 
		This guide has not yet been updated for the current season. Please keep this in mind while reading. You can see the most recently updated guides on the browse guides page
Vote received! Would you like to let the author know their guide helped you and leave them a message?
 Bluestone Pendant
                    Bluestone Pendant
                                     Morningstar
                    Morningstar
                                     Healing Potion
                    Healing Potion
                                     Heartseeker
                    Heartseeker
                                     Asi
                    Asi
                                     Warrior Tabi
                    Warrior Tabi
                                     The Executioner
                    The Executioner
                                     Rage
                    Rage
                                     Deathbringer
                    Deathbringer
                                     Devourer's Gauntlet
                    Devourer's Gauntlet
                                     Heartseeker
                    Heartseeker
                                     Hastened Fatalis
                    Hastened Fatalis
                                     The Executioner
                    The Executioner
                                     Rage
                    Rage
                                     Deathbringer
                    Deathbringer
                                     Transcendence
                    Transcendence
                                     Asi
                    Asi
                                     Ninja Tabi
                    Ninja Tabi
                                     The Executioner
                    The Executioner
                                     Rage
                    Rage
                                     Deathbringer
                    Deathbringer
                                     Greater Sprint
                    Greater Sprint
                                     Greater Purification
                    Greater Purification
                                    Hi, I'm FemFatalis, I've been playing Smite since the Agni remodel patch, and this is my first guide.  I main ADC in conquest, and I'm here to tell you about one of the best ADCs in the meta:  Ullr, the Glorious One.
 Ullr, the Glorious One.
 Ullr was released near Smite's release.  He is the first hunter to have a stance change, and was initially recognized as a potent ADC.  However, since his release,
 Ullr was released near Smite's release.  He is the first hunter to have a stance change, and was initially recognized as a potent ADC.  However, since his release,  Ullr has been used in other roles, most recently by TSM's TheBoosh in mid lane during the Spring Split.  Obviously,
 Ullr has been used in other roles, most recently by TSM's TheBoosh in mid lane during the Spring Split.  Obviously,  Ullr was made to be a carry, and I believe he works best in the duo lane.
 Ullr was made to be a carry, and I believe he works best in the duo lane.
 Pros
	
Pros Expose Weakness
 Expose Weakness Glory Bound
 Glory Bound Cons
	
Cons Hail of Arrows and
 Hail of Arrows and  Thrown Axe
 Thrown Axe Invigorate is a C-tier escape
 Invigorate is a C-tier escape Weapon Master
 Weapon Master Spoiler: Click to view
Spoiler: Click to view Bladed Arrow /
 Bladed Arrow /  Thrown Axe
 Thrown Axe Spoiler: Click to view
Spoiler: Click to view Expose Weakness /
 Expose Weakness /  Invigorate
 Invigorate Spoiler: Click to view
Spoiler: Click to view Hail of Arrows /
 Hail of Arrows /  Glory Bound
 Glory Bound Spoiler: Click to view
Spoiler: Click to view Wield Axes /
 Wield Axes /  Wield Bow
 Wield Bow Spoiler: Click to view
Spoiler: Click to viewThe ADC build for Season 2 has settled, especially with the advent of the Summer Smite Pro League.  The agreed-upon build by most pro players, notwithstanding particular circumstances or matchups, is  Heartseeker,
 Heartseeker,  Asi,
 Asi,  Warrior Tabi,
 Warrior Tabi,  The Executioner,
 The Executioner,  Rage, and
 Rage, and  Deathbringer.  After
 Deathbringer.  After  Heartseeker's price decrease and base power increase, it beats out all other options for sheer cost efficiency and kill potential.
 Heartseeker's price decrease and base power increase, it beats out all other options for sheer cost efficiency and kill potential.
Start the game with  Bluestone Pendant for mana regen,
 Bluestone Pendant for mana regen,  Morningstar for early power and a jumpstar on
 Morningstar for early power and a jumpstar on  Heartseeker, and a
 Heartseeker, and a  Healing Potion to increase your survivability.  Then build
 Healing Potion to increase your survivability.  Then build  Heartseeker,
 Heartseeker,  Asi, and
 Asi, and  Warrior Tabi.
 Warrior Tabi.
After the first three items are complete, the build becomes much more typical.   The Executioner is just...perfect.  Attack speed, power, and passive penetration are all a hunter needs.  Then buy
 The Executioner is just...perfect.  Attack speed, power, and passive penetration are all a hunter needs.  Then buy  Rage, and
 Rage, and  Deathbringer for an effective crit package.
 Deathbringer for an effective crit package.
 Greater Sprint and
 Greater Sprint and  Greater Purification should be your actives 99% of the time.
 Greater Purification should be your actives 99% of the time.   Greater Sprint allows you to stick to low-health targets and escape dangerous situations with slow immunity.
 Greater Sprint allows you to stick to low-health targets and escape dangerous situations with slow immunity.   Greater Purification is arguably the best universal active in the game, since some characters like ADCs and mids should not get
 Greater Purification is arguably the best universal active in the game, since some characters like ADCs and mids should not get  Hand of the Gods.  If your opponents have extreme burst potential, such as a
 Hand of the Gods.  If your opponents have extreme burst potential, such as a  Loki and a
 Loki and a  Poseidon on the same comp,
 Poseidon on the same comp,  Aegis Pendant can save your life.  Now comes the controversial active:
 Aegis Pendant can save your life.  Now comes the controversial active:  Achilles' Spear.  This active has been useless since its creation at the beginning of Season 2, but in the upcoming patch, it will be buffed.  I don't recommend purchasing it right now, but I'm going to keep my eye on it after the buff.
 Achilles' Spear.  This active has been useless since its creation at the beginning of Season 2, but in the upcoming patch, it will be buffed.  I don't recommend purchasing it right now, but I'm going to keep my eye on it after the buff.
I'm still in love with Que's Locomotive Build:  Devourer's Gauntlet,
 Devourer's Gauntlet,  Heartseeker,
 Heartseeker,  Hastened Fatalis,
 Hastened Fatalis,  The Executioner,
 The Executioner,  Rage,
 Rage,  Deathbringer, but with the rise of
 Deathbringer, but with the rise of  Heartseeker, this build is too risky to perform in competitive Conquest.  If fed, you can go for it, but otherwise, especially in ranked, stay away.
 Heartseeker, this build is too risky to perform in competitive Conquest.  If fed, you can go for it, but otherwise, especially in ranked, stay away.
The hipster build for  Ullr has always been
 Ullr has always been  Transcendence,
 Transcendence,  Asi,
 Asi,  Ninja Tabi,
 Ninja Tabi,  The Executioner,
 The Executioner,  Rage,
 Rage,  Deathbringer.  Personally, I find this build strictly inferior to the new
 Deathbringer.  Personally, I find this build strictly inferior to the new  Heartseeker builds, since
 Heartseeker builds, since  Transcendence comes online longer.  If fed, you can buy
 Transcendence comes online longer.  If fed, you can buy  Transcendence from your starting
 Transcendence from your starting  Morningstar, but even if you get a double kill in the first 2 minutes, there's no reason to not buy
 Morningstar, but even if you get a double kill in the first 2 minutes, there's no reason to not buy  Heartseeker.
 Heartseeker.
Start by clearing the red buff for your team's mid laner and clearing the purple buff for yourself.  This is rather self-explanatory, and has been a part of ADC play since Season 2 began.  Your abilities will have higher damage early game than most ADCs, so use them to pressure the enemy duo lane and push the wave.   Ullr has no power spike at level 5, so be careful around ADCs with potent ultimates like
 Ullr has no power spike at level 5, so be careful around ADCs with potent ultimates like  Anhur's
 Anhur's  Desert Fury or
 Desert Fury or  Medusa's
 Medusa's  Petrify.
 Petrify.
Once you have 1140 gold, back immediately to finish  Heartseeker.  This is the most efficient way to start building stacks, especially since building stacks on
 Heartseeker.  This is the most efficient way to start building stacks, especially since building stacks on  Heartseeker is risky.  Then, at 1780 gold, back to buy
 Heartseeker is risky.  Then, at 1780 gold, back to buy  Asi, and at 1550 gold, back to finish
 Asi, and at 1550 gold, back to finish  Warrior Tabi.
 Warrior Tabi.
Mid game for  Ullr begins when
 Ullr begins when  Warrior Tabi is finished and
 Warrior Tabi is finished and  Bladed Arrow and
 Bladed Arrow and  Hail of Arrows are maxed.  You'll want to farm your lane whenever possible; leave only to participate in teamfights and objectives like Gold Fury.  Otherwise, farming your lane will get you to crit items quickly, which is what you want.
 Hail of Arrows are maxed.  You'll want to farm your lane whenever possible; leave only to participate in teamfights and objectives like Gold Fury.  Otherwise, farming your lane will get you to crit items quickly, which is what you want.
 Apollo sucks right now.  His clear with
 Apollo sucks right now.  His clear with  So Beautiful is lackluster, so you can pressure the lane early.  The only thing he excels at is rotations with his ult, but you can force him to stay in lane by pressuring the tower.
 So Beautiful is lackluster, so you can pressure the lane early.  The only thing he excels at is rotations with his ult, but you can force him to stay in lane by pressuring the tower. Artemis is not hard for you.  Her clear is also inefficient and she does not have lane pressure without an aggressive support.  She turns into a hyper carry in the late game, but
 Artemis is not hard for you.  Her clear is also inefficient and she does not have lane pressure without an aggressive support.  She turns into a hyper carry in the late game, but  Greater Purification will counter her ultimate and
 Greater Purification will counter her ultimate and  Ullr can become as efficient of a hyper carry if played correctly.
 Ullr can become as efficient of a hyper carry if played correctly. Medusa is not competitively viable after the recent patches.  Her decreased range on
 Medusa is not competitively viable after the recent patches.  Her decreased range on  Acid Spray and bad damage on
 Acid Spray and bad damage on  Viper Shot leaves her lesser in early clear,
 Viper Shot leaves her lesser in early clear,  Lacerate's weakness to bodyblocks leaves her unsafe, and her lack of late game scaling makes her inferior to other carries.  As long as you never, ever, ever look at her, you'll be fine.
 Lacerate's weakness to bodyblocks leaves her unsafe, and her lack of late game scaling makes her inferior to other carries.  As long as you never, ever, ever look at her, you'll be fine. Ah Muzen Cab is good, but counterable.  He relies strongly on his
 Ah Muzen Cab is good, but counterable.  He relies strongly on his  Hives which are easily destroyed.  However, his damage and clear are both high, and his
 Hives which are easily destroyed.  However, his damage and clear are both high, and his  Stinger can kill you if you're not careful.  Stun him with your
 Stinger can kill you if you're not careful.  Stun him with your  Thrown Axe and punish him if he tries to attack you.
 Thrown Axe and punish him if he tries to attack you. Cupid is a good early-mid game ADC.
 Cupid is a good early-mid game ADC.   Fields Of Love is an effective ultimate for zoning and damage, and
 Fields Of Love is an effective ultimate for zoning and damage, and  Heart Bomb is good poke.  However, if he uses
 Heart Bomb is good poke.  However, if he uses  Heart Bomb on you, his clear will suffer.  You don't have much kill potential since he has a good escape with
 Heart Bomb on you, his clear will suffer.  You don't have much kill potential since he has a good escape with  Flutter and unlimited healing with the combo of
 Flutter and unlimited healing with the combo of  Bluestone Pendant and
 Bluestone Pendant and  Share The Love.  This lane should be played safe and careful so that neither ADC dies.  Late game you'll dominate
 Share The Love.  This lane should be played safe and careful so that neither ADC dies.  Late game you'll dominate  Cupid with your more powerful auto attacks and better cc.  If his cooldowns are down, you can box him with ease.
 Cupid with your more powerful auto attacks and better cc.  If his cooldowns are down, you can box him with ease. Hou Yi is an interesting matchup.  His clear with
 Hou Yi is an interesting matchup.  His clear with  Ricochet doubles as a cc-poke when shot correctly.  However, not many ADC players play
 Ricochet doubles as a cc-poke when shot correctly.  However, not many ADC players play  Hou Yi correctly.  This matchup will evolve when ranked players work out the details of
 Hou Yi correctly.  This matchup will evolve when ranked players work out the details of  Hou Yi's kit, but for now, it's even.
 Hou Yi's kit, but for now, it's even. Neith's clear is effective is one-shot with a
 Neith's clear is effective is one-shot with a  Spirit Arrow-Backflip combo, and her early game is helped drastically by the new
 Spirit Arrow-Backflip combo, and her early game is helped drastically by the new  Heartseeker meta.  Stay safe, use your
 Heartseeker meta.  Stay safe, use your  Bladed Arrow's increased range to clear the wave from near your tower, and try to survive the early game.  Soon, your basic attacks will outdamage hers, and your actives will counter her cc package.
 Bladed Arrow's increased range to clear the wave from near your tower, and try to survive the early game.  Soon, your basic attacks will outdamage hers, and your actives will counter her cc package. Rama is an even matchup.  He's an effective ADC, and goes even vs everyone in the current meta, directly countering only
 Rama is an even matchup.  He's an effective ADC, and goes even vs everyone in the current meta, directly countering only  Xbalanque.  You'll have a decent time against him if you play it well.
 Xbalanque.  You'll have a decent time against him if you play it well. Xbalanque is strangely even with you.  He doesn't have the best clear, so
 Xbalanque is strangely even with you.  He doesn't have the best clear, so  Ullr should crush him, but he survives well and can poke you safely with
 Ullr should crush him, but he survives well and can poke you safely with  Branching Bola.  The best way to keep him even with you is to stay safe, freeze lane, and stop him from getting kills for his passive.
 Branching Bola.  The best way to keep him even with you is to stay safe, freeze lane, and stop him from getting kills for his passive. Anhur is hard for you.  You rely on outpushing the enemy ADC with your better clear, and
 Anhur is hard for you.  You rely on outpushing the enemy ADC with your better clear, and  Anhur is the Jungle King of the early game.  His power spike at level 5 with
 Anhur is the Jungle King of the early game.  His power spike at level 5 with  Desert Fury is insane, and
 Desert Fury is insane, and  Impale is overtuned.  Be careful around the lion; your only hope is to somehow get an early kill or keep him in lane so he can't rotate for kills.
 Impale is overtuned.  Be careful around the lion; your only hope is to somehow get an early kill or keep him in lane so he can't rotate for kills. Ullr is an effective, efficient, and underrated ADC.  He will always have a spot in the meta, and I believe he is particularly powerful now.
 Ullr is an effective, efficient, and underrated ADC.  He will always have a spot in the meta, and I believe he is particularly powerful now.
Thanks so much for reading my first guide! ^^  Ullr is my favorite hunter, and I realized this site has a lack of full guides for him.  If you enjoyed, please upvote! Constructive criticism is also appreciated!
 Ullr is my favorite hunter, and I realized this site has a lack of full guides for him.  If you enjoyed, please upvote! Constructive criticism is also appreciated!
 Spoiler: Click to view
Spoiler: Click to viewSMITEFire is the place to find the perfect build guide to take your game to the next level. Learn how to play a new god, or fine tune your favorite SMITE gods’s build and strategy.
Copyright © 2019 SMITEFire | All Rights Reserved
Ive never played such an interactive, enjoyable, and versitile character. The fact that he has 6 skills that you can chain together in 20 different ways.
I don't think i'm ever using another ADC, and i'd like to know how he matches up against other characters in the duo lane.
Also interested in how well he fares as a solo laner. or even a jungler.. I think i could bully the solo lane with the range/life-steal axe passive if i got the right items.
Thanks for the awesome guide
Why do you get
Edit: these builds are also viable on most if not all ADCs.
This is quite a nice guide, but one thing I think you overlooked is how potent the lifesteal on Ullr's Axe Stance is. 25% at max rank is nothing to sneeze at, it can let Ullr box heavy hitters or quickly heal off of Harpies while taking a breather in a big push on the enemy before his team re-engages.
I also tend to build some lifesteal on Ullr anyhow, mostly as I play him solo lane, so the amount of healing I can get from melee basic attacks, which have the same base attack speed as he ranged attacks, is very startling.
Thanks for the comment! I agree, Ullr's passive Axe Stance lifesteal can be quite potent, especially when retreating from the Titan and quickly clearing a camp of harpies. However, it's simply not as useful as a power/speed steroid in
I like Ullr in the ADC role, but players like CycloneSpin and TheBoosh have shown his potency in solo and even mid lane. However, I main ADC and haven't tried Ullr multiple times in either of those roles, so this guide focuses on using him as a traditional ADC. If I grow more comfortable with him in either of those roles, I will add a section or two in this guide.
I also tend to build some lifesteal on Ullr anyhow, mostly as I play him solo lane, so the amount of healing I can get from melee basic attacks, which have the same base attack speed as he ranged attacks, is very startling.