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This should be your build when you leave base!
Glowing Emerald gives you a nice boost to your health and makes it so you can build
Gauntlet of Thebes earlier!
Sentinel's Gift
Glowing Emerald
Healing Potion
Mana Potion
These items feel like the best option for your first 3 items. Glauntlet of Thebes gives you a lot of protections and stacks quite easily, which is always good. Priotize
Sovereignty or
Heartward Amulet depending on the enemy team and how they're performing.
Gauntlet of Thebes
Sovereignty
Heartward Amulet
Both these items give you amazing passives and also give you amazing stats all supports want. You should consider choosing one of them for your build!
Relic Dagger
Witchblade
All of these items are worthwhile last item options, giving you bonuses on where you may be lacking.
Mantle of Discord
Spirit Robe
Pridwen
Sentinel's Embrace
Gauntlet of Thebes
Sovereignty
Amulet of the Stronghold
Witchblade
Mantle of Discord
Chalice of the Oracle
Communicate with your ADC on which relic he would prefer for you to take first!
Heavenly Wings and
Magic Shell are both solid options!
Heavenly Wings
Magic Shell
Cursed Ankh
Horrific Emblem
If you feel like you need one of these items, use them.
Magi's Cloak
Mantle of Discord
Stone of Binding
Void Stone
Contagion
Genji's Guard
Pestilence
Breastplate of Valor
Shogun's Kusari
Bulwark of Hope
Oni Hunter's Garb
Tap each threat level to view Athena’s threats
Tap each synergy level to view Athena’s synergies
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ABILITIES
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REACH
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This ability can not be leveled, and is active at all times.
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PREEMPTIVE STRIKE
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which has a charge up time of 1,5 seconds, that goes through minions. but stops at enemy gods, dealing 80/130/180/230/280 (+50% of your magical power), and applies a 25% slow to enemy gods for 2.25s
This ability should be leveled third, after
Use this ability for the following circumstances:
- Disrupt Enemy Team Escape/Chase Potential. - Getaway and Chase - Clear Wave with |

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CONFOUND
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The duration goes up by the level (1/1.25/1.5/1.175/2.0s) and also has a damage increase of 40/65/90/115/140(+20% of your Magical Power).
This ability should be leveled first
Use this ability for the following circumstances:
- Force enemies to use - Initiate teamfights. - To force an enemy to attack you, and not your teammate. |

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SHIELD WALL
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This ability should be leveled second, after
Use this ability for the following circumstances:
- Main Damage Tool to attack Minions/Creeps with. - Apply damage to the enemy team. - Use it to zone choke points |

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DEFENDER OF OLYMPUS
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You should put 1 point in
Use this ability in the following circumstances:
- Deal insane burst damage. - Become CC immune and avoid high amounts of CC. - Force Enemies to Relocate. - Become Globally present |
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Starter item - Protections / Health / Mp5
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Core #1 - Health / Hp5 / Passive
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Core item #2 - Protection / Health / Passive
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Core item #3 - Protection / Health / Passive
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Possible Item #1 - Health / Protection / CDR / Speed
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Possible Item #2 - Protections / CDR / Passive
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Relic #1
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Relic #2
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Relic #3
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Relic #4
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Levels
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Level 1 - Level 9
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What to do?
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- Farm as much as you can.
- Damage the wave! Don't take last hits! - Punish enemies trying to move forward! - Remember, you should start at the Green buff! - Use your ultimate to gank! - Make sure your adc is safe! - Don't forget to use the Free Ward from your |
Levels
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Level 10 - Level 15
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What to do?
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- Be more aggressive!
- Don't forget to farm! - Stay more at mid but keep ganking! - Keep your |
Levels
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Level 16 - Level 20
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What to do?
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- Farm less, fight more!
- Use your dash to slow enemies! - Be sure of your teams position, don't be alone in the enemy frontline! - Stay safe! |
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Combo #1 "Comin' in Hot!"
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Combo #2 "Meet My Other Friends!" (Aggressive)
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Combo #3 "In Between Olympus and Earth" (Defensive)
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....All of my other guides, awaiting your review ! Go check 'em out !....
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04-29-15 : Actives recieved a tab ! 05-02-15 : Updated the build, due to 05-04-15 : Corrected some english problems, and changed 05-17-15 : Changed 06-08-15 : Changed the starting items, taking out tier 1 06-14-15 : Fixed some old typos from the 1.0 Version of the guide, Corrected BB Coding mistakes and changed the Skill Order. Yep ^^ 07-11-15 : Revamped the guide, tried to make it look "nicer", and removed the information about 08-08-15 : HoG nerf update. 09-10-15 : 09-24-15 : Spelling mistakes. Again. 10-18-15 : Added the video :" SMITE ! Support Athena - A guide on how to make a comeback. " by the authory of myself. 10-21-15 : Arena Build 11-03-15 : Shadow of Olympus Patch, Tank Item Nerfs and Build Re-ordered + Other Guides 11-12-15 : Correction of typos yet again 11-27-15 : The Black Friday Update. 01-01-16 : No Update, just making the guide still "Up-To-Date" 03-02-16 : Updated to Season 3 ! Deleted the "How To" Section until meta has been fixed ! 04-02-16 : Finally finished the Season 3 update ! 04-30-16 : Small fixes, added notes and such 07-10-16 : General Update ! 07-16-16 : Advertasing for Solo Aphro guide 09-11-16 : BBCoding Correction 10-20-16 : ACTUAL GUIDE UPDATE HOLY HELL THIS WAS OUT OF DATE ! 12-03-16 : Started to update the BBCOding 02-11-17 : S4 UPDATE! 06-18-17 : BBCoding and information update 02-08-18 : HOLY JEEBUS AN UPDATE UPDATE! 01-22-19 : Updated the guide + Bran Corrections 02-16-19 : Corrections, changes and updates. 03-06-19 : Added mentions to 04-08-19 : Pre-Update for Adjustments. 05-07-19 : Changed build order and some of the terminology used inside the guide. 06-01-19 : Finished 07-18-19 : Changed Main Build, updated information. 07-27-19 : Added 08-20-19 : Updated outdated numbers. 12-13-19 : Updated to 02-01-20 : S7 Update. Added 04-24-20 : Updated broken BBCode. 06-12-20 : Updated build to change away from auras. 09-08-20 : Updated starting build and some language in the guide. 11-23-20 : Information still up to date, updating for freshness. 12-16-20 : Mobile Compatibility update! 03-04-21 : Added synergies, updated the build for the new season. 04-26-21 : Added 02-23-22 : Unexpected update for the new season! 04-06-22 : Updated gramatical mistakes and CC mistakes (mentions to stun on sylvanus instead of root, others) |
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Welcome back. About time. Some feedback:
Relic Dagger is often standard now in the spot right after
Gauntlet of Thebes. I wouldn't always get it, or get it there, but since the price is still super cheap, it should be a very strong consideration. Maybe you offer 2 build examples to show some variation, and have it in the other build?
- Personal pref, getting better mana sustain can be important. While I get
Pridwen's popularity, and
Sovereignty is always a solid item, I prefer
Breastplate of Valor to bridge the gap between the two, and I'd get it either immediately after
Gauntlet of Thebes or after
Relic Dagger. I think both glyph upgrades are functional so I wouldn't identify one over the other. But BoV solves any early mana issues, and the earlier CDR is always appreciated. Also, Prid's passive isn't always going to be super helpful, especially if you're ulting over to a teammate to help extract them (rather than to get the jump on the enemy).
- If you're identifying
Heartward Amulet as core, I would just clarify it as
Amulet of the Stronghold.
Amulet of Silence is just meh right now IMO.
- You should still have
Spectral Armor in your situationals list to counter crits.
- If you're doing well early, you can also consider an offensive item.
Spear of the Magus should work well since you have easily-applied CC in her 1 and 2, and since her 2 also provides some damage now, it can be nice having the buffed flat pen Magus just got.
- Suggest adding a couple more relics. Actually a lot of them can work really well right now, but I think Frenzy is a good one for aggression, and even Beads might be considered
Temporal Beads specifically, in case you get cc'd and need to peel for a teammate.
That's what I've got for now. Thoughts?Oh also... 1.45/10.
My only thought is that I'm grateful you're always so thorough and helpful whenever I majorly update or ask for your insight. You're the best!
(1.45 is your nose, old man)
*Edit* here I was thinking of Winged providing Magical prots, not Witch (Thanks DV-8)
When you can force a god to basic attack you, Midgardian retains function. And while they may not be your initial target, if you can get in their face and body-block, you still get good effect. Not to mention, it also provides an MS slow in addition to the AS slow.
However, both items got nerfed in the last patch. Don’t know how that’s gonna affect this strategy.
That's why I was asking.
(Lol, all jokes aside, it wasn't on the guide but I've been experimenting with going
Some current comments:
You can leave Genji out if you really want. For magical prots, Oni, Pest, and balanced prots like your Spirit/Mantle/Thebes are plenty in general.
For Midgard + Witch, it was an example of good synergy/function against a specific comp, as you say. But I don't mean to use that as an example...just that Witch should be an optional item listing.
On using the dash and Reach to help clear wave, after they use their abilities on the wave, you can run right in, dash back toward YOUR side, and then reach through the whole wave. It's a functional strat if you feel you need the dash at level 1.
Your writeup of Oni, when I read it, said 200 or 250 health and some other things that were off, I think. It looks okay now at first glance.
After all, we are doing Hi Rez's job one step at a time.
It's not directly addressed in my guides as a whole, though I talk about it situationally in different god guides and as examples in like the Qin's section of the Items guide.
I can probably address that. What specifically were you thinking? Just describe attack progressions, basic attack scaling for phys (100%) / mag (20%), etc.?
"When a physical god attacks a Tower with their Basic Attack, Towers will only receive 85% of their Basic Attack damage. However, when a magical god attacks, the Tower will take 120% of their Basic Attack damage. "