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Discordia Conquest Mid (9.3)

75 8 291,515
8.9
by Kriega1 updated March 31, 2022

Smite God: Discordia

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Discordia Build

Start 1 (Sands / Magic Focus)

Notes Can alternatively get 1 Healing Potion and 2 Multi Potions.

Notes

Can alternatively get 1 Healing Potion and 2 Multi Potions.

Build Item Sands of Time Sands of Time
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
2
Build Item Mana Potion Mana Potion

Example Build 1 (Flat Pen Rush)

Notes Can swap Ethereal Staff for Calamitous Rod of Tahuti / Obsidian Shard.
Build Item Spear of Desolation Spear of Desolation
Build Item Spear of the Magus Spear of the Magus
Build Item Charon's Coin Charon's Coin
Build Item Soul Reaver Soul Reaver
Build Item Ethereal Staff Ethereal Staff
Build Item Pendulum of Ages Pendulum of Ages

Example Build 2 (Flat Pen Rush + Anti-Heal)

Notes Can swap Ethereal Staff for Calamitous Rod of Tahuti / Obsidian Shard.
Build Item Divine Ruin Divine Ruin
Build Item Spear of Desolation Spear of Desolation
Build Item Charon's Coin Charon's Coin
Build Item Soul Reaver Soul Reaver
Build Item Ethereal Staff Ethereal Staff
Build Item Pendulum of Ages Pendulum of Ages

Start 2 (Conduit / Lost Artifact)

Build Item Conduit Gem Conduit Gem
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2

Example Build 3 (Chronos' Rush)

Notes Can swap Spear of the Magus for Spear of Desolation.

Can swap Calamitous Rod of Tahuti for Ethereal Staff.
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of the Magus Spear of the Magus
Build Item Obsidian Shard Obsidian Shard
Build Item Soul Reaver Soul Reaver
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti
Build Item Gem of Focus Gem of Focus

Example Build 4 (Chronos' Rush)

Notes Can swap Calamitous Rod of Tahuti for Ethereal Staff.
Build Item Chronos' Pendant Chronos' Pendant
Build Item Divine Ruin Divine Ruin
Build Item Obsidian Shard Obsidian Shard
Build Item Soul Reaver Soul Reaver
Build Item Calamitous Rod of Tahuti Calamitous Rod of Tahuti
Build Item Gem of Focus Gem of Focus

Start 3 (Conduit / Magic Focus)

Build Item Conduit Gem Conduit Gem
Build Item Magic Focus Magic Focus
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion
2

Example Build 5 (Deso Rush)

Notes Can swap Staff of Myrddin for Calamitous Rod of Tahuti.
Build Item Spear of Desolation Spear of Desolation
Build Item Charon's Coin Charon's Coin
Build Item Soul Gem Soul Gem
Build Item Soul Reaver Soul Reaver
Build Item Staff of Myrddin Staff of Myrddin
Build Item Gem of Focus Gem of Focus

Start 4 (Shroud / Lost Artifact)

Notes Can go Mana Potions over Multi Potions.

Notes

Can go Mana Potions over Multi Potions.

Build Item Vampiric Shroud Vampiric Shroud
Build Item Lost Artifact Lost Artifact
Build Item Healing Potion Healing Potion
2
Build Item Multi Potion Multi Potion
2

Example Build 6 (Chronos' Rush)

Notes Can swap Spear of the Magus for Divine Ruin.

Can swap Typhon's Fang / Sacrificial Shroud for Calamitous Rod of Tahuti / Blood-Soaked Shroud.
Build Item Chronos' Pendant Chronos' Pendant
Build Item Spear of the Magus Spear of the Magus
Build Item Charon's Coin Charon's Coin
Build Item Soul Reaver Soul Reaver
Build Item Typhon's Fang Typhon's Fang
Build Item Sacrificial Shroud Sacrificial Shroud

Main Relics

Build Item Temporal Beads Temporal Beads
Build Item Aegis of Judgement Aegis of Judgement
Build Item Aegis of Acceleration Aegis of Acceleration

Alternative Items

Build Item Pythagorem's Piece Pythagorem's Piece
Build Item Doom Orb Doom Orb
Build Item Blood-Soaked Shroud Blood-Soaked Shroud
Build Item Warlock's Staff Warlock's Staff
Build Item Book of Thoth Book of Thoth
Build Item Book of the Dead Book of the Dead
Build Item Celestial Legion Helm Celestial Legion Helm
Build Item Breastplate of Determination Breastplate of Determination
Build Item Mantle of Discord Mantle of Discord
Build Item Magi's Cloak Magi's Cloak
Build Item The Alternate Timeline The Alternate Timeline

Niche Items

Build Item Spectral Armor Spectral Armor
Build Item Void Stone Void Stone
Build Item Winged Blade Winged Blade
Build Item Relic Dagger Relic Dagger
Build Item Tainted Breastplate Tainted Breastplate

Discordia's Skill Order Notes Can optionally get Strife at level 2, and Erratic Behavior at level 3 if you don't think you'll be punished, and want the extra clear.

Can also optionally prioritise maxing Erratic Behaviour before Strife if you want the extra cooldown reduction while sitting inside the invisibility area and assuming you think you won't be punished for utilising it this way often.

Notes

Can optionally get Strife at level 2, and Erratic Behavior at level 3 if you don't think you'll be punished, and want the extra clear.

Can also optionally prioritise maxing Erratic Behaviour before Strife if you want the extra cooldown reduction while sitting inside the invisibility area and assuming you think you won't be punished for utilising it this way often.

Unruly Magic

1 X Y
Unruly Magic
1 4 6 8 10

Strife

2 A B
Strife
3 7 11 12 14

Erratic Behavior

3 B A
Erratic Behavior
2 15 16 18 19

Golden Apple of Discord

4 Y X
Golden Apple of Discord
5 9 13 17 20
Unruly Magic
1 4 6 8 10

Unruly Magic

1 X
Discordia sends an orb of unruly magic to a location that damages any enemies it hits along the way. At that location it will break down into 6 minor projectiles that fire out in all directions, damaging any enemies hit and bouncing off of walls.

Ability Type: Projectile
Orb Damage: 75 / 125 / 175 / 225 / 275 (+75% of your Magical Power)
Minor Damage: 20 / 30 / 40 / 50 / 60 (+10% of your Magical Power)
Range: 55
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 12s
Strife
3 7 11 12 14

Strife

2 A
Discordia creates an area of Strife that damages all enemies hit. If 2 or more enemy gods are hit at the same time they will be afflicted by Madness for 1s, forcing them to attack each other for additional damage. The same is true for minions. If only a single target of one type is hit then it becomes Rooted for 1s instead.

Ability Type: AoE
Damage: 80 / 120 / 160 / 200 / 240 (+60% of your Magical Power)
Madness Damage Per Hit: 10 / 20 / 30 / 40 / 50 (+10% of your Magical Power)
Range: 60
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Erratic Behavior
2 15 16 18 19

Erratic Behavior

3 B
Discordia leaps a short distance and then creates an area of confusion where she lands that persists for 5s. While inside the area she becomes stealthed, gains bonus movement speed, and her 1st and 2nd ability cooldowns are reduced by an additional amount of time every .5s she remains in the area. Attacking from the area will briefly reveal her.

Ability Type: Leap, Deployable
Movement Speed Buff: 20 / 25 / 30 / 35 / 40%
1 & 2 Cooldown Decrease Per Tick: 0.5 / 0.75 / 1 / 1.25 / 1.5s
Radius: 15
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 15s
Golden Apple of Discord
5 9 13 17 20

Golden Apple of Discord

4 Y
Discordia throws her Golden Apple of Discord that damages and passes through minions and bounces off of walls. If the Apple hits an enemy god it will damage them and force them to hold the Apple. Gods holding the apple will become intolerable, causing them to be Crippled, Intoxicated while they constantly boast. At the end of the duration, the Apple will detonate, dealing damage and spreading the effects to nearby gods.

Ability Type: Projectile
Initial Damage: 100 / 125 / 150 / 175 / 200 (+40% of your Magical Power)
Detonate Damage: 200 / 250 / 300 / 350 / 400 (+60% of your Magical Power)
1st Target Duration: 2s and AoE
Spread Targets Duration: 3s and Single Target
Range: 190
Cost: 100
Cooldown: 90s

Chapter Title

Mid builds.

Discordia Guide from Haithi:

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1
Luduaver | June 17, 2022 7:14pm
Nice build for ***alt man
1
andreyz5z | July 17, 2019 11:16pm
In alternative items you suggest many variants of armor. After which item need collecting it?
And under what conditions it is necessary for collect magical alternatives like Stone of Fal, Dynasty Plate Helm, Celestial Legion Helm?
1
Kriega1 (134) | July 18, 2019 4:22am
The earliest you would get a defensive item choice (except for Dynasty Plate Helm/ Celestial Legion Helm) is third item. The item slot you get it can vary depending on the item you're getting and how much you need it. The most common defensive choices if you need them are Mantle of Discord and Magi's Cloak, and they tend to be picked up at around 5th or 6th item or picked up as a boots replacement once you have speed elixir.

When to pick up Stone of Fal? When you're getting bursted by high magical damage from an enemy mage mid or magical jungler, and they haven't YET built Obsidian Shard. Stone of Fal becomes pretty mediocre once they do have Obsidian Shard which is why it's not a highly popular item (especially since the item's last passive rework). It does provide 70 power and 10% CDR so it's still ok stats wise for offense.

When to pick up Dynasty Plate Helm? When you're getting camped by a physical jungler in mid, and/or facing a hunter with high pressure in mid. You could rush into it early too (getting it after boots), starting for example: Mage's Blessing, Imperial Helmet and potions. Compared to Celestial Legion Helm it gives better offensive stats (as the pen on Dynasty is better than the slight extra power on Celestial), and is cheaper too. Celestial Legion Helm tends to be better as a more defensive choice, but it suffers against tick based physical damage like the passive from The Crusher and against gods like Ah Muzen Cab and Susano as they have some form of tick based damage which can quickly remove the passive stacks from Celestial Legion Helm, and since the item's last nerfs I think Dynasty Plate Helm is the better option. If you pick up Dynasty Plate Helm you do tend to sell it lategame for Mantle of Discord anyway (usually after you've sold your boots for speed elixir for another item).

IF you do need a protection item, you shouldn't get more than 1 defensive item in your build in most matches. In very specific situations (e.g. enemy team has 5 magical gods or 5 physical gods, you could possibly consider getting 2 protection items, preferably ones with hybrid function - so some form of offensive stat on them). Here's an example of a match where I went 2 magical protection items on Freya ADC because the enemy team had 5 guardians (so all magical enemy team): https://smite.guru/match/949564585 (Note that I had already sold boots as the game got late enough). That example is more of a thing where the enemy team decided to troll by picking 5 guardians, and it's very unlikely it will happen again soon, but im just giving it as an example for a very rare, specific situation.

If I had to give an example of a match where I built a protection item on Discordia , e.g. Shoes of the Magi, Chronos' Pendant, Divine Ruin, Obsidian Shard, Magi's Cloak, Soul Reaver, I may have picked up that Magi's Cloak 5th item in this hypothetical scenario because the enemy team had both a Da Ji and a Ares, or both a Fenrir and a Nox, or both Ne Zha and a Chronos, all of which have abilities that can try to get your CC immunity from Purification Beads, in turn allowing them to easily kill you when your Beads is on cooldown (especially since Discordia doesen't have a CC immune ult unlike some other mages like Scylla for example).

And in the case of Breastplate of Valor specifically, you can consider ignoring dynasty/celestial helm, and getting Breastplate of Valor if you're also building Book of Thoth since the mana from breastplate can contribute to Thoth's passive. However, I have mostly seen this combo from pros building it on Hel mid (sometimes other mages, but mostly Hel): https://smiteprobuilds.com/Builds?p_filters_page=1&p_filters_search=&p_filters_god=1718&p_filters_pro=~&p_filters_opponent=~&p_filters_role=Mid&p_filters_league=~&p_filters_sort=~

The point is you want to build as little protection as necessary on a mid mage, you only get a defensive item if you really need it to survive long enough to do your job. Certain defensive choices can be useful against different enemy team members (e.g. Mantle of Discord), while others may only be useful against specific ones (e.g. Stone of Fal). In some cases you won't even need to build protection items at all if you position yourself properly in teamfights, or you end up killing the person trying to kill you first, or you use your defensive relics properly etc...

If you still need help understanding when to pick up defensive choices, check out Zyrhoes, EmilZy, Prettyprime, Wlfy etc... on Twitch when they're streaming Smite and ask them in the chat.
1
FootFetish (4) | July 16, 2019 7:35am
hello. I like the whole variety of builds you offer. In start 4 or 3 i don't really remember, you placed 4 pots so you're missing 50 gold (you should add a pot).
Also, i tried rushing tier 2 book, do you think that works with lacking mana sustain? i think start 2 is way better.
x
2
Kriega1 (134) | July 16, 2019 7:51am
Start 3 you only need 4 pots anyway. 2 health pots is enough, and with the MP5 from mage’s blessing and lost artifact you only need 2 mana pots. When rushing tier 2 Book if you manage your mana properly you should be able to stay in lane long enough to be able to back and get tier 2 shoes, and perhaps an extra mana pot if you wish, you don’t actually tend to get tier 3 of Thoth until after getting your full boots.
1
GT JFuzzyTBMS (1) | November 25, 2018 11:46am
Build 4 works great, thanks
1
Kriega1 (134) | November 25, 2018 12:46pm
Just remember to switch to build 5 if you need anti-heal.
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League of Legends Build Guide Author Kriega1
Discordia Conquest Mid (9.3)
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