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Sometimes, Athena is needed! (Conquest Support)

225 16 1,357,287
8.9
by ThePerfectPrism updated April 26, 2021

Smite God: Athena

Build Guide Discussion 105 More Guides
Tap Mouse over an item or ability icon for detailed info

Athena Build

Normal Start

Notes This should be your build when you leave base! Glowing Emerald gives you a nice boost to your health and makes it so you can build Gauntlet of Thebes earlier!

Notes

This should be your build when you leave base! Glowing Emerald gives you a nice boost to your health and makes it so you can build Gauntlet of Thebes earlier!

Build Item Sentinel's Gift Sentinel's Gift
Build Item Glowing Emerald Glowing Emerald
Build Item Hand of the Gods Hand of the Gods
Build Item Multi Potion Multi Potion
4

Core

Notes These items feel like the best option for your first 2 items. Glauntlet of Thebes gives you a lot of protections and stacks quite easily, which is always good.

Notes

These items feel like the best option for your first 2 items. Glauntlet of Thebes gives you a lot of protections and stacks quite easily, which is always good.

Build Item Shoes of Focus Shoes of Focus
Build Item Gauntlet of Thebes Gauntlet of Thebes

Greedy Defense Items

Build Item Breastplate of Valor Breastplate of Valor
Build Item Oni Hunter's Garb Oni Hunter's Garb

Go To

Notes If you think a situational item is needed, you should exchange them with either of this items. Spirit Robe's passive and stats are, in my view, the more "must-have" than the other.

Notes

If you think a situational item is needed, you should exchange them with either of this items. Spirit Robe's passive and stats are, in my view, the more "must-have" than the other.

Build Item Midgardian Mail Midgardian Mail
Build Item Spirit Robe Spirit Robe
Build Item Sentinel's Embrace Sentinel's Embrace

Relics

Notes In a best case scenario, both of your relics should be Heavenly Wings and Horrific Emblem

Notes

In a best case scenario, both of your relics should be Heavenly Wings and Horrific Emblem

Build Item Heavenly Wings Heavenly Wings
Build Item Horrific Emblem Horrific Emblem
Build Item Cursed Ankh Cursed Ankh
Build Item Magic Shell Magic Shell
Build Item Phantom Veil Phantom Veil

Alternative Start

Notes If you feel like you'll have to utilize a lot of mana, change the Chalice of Healing for this double triple potion setup. Maybe change Healing Potion for Multi Potion if you really want mana that bad.

Notes

If you feel like you'll have to utilize a lot of mana, change the Chalice of Healing for this double triple potion setup. Maybe change Healing Potion for Multi Potion if you really want mana that bad.

Build Item War Flag War Flag
Build Item Healing Potion Healing Potion
3
Build Item Mana Potion Mana Potion
Build Item Shoes Shoes

Important Situationals

Notes If you feel like you need one of these items, use them. I recommend you to choose one of these items. Personal favorites are Witchblade, Emperor's Armor, Shogun's Kusari and Pridwen

Notes

If you feel like you need one of these items, use them. I recommend you to choose one of these items. Personal favorites are Witchblade, Emperor's Armor, Shogun's Kusari and Pridwen

Build Item Magi's Cloak Magi's Cloak
Build Item Mantle of Discord Mantle of Discord
Build Item Stone of Binding Stone of Binding
Build Item Void Stone Void Stone
Build Item Emperor's Armor Emperor's Armor
Build Item Sovereignty Sovereignty
Build Item Pestilence Pestilence
Build Item Winged Blade Winged Blade
Build Item Shogun's Kusari Shogun's Kusari
Build Item Heartward Amulet Heartward Amulet
Build Item Witchblade Witchblade
Build Item Genji's Guard Genji's Guard
Build Item Celestial Legion Helm Celestial Legion Helm
Build Item Hide of the Nemean Lion Hide of the Nemean Lion
Build Item Contagion Contagion
Build Item Pridwen Pridwen

Athena's Skill Order

Preemptive Strike

1 X Y
Preemptive Strike
4 13 14 15 16

Confound

2 A B
Confound
2 6 7 9 10

Shield Wall

3 B A
Shield Wall
1 3 8 11 12

Defender of Olympus

4 Y X
Defender of Olympus
5 17 18 19 20
Preemptive Strike
4 13 14 15 16

Preemptive Strike

1 X
Athena powers up for a dash. While dashing, Athena will pass through minions and stop and hit the first enemy god she encounters, dealing damage and slowing all she hits. If she hits an enemy, Athena gains one stack of Block (max 3), absorbing the next basic attack from any god that hits her.

Ability Type: Dash
Damage: 80 / 130 / 180 / 230 / 280 (+50% of your Magical Power)
Slow: 25%
Slow Duration: 2.25s
Cost: 60 / 70 / 80 / 90 / 100
Cooldown: 14s
Confound
2 6 7 9 10

Confound

2 A
Athena releases a shockwave of power from her shield, damaging and taunting enemy gods, and forcing them to fight or chase her.

Ability Type: Cone
Damage: 40 / 65 / 90 / 115 / 140 (+20% of your Magical Power)
Taunt Duration: 1 / 1.25 / 1.5 / 1.75 / 2s
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 18s
Shield Wall
1 3 8 11 12

Shield Wall

3 B
Athena summons a group of Athenian warriors who do damage upon arrival, and after 2s strike for additional damage.

Ability Type: Ground
Initial Damage: 70 / 110 / 150 / 190 / 230 (+50% of your Magical Power)
Secondary Damage: 70 / 135 / 200 / 265 / 330 (+50% of your Magical Power)
Max Damage: 140 / 245 / 350 / 455 / 560 (+100% of your Magical Power)
Radius: 15
Cost: 60 / 65 / 70 / 75 / 80
Cooldown: 14s
Defender of Olympus
5 17 18 19 20

Defender of Olympus

4 Y
Athena picks a single allied god anywhere in the world, and launches herself up into the air, landing next to that god 3.6 seconds later. During that 3.6 seconds, the allied god gains 20% Damage Mitigation. Enemies nearby when Athena lands take damage.

Ability Type: Global
Damage: 350 / 430 / 510 / 590 / 670 (+90% of your Magical Power)
Ally Mitigation: 30%
Radius: 20
Cost: 80 / 90 / 100 / 110 / 120
Cooldown: 110s

Athena Threats

Tap each threat level to view Athena’s threats

Max
1
Major
5
Even
11
Minor
11
Tiny
5

Athena Synergies

Tap each synergy level to view Athena’s synergies

Ideal
10
Strong
8
OK
2
Low
0
None
0

Introduction

Welcome to my guide for Athena, Goddess of Wisdom

My name is Prism. I am a Veteran and a Guide Writer on SmiteFire, who loves playing smite, mainly in the jungle, solo and support roles !

This was my FIRST smitefire guide, at the moment I have 11, so I hope you enjoy it !

This guide uses BBCoding from BBCoding masters like Zilby, xZeroStrike, and FemFatalis, already wanting to thank them for their kindness and their friendship.

Nevertheless, lets move on to Shield Woman herself, Athena!


Pros/Cons

Athena - Pros & Cons

........ Pros ........

....... Cons .......

  • Dash needs to charge
  • Allies can block your ult
  • Ult damage is unreliable








Skills

ABILITIES

Athena's abilities are very powerful in the CC element, which includes a slow and a taunt. She has two high damaging abilities, which helps her with her viability and her ability to be played in multiple roles


REACH
Reach is a vary straightforward passive. It increases your basic attack magical power by 15% while making it a ranged attack, that goes through walls, after using an ability, making it a very useful execution/poking tool


This ability can not be leveled, and is active at all times.


PREEMPTIVE STRIKE




#1
Preemptive Strike is a dash,
which has a charge up time of 1,5 seconds, that goes through minions. but stops at enemy gods, dealing 80/130/180/230/280 (+50% of your magical power), and applies a 25% slow to enemy gods for 2.25s


This ability should be leveled third, after Shield Wall and before Defender of Olympus


Use this ability for the following circumstances:
- Disrupt Enemy Team Escape/Chase Potential.
- Getaway and Chase
- Clear Wave with Reach.


CONFOUND




#2
Confound is a CC ability, which forces enemies to walk in Athena's direction, while basic attacking.
The duration goes up by the level (1.2/1.4/1.6/1.8/2.0s) and also has a damage increase of 50/80/110/140/170(+30% of your Magical Power).


This ability should be leveled first


Use this ability for the following circumstances:
- Force enemies to use Purification Beads.
- Initiate teamfights.
- To force an enemy to attack you, and not your teammate.


SHIELD WALL




#3
Shield Wall is an important ability for Athena and her combos. This ability has 2 states, the first, when the ability is activated (70/110/150/190/230. (+50% of your Magical Power)), and, after 2 seconds, when the ability disappears, it applies a second roll of damage (70/135/200/265/330. (+50% of your Magical Power))


This ability should be leveled second, after Confound and before Preemptive Strike.


Use this ability for the following circumstances:
- Main Damage Tool to attack Minions/Creeps with.
- Apply damage to the enemy team.
- Use it to zone choke points


DEFENDER OF OLYMPUS




#4
Defender of Olympus certainly deserves its name. It allows you to select an ally, and you'll teleport to him, after 3,6 seconds, dealing area damage (350 / 430 / 510 / 590 / 670 (+90% of your Magical Power)), and it mitigates 30% of the damage taken by him. On top of that, it also makes you CC immune].


You should put 1 point in Defender of Olympus at level 5. From there, it should be leveled last.


Use this ability in the following circumstances:
- Deal insane burst damage.
- Become CC immune and avoid high amounts of CC.
- Force Enemies to Relocate.
- Become Globally present

Items

Starter item - Protections / Health / Mp5
Sentinel's Gift is our starter item. It gives +7 Magical and Physical protections, +75 Health, +7 Mp5 and a passive that gives us bonus gold and regeneration.
This is the starter you'll want to pick for most matches when playing Athena. The protections it provides allows you to tank more damage earlier on, which is always an amazing thing to do. It also gives you some health, which helps suppress early game aggression issues. The Mp5 and passive make you more capable during the laning phase as well as making it easier to build your itens.

Core item #1 - CDR / Mana / Movement
Shoes of Focus is the first core item. It gives +55 Magical power, 250 Mana, +18% Movement speed and +10% CDR.
These are the boots you'll always want to pick when playing Athena. The cdr it provides allows you to use your abilities more often, which is always an amazing thing to do. It also gives you some health, which helps suppress early game aggression issues. The power and movement speed make you more capable during combat situations as well as making it easier to escape.

Core #2 - Health / Hp5 / Passive
Gauntlet of Thebes is the second core item. It gives +300 Health, +15 Hp5 and an AoE Passive, that increases Physical and Magical Protection.
Athena plays best as a tank for her team, and since her playstyle is heavily focused on helping her teammates, she works best with items that increase stats for her allies. The health it provides allows you to stay in combat longer. You need this since Athena's can be relatively squishy, depending the enemy team combination. It also gives you some Hp5, which helps you in recovering some of the lost health, and this can help a lot. Lastly, this item's passive is a mix in between Sovereignty's and Heartward Amulet's, increasing efficiency


Defense Item #1 - Mana / Protections / CDR
Breastplate of Valor is the first defense item. It gives +300 Mana, +65 Physical Protection and 20% Cooldown Reduction.
Athena plays best as a tank for her team, and since her playstyle is heavily focused on helping her teammates, she works best with items that make sure she stays alive. The mana and cdr it provides allows you to stay in combat longer and spam more abilities. You need this since Athena can be relatively mana hungry, depending on your aggressiveness. It also gives you some Physical Protection, which helps suppress early game aggresion from assassins and hunters.

Defense item #2 - Health / Protections / CCR / MP5 / Passive
Oni Hunter's Garb is the second defense item. It gives +100 Health, +60 Magical Protection, 20% Crowd Control Reduction and a passive that allows you to mitigate more damage.
Athena, like said before, plays best as a tank for her team, and since her playstyle is heavily focused on helping her teammates, she works best with items that allows her to survive longer. The health it provides allows you to stay in combat longer. You need this since Athena can be relatively squishy, depending in the enemy team combination. It also gives you some Magical Protection, which helps suppress middle/late game aggresion from mages, coupled with its passive/color], it's almost a no brainer.

Go To #1 - Protections / Health / Passive
Midgardian Mail is the first go to item. It gives +40 Physical Protection, +300 Health and a passive that slows down the enemy's attack speed and movement speed while they attack you.
Athena benefits from the multiple stats this item gives her, the protections giving her more survivability, the Health giving her more fuel to keep in the fight, coupled with the passive that allows her to slow down the enemy ADC and possibly the jungler really helps her continue her existance during long team fights or while being focused heavily by the enemy team.

Go To #2 - Protections / CDR / CCR / Passive
Spirit Robe is the second go to item. It gives +40 Physical and Magical Protections, +20% CCR, 10% CDR and a passive that gives damage mitigation.
Athena benefits from the multiple stats this item gives her, the protections giving her more survivability, the CDR and CCR giving her more frequent abilities and less time under CC, coupled with the passive that allows her to mitigate damage Really helps her become a power house to be reckoned with in the transition from mid to late game.

Relics

Relic #1
Heavenly Wings is a relic. It gives 20% Movement Speed, immunity to slows and, when upgraded, immunity to movement penalties to auto attacks.
Athena's team benefits from this in multiple ways. It allows her to make her team more mobile, for either closing the gap to a escaping enemy god, or to help herself and her team escape an enemy engagement. It's quite useful early game, especially considering possible early ganks to duo lane, may it be an enemy or an allied gank.

Relic #2
Horrific Emblem is a relic. It does a 30% Slow, 15% Attack Speed reduction and, when upgraded, -15% Damage Dealt and 25% Attack Speed reduction, all to enemy gods within 35 units.
Athena's team benefits from this in multiple ways. It allows her to make the enemy team less mobile, while also affecting their attack speed and damage done, which not only is a tool to help destroy, the now immobile enemy, as it decreases the efficacy of hunters and the damage done by mages. Overall, this is an amazing item that, when used correctly, can completely favor the team fight in your way.

Relic #3
Cursed Ankh is a relic. It takes away 45% Healing from the enemy team, and, when upgraded, enemies being healed receive +20% damage from your team.
Athena's team benefits from this in specific games, when they're playing againts healers. If healers are left unchecked, they'll just heal away all the damage your team deals, effectively winning engagements. Taking away half of that healing not only renders them useless, as it also helps your team burst through the enemy team, if you have this relic upgraded. This is a situational relic, and it works best while it's used together with Pestilence.

Relic #4
Magic Shell is a relic. It gives a shield based on your god level and, when upgraded, it gives affected allies 2 stacks of Block, which makes them immune to auto attacks.
Athena'steam benefits from this in a simple way, receiving a shield to soak up some damage and up to two auto attacks, which could seem like little, but this could be the difference between winning and loosing a teamfight. However, it's not enough to make it a truly important and must-have relic.

Relic #5
Phantom Veil is a relic. It allows your team to walk through player-made structures, and, when upgraded, gives affected allies +15% damage reduction.
Athena'steam benefits from this relic if the enemy has a lot of player made structures, like Ice Wall and Ring of Spears. It allows her and her team to pass through them as if they were not there. This relic is truly only usefull if you're facing a team that is utilizing those structures well enough. Situational Relic.

Steps

Early game
Levels
Level 1 - Level 9
What to do?
- Farm as much as you can.
- Damage the wave! Don't take last hits!
- Punish enemies trying to move forward!
- Remember, you should start at the Purple buff!
- Use your ultimate to gank mid!
- Make sure your adc is safe!
- Don't forget to use the Free Ward from your Vision Shard!


Mid Game
Levels
Level 10 - Level 15
What to do?
- Be more aggressive !
- Don't forget to farm!
- Stay more at mid but keep ganking!
- Keep your Preemptive Strike Block counter charged!


Late game
Levels
Level 16 - Level 20
What to do?
- Farm less, fight more!
- Use your dash to slow enemies!
- Be sure of your teams position, don't be alone in the enemy frontline!
- Stay safe!

Combos

Combo #1 "Comin' in Hot!"
>>>>> >>>>>
This combo is one that you'll will use the most. Close in to the enemy with Preemptive Strike, applying your slow, if possible, and then use Shield Wall for the first tick of damage, then proceed to use Confound to drag enemies back into your Shield Wall so that they receive the second tick of damage and are forced to retreat, either from the damage itself or from the burst your allies will apply.

Combo #2 "Meet My Other Friends!" (Aggressive)
>>>>> >>>>> >>>>>
This combo is the one that you'll normally use when you use your ult to rotate aggressively. Use your Defender of Olympus on your ally, and, when you land, immediatly use Shield Wall, follow up with Confound to bring them back to the Shield Wall and already charge Preemptive Strike to attack them and slow them, to give your ally either a vantage at attacking them, or to retreat.

Combo #3 "In Between Olympus and Earth" (Defensive)
>>>>> >>>>> >>>>>
This combo is the one that you'll normally use when you use your ult to rotate defensively. Use your Defender of Olympus on your ally, and, when you land, immediatly use Confound, and go in the opposite direction of your ally. Follow up with Shield Wall to apply some damage and already charge Preemptive Strike to escape, either to your ally to continue helping him or to escape yourself.

Summary

This was my guide for Athena, Goddess of Wisdom
Athena is, by far, one of the best guardians of this game. With Jungle potential, Athena is pretty versatile for a lot of stuff, from Split Pushing to changing the fate of a enemy/ally. If you are going againts a Athena, be on your feet. If you are Athena, prepare to save everyone's life while also changing some fates.

Other Guides

....All of my other guides, awaiting your review ! Go check 'em out !....




..................................................Nu Wa Mid

...................................Aphrodite Mid/Solo

.................................................. Jungle Kali

Guide Updates

04-29-15 : Actives recieved a tab !
05-02-15 : Updated the build, due to Talisman and Iron Mail can eff you up sometimes
05-04-15 : Corrected some english problems, and changed Sovereignty with Midgardian Mail
05-17-15 : Changed Shoes of Focus for travelers shoes since the extra gold is better then the cd
06-08-15 : Changed the starting items, taking out tier 1 Shoes and replaced it with 4 potions of each.
06-14-15 : Fixed some old typos from the 1.0 Version of the guide, Corrected BB Coding mistakes and changed the Skill Order. Yep ^^
07-11-15 : Revamped the guide, tried to make it look "nicer", and removed the information about Greater Providence.
08-08-15 : HoG nerf update.
09-10-15 : Mail of Renewal. Nuff said.
09-24-15 : Spelling mistakes. Again.
10-18-15 : Added the video :" SMITE ! Support Athena - A guide on how to make a comeback. " by the authory of myself.
10-21-15 : Arena Build
11-03-15 : Shadow of Olympus Patch, Tank Item Nerfs and Build Re-ordered + Other Guides
11-12-15 : Correction of typos yet again
11-27-15 : The Black Friday Update.
01-01-16 : No Update, just making the guide still "Up-To-Date"
03-02-16 : Updated to Season 3 ! Deleted the "How To" Section until meta has been fixed !
04-02-16 : Finally finished the Season 3 update !
04-30-16 : Small fixes, added notes and such
07-10-16 : General Update !
07-16-16 : Advertasing for Solo Aphro guide
09-11-16 : BBCoding Correction
10-20-16 : ACTUAL GUIDE UPDATE HOLY HELL THIS WAS OUT OF DATE !
12-03-16 : Started to update the BBCOding
02-11-17 : S4 UPDATE!
06-18-17 : BBCoding and information update
02-08-18 : HOLY JEEBUS AN UPDATE UPDATE!
01-22-19 : Updated the guide + Bran Corrections
02-16-19 : Corrections, changes and updates.
03-06-19 : Added mentions to Elixir of Speed and Jormungandr
04-08-19 : Pre-Update for Adjustments.
05-07-19 : Changed build order and some of the terminology used inside the guide.
06-01-19 : Finished Cerberus' threat description and added Horus.
07-18-19 : Changed Main Build, updated information.
07-27-19 : Added Pridwen and Contagion mentions.
08-20-19 : Updated outdated numbers.
12-13-19 : Updated to Heimdallr patch.
02-01-20 : S7 Update. Added Vision Shard mentions and Steps tab.
04-24-20 : Updated broken BBCode.
06-12-20 : Updated build to change away from auras.
09-08-20 : Updated starting build and some language in the guide.
11-23-20 : Information still up to date, updating for freshness.
12-16-20 : Mobile Compatibility update!
03-04-21 : Added synergies, updated the build for the new season.
04-26-21 : Added Confound changes


~Thx to Zilby & xZeroStrike for the BBCoding;

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Collapse All Comments

1
Trippinballz | March 25, 2021 1:44pm
How do you counter Athena? i play as achilles lately and ive been getting ripped by this lady
2
ThePerfectPrism (56) | March 25, 2021 6:27pm
Hey Tripp! I would listen to Big damage's advice, but there are also some other options. As Achilles, she's going to use her taunt a lot at on you, but you can also use Purification Beads, you can juke her with your own dash backwards, you can stun her as she comes comes, and so many more!
2
Big Damage (34) | March 25, 2021 2:57pm
Her dash has a long wind up before she can close the distance and taunt which is her main strength. If you have a leap like Anhur, long dash like Agni or a CC immunity like Ravana you can pre-emptively hit your abilities to avoid the taunt.
1
VesTheStepdad | March 15, 2021 12:41pm
Isnt midgardian just bad witchblade?
1
ThePerfectPrism (56) | March 15, 2021 1:44pm
Personally, Midgardian feels nice on Athena. Especially when you're using your taunt against the ADC and they turn doing aa's for free. On other supports I wouldn't recommend the item, but I feel like it's quite justifiable on Athena. Witchblade is also an amazing item tho
2
Branmuffin17 (364) | March 15, 2021 2:01pm
Agreed, and as of right now (before 8.3), Witch and Midgardian DO stack.

*Edit* here I was thinking of Winged providing Magical prots, not Witch (Thanks DV-8)

When you can force a god to basic attack you, Midgardian retains function. And while they may not be your initial target, if you can get in their face and body-block, you still get good effect. Not to mention, it also provides an MS slow in addition to the AS slow.
1
Kriega1 (129) | March 15, 2021 1:41pm
Witchblade got buffed in 8.1 and also next patch different attack speed slows from items won’t stack
1
S7evin424 (1) | January 11, 2021 5:28am
Congrats on the million views
1
ThePerfectPrism (56) | January 13, 2021 1:11pm
Thank you so much!!
1
FootFetish (4) | July 13, 2019 8:50am
Hi! how's blink on Athena support? X
1
ThePerfectPrism (56) | July 14, 2019 10:27am
Hi Foot! Blink isn't a bad relic on her, but I feel as thought other relics bring more to the table since Athena already has a lot of mobility in her kit.
1
Branmuffin17 (364) | July 14, 2019 12:50pm
Although she does, her dash has a somewhat long CD, and if you used it recently, there's no way you're going to catch a fleeing enemy. But you have a taunt that, if you can use it on them, allows your teammates time to catch up and secure a kill...so in this, Blink provides an additional way to help control...if you don't find a major need for other relics.
1
Kriega1 (129) | July 13, 2019 11:34am
Not bad, but not the most necessary relic on her. Early game the taunt won't be levelled much so it's definitely bad as a first relic on her.
1
Branmuffin17 (364) | July 13, 2019 11:54am
Agreed. 2nd relic can be great when you're chasing...catch up to the enemy, taunt them to bring them back to your team to secure a kill.
1
boogiebass (46) | June 2, 2019 2:57am
Wow 82 upvotes.
1
boogiebass (46) | June 2, 2019 2:57am
Make that 83
1
Tlaloc1050 (17) | June 2, 2019 4:45am
Make that 84
Load more comments (1 more replies) →
1
Gulfwulf (81) | May 3, 2019 12:44pm
Stone of Binding should probably be your first item after boots because it's a bridge item that can be sold late. I'd also get Void Stone fairly early, either 2nd instead of stone or 3rd after sov. Other than that, looks good.
1
Branmuffin17 (364) | May 3, 2019 1:00pm
I would probably put a point into Preemptive Strike at level 3, rather than a 2nd level in Shield Wall. The mobility that provides is important, and adds additional CC to her kit.
1
Rumrunna102 | May 2, 2019 8:42pm
A few mistakes, its seems you mixed up CDR and CCR in a few of the Item descriptions and in the guide explaining them
1
ThePerfectPrism (56) | May 3, 2019 8:13am
Hi Rumrunna, I Double-Checked the items (Cuz I do mistake myself / forget to update certain informations after patch) but I didn't find the mistakes you referenced. Could you say the otems you meant?
1
Gulfwulf (81) | May 3, 2019 12:44pm
I did a once over and couldn't find any mistakes either. Then again, I didn't look very hard.
1
DeeThaGreat | March 18, 2019 11:29am
Great Guide man. I think Ima try out athena using this. Feel like this should be all you need to know. Much appreciated.
1
Estidien (30) | March 6, 2019 10:44am
Prism! Where is your Celestial Legion Helm option?
1
Gulfwulf (81) | March 6, 2019 3:36pm
I've seen EmilZy build that on supports before. Is it really that useful for non-mid/solo?
1
Vini_sds (13) | March 6, 2019 4:00pm
EmilZy builds it when he wants to “carry” his games as a support, but I believe it only works for very aggressive supports (like Athena and Bacchus), especially when paired with Void Stone. You can also build Thebes after core to make up for the lack of Sov aura.

However, both items got nerfed in the last patch. Don’t know how that’s gonna affect this strategy.
Load more comments (5 more replies) →
1
ThePerfectPrism (56) | March 6, 2019 10:55am
What do you mean? It's right there *wink wink*

(Lol, all jokes aside, it wasn't on the guide but I've been experimenting with going Celestial Legion Helm + Genji's Guard in the place of Spirit Robe and Mantle of Discord, then selling boots for Mantle of Discord if the game does reach that point. So far I've been getting good results from that, but I haven't made up my mind on it yet. Maybe 2-3 more games and they'll transition to the main build)
5
Branmuffin17 (364) | January 22, 2019 5:00pm
Pris, good to see the guide updated...just in time for you to maybe adjust further for S6 in a week or two XD

Some current comments:
  • Note that you can now put comments in with the item listings at the top, for easy / quick reference. You don't have to, but it can be helpful.

  • I'd suggest keeping the relic out of the starting items lists. That relic choice is going to depend on preference to a degree, and you should just have Heavenly Wings listed with the other relics below.

  • At least situationally, you should include Genji's Guard (maybe), Heartward Amulet, and Witchblade. Witch's and Midgard's slow can stack, which can be particularly powerful. Heartward can still be functional against a team with 3 magical gods.

  • I know and understand the purpose for maxing Confound first, but I'm not sure I'd agree with that exact skill order. With Athena's high damage on Shield Wall, she can venture into the jungle and get some extra farm that way efficiently, if you level it a bit more. In addition, 0.25 seconds per rank is functional but not huge, and the damage potential on Shield can also be good for ganks and whatnot. If nothing else, I'd perhaps level Shield to 3 or 4 before switching over to Confound. Just a thought.

  • In your writeup for Preemptive Strike, you say to use the ability to disrupt enemy escape/chase, and for your own escape/chase potential. However, it also has good early wave-clear potential, especially in combination with Reach.

  • For Shield Wall, you say it's to clear the lane...but again, also for jungle camps. Just a wording choice, perhaps, but you can generalize and just say minions and it'll cover them all.

  • For Sovereignty, note also that the physical protection helps against minion and objective damage (e.g. towers).

  • You need to update the stats you state for Oni Hunter's Garb, as they've changed significantly.
1
ThePerfectPrism (56) | January 22, 2019 7:05pm
Braaaaaaaaaaaan
  • How does one do that?
  • I'll fix that
  • I was torn between putting Genji's, but I feel like, if someone is coming to my guide to learn more about Athena, maybe they're a newer players, that could maybe go out of their way to get an attack by a magical god just so they get that 3s from the passive, and that's why I didn't put it. I thought Amule was already in the situational, I'll adapt. What you say about Witch + Midgard is interesting, but I feel like using both at the same time would be to cover a more AA-Based team (Let's say Ao Kuang jg + Xbalanque adc + Neith mid), so it's a bit too much "specific", but I'll test it out if I have a chance and see it's effect.
  • I feel like the leveling on those two abilities depend a lot about the jungle meta in the game. Considering the current one, which I've been ganked several times prior to level 6, Getting extra points in Confound seems a bit more logical to me at the moment. If you use that site that cheecks the pior version of websites, if you check out this guide, you'll see that I used to say to level up Shield Wall first, as duo lane was more "Babysit the ADC and make sure he gets ahead". But I do agree that, generally, getting 2-3 points in Shield Wall to then go to Confound is more interesting.
  • It is really good to lane clear, but it's also quite risky, and I don't want newer players to think that they have to dive to lane clear, so that's why I omitted that scenario.
  • I'll change the wording
  • Interesting
  • But I literally did the item thing based on the current description! Are you referring to the S6 patch?
1
Branmuffin17 (364) | January 22, 2019 8:45pm
Look carefully at the item listing in the builder. You'll see the notes section.

You can leave Genji out if you really want. For magical prots, Oni, Pest, and balanced prots like your Spirit/Mantle/Thebes are plenty in general.

For Midgard + Witch, it was an example of good synergy/function against a specific comp, as you say. But I don't mean to use that as an example...just that Witch should be an optional item listing.

On using the dash and Reach to help clear wave, after they use their abilities on the wave, you can run right in, dash back toward YOUR side, and then reach through the whole wave. It's a functional strat if you feel you need the dash at level 1.

Your writeup of Oni, when I read it, said 200 or 250 health and some other things that were off, I think. It looks okay now at first glance.
0
Kriega1 (129) | January 22, 2019 7:36pm
For Oni hunters you should mention how the damage mitigation can't be countered by titans/exe/demonic/obs shard or qins/reaver.
1
Kriega1 (129) | January 22, 2019 6:50pm
Do u have a guide/description/blog that I can link to on attack speed (in attack chains) /power scaling (in attack chains)/basic attack progression? (both physical and magical) Or is it included in one of your guides? Because if there isn't it would probably be a good idea to make one.

After all, we are doing Hi Rez's job one step at a time.
1
Branmuffin17 (364) | January 22, 2019 7:03pm
LOL

It's not directly addressed in my guides as a whole, though I talk about it situationally in different god guides and as examples in like the Qin's section of the Items guide.

I can probably address that. What specifically were you thinking? Just describe attack progressions, basic attack scaling for phys (100%) / mag (20%), etc.?
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1
Tlaloc1050 (17) | September 10, 2018 8:11pm
What would you build for a bruiser Athena?

Last night I went:

Shoes of Focus
Sovereignty
Void Stone
Soul Reaver
Mantle of Discord
Rangda's Mask

As you can see I went a bit to the troll-side of the spectrum
1
Branmuffin17 (364) | September 10, 2018 8:35pm
Pris isn't on here much anymore. If you were going bruiser, what mode?

Obviously Rangda's is pretty troll, but the rest of your items aren't bad.

Here's what I'd consider if in teamfight modes:
1
Tlaloc1050 (17) | September 11, 2018 1:15am
Conquest, and thanks
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League of Legends Build Guide Author ThePerfectPrism
Sometimes, Athena is needed! (Conquest Support)
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