you become cc immune but you vanish and drop a clone of yourself to attack anyone it sees as the clone also gains your current attack and defense. Add the fact that when you stay in your cloud you regenerate 5% per second of your health and you got a great sustain and escape tool at your disposal.

Example Builds


You should build like any standard warrior. Since Wukong's damage mainly comes from his abilities and so getting items that provide damage and physical, penetration, cooldown reduction, and protection to keep him alive and take a lot of abuse. Depending on what role you're in you'll hve to build more defensively, offensively, or both.

Solo


(Switch Gladiator's Shield for Shifter's Shield)

Jungle



Support

Relics


This relic should be a staple for any Solo Laner, this relic can get you from point A to point B as long as the thing you're teleporting to is either a Ward or a friendly tower.


This relic decreases the effectiveness of any healing abilities from any enemy god caught in the radius of its activation. Use it against sustain gods like Hel, Ra, Guan Yu, ect.


Makes you Crowd Control Immune, nuff said.


This relic gives you and all allies around you a nice boost in movement speed making for some amazing initiation aggression plus it can also cleanse any slows you were hit with before activating this relic.


Since Wukong doesn't have a way to help sustain his team outside of his self-heal in the ultimate, you should pick up this relic then.


If you want to keep the enemy close to you without getting too close to then, then you should pick up this relic for the movement and attack speed slow to help you and the rest of the team kill a target or their team.


If you are going against a aggressive duo and do not want to get Meditation Cloak, then grab this relic instead. While you might not be able to heal up the damage you have taken from or during a fight, you are able to reduce the damage you would have taken in said engagement.

Tips & Tricks

- Sun Wukong is one of the best bullies in the Solo Lane. Using his ability to constantly deal damage from a safe distance and farm just as effectively while having a viable escape plan makes him a difficult opponent in the right hands.

- When inside the area of an enemy tower and your ultimate, Somersault Cloud, is ready, activate it when you have no minions and the tower will go for your clone so you can continue to attack the enemy god inside the tower.

- If your opponent tries to get away or hides in their tower, rush in close enough so your cudgel can hit them and claim the kill or to spook them into retreating even further.

- 72 Transformations can be used in so many ways it's crazy. Ox form can be used to start a fight or cause confusion in a fight because of the knock-up. Tiger form is very assassin like as you single out one target and stun then and following up that with some basic attacks or abilities for the finisher. Finally, Eagle form is for either getting away, getting into the fight, reaching an objective point, or chasing down a target.

- A Standard Combo for Wukong players is 3-2-1, stun with tiger form from 72 Transformations, slow and damage them with Master's Will, then smack them with The Magic Cudgel if they try to get away then pop your ult and land on them to repeat the process until target is dead.

Stages of the Game

Early Game
Sun has a good Early Game, farming the lane and keeping the opponent from getting gold and experience from the lane all from a safe distance.

Middle Game
Once you farm up enough gold and experience, this is when you can go on a higher offence. You would at this point have enough damage to your abilities and items to start making your move on the lane. This is also where you want to start splitpushing as well.

Late Game
This is when Sun loses his damage but not becomes bad. He might lost some of his aggressive power but not his potential as his abilities and defenses now changes his goal changes from a lane nuisance to a teamfight nuisance.

A Little Something Extra

Summary

In Summary, Sun Wukong is a very flexible god with multiple abilities that makes him a Jack of Trades. Sun can arguably be the bast warrior in Smite and is one of the most aggressive warriors that can stay in the battle longer then any other god so far. Sun Wukong is one of my favorite warriors in Smite hands down and nothing can change that. Remember to get into any fight when you know you can take it, always have your abilities at the ready, remember to Bird of Nope your way out of death, and show them the might of the Great Sage, Equal of Heaven.

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