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Xing Tian take you down! (Conquest, Solo)

15 3 212,908
8.7
by Covertactician updated October 9, 2015

Smite God: Xing Tian

Build Guide Discussion 7 More Guides
Tap Mouse over an item or ability icon for detailed info

Xing Tian Build

Starter

Build Item Vampiric Shroud Vampiric Shroud
Build Item Boots Boots
Build Item Healing Potion Healing Potion
Build Item Mana Potion Mana Potion

Core

Build Item Shoes of the Magi Shoes of the Magi
Build Item Ethereal Staff Ethereal Staff

Power items

Build Item Spear of the Magus Spear of the Magus
Build Item Gem of Isolation Gem of Isolation
Build Item Warlock's Staff Warlock's Staff
Build Item Chronos' Pendant Chronos' Pendant

Magic Defence

Build Item Bulwark of Hope Bulwark of Hope
Build Item Stone of Gaia Stone of Gaia

Physical Defence

Build Item Breastplate of Valor Breastplate of Valor
Build Item Mystical Mail Mystical Mail
Build Item Midgardian Mail Midgardian Mail
Build Item Mail of Renewal Mail of Renewal

Situational Items

Build Item Witchblade Witchblade
Build Item Winged Blade Winged Blade
Build Item Pestilence Pestilence

Mixed Defence

Build Item Spirit Robe Spirit Robe
Build Item Hide of the Urchin Hide of the Urchin

Actives

Build Item Greater Blink Greater Blink
Build Item Weakening Curse Weakening Curse
Build Item Greater Purification Greater Purification

Example Build (Against Magic Solo)

Build Item Shoes of the Magi Shoes of the Magi
Build Item Void Stone Void Stone
Build Item Ethereal Staff Ethereal Staff
Build Item Mail of Renewal Mail of Renewal
Build Item Spear of the Magus Spear of the Magus
Build Item Spirit Robe Spirit Robe

Build Example (Against Physical Solo)

Build Item Shoes of the Magi Shoes of the Magi
Build Item Mystical Mail Mystical Mail
Build Item Ethereal Staff Ethereal Staff
Build Item Spirit Robe Spirit Robe
Build Item Mail of Renewal Mail of Renewal
Build Item Spear of the Magus Spear of the Magus

Xing Tian's Skill Order

Furious Roar

1 X Y
Furious Roar
2 4 6 7

Hook Slam

2 A B
Hook Slam
3 8 10 11 14

Sky-Cutting Axe

3 B A
Sky-Cutting Axe
1 12 15 16 18 19

Whirlwind of Rage and Steel

4 Y X
Whirlwind of Rage and Steel
5 9 13 17 20
Furious Roar
2 4 6 7

Furious Roar

1 X
Xing Tian shouts from his chest with great force, damaging enemies and reducing their Basic Attack damage. Enemies also take damage over time based on their max health.

Ability Type: Line
Damage: 80 / 115 / 150 / 185 / 210 (+60% of your Magical Power)
Damage (DoT): 1.5 / 2 / 2.5 / 3 / 3.5% per second
Damage Reduction: 30 / 35 / 40 / 45 / 50%
Duration: 4s
Range: 45
Cost: 55 / 60 / 65 / 70 / 75
Cooldown: 14s
Hook Slam
3 8 10 11 14

Hook Slam

2 A
Xing Tian first launches an attack with his axe, knocking the opponents into the air before slamming them into the ground and rooting them.

Ability Type: Cone, AOE
Axe Damage: 35 / 50 / 65 / 80 / 95 (+25% of your Magical Power)
Slam Damage: 55 / 85 / 115 / 145 / 175 (+45% of your Magical Power)
Root Duration: 1.6 / 1.7 / 1.8 / 1.9 / 2s
Radius: 25, 20
Cost: 50 / 55 / 60 / 65 / 70
Cooldown: 14 / 13.5 / 13 / 12.5 / 12s
Sky-Cutting Axe
1 12 15 16 18 19

Sky-Cutting Axe

3 B
Xing Tian leaps forward, dealing damage to enemies when he lands, and he may leap again within 3s. While in the air, Xing Tian has increased protections, which are refreshed if he connects with a target.

Ability Type: Leap
Damage: 60 / 80 / 100 / 120 / 140 (+30% of your Magical Power)
Protections: 20 / 25 / 30 / 35 / 40
Duration: 4s
Radius: 12
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 15s
Whirlwind of Rage and Steel
5 9 13 17 20

Whirlwind of Rage and Steel

4 Y
Xing Tian spins and hits enemies with his axe, hooking them and spinning them on it up to three times in succession, before throwing them. Deals damage on the hook, on each spin, and on the throw. Targets who fail to be hooked will still take damage while in the area.

This ability has a casting time of 1s.

Ability Type: Radius
Damage: 25 / 45 / 65 / 85 / 105 (+35% of your Magical Power)
Max Damage: 125 / 225 / 325 / 425 / 525 (+175% of your Magical Power)
Radius: 20
Cost: 70/80/90/100/110
Cooldown: 90s

Introduction



Hello everyone and welcome to my S2 guide for Xing Tian in solo. At this moment Xing Tian has a lot of CC, and great potential to turn fights. He also has decent damage, and good stats. If you like my guide please make sure to check out my Janus and Sylvanus guides, which are listed here:

http://www.smitefire.com/smite/guide/i-do-love-knock-knock-jokes-janus-mid-s2-4991

http://www.smitefire.com/smite/guide/this-forest-needs-our-protection-xing-tian-patch-s2-7938


Xing Tian in short

ADVANTAGES
Tanky Stats
Decent damage
Tons of CC
One of the best ultimate's in the game
_____________

__________
DRAWBACKS
Long Cooldowns
Slow movement speed
Small radius for abilities
Slow Abilities
Has a Helmet
IN SHORT
Definition of Space Jam
expansion

Skills (Body Morphing not included)


Furious Roar



Xing Tian shouts from his chest with great force, damaging enemies and reducing their Basic Attack damage. Enemies also take damage over time based on their maximum health.


My thoughts



Hook Slam



Xing Tian first launches an attack with his axe, knocking the opponents into the air before slamming them into the ground and rooting them.
My thoughts




Sky-cutting Axe



Xing Tian leaps forward, dealing damage to enemies when he lands, and he may leap again within 2s. While in the air, Xing Tian has increased protections, which are refreshed if he connects with a target. Using another ability during this time cancels the additional leap.
My thoughts




Whirlwind of Rage and Steel



Xing Tian spins his axe three times in succession, sweeping up his enemies before throwing them.
My thoughts



Item


Starter build


Pretty standard starter item. Offers you sustain, and most importantly Health. The Health helps you tons with surviving in lane, then you have the passive on top.

There can be tons of Variations to how you start, from defence to power. I personally prefer to go for rank 1 warlock's sash but you have to be extremely careful in lane. For the purpose of the god being new, I recommend getting boots and plenty of potions. Gets you through the laning phase, and primes you for the mid game.

These are pretty simple, pick up 4 Healing Potions and 2 Mana Potions and you should be set for lane. You just need to focus on surviving in lane, and that's why you get plenty of potions. You can alternately go for an active and 2 Health potions, but that's up to preference.



Core Items


Cheap? Check. Movement Speed? Check. PENETRATION? Kreygasm. It's literally got everything you want and need, PICK IT UP.

Xing Tian has good Health scaling, and to complement that as well as make him tankier and more powerful I pick Ethereal Staff, as the stats it gives are valueable and just well, good. This can be replaced with warlock's sash if you are not afraid you won't get stacks or get punished.



Power Items


Since we are looking to be more supportive than a carry, this item can help both you and your team. With DoTs and 2 part combos Xing is perfect for this item, if you need it anyway.

Since all of Xing's abilities deal damage of a sort, this item is pretty decent. It works best on Furious Roar due to the DoT damage, but also works well with sky-cutting axe. If you're looking for some soft cc to peel for adcs or such, this can work well.

Warlock's sash If you can afford to stack over buying Ethereal Staff then you can. It's a good item, it's just hard to stack due to having weak clear. It also makes you easy to punish, ontop of the fact you aren't getting the ethereal passive. It's all down to preference, and mines ethereal.

If you're looking for an alternative for Breastplate of Valor this is your item. Offers a good amount of power, as well as lots of CDR which is very useful. Picking up this item really depends on if you want to be tankier or more powerful. I personally prefer the defence, but if the enemy team is squishy you can go for this item.




Magical Defence


Just a good magical defence item that offers HP5, MP5, and a brilliant passive. A good item in general, but a majority of the time there's better options such as magi's blessing or Spirit Robe. If you're against a magic heavy team though, this might be the item for you.

This is a good magical item when you're a BURST heavy team. Otherwise this item is not really picked up. What do I mean when I say burst heavy? A team that has a large amount of gods that can burst you at once. Heres a example team: He Bo, Ao Kuang, Medusa, Ymir and Tyr. All gods that deal tons of damage in a short time. That's when you should think about picking it up. Just take into mind it only offers magical defence though, so picking it against majority physicals isn't really the best idea.



Physical Defence


Breastplate is really cheap, offers a lot of CDR and lots of Physical Protection. It's a good item on Xing Tian due to his high cooldown reduction, a good item to always consider

One of the best items for the laning phase. Helps you clear (Which is really helpful) and poke. If you're against a physical in lane pick this up at rank 2 over the normal start, unless you'd prefer the sustain. Outside of that I wouldn't pick this item up at all, as it shines it's brightest inn the early game and falls of in the late.

This is just a good physical defence item. It should only really picked up when the enemy team relies mostly on Auto Attacks, other then that it really shouldn't be considered. But with the rise of Ao Kuang again, and with Ullr becoming more popular in solo this might be a item you will see more of.
An item that just recently got buffed and is starting to see the light of day, Mail of Renewal. It has pretty good base stats, and a passive which can make a considerable impact. One thing you should take into account when getting this item in solo, it will generally be best at 3-5th item as you will start to rotate. It's honestly something you should always consider at this moment, though it is still not entirely useful if you are behind.



Mixed Defence



This is such a strong item. It offers everything you want from strong defence, good cdr and a brilliant passive.

This is a item you don't see much of due to the fact it takes long to build and takes long to stack. If you're against a good team there probably won't be a lot of kills, so it's not really great. I'd always pick Spirit Robe over this unless I'm looking to be really tanky. But if you need to be really tanky, go for it.



Situational Items


Similar to Midgardian Mail this is a item you'll be picking up in the face of Auto Attack heavy teams. The only difference between this and midgardian being the fact this slows auto attacks in a aura, and not slow the enemy when they hit you. This is a way better option for that reason, and a majority of the time should be picked up over midgardian.

A strong item when faced against slows, but otherwise it's stats are not extremely useful for Xing Tian.

Anti heal in a aura, what else is there to say? If the team has healing this is a decent item, specially if you have spent your extra active slot on blink. Good solid item.



Actives


The best active in the game. While you are still building like a bruiser Beads is always useful, no matter what. I always pick this up just due to it's versatility, and you should too.

One of the best actives in the game. 100% anti heal. 100%. Its a crazy good active against any healers, and any team. As this applies to lifesteal too. Always should be considered.


Blink has quickly been noticed to be one of the best actives in the game, and it's no suprise. The ability to be in the middle of the enemy without any indication is really strong. This is an item I always look to pick up so you can initiate and get a big ultimate off, even if you pop beads it leaves the enemy open for your support to initiate and possibly get a really good fight.


Gameplay



Level 1 - 5
First of all level your 3 to rank 1. You always get your 3 first as it deals the most damage, and it's your dash. In the start of the game you should be starting with the jungler at the Speed buff. After clearing speed you should get your blue and then head to lane. You need to be clearing with Furious Roar, Hook Slam, and Sky-Cutting Axe, as well as poking the enemy at the same time if possible. Eventually you won't need to spend your Sky-Cutting Axe to clear, and will only need your 1 2 combo.

If you manage to get anyone low enough, your ultimate does base 200 damage if you get all the spins. Ontop of that you've got the rest of your combo, so you should be able to kill anyone with 350 health and lower. Even more so if you can throw them into the tower.



Level 5 - 10
At this point of the game you'll be looking to start to rotate out a bit more. Your objective still stays the same, look to farm and look for opportunities to get kills or rotate.

Remember, since you are playing Xing Tian you have a really strong intiation. You should be looking to initiate fights for the team with Greater Blink or Sky-Cutting Axe, with Whirlwind of Rage and Steel to follow up. While you don't necessarily need to be the first to initiate it means if the enemy use actives to escape, your next initiation should go along much more smoothly. Also, don't ever keep your ultimate for the "perfect" moment, as 9 times out of 10 that moment will never occur. An ultimate that hits 2 people is enough to win a fight, so don't feel you have to get some crazy 4 man ultimate.

You also need to keep looking for objectives such as Towers. This is the point of the game where you should be getting at least tier one towers, and team fights.



Level 10 - 20
This part of the game is going to be a lot about objectives such as Gold Fury and Fire Giant, as well towers.

At this point of the game Peeling becomes a important factor. If you don't know what Peeling means to put it in short you can say it means Delaying. Using your crowd control to stop a enemy from attacking others. So using Hook Slam to stop someone hitting an adc, etc. Peeling is very important so you can let the damage dealers deal their damage. You have to keep them alive, and if you don't then your fight is MUCH weaker. They are the ones who will carry this game, and you need them.

When it comes to doing the Fire Giant you need to keep the enemies out. You have a lot of peel and you should use that. Don't be afraid to use your ultimate just to throw the enemy away, as the fire giant is more important than a single ability. When it comes to attacking the enemy team when they're doing the Fire Giant try and keep the damage dealers ccd. Use Hook Slam to keep them in a position, and Whirlwind of Rage and Steel to throw them into your team, or into a Fire Giant ability.


Credits


Thanks for reading, if you have any feedback on what I should add/change please leave it below. If you'd like to check out my other guides, heres my Janus and Sylvanus guides:

http://www.smitefire.com/smite/guide/i-do-love-knock-knock-jokes-janus-mid-s2-4991

http://www.smitefire.com/smite/guide/this-forest-needs-our-protection-xing-tian-patch-s2-7938

I'll update this guide as much as possible, so please help me make it better! I'd like to thank the following for their BBCoding:

PiederMan - BBcoding
Sanguis - BBcoding
BestMinionEver - BBcoding

(If anyone has been left out, leave their names in the comment and I'll add them here.)

Leave a Comment

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Collapse All Comments

1
x13ert | January 11, 2016 8:10pm
Nice Guide!

Small Error: Skycutting Axe has 6 talent points in it.
Furious Roar has 4
1
Diomedes232 (6) | October 26, 2015 11:52am
BCHM from TSM played him solo over the weekend and carried with him. I have played a few games in ranked with his build and it's phenomenal. His build is CDR boots into breastplate of valor then ethereal staff then voidstone then gem of iso followed with a situational. With that build you are both a slowly crushing unstoppable force and an immovable object.
1
Chewy The Baka | October 3, 2015 6:27am
yo thanks for the guide i dont build the same end game stuff exactly like yours i mix and match depending on the enemy team but this basically helped me see what i could use on him this guy is fun to play thanks again
1
Covertactician (4) | September 21, 2015 2:19pm
Zilby wrote:

Haven't seen you around the site as much of late, but I remember you commenting a lot on some of my earlier guides with useful stuff ^^

Your guide looks really good! Not a lot of criticism to say, but here are some points I think are worth mentioning:

CDR: Xing Tian's cooldowns are some of the highest in the game for his role. While you do recommend Breastplate of Valor as one of your items, it doesn't make it into either of your example builds, which each contain only 15% CDR. While 15% isn't awful, I'd easily say you should be building 25% or above on xing, just to get the most out of his kit.

Physical vs Magical Defense: These two types of defense weren't created equally. It's relatively well known that physical defense is more desirable for a variety of reasons (tower/phoenix/objective damage, the lack of magical penetration items compared to physical, etc). Yet both of your example builds contain equal quantities of both magical and physical defense. While Spirit Robe is a good item, maybe consider swapping it out for the recently buffed Mail of Renewal, or Breastplate of Valor.

Regardless, this is still the best Xing Tian guide I've seen on the site. +1 from me.


Hey, yeah I haven't really been on here much due to focusing on school/justus. Glad to see you became a editor, you worked for it man.

Now to your points:

I do agree with your points, but something you have to take with a pinch of salt is the example builds. I generally build to counter the enemy, be it through magic reduction or such. So I aimed the builds at being more examples of against healers you need pestilence, or void stone when you have freya etc. I've noticed that a lot of people will just straight up copy the example builds, so as you suggest I'm going to revise the example builds and make them much more generalised, as well as include more phys/cdr. I'll also be looking more at Mail of Renewal as it does seem to be really strong at the moment, but mainly as a 3rd - 4th item.

And as always thanks for the feedback :D
1
Zilby (132) | September 20, 2015 4:32pm
Haven't seen you around the site as much of late, but I remember you commenting a lot on some of my earlier guides with useful stuff ^^

Your guide looks really good! Not a lot of criticism to say, but here are some points I think are worth mentioning:

CDR: Xing Tian's cooldowns are some of the highest in the game for his role. While you do recommend Breastplate of Valor as one of your items, it doesn't make it into either of your example builds, which each contain only 15% CDR. While 15% isn't awful, I'd easily say you should be building 25% or above on xing, just to get the most out of his kit.

Physical vs Magical Defense: These two types of defense weren't created equally. It's relatively well known that physical defense is more desirable for a variety of reasons (tower/phoenix/objective damage, the lack of magical penetration items compared to physical, etc). Yet both of your example builds contain equal quantities of both magical and physical defense. While Spirit Robe is a good item, maybe consider swapping it out for the recently buffed Mail of Renewal, or Breastplate of Valor.

Regardless, this is still the best Xing Tian guide I've seen on the site. +1 from me.
1
Trockenmatt (1) | September 8, 2015 8:31am
I've been looking for a good Xian Ting Solo build, and this one will do it for me! Thanks, a +1 from me.
1
Moogles | September 7, 2015 1:20am
i personally find him better as a support
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