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Ymir 4444HP

26 6 37,641
7.6
by mohikann23 updated September 27, 2022

Smite God: Ymir

Build Guide Discussion 2 More Guides
Tap Mouse over an item or ability icon for detailed info

Build Summary

Start Build

Notes Shell and Cloak are interchangeable dependent on personal preference. upgrades can be replaced by chalice but personally I prefer to let carry kill minions and heal from that and have reduced relic cooldown.

Notes

Shell and Cloak are interchangeable dependent on personal preference. upgrades can be replaced by chalice but personally I prefer to let carry kill minions and heal from that and have reduced relic cooldown.

Build Item Sentinel's Gift Sentinel's Gift
Build Item Glowing Emerald Glowing Emerald
Build Item Multi Potion Multi Potion
Build Item Greater Cloak of Meditation Greater Cloak of Meditation
Build Item Greater Magic Shell Greater Magic Shell

Full Build and Order

Notes This full build will give you 4444HP, 310 Physical protections, 268 Magical protections and 80 power but only 10% cooldown. Soul gem can be swapped for Pythagorem's Piece if want more power and life steal for team around you and 100 more health, but less power for self

Notes

This full build will give you 4444HP, 310 Physical protections, 268 Magical protections and 80 power but only 10% cooldown. Soul gem can be swapped for Pythagorem's Piece if want more power and life steal for team around you and 100 more health, but less power for self

Build Item Sentinel's Boon Sentinel's Boon
Build Item Gauntlet of Thebes Gauntlet of Thebes
Build Item Manticore's Spikes Manticore's Spikes
Build Item Hide of the Urchin Hide of the Urchin
Build Item Soul Gem Soul Gem
Build Item Magi's Shelter Magi's Shelter

Ymir's Skill Order Notes Glacial Strike is better for helping out wave clear, the order for Glacial Strike and Frost Breath can be swapped if want a more aggressive start.

Notes

Glacial Strike is better for helping out wave clear, the order for Glacial Strike and Frost Breath can be swapped if want a more aggressive start.

Ice Wall

1 X Y
Ice Wall
3 15 16 18 19

Glacial Strike

2 A B
Glacial Strike
1 4 6 7 10

Frost Breath

3 B A
Frost Breath
2 8 11 12 14

Shards of Ice

4 Y X
Shards of Ice
5 9 13 17 20
Ice Wall
3 15 16 18 19

Ice Wall

1 X
Ymir summons a wall of ice out of the ground that blocks player movement.

Ability Type: Line, Wall
Lifetime: 2.5 / 3 / 3.5 / 4 / 4.5s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 13 / 12.5 / 12 / 11.5 / 11s
Glacial Strike
1 4 6 7 10

Glacial Strike

2 A
Ymir smashes his club, doing damage to all enemies in front of him and slowing them. Applies Frostbite.

Ability Type: Line, Slow, Damage
Damage: 90 / 160 / 230 / 300 / 370 (+70% of your Magical Power)
Slow: 35%
Slow Duration: 4s
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 8s
Frost Breath
2 8 11 12 14

Frost Breath

3 B
Ymir uses his breath to freeze enemies in blocks of ice, doing damage and stunning them. Applies Frostbite.

Ability Type: Cone, Stun, Damage
Damage: 50 / 90 / 130 / 170 / 210 (+50% of your Magical Power)
Stun: 1.25 / 1.5 / 1.75 / 2 / 2.25s
Range: 35
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 16 / 15.5 / 15 / 14.5 / 14s
Shards of Ice
5 9 13 17 20

Shards of Ice

4 Y
Ymir begins to freeze the air around him, causing shards of ice to grow on his back and Slowing enemies. After a 3s channel, Ymir erupts out of his frozen state, causing shards of ice to do damage to all enemies in his range. Applies Frostbite. Cancelling the ability decreases the damage.

Ability Type: Circle, Slow, Damage
Damage: 500 / 650 / 800 / 950 / 1100 (+150% of your Magical Power)
Slow: 40%
Radius: 35
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 90 / 85 / 80 / 75 / 70s

Ymir Threats

Tap each threat level to view Ymir’s threats

Max
1
Major
1
Even
0
Minor
0
Tiny
0

Ymir Synergies

Tap each synergy level to view Ymir’s synergies

Ideal
1
Strong
0
OK
1
Low
0
None
0

Extended Build

Pros / Cons

Pros of this build:
High health allows for better support as they can stay in fight longer.
High protections allow for more damage mittigation and survivability.
High sustain from starter as long as someone else kill minions (178HP per minion if using soul gem, 182HP if using Pythagerom's Piece, so full wave is 1068HP or 1092HP)

Cons of this build:
Qin's Sais, Heartseeker, Soul Reaver, Ethereal Staff. This is because they are all Percentage health damage items. (Bancroft's claw does not do high enough percentage to be a worry)
Any execute as they have a higher numerical HP execute value.
Low cooldown (only 10%, cooldowns are: Ice Wall:9 seconds at max rank, Glacial Strike7.2 seconds at max rank, Frost Breath12.6 seconds at max rank, Shards of Ice63 seconds at max rank.

Summary

Good tank build, suffers from the same as other build with over 2750HP, but Ymir is at base higher than this. Magical will do slightly more damage but not by much and hunters are often the worst enemy of tanks over mages,

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1
Dekrasias | October 30, 2022 8:05pm
i feel like because of the strength of pen items right now high health is not the goal
1
Branmuffin17 (394) | October 31, 2022 9:13am
10% CDR on Ymir isn't all that good either. No counter items, having Cloak of Meditation, Soul Gem, etc., makes this a difficult build to recommend.

That said, if you feel pen items are powerful right now, a tank has 2 potential directions they can use to counter that (to some degree). One would be a higher health focus rather than higher protections (e.g. item w/ prots + higher health vs just prots such as Mantle). Unfortunately high health can also be countered with items like Qin's Sais and Soul Reaver, and Qin's in particular is a meta ADC item right now. The other would be to go more bruiser and try to deal enough damage or support team damage to back off the damage dealers.

Manticore's Spikes fulfill both the first and second criteria to a degree (high health, decent prots, passive that is offensive in nature). Hide of the Urchin, while a solid tank item in general for the base stats, is probably not preferred over the need for the item slot to build counter or utility items. Soul Gem is definitely not that great with a lack of other offensive items...if you really wanted to go with an offensive utility item and wanted some similar stats (e.g. CDR, a bit of lifesteal which honestly isn't important for a tank), I would suggest Pythagorem's Piece for the offensive team potential it provides. That said, I would probably consider other alternatives as well, such as Ethereal Staff for the health steal. Finally, I would probably slot Pridwen somewhere in here, for the higher CDR and the health shield that should come in handy for a god whose ult makes them pretty vulnerable.
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League of Legends Build Guide Author mohikann23
Ymir 4444HP
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